tap-win32: correctly recycle buffers
Commit969e50b61a
("net: Pad short frames to minimum size before sending from SLiRP/TAP") tries to pad frames but try to recyle the local array that is used for padding to tap thread. This patch fixes this by recyling the original buffer. Fixes:969e50b61a
("net: Pad short frames to minimum size before sending from SLiRP/TAP") Tested-by: Howard Spoelstra <hsp.cat7@gmail.com> Tested-by: Bin Meng <bmeng.cn@gmail.com> Reviewed-by: Bin Meng <bmeng.cn@gmail.com> Signed-off-by: Jason Wang <jasowang@redhat.com>
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@ -686,7 +686,7 @@ static ssize_t tap_receive(NetClientState *nc, const uint8_t *buf, size_t size)
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static void tap_win32_send(void *opaque)
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{
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TAPState *s = opaque;
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uint8_t *buf;
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uint8_t *buf, *orig_buf;
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int max_size = 4096;
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int size;
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uint8_t min_pkt[ETH_ZLEN];
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@ -694,6 +694,8 @@ static void tap_win32_send(void *opaque)
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size = tap_win32_read(s->handle, &buf, max_size);
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if (size > 0) {
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orig_buf = buf;
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if (!s->nc.peer->do_not_pad) {
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if (eth_pad_short_frame(min_pkt, &min_pktsz, buf, size)) {
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buf = min_pkt;
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@ -702,7 +704,7 @@ static void tap_win32_send(void *opaque)
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}
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qemu_send_packet(&s->nc, buf, size);
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tap_win32_free_buffer(s->handle, buf);
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tap_win32_free_buffer(s->handle, orig_buf);
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}
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}
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