vga: Fix text mode screendumps
In text mode, even a full refresh of the screen takes multiple updates. As we reset the dump file pointer after the first call, we only wrote the first line. Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
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parent
d9389b9664
commit
2313e998d7
7
hw/vga.c
7
hw/vga.c
@ -149,7 +149,7 @@ static uint16_t expand2[256];
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static uint8_t expand4to8[16];
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static void vga_screen_dump(void *opaque, const char *filename);
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static char *screen_dump_filename;
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static const char *screen_dump_filename;
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static DisplayChangeListener *screen_dump_dcl;
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static void vga_update_memory_access(VGACommonState *s)
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@ -2318,7 +2318,6 @@ static void vga_save_dpy_update(DisplayState *ds,
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{
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if (screen_dump_filename) {
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ppm_save(screen_dump_filename, ds->surface);
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screen_dump_filename = NULL;
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}
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}
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@ -2396,8 +2395,8 @@ static void vga_screen_dump(void *opaque, const char *filename)
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if (!screen_dump_dcl)
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screen_dump_dcl = vga_screen_dump_init(s->ds);
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screen_dump_filename = (char *)filename;
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screen_dump_filename = filename;
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vga_invalidate_display(s);
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vga_hw_update();
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screen_dump_filename = NULL;
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}
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