tcg/arm: use the blx instruction when possible
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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@ -357,6 +357,11 @@ static inline void tcg_out_bl(TCGContext *s, int cond, int32_t offset)
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(((offset - 8) >> 2) & 0x00ffffff));
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}
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static inline void tcg_out_blx(TCGContext *s, int cond, int rn)
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{
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tcg_out32(s, (cond << 28) | 0x012fff30 | rn);
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}
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static inline void tcg_out_dat_reg(TCGContext *s,
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int cond, int opc, int rd, int rn, int rm, int shift)
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{
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@ -778,10 +783,13 @@ static inline void tcg_out_call(TCGContext *s, int cond, uint32_t addr)
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static inline void tcg_out_callr(TCGContext *s, int cond, int arg)
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{
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/* TODO: on ARMv5 and ARMv6 replace with tcg_out_blx(s, cond, arg); */
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tcg_out_dat_reg(s, cond, ARITH_MOV, TCG_REG_R14, 0,
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TCG_REG_PC, SHIFT_IMM_LSL(0));
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tcg_out_bx(s, cond, arg);
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if (use_armv5_instructions) {
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tcg_out_blx(s, cond, arg);
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} else {
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tcg_out_dat_reg(s, cond, ARITH_MOV, TCG_REG_R14, 0,
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TCG_REG_PC, SHIFT_IMM_LSL(0));
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tcg_out_bx(s, cond, arg);
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}
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}
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static inline void tcg_out_goto_label(TCGContext *s, int cond, int label_index)
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