tcg/s390: Use slbgr for setcond le and leu
Acked-by: Cornelia Huck <cohuck@redhat.com> Signed-off-by: Richard Henderson <rth@twiddle.net>
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@ -1084,11 +1084,20 @@ static void tgen_setcond(TCGContext *s, TCGType type, TCGCond cond,
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have_loc = (s390_facilities & FACILITY_LOAD_ON_COND) != 0;
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/* For HAVE_LOC, only the path through do_greater is smaller. */
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/* For HAVE_LOC, only the paths through GTU/GT/LEU/LE are smaller. */
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restart:
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switch (cond) {
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case TCG_COND_NE:
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/* X != 0 is X > 0. */
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if (c2const && c2 == 0) {
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cond = TCG_COND_GTU;
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} else {
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break;
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}
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/* fallthru */
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case TCG_COND_GTU:
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case TCG_COND_GT:
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do_greater:
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/* The result of a compare has CC=2 for GT and CC=3 unused.
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ADD LOGICAL WITH CARRY considers (CC & 2) the carry bit. */
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tgen_cmp(s, type, cond, c1, c2, c2const, true);
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@ -1096,49 +1105,33 @@ static void tgen_setcond(TCGContext *s, TCGType type, TCGCond cond,
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tcg_out_insn(s, RRE, ALCGR, dest, dest);
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return;
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case TCG_COND_GEU:
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if (have_loc) {
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goto do_loc;
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}
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do_geu:
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/* We need "real" carry semantics, so use SUBTRACT LOGICAL
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instead of COMPARE LOGICAL. This may need an extra move. */
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if (c2const) {
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tcg_out_mov(s, type, TCG_TMP0, c1);
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if (type == TCG_TYPE_I32) {
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tcg_out_insn(s, RIL, SLFI, TCG_TMP0, c2);
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} else {
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tcg_out_insn(s, RIL, SLGFI, TCG_TMP0, c2);
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}
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} else if (s390_facilities & FACILITY_DISTINCT_OPS) {
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if (type == TCG_TYPE_I32) {
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tcg_out_insn(s, RRF, SLRK, TCG_TMP0, c1, c2);
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} else {
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tcg_out_insn(s, RRF, SLGRK, TCG_TMP0, c1, c2);
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}
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case TCG_COND_EQ:
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/* X == 0 is X <= 0. */
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if (c2const && c2 == 0) {
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cond = TCG_COND_LEU;
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} else {
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tcg_out_mov(s, type, TCG_TMP0, c1);
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if (type == TCG_TYPE_I32) {
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tcg_out_insn(s, RR, SLR, TCG_TMP0, c2);
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} else {
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tcg_out_insn(s, RRE, SLGR, TCG_TMP0, c2);
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}
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}
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tcg_out_movi(s, TCG_TYPE_I64, dest, 0);
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tcg_out_insn(s, RRE, ALCGR, dest, dest);
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return;
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case TCG_COND_LEU:
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if (have_loc) {
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goto do_loc;
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break;
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}
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/* fallthru */
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case TCG_COND_LEU:
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case TCG_COND_LE:
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/* As above, but we're looking for borrow, or !carry.
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The second insn computes d - d - borrow, or -1 for true
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and 0 for false. So we must mask to 1 bit afterward. */
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tgen_cmp(s, type, cond, c1, c2, c2const, true);
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tcg_out_insn(s, RRE, SLBGR, dest, dest);
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tgen_andi(s, type, dest, 1);
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return;
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case TCG_COND_GEU:
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case TCG_COND_LTU:
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case TCG_COND_LT:
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/* Swap operands so that we can use GEU/GTU/GT. */
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case TCG_COND_GE:
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/* Swap operands so that we can use LEU/GTU/GT/LE. */
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if (c2const) {
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if (have_loc) {
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goto do_loc;
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break;
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}
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tcg_out_movi(s, type, TCG_TMP0, c2);
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c2 = c1;
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@ -1149,51 +1142,25 @@ static void tgen_setcond(TCGContext *s, TCGType type, TCGCond cond,
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c1 = c2;
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c2 = t;
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}
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if (cond == TCG_COND_LEU) {
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goto do_geu;
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}
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cond = tcg_swap_cond(cond);
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goto do_greater;
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case TCG_COND_NE:
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/* X != 0 is X > 0. */
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if (c2const && c2 == 0) {
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cond = TCG_COND_GTU;
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goto do_greater;
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}
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break;
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case TCG_COND_EQ:
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if (have_loc) {
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goto do_loc;
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}
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/* X == 0 is X <= 0 is 0 >= X. */
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if (c2const && c2 == 0) {
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tcg_out_movi(s, TCG_TYPE_I64, TCG_TMP0, 0);
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c2 = c1;
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c2const = 0;
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c1 = TCG_TMP0;
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goto do_geu;
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}
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break;
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goto restart;
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default:
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break;
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g_assert_not_reached();
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}
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cc = tgen_cmp(s, type, cond, c1, c2, c2const, false);
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/* Emit: d = 1; if (cc) goto over; d = 0; over: */
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tcg_out_movi(s, type, dest, 1);
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tcg_out_insn(s, RI, BRC, cc, (4 + 4) >> 1);
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tcg_out_movi(s, type, dest, 0);
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return;
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do_loc:
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cc = tgen_cmp(s, type, cond, c1, c2, c2const, false);
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/* Emit: d = 0, t = 1, d = (cc ? t : d). */
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tcg_out_movi(s, TCG_TYPE_I64, dest, 0);
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tcg_out_movi(s, TCG_TYPE_I64, TCG_TMP0, 1);
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tcg_out_insn(s, RRF, LOCGR, dest, TCG_TMP0, cc);
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if (have_loc) {
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/* Emit: d = 0, t = 1, d = (cc ? t : d). */
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tcg_out_movi(s, TCG_TYPE_I64, dest, 0);
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tcg_out_movi(s, TCG_TYPE_I64, TCG_TMP0, 1);
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tcg_out_insn(s, RRF, LOCGR, dest, TCG_TMP0, cc);
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} else {
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/* Emit: d = 1; if (cc) goto over; d = 0; over: */
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tcg_out_movi(s, type, dest, 1);
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tcg_out_insn(s, RI, BRC, cc, (4 + 4) >> 1);
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tcg_out_movi(s, type, dest, 0);
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}
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}
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static void tgen_movcond(TCGContext *s, TCGType type, TCGCond c, TCGReg dest,
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