ui/cocoa: user friendly characters for release mouse
While mouse is grabbed, window title contains a hint for the user what keyboard keys to press to release the mouse. Make that hint text a bit more user friendly for a Mac user: - Replace "Ctrl" and "Alt" by appropriate symbols for those keyboard keys typically displayed for them on a Mac (encode those symbols by using UTF-8 characters). - Drop " + " in between the keys, as that's not common on macOS for documenting keyboard shortcuts. - Convert lower case "g" to upper case "G", as that's common on macOS. - Add one additional space at start and end of key stroke set, to visually separate the key strokes from the rest of the text. Signed-off-by: Christian Schoenebeck <qemu_oss@crudebyte.com> Tested-by: Philippe Mathieu-Daudé <philmd@linaro.org> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Message-Id: <E1pAClj-0003Jo-OB@lizzy.crudebyte.com> Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
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@ -72,6 +72,9 @@
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#define cgrect(nsrect) (*(CGRect *)&(nsrect))
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#define cgrect(nsrect) (*(CGRect *)&(nsrect))
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#define UC_CTRL_KEY "\xe2\x8c\x83"
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#define UC_ALT_KEY "\xe2\x8c\xa5"
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typedef struct {
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typedef struct {
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int width;
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int width;
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int height;
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int height;
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@ -1135,9 +1138,9 @@ static CGEventRef handleTapEvent(CGEventTapProxy proxy, CGEventType type, CGEven
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if (!isFullscreen) {
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if (!isFullscreen) {
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if (qemu_name)
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if (qemu_name)
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[normalWindow setTitle:[NSString stringWithFormat:@"QEMU %s - (Press ctrl + alt + g to release Mouse)", qemu_name]];
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[normalWindow setTitle:[NSString stringWithFormat:@"QEMU %s - (Press " UC_CTRL_KEY " " UC_ALT_KEY " G to release Mouse)", qemu_name]];
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else
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else
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[normalWindow setTitle:@"QEMU - (Press ctrl + alt + g to release Mouse)"];
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[normalWindow setTitle:@"QEMU - (Press " UC_CTRL_KEY " " UC_ALT_KEY " G to release Mouse)"];
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}
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}
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[self hideCursor];
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[self hideCursor];
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CGAssociateMouseAndMouseCursorPosition(isAbsoluteEnabled);
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CGAssociateMouseAndMouseCursorPosition(isAbsoluteEnabled);
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