ui: remove console_has_gl_dmabuf()
This check is currently limited. It only is used by vhost-user-gpu (not by vfio-display), and will print an error repeatedly during run-time. We are going to dissociate the GL context from the DisplayChangeListener, and listeners may come and go. The following patches will address this differently. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20210204105232.834642-10-marcandre.lureau@redhat.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -224,11 +224,6 @@ vhost_user_gpu_handle_display(VhostUserGPU *g, VhostUserGpuMsg *msg)
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close(dmabuf->fd);
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dmabuf->fd = -1;
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}
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if (!console_has_gl_dmabuf(con)) {
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/* it would be nice to report that error earlier */
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error_report("console doesn't support dmabuf!");
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break;
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}
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dpy_gl_release_dmabuf(con, dmabuf);
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if (fd == -1) {
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dpy_gl_scanout_disable(con);
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@ -323,7 +323,6 @@ void dpy_gl_ctx_destroy(QemuConsole *con, QEMUGLContext ctx);
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int dpy_gl_ctx_make_current(QemuConsole *con, QEMUGLContext ctx);
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bool console_has_gl(QemuConsole *con);
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bool console_has_gl_dmabuf(QemuConsole *con);
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static inline int surface_stride(DisplaySurface *s)
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{
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@ -1463,11 +1463,6 @@ bool console_has_gl(QemuConsole *con)
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return con->gl != NULL;
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}
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bool console_has_gl_dmabuf(QemuConsole *con)
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{
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return con->gl != NULL && con->gl->ops->dpy_gl_scanout_dmabuf != NULL;
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}
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void register_displaychangelistener(DisplayChangeListener *dcl)
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{
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static const char nodev[] =
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