input: add name to input_event_key_number
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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11c7fa7fa6
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2386a90730
@ -1050,7 +1050,7 @@ gd_update(int x, int y, int w, int h) "x=%d, y=%d, w=%d, h=%d"
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gd_key_event(int gdk_keycode, int qemu_keycode, const char *action) "translated GDK keycode %d to QEMU keycode %d (%s)"
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# ui/input.c
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input_event_key_number(int conidx, int number, bool down) "con %d, key number 0x%x, down %d"
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input_event_key_number(int conidx, int number, const char *qcode, bool down) "con %d, key number 0x%x [%s], down %d"
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input_event_key_qcode(int conidx, const char *qcode, bool down) "con %d, key qcode %s, down %d"
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input_event_btn(int conidx, const char *btn, bool down) "con %d, button %s, down %d"
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input_event_rel(int conidx, const char *axis, int value) "con %d, axis %s, value %d"
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@ -94,7 +94,7 @@ static void qemu_input_transform_abs_rotate(InputEvent *evt)
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static void qemu_input_event_trace(QemuConsole *src, InputEvent *evt)
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{
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const char *name;
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int idx = -1;
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int qcode, idx = -1;
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if (src) {
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idx = qemu_console_get_index(src);
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@ -103,8 +103,10 @@ static void qemu_input_event_trace(QemuConsole *src, InputEvent *evt)
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case INPUT_EVENT_KIND_KEY:
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switch (evt->key->key->kind) {
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case KEY_VALUE_KIND_NUMBER:
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qcode = qemu_input_key_number_to_qcode(evt->key->key->number);
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name = QKeyCode_lookup[qcode];
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trace_input_event_key_number(idx, evt->key->key->number,
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evt->key->down);
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name, evt->key->down);
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break;
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case KEY_VALUE_KIND_QCODE:
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name = QKeyCode_lookup[evt->key->key->qcode];
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