target-arm: Use standard FPSCR for Neon half-precision operations
The Neon half-precision conversion operations (VCVT.F16.F32 and VCVT.F32.F16) use ARM standard floating-point arithmetic, unlike the VFP versions (VCVTB and VCVTT). Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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@ -2623,9 +2623,8 @@ VFP_CONV_FIX(ul, s, float32, uint32, u)
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#undef VFP_CONV_FIX
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/* Half precision conversions. */
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float32 HELPER(vfp_fcvt_f16_to_f32)(uint32_t a, CPUState *env)
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static float32 do_fcvt_f16_to_f32(uint32_t a, CPUState *env, float_status *s)
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{
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float_status *s = &env->vfp.fp_status;
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int ieee = (env->vfp.xregs[ARM_VFP_FPSCR] & (1 << 26)) == 0;
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float32 r = float16_to_float32(make_float16(a), ieee, s);
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if (ieee) {
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@ -2634,9 +2633,8 @@ float32 HELPER(vfp_fcvt_f16_to_f32)(uint32_t a, CPUState *env)
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return r;
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}
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uint32_t HELPER(vfp_fcvt_f32_to_f16)(float32 a, CPUState *env)
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static uint32_t do_fcvt_f32_to_f16(float32 a, CPUState *env, float_status *s)
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{
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float_status *s = &env->vfp.fp_status;
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int ieee = (env->vfp.xregs[ARM_VFP_FPSCR] & (1 << 26)) == 0;
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float16 r = float32_to_float16(a, ieee, s);
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if (ieee) {
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@ -2645,6 +2643,26 @@ uint32_t HELPER(vfp_fcvt_f32_to_f16)(float32 a, CPUState *env)
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return float16_val(r);
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}
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float32 HELPER(neon_fcvt_f16_to_f32)(uint32_t a, CPUState *env)
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{
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return do_fcvt_f16_to_f32(a, env, &env->vfp.standard_fp_status);
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}
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uint32_t HELPER(neon_fcvt_f32_to_f16)(float32 a, CPUState *env)
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{
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return do_fcvt_f32_to_f16(a, env, &env->vfp.standard_fp_status);
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}
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float32 HELPER(vfp_fcvt_f16_to_f32)(uint32_t a, CPUState *env)
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{
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return do_fcvt_f16_to_f32(a, env, &env->vfp.fp_status);
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}
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uint32_t HELPER(vfp_fcvt_f32_to_f16)(float32 a, CPUState *env)
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{
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return do_fcvt_f32_to_f16(a, env, &env->vfp.fp_status);
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}
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float32 HELPER(recps_f32)(float32 a, float32 b, CPUState *env)
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{
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float_status *s = &env->vfp.fp_status;
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@ -129,6 +129,8 @@ DEF_HELPER_3(vfp_ultod, f64, f64, i32, env)
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DEF_HELPER_2(vfp_fcvt_f16_to_f32, f32, i32, env)
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DEF_HELPER_2(vfp_fcvt_f32_to_f16, i32, f32, env)
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DEF_HELPER_2(neon_fcvt_f16_to_f32, f32, i32, env)
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DEF_HELPER_2(neon_fcvt_f32_to_f16, i32, f32, env)
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DEF_HELPER_3(recps_f32, f32, f32, f32, env)
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DEF_HELPER_3(rsqrts_f32, f32, f32, f32, env)
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@ -5535,17 +5535,17 @@ static int disas_neon_data_insn(CPUState * env, DisasContext *s, uint32_t insn)
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tmp = new_tmp();
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tmp2 = new_tmp();
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tcg_gen_ld_f32(cpu_F0s, cpu_env, neon_reg_offset(rm, 0));
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gen_helper_vfp_fcvt_f32_to_f16(tmp, cpu_F0s, cpu_env);
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gen_helper_neon_fcvt_f32_to_f16(tmp, cpu_F0s, cpu_env);
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tcg_gen_ld_f32(cpu_F0s, cpu_env, neon_reg_offset(rm, 1));
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gen_helper_vfp_fcvt_f32_to_f16(tmp2, cpu_F0s, cpu_env);
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gen_helper_neon_fcvt_f32_to_f16(tmp2, cpu_F0s, cpu_env);
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tcg_gen_shli_i32(tmp2, tmp2, 16);
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tcg_gen_or_i32(tmp2, tmp2, tmp);
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tcg_gen_ld_f32(cpu_F0s, cpu_env, neon_reg_offset(rm, 2));
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gen_helper_vfp_fcvt_f32_to_f16(tmp, cpu_F0s, cpu_env);
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gen_helper_neon_fcvt_f32_to_f16(tmp, cpu_F0s, cpu_env);
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tcg_gen_ld_f32(cpu_F0s, cpu_env, neon_reg_offset(rm, 3));
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neon_store_reg(rd, 0, tmp2);
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tmp2 = new_tmp();
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gen_helper_vfp_fcvt_f32_to_f16(tmp2, cpu_F0s, cpu_env);
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gen_helper_neon_fcvt_f32_to_f16(tmp2, cpu_F0s, cpu_env);
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tcg_gen_shli_i32(tmp2, tmp2, 16);
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tcg_gen_or_i32(tmp2, tmp2, tmp);
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neon_store_reg(rd, 1, tmp2);
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@ -5558,17 +5558,17 @@ static int disas_neon_data_insn(CPUState * env, DisasContext *s, uint32_t insn)
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tmp = neon_load_reg(rm, 0);
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tmp2 = neon_load_reg(rm, 1);
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tcg_gen_ext16u_i32(tmp3, tmp);
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gen_helper_vfp_fcvt_f16_to_f32(cpu_F0s, tmp3, cpu_env);
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gen_helper_neon_fcvt_f16_to_f32(cpu_F0s, tmp3, cpu_env);
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tcg_gen_st_f32(cpu_F0s, cpu_env, neon_reg_offset(rd, 0));
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tcg_gen_shri_i32(tmp3, tmp, 16);
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gen_helper_vfp_fcvt_f16_to_f32(cpu_F0s, tmp3, cpu_env);
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gen_helper_neon_fcvt_f16_to_f32(cpu_F0s, tmp3, cpu_env);
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tcg_gen_st_f32(cpu_F0s, cpu_env, neon_reg_offset(rd, 1));
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dead_tmp(tmp);
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tcg_gen_ext16u_i32(tmp3, tmp2);
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gen_helper_vfp_fcvt_f16_to_f32(cpu_F0s, tmp3, cpu_env);
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gen_helper_neon_fcvt_f16_to_f32(cpu_F0s, tmp3, cpu_env);
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tcg_gen_st_f32(cpu_F0s, cpu_env, neon_reg_offset(rd, 2));
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tcg_gen_shri_i32(tmp3, tmp2, 16);
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gen_helper_vfp_fcvt_f16_to_f32(cpu_F0s, tmp3, cpu_env);
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gen_helper_neon_fcvt_f16_to_f32(cpu_F0s, tmp3, cpu_env);
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tcg_gen_st_f32(cpu_F0s, cpu_env, neon_reg_offset(rd, 3));
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dead_tmp(tmp2);
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dead_tmp(tmp3);
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