target/arm: Free TCG temps in trans_VMOV_64_sp()
The function neon_store_reg32() doesn't free the TCG temp that it is passed, so the caller must do that. We got this right in most places but forgot to free the TCG temps in trans_VMOV_64_sp(). Cc: qemu-stable@nongnu.org Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Message-id: 20190827121931.26836-1-peter.maydell@linaro.org
This commit is contained in:
parent
1eb21c428b
commit
342d27581b
@ -880,8 +880,10 @@ static bool trans_VMOV_64_sp(DisasContext *s, arg_VMOV_64_sp *a)
|
|||||||
/* gpreg to fpreg */
|
/* gpreg to fpreg */
|
||||||
tmp = load_reg(s, a->rt);
|
tmp = load_reg(s, a->rt);
|
||||||
neon_store_reg32(tmp, a->vm);
|
neon_store_reg32(tmp, a->vm);
|
||||||
|
tcg_temp_free_i32(tmp);
|
||||||
tmp = load_reg(s, a->rt2);
|
tmp = load_reg(s, a->rt2);
|
||||||
neon_store_reg32(tmp, a->vm + 1);
|
neon_store_reg32(tmp, a->vm + 1);
|
||||||
|
tcg_temp_free_i32(tmp);
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
Loading…
Reference in New Issue
Block a user