ui/gtk-egl: guest fb texture needs to be regenerated when reinitializing egl

If guest fb is backed by dmabuf (blob-resource), the texture bound to the
old context needs to be recreated in case the egl is re-initialized (e.g.
new window for vc is created in case of detaching/reattaching of the tab)

v2: call egl_dmabuf_release_texutre instead of putting 0 to dmabuf->texture
    (Vivek Kasireddy)

Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-Id: <20211104065153.28897-3-dongwon.kim@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Dongwon Kim 2021-11-03 23:51:50 -07:00 committed by Gerd Hoffmann
parent 01eb4749f0
commit 4872a023a5

View File

@ -155,6 +155,10 @@ void gd_egl_refresh(DisplayChangeListener *dcl)
surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
} }
if (vc->gfx.guest_fb.dmabuf) {
egl_dmabuf_release_texture(vc->gfx.guest_fb.dmabuf);
gd_egl_scanout_dmabuf(dcl, vc->gfx.guest_fb.dmabuf);
}
} }
graphic_hw_update(dcl->con); graphic_hw_update(dcl->con);