virtio-rng: implement per-device migration calls
While we are here, we also check virtio_load() return value. Signed-off-by: Greg Kurz <gkurz@linux.vnet.ibm.com> Reviewed-by: Alexander Graf <agraf@suse.de> Reviewed-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
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@ -107,19 +107,20 @@ static void virtio_rng_save(QEMUFile *f, void *opaque)
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static int virtio_rng_load(QEMUFile *f, void *opaque, int version_id)
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{
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VirtIORNG *vrng = opaque;
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VirtIODevice *vdev = VIRTIO_DEVICE(vrng);
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if (version_id != 1) {
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return -EINVAL;
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}
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virtio_load(vdev, f, version_id);
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return virtio_load(VIRTIO_DEVICE(opaque), f, version_id);
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}
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static int virtio_rng_load_device(VirtIODevice *vdev, QEMUFile *f,
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int version_id)
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{
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/* We may have an element ready but couldn't process it due to a quota
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* limit. Make sure to try again after live migration when the quota may
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* have been reset.
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*/
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virtio_rng_process(vrng);
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virtio_rng_process(VIRTIO_RNG(vdev));
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return 0;
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}
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@ -219,6 +220,7 @@ static void virtio_rng_class_init(ObjectClass *klass, void *data)
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vdc->realize = virtio_rng_device_realize;
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vdc->unrealize = virtio_rng_device_unrealize;
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vdc->get_features = get_features;
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vdc->load = virtio_rng_load_device;
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}
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static void virtio_rng_initfn(Object *obj)
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