plugins: Merge alloc_tcg_plugin_context into plugin_gen_tb_start
We don't need to allocate plugin context at startup, we can wait until we actually use it. Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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@ -305,28 +305,32 @@ static void plugin_gen_inject(struct qemu_plugin_tb *plugin_tb)
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bool plugin_gen_tb_start(CPUState *cpu, const DisasContextBase *db)
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{
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bool ret = false;
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struct qemu_plugin_tb *ptb;
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if (test_bit(QEMU_PLUGIN_EV_VCPU_TB_TRANS, cpu->plugin_state->event_mask)) {
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struct qemu_plugin_tb *ptb = tcg_ctx->plugin_tb;
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/* reset callbacks */
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if (ptb->cbs) {
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g_array_set_size(ptb->cbs, 0);
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}
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ptb->n = 0;
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ret = true;
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ptb->mem_helper = false;
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tcg_gen_plugin_cb(PLUGIN_GEN_FROM_TB);
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if (!test_bit(QEMU_PLUGIN_EV_VCPU_TB_TRANS,
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cpu->plugin_state->event_mask)) {
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return false;
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}
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tcg_ctx->plugin_db = db;
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tcg_ctx->plugin_insn = NULL;
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ptb = tcg_ctx->plugin_tb;
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return ret;
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if (ptb) {
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/* Reset callbacks */
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if (ptb->cbs) {
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g_array_set_size(ptb->cbs, 0);
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}
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ptb->n = 0;
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ptb->mem_helper = false;
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} else {
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ptb = g_new0(struct qemu_plugin_tb, 1);
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tcg_ctx->plugin_tb = ptb;
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ptb->insns = g_ptr_array_new();
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}
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tcg_gen_plugin_cb(PLUGIN_GEN_FROM_TB);
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return true;
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}
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void plugin_gen_insn_start(CPUState *cpu, const DisasContextBase *db)
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11
tcg/tcg.c
11
tcg/tcg.c
@ -761,14 +761,6 @@ QEMU_BUILD_BUG_ON((int)(offsetof(CPUNegativeOffsetState, tlb.f[0]) -
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< MIN_TLB_MASK_TABLE_OFS);
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#endif
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static void alloc_tcg_plugin_context(TCGContext *s)
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{
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#ifdef CONFIG_PLUGIN
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s->plugin_tb = g_new0(struct qemu_plugin_tb, 1);
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s->plugin_tb->insns = g_ptr_array_new();
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#endif
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}
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/*
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* All TCG threads except the parent (i.e. the one that called tcg_context_init
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* and registered the target's TCG globals) must register with this function
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@ -813,7 +805,6 @@ void tcg_register_thread(void)
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qatomic_set(&tcg_ctxs[n], s);
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if (n > 0) {
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alloc_tcg_plugin_context(s);
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tcg_region_initial_alloc(s);
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}
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@ -1360,8 +1351,6 @@ static void tcg_context_init(unsigned max_cpus)
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indirect_reg_alloc_order[i] = tcg_target_reg_alloc_order[i];
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}
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alloc_tcg_plugin_context(s);
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tcg_ctx = s;
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/*
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* In user-mode we simply share the init context among threads, since we
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