framebuffer: make display updates thread safe
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20170421091632.30900-6-kraxel@redhat.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -67,7 +67,7 @@ void framebuffer_update_display(
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int *first_row, /* Input and output. */
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int *last_row /* Output only */)
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{
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hwaddr src_len;
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DirtyBitmapSnapshot *snap;
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uint8_t *dest;
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uint8_t *src;
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int first, last = 0;
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@ -78,7 +78,6 @@ void framebuffer_update_display(
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i = *first_row;
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*first_row = -1;
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src_len = (hwaddr)src_width * rows;
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mem = mem_section->mr;
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if (!mem) {
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@ -102,9 +101,10 @@ void framebuffer_update_display(
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src += i * src_width;
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dest += i * dest_row_pitch;
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snap = memory_region_snapshot_and_clear_dirty(mem, addr, src_width * rows,
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DIRTY_MEMORY_VGA);
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for (; i < rows; i++) {
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dirty = memory_region_get_dirty(mem, addr, src_width,
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DIRTY_MEMORY_VGA);
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dirty = memory_region_snapshot_get_dirty(mem, snap, addr, src_width);
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if (dirty || invalidate) {
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fn(opaque, dest, src, cols, dest_col_pitch);
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if (first == -1)
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@ -115,11 +115,10 @@ void framebuffer_update_display(
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src += src_width;
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dest += dest_row_pitch;
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}
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g_free(snap);
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if (first < 0) {
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return;
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}
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memory_region_reset_dirty(mem, mem_section->offset_within_region, src_len,
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DIRTY_MEMORY_VGA);
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*first_row = first;
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*last_row = last;
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}
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