Fix g364fb video emulation
(Hervé Poussineau) git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5016 c046a42c-6fe2-441c-8c8c-71466251a162
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hw/g364fb.c
26
hw/g364fb.c
@ -36,7 +36,6 @@ typedef struct G364State {
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QEMUConsole *console;
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int graphic_mode;
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uint32_t scr_width, scr_height; /* in pixels */
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uint32_t last_scr_width, last_scr_height; /* in pixels */
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} G364State;
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/*
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@ -73,9 +72,6 @@ typedef struct G364State {
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static void g364fb_draw_graphic(G364State *s, int full_update)
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{
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if (s->scr_width == 0 || s->scr_height == 0)
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return;
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switch (s->ds->depth) {
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case 8:
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g364fb_draw_graphic8(s, full_update);
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@ -94,7 +90,7 @@ static void g364fb_draw_graphic(G364State *s, int full_update)
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return;
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}
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dpy_update(s->ds, 0, 0, s->last_scr_width, s->last_scr_height);
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dpy_update(s->ds, 0, 0, s->scr_width, s->scr_height);
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}
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static void g364fb_draw_blank(G364State *s, int full_update)
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@ -104,17 +100,15 @@ static void g364fb_draw_blank(G364State *s, int full_update)
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if (!full_update)
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return;
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if (s->last_scr_width <= 0 || s->last_scr_height <= 0)
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return;
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w = s->last_scr_width * ((s->ds->depth + 7) >> 3);
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w = s->scr_width * ((s->ds->depth + 7) >> 3);
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d = s->ds->data;
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for(i = 0; i < s->last_scr_height; i++) {
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for(i = 0; i < s->scr_height; i++) {
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memset(d, 0, w);
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d += s->ds->linesize;
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}
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dpy_update(s->ds, 0, 0,
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s->last_scr_width, s->last_scr_height);
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dpy_update(s->ds, 0, 0, s->scr_width, s->scr_height);
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}
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#define GMODE_GRAPH 0
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@ -125,6 +119,9 @@ static void g364fb_update_display(void *opaque)
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G364State *s = opaque;
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int full_update, graphic_mode;
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if (s->scr_width == 0 || s->scr_height == 0)
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return;
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if (s->ctla & CTLA_FORCE_BLANK)
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graphic_mode = GMODE_BLANK;
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else
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@ -134,6 +131,10 @@ static void g364fb_update_display(void *opaque)
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s->graphic_mode = graphic_mode;
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full_update = 1;
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}
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if (s->scr_width != s->ds->width || s->scr_height != s->ds->height) {
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qemu_console_resize(s->console, s->scr_width, s->scr_height);
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full_update = 1;
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}
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switch(graphic_mode) {
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case GMODE_GRAPH:
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g364fb_draw_graphic(s, full_update);
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@ -158,7 +159,6 @@ static void g364fb_reset(void *opaque)
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memset(s->palette, 0, sizeof(s->palette));
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s->scr_width = s->scr_height = 0;
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s->last_scr_width = s->last_scr_height = 0;
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memset(s->vram_buffer, 0, s->vram_size);
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s->graphic_mode = -1; /* force full update */
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}
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@ -266,8 +266,6 @@ static void g364fb_ctrl_writeb(void *opaque, target_phys_addr_t addr, uint32_t v
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#endif
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break;
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}
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if (s->scr_width && s->scr_height)
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qemu_console_resize(s->console, s->scr_width, s->scr_height);
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}
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s->graphic_mode = -1; /* force full update */
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}
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@ -27,11 +27,11 @@ static void glue(g364fb_draw_graphic, BPP)(G364State *s, int full_update)
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uint8_t *data_display, *dd;
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data_buffer = s->vram_buffer;
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w_display = s->last_scr_width * PIXEL_WIDTH / 8;
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w_display = s->scr_width * PIXEL_WIDTH / 8;
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data_display = s->ds->data;
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for(i = 0; i < s->last_scr_height; i++) {
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for(i = 0; i < s->scr_height; i++) {
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dd = data_display;
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for (j = 0; j < s->last_scr_width; j++, dd += PIXEL_WIDTH / 8, data_buffer++) {
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for (j = 0; j < s->scr_width; j++, dd += PIXEL_WIDTH / 8, data_buffer++) {
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uint8_t index = *data_buffer;
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*((glue(glue(uint, PIXEL_WIDTH), _t) *)dd) = glue(rgb_to_pixel, BPP)(
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s->palette[index][0],
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