softfloat: Fix uint64_to_float64
The interface to normalizeRoundAndPackFloat64 requires that the high bit be clear. Perform one shift-right-and-jam if needed. Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
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@ -1271,11 +1271,18 @@ float64 int64_to_float64( int64 a STATUS_PARAM )
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float64 uint64_to_float64( uint64 a STATUS_PARAM )
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float64 uint64_to_float64(uint64 a STATUS_PARAM)
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{
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if ( a == 0 ) return float64_zero;
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return normalizeRoundAndPackFloat64( 0, 0x43C, a STATUS_VAR );
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int exp = 0x43C;
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if (a == 0) {
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return float64_zero;
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}
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if ((int64_t)a < 0) {
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shift64RightJamming(a, 1, &a);
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exp += 1;
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}
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return normalizeRoundAndPackFloat64(0, exp, a STATUS_VAR);
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}
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/*----------------------------------------------------------------------------
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