rust/pl011: move CLK_NAME static to function scope
We do not need to have CLK_NAME public nor a static. No functional change. Signed-off-by: Manos Pitsidianakis <manos.pitsidianakis@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Link: https://lore.kernel.org/r/20241024-rust-round-2-v1-5-051e7a25b978@linaro.org
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@ -102,9 +102,6 @@ impl qemu_api::definitions::Class for PL011Class {
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> = None;
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> = None;
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}
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}
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#[used]
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pub static CLK_NAME: &CStr = c"clk";
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impl PL011State {
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impl PL011State {
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/// Initializes a pre-allocated, unitialized instance of `PL011State`.
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/// Initializes a pre-allocated, unitialized instance of `PL011State`.
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///
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///
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@ -114,7 +111,9 @@ impl PL011State {
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/// `PL011State` type. It must not be called more than once on the same
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/// `PL011State` type. It must not be called more than once on the same
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/// location/instance. All its fields are expected to hold unitialized
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/// location/instance. All its fields are expected to hold unitialized
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/// values with the sole exception of `parent_obj`.
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/// values with the sole exception of `parent_obj`.
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pub unsafe fn init(&mut self) {
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unsafe fn init(&mut self) {
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const CLK_NAME: &CStr = c"clk";
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let dev = addr_of_mut!(*self).cast::<DeviceState>();
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let dev = addr_of_mut!(*self).cast::<DeviceState>();
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// SAFETY:
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// SAFETY:
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//
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//
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