target/m68k: fix FPSR quotient byte for frem instruction

The FPSR quotient byte should be set to the value of the quotient and not the
result. Manually calculate the quotient in the frem helper in round to nearest
even mode (note this is different from the quotient calculated internally for
fmod), and use it to set the quotient byte accordingly.

Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Fixes: https://gitlab.com/qemu-project/qemu/-/issues/1314
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20230114232959.118224-5-mark.cave-ayland@ilande.co.uk>
Signed-off-by: Laurent Vivier <laurent@vivier.eu>
This commit is contained in:
Mark Cave-Ayland 2023-01-14 23:29:59 +00:00 committed by Laurent Vivier
parent ad6dae3b33
commit 1a282f60a9

View File

@ -538,18 +538,27 @@ void HELPER(fmod)(CPUM68KState *env, FPReg *res, FPReg *val0, FPReg *val1)
void HELPER(frem)(CPUM68KState *env, FPReg *res, FPReg *val0, FPReg *val1)
{
uint32_t quotient;
int sign;
FPReg fp_quot;
floatx80 fp_rem;
res->d = floatx80_rem(val1->d, val0->d, &env->fp_status);
fp_rem = floatx80_rem(val1->d, val0->d, &env->fp_status);
if (!floatx80_is_any_nan(fp_rem)) {
float_status fp_status = { };
uint32_t quotient;
int sign;
if (floatx80_is_any_nan(res->d)) {
return;
/* Calculate quotient directly using round to nearest mode */
set_float_rounding_mode(float_round_nearest_even, &fp_status);
set_floatx80_rounding_precision(
get_floatx80_rounding_precision(&env->fp_status), &fp_status);
fp_quot.d = floatx80_div(val1->d, val0->d, &fp_status);
sign = extractFloatx80Sign(fp_quot.d);
quotient = floatx80_to_int32(floatx80_abs(fp_quot.d), &env->fp_status);
make_quotient(env, sign, quotient);
}
sign = extractFloatx80Sign(res->d);
quotient = floatx80_to_int32(floatx80_abs(res->d), &env->fp_status);
make_quotient(env, sign, quotient);
res->d = fp_rem;
}
void HELPER(fgetexp)(CPUM68KState *env, FPReg *res, FPReg *val)