SDL: Fix dead keys

(Samuel Thibault)


git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@4208 c046a42c-6fe2-441c-8c8c-71466251a162
This commit is contained in:
aurel32 2008-04-13 16:08:37 +00:00
parent a5b38b5171
commit 3bee8bd013

2
sdl.c
View File

@ -352,6 +352,7 @@ static void sdl_refresh(DisplayState *ds)
}
vga_hw_update();
SDL_EnableUNICODE(!is_graphic_console());
while (SDL_PollEvent(ev)) {
switch (ev->type) {
@ -640,7 +641,6 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
sdl_resize(ds, 640, 400);
sdl_update_caption();
SDL_EnableKeyRepeat(250, 50);
SDL_EnableUNICODE(1);
gui_grab = 0;
sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);