soft float support

git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@1332 c046a42c-6fe2-441c-8c8c-71466251a162
This commit is contained in:
bellard 2005-03-13 16:54:06 +00:00
parent 4f716dc681
commit 158142c2c2
8 changed files with 7288 additions and 3 deletions

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@ -229,7 +229,7 @@ ifeq ($(TARGET_ARCH), i386)
OBJS+= vm86.o
endif
ifeq ($(TARGET_ARCH), arm)
OBJS+=nwfpe/softfloat.o nwfpe/fpa11.o nwfpe/fpa11_cpdo.o \
OBJS+=nwfpe/fpa11.o nwfpe/fpa11_cpdo.o \
nwfpe/fpa11_cpdt.o nwfpe/fpa11_cprt.o nwfpe/fpopcode.o nwfpe/single_cpdo.o \
nwfpe/double_cpdo.o nwfpe/extended_cpdo.o
endif
@ -237,8 +237,14 @@ SRCS:= $(OBJS:.o=.c)
OBJS+= libqemu.a
# cpu emulator library
LIBOBJS=exec.o kqemu.o translate-all.o cpu-exec.o\
LIBOBJS=exec.o kqemu.o translate-op.o translate-all.o cpu-exec.o\
translate.o op.o
ifdef CONFIG_SOFTFLOAT
LIBOBJS+=fpu/softfloat.o
else
LIBOBJS+=fpu/softfloat-native.o
endif
DEFINES+=-I$(SRC_PATH)/fpu
ifeq ($(TARGET_ARCH), i386)
LIBOBJS+=helper.o helper2.o
@ -399,7 +405,9 @@ libqemu.a: $(LIBOBJS)
translate.o: translate.c gen-op.h opc.h cpu.h
translate-all.o: translate-all.c op.h opc.h cpu.h
translate-all.o: translate-all.c opc.h cpu.h
translate-op.o: translate-all.c op.h opc.h cpu.h
op.h: op.o $(DYNGEN)
$(DYNGEN) -o $@ $<

5
configure vendored
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@ -593,6 +593,7 @@ fi
#echo "Creating $config_mak, $config_h and $target_dir/Makefile"
mkdir -p $target_dir
mkdir -p $target_dir/fpu
if test "$target" = "arm-user" -o "$target" = "armeb-user" ; then
mkdir -p $target_dir/nwfpe
fi
@ -658,6 +659,10 @@ if test "$target_user_only" = "yes" ; then
echo "#define CONFIG_USER_ONLY 1" >> $config_h
fi
if test "$target_cpu" = "arm" -o "$target_cpu" = "armeb" ; then
echo "CONFIG_SOFTFLOAT=yes" >> $config_mak
echo "#define CONFIG_SOFTFLOAT 1" >> $config_h
fi
# sdl defines
if test "$target_user_only" = "no"; then

720
fpu/softfloat-macros.h Normal file
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@ -0,0 +1,720 @@
/*============================================================================
This C source fragment is part of the SoftFloat IEC/IEEE Floating-point
Arithmetic Package, Release 2b.
Written by John R. Hauser. This work was made possible in part by the
International Computer Science Institute, located at Suite 600, 1947 Center
Street, Berkeley, California 94704. Funding was partially provided by the
National Science Foundation under grant MIP-9311980. The original version
of this code was written as part of a project to build a fixed-point vector
processor in collaboration with the University of California at Berkeley,
overseen by Profs. Nelson Morgan and John Wawrzynek. More information
is available through the Web page `http://www.cs.berkeley.edu/~jhauser/
arithmetic/SoftFloat.html'.
THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort has
been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT TIMES
RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO PERSONS
AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ALL LOSSES,
COSTS, OR OTHER PROBLEMS THEY INCUR DUE TO THE SOFTWARE, AND WHO FURTHERMORE
EFFECTIVELY INDEMNIFY JOHN HAUSER AND THE INTERNATIONAL COMPUTER SCIENCE
INSTITUTE (possibly via similar legal notice) AGAINST ALL LOSSES, COSTS, OR
OTHER PROBLEMS INCURRED BY THEIR CUSTOMERS AND CLIENTS DUE TO THE SOFTWARE.
Derivative works are acceptable, even for commercial purposes, so long as
(1) the source code for the derivative work includes prominent notice that
the work is derivative, and (2) the source code includes prominent notice with
these four paragraphs for those parts of this code that are retained.
=============================================================================*/
/*----------------------------------------------------------------------------
| Shifts `a' right by the number of bits given in `count'. If any nonzero
| bits are shifted off, they are ``jammed'' into the least significant bit of
| the result by setting the least significant bit to 1. The value of `count'
| can be arbitrarily large; in particular, if `count' is greater than 32, the
| result will be either 0 or 1, depending on whether `a' is zero or nonzero.
| The result is stored in the location pointed to by `zPtr'.
*----------------------------------------------------------------------------*/
INLINE void shift32RightJamming( bits32 a, int16 count, bits32 *zPtr )
{
bits32 z;
if ( count == 0 ) {
z = a;
}
else if ( count < 32 ) {
z = ( a>>count ) | ( ( a<<( ( - count ) & 31 ) ) != 0 );
}
else {
z = ( a != 0 );
}
*zPtr = z;
}
/*----------------------------------------------------------------------------
| Shifts `a' right by the number of bits given in `count'. If any nonzero
| bits are shifted off, they are ``jammed'' into the least significant bit of
| the result by setting the least significant bit to 1. The value of `count'
| can be arbitrarily large; in particular, if `count' is greater than 64, the
| result will be either 0 or 1, depending on whether `a' is zero or nonzero.
| The result is stored in the location pointed to by `zPtr'.
*----------------------------------------------------------------------------*/
INLINE void shift64RightJamming( bits64 a, int16 count, bits64 *zPtr )
{
bits64 z;
if ( count == 0 ) {
z = a;
}
else if ( count < 64 ) {
z = ( a>>count ) | ( ( a<<( ( - count ) & 63 ) ) != 0 );
}
else {
z = ( a != 0 );
}
*zPtr = z;
}
/*----------------------------------------------------------------------------
| Shifts the 128-bit value formed by concatenating `a0' and `a1' right by 64
| _plus_ the number of bits given in `count'. The shifted result is at most
| 64 nonzero bits; this is stored at the location pointed to by `z0Ptr'. The
| bits shifted off form a second 64-bit result as follows: The _last_ bit
| shifted off is the most-significant bit of the extra result, and the other
| 63 bits of the extra result are all zero if and only if _all_but_the_last_
| bits shifted off were all zero. This extra result is stored in the location
| pointed to by `z1Ptr'. The value of `count' can be arbitrarily large.
| (This routine makes more sense if `a0' and `a1' are considered to form
| a fixed-point value with binary point between `a0' and `a1'. This fixed-
| point value is shifted right by the number of bits given in `count', and
| the integer part of the result is returned at the location pointed to by
| `z0Ptr'. The fractional part of the result may be slightly corrupted as
| described above, and is returned at the location pointed to by `z1Ptr'.)
*----------------------------------------------------------------------------*/
INLINE void
shift64ExtraRightJamming(
bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
{
bits64 z0, z1;
int8 negCount = ( - count ) & 63;
if ( count == 0 ) {
z1 = a1;
z0 = a0;
}
else if ( count < 64 ) {
z1 = ( a0<<negCount ) | ( a1 != 0 );
z0 = a0>>count;
}
else {
if ( count == 64 ) {
z1 = a0 | ( a1 != 0 );
}
else {
z1 = ( ( a0 | a1 ) != 0 );
}
z0 = 0;
}
*z1Ptr = z1;
*z0Ptr = z0;
}
/*----------------------------------------------------------------------------
| Shifts the 128-bit value formed by concatenating `a0' and `a1' right by the
| number of bits given in `count'. Any bits shifted off are lost. The value
| of `count' can be arbitrarily large; in particular, if `count' is greater
| than 128, the result will be 0. The result is broken into two 64-bit pieces
| which are stored at the locations pointed to by `z0Ptr' and `z1Ptr'.
*----------------------------------------------------------------------------*/
INLINE void
shift128Right(
bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
{
bits64 z0, z1;
int8 negCount = ( - count ) & 63;
if ( count == 0 ) {
z1 = a1;
z0 = a0;
}
else if ( count < 64 ) {
z1 = ( a0<<negCount ) | ( a1>>count );
z0 = a0>>count;
}
else {
z1 = ( count < 64 ) ? ( a0>>( count & 63 ) ) : 0;
z0 = 0;
}
*z1Ptr = z1;
*z0Ptr = z0;
}
/*----------------------------------------------------------------------------
| Shifts the 128-bit value formed by concatenating `a0' and `a1' right by the
| number of bits given in `count'. If any nonzero bits are shifted off, they
| are ``jammed'' into the least significant bit of the result by setting the
| least significant bit to 1. The value of `count' can be arbitrarily large;
| in particular, if `count' is greater than 128, the result will be either
| 0 or 1, depending on whether the concatenation of `a0' and `a1' is zero or
| nonzero. The result is broken into two 64-bit pieces which are stored at
| the locations pointed to by `z0Ptr' and `z1Ptr'.
*----------------------------------------------------------------------------*/
INLINE void
shift128RightJamming(
bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
{
bits64 z0, z1;
int8 negCount = ( - count ) & 63;
if ( count == 0 ) {
z1 = a1;
z0 = a0;
}
else if ( count < 64 ) {
z1 = ( a0<<negCount ) | ( a1>>count ) | ( ( a1<<negCount ) != 0 );
z0 = a0>>count;
}
else {
if ( count == 64 ) {
z1 = a0 | ( a1 != 0 );
}
else if ( count < 128 ) {
z1 = ( a0>>( count & 63 ) ) | ( ( ( a0<<negCount ) | a1 ) != 0 );
}
else {
z1 = ( ( a0 | a1 ) != 0 );
}
z0 = 0;
}
*z1Ptr = z1;
*z0Ptr = z0;
}
/*----------------------------------------------------------------------------
| Shifts the 192-bit value formed by concatenating `a0', `a1', and `a2' right
| by 64 _plus_ the number of bits given in `count'. The shifted result is
| at most 128 nonzero bits; these are broken into two 64-bit pieces which are
| stored at the locations pointed to by `z0Ptr' and `z1Ptr'. The bits shifted
| off form a third 64-bit result as follows: The _last_ bit shifted off is
| the most-significant bit of the extra result, and the other 63 bits of the
| extra result are all zero if and only if _all_but_the_last_ bits shifted off
| were all zero. This extra result is stored in the location pointed to by
| `z2Ptr'. The value of `count' can be arbitrarily large.
| (This routine makes more sense if `a0', `a1', and `a2' are considered
| to form a fixed-point value with binary point between `a1' and `a2'. This
| fixed-point value is shifted right by the number of bits given in `count',
| and the integer part of the result is returned at the locations pointed to
| by `z0Ptr' and `z1Ptr'. The fractional part of the result may be slightly
| corrupted as described above, and is returned at the location pointed to by
| `z2Ptr'.)
*----------------------------------------------------------------------------*/
INLINE void
shift128ExtraRightJamming(
bits64 a0,
bits64 a1,
bits64 a2,
int16 count,
bits64 *z0Ptr,
bits64 *z1Ptr,
bits64 *z2Ptr
)
{
bits64 z0, z1, z2;
int8 negCount = ( - count ) & 63;
if ( count == 0 ) {
z2 = a2;
z1 = a1;
z0 = a0;
}
else {
if ( count < 64 ) {
z2 = a1<<negCount;
z1 = ( a0<<negCount ) | ( a1>>count );
z0 = a0>>count;
}
else {
if ( count == 64 ) {
z2 = a1;
z1 = a0;
}
else {
a2 |= a1;
if ( count < 128 ) {
z2 = a0<<negCount;
z1 = a0>>( count & 63 );
}
else {
z2 = ( count == 128 ) ? a0 : ( a0 != 0 );
z1 = 0;
}
}
z0 = 0;
}
z2 |= ( a2 != 0 );
}
*z2Ptr = z2;
*z1Ptr = z1;
*z0Ptr = z0;
}
/*----------------------------------------------------------------------------
| Shifts the 128-bit value formed by concatenating `a0' and `a1' left by the
| number of bits given in `count'. Any bits shifted off are lost. The value
| of `count' must be less than 64. The result is broken into two 64-bit
| pieces which are stored at the locations pointed to by `z0Ptr' and `z1Ptr'.
*----------------------------------------------------------------------------*/
INLINE void
shortShift128Left(
bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
{
*z1Ptr = a1<<count;
*z0Ptr =
( count == 0 ) ? a0 : ( a0<<count ) | ( a1>>( ( - count ) & 63 ) );
}
/*----------------------------------------------------------------------------
| Shifts the 192-bit value formed by concatenating `a0', `a1', and `a2' left
| by the number of bits given in `count'. Any bits shifted off are lost.
| The value of `count' must be less than 64. The result is broken into three
| 64-bit pieces which are stored at the locations pointed to by `z0Ptr',
| `z1Ptr', and `z2Ptr'.
*----------------------------------------------------------------------------*/
INLINE void
shortShift192Left(
bits64 a0,
bits64 a1,
bits64 a2,
int16 count,
bits64 *z0Ptr,
bits64 *z1Ptr,
bits64 *z2Ptr
)
{
bits64 z0, z1, z2;
int8 negCount;
z2 = a2<<count;
z1 = a1<<count;
z0 = a0<<count;
if ( 0 < count ) {
negCount = ( ( - count ) & 63 );
z1 |= a2>>negCount;
z0 |= a1>>negCount;
}
*z2Ptr = z2;
*z1Ptr = z1;
*z0Ptr = z0;
}
/*----------------------------------------------------------------------------
| Adds the 128-bit value formed by concatenating `a0' and `a1' to the 128-bit
| value formed by concatenating `b0' and `b1'. Addition is modulo 2^128, so
| any carry out is lost. The result is broken into two 64-bit pieces which
| are stored at the locations pointed to by `z0Ptr' and `z1Ptr'.
*----------------------------------------------------------------------------*/
INLINE void
add128(
bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 *z0Ptr, bits64 *z1Ptr )
{
bits64 z1;
z1 = a1 + b1;
*z1Ptr = z1;
*z0Ptr = a0 + b0 + ( z1 < a1 );
}
/*----------------------------------------------------------------------------
| Adds the 192-bit value formed by concatenating `a0', `a1', and `a2' to the
| 192-bit value formed by concatenating `b0', `b1', and `b2'. Addition is
| modulo 2^192, so any carry out is lost. The result is broken into three
| 64-bit pieces which are stored at the locations pointed to by `z0Ptr',
| `z1Ptr', and `z2Ptr'.
*----------------------------------------------------------------------------*/
INLINE void
add192(
bits64 a0,
bits64 a1,
bits64 a2,
bits64 b0,
bits64 b1,
bits64 b2,
bits64 *z0Ptr,
bits64 *z1Ptr,
bits64 *z2Ptr
)
{
bits64 z0, z1, z2;
int8 carry0, carry1;
z2 = a2 + b2;
carry1 = ( z2 < a2 );
z1 = a1 + b1;
carry0 = ( z1 < a1 );
z0 = a0 + b0;
z1 += carry1;
z0 += ( z1 < carry1 );
z0 += carry0;
*z2Ptr = z2;
*z1Ptr = z1;
*z0Ptr = z0;
}
/*----------------------------------------------------------------------------
| Subtracts the 128-bit value formed by concatenating `b0' and `b1' from the
| 128-bit value formed by concatenating `a0' and `a1'. Subtraction is modulo
| 2^128, so any borrow out (carry out) is lost. The result is broken into two
| 64-bit pieces which are stored at the locations pointed to by `z0Ptr' and
| `z1Ptr'.
*----------------------------------------------------------------------------*/
INLINE void
sub128(
bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 *z0Ptr, bits64 *z1Ptr )
{
*z1Ptr = a1 - b1;
*z0Ptr = a0 - b0 - ( a1 < b1 );
}
/*----------------------------------------------------------------------------
| Subtracts the 192-bit value formed by concatenating `b0', `b1', and `b2'
| from the 192-bit value formed by concatenating `a0', `a1', and `a2'.
| Subtraction is modulo 2^192, so any borrow out (carry out) is lost. The
| result is broken into three 64-bit pieces which are stored at the locations
| pointed to by `z0Ptr', `z1Ptr', and `z2Ptr'.
*----------------------------------------------------------------------------*/
INLINE void
sub192(
bits64 a0,
bits64 a1,
bits64 a2,
bits64 b0,
bits64 b1,
bits64 b2,
bits64 *z0Ptr,
bits64 *z1Ptr,
bits64 *z2Ptr
)
{
bits64 z0, z1, z2;
int8 borrow0, borrow1;
z2 = a2 - b2;
borrow1 = ( a2 < b2 );
z1 = a1 - b1;
borrow0 = ( a1 < b1 );
z0 = a0 - b0;
z0 -= ( z1 < borrow1 );
z1 -= borrow1;
z0 -= borrow0;
*z2Ptr = z2;
*z1Ptr = z1;
*z0Ptr = z0;
}
/*----------------------------------------------------------------------------
| Multiplies `a' by `b' to obtain a 128-bit product. The product is broken
| into two 64-bit pieces which are stored at the locations pointed to by
| `z0Ptr' and `z1Ptr'.
*----------------------------------------------------------------------------*/
INLINE void mul64To128( bits64 a, bits64 b, bits64 *z0Ptr, bits64 *z1Ptr )
{
bits32 aHigh, aLow, bHigh, bLow;
bits64 z0, zMiddleA, zMiddleB, z1;
aLow = a;
aHigh = a>>32;
bLow = b;
bHigh = b>>32;
z1 = ( (bits64) aLow ) * bLow;
zMiddleA = ( (bits64) aLow ) * bHigh;
zMiddleB = ( (bits64) aHigh ) * bLow;
z0 = ( (bits64) aHigh ) * bHigh;
zMiddleA += zMiddleB;
z0 += ( ( (bits64) ( zMiddleA < zMiddleB ) )<<32 ) + ( zMiddleA>>32 );
zMiddleA <<= 32;
z1 += zMiddleA;
z0 += ( z1 < zMiddleA );
*z1Ptr = z1;
*z0Ptr = z0;
}
/*----------------------------------------------------------------------------
| Multiplies the 128-bit value formed by concatenating `a0' and `a1' by
| `b' to obtain a 192-bit product. The product is broken into three 64-bit
| pieces which are stored at the locations pointed to by `z0Ptr', `z1Ptr', and
| `z2Ptr'.
*----------------------------------------------------------------------------*/
INLINE void
mul128By64To192(
bits64 a0,
bits64 a1,
bits64 b,
bits64 *z0Ptr,
bits64 *z1Ptr,
bits64 *z2Ptr
)
{
bits64 z0, z1, z2, more1;
mul64To128( a1, b, &z1, &z2 );
mul64To128( a0, b, &z0, &more1 );
add128( z0, more1, 0, z1, &z0, &z1 );
*z2Ptr = z2;
*z1Ptr = z1;
*z0Ptr = z0;
}
/*----------------------------------------------------------------------------
| Multiplies the 128-bit value formed by concatenating `a0' and `a1' to the
| 128-bit value formed by concatenating `b0' and `b1' to obtain a 256-bit
| product. The product is broken into four 64-bit pieces which are stored at
| the locations pointed to by `z0Ptr', `z1Ptr', `z2Ptr', and `z3Ptr'.
*----------------------------------------------------------------------------*/
INLINE void
mul128To256(
bits64 a0,
bits64 a1,
bits64 b0,
bits64 b1,
bits64 *z0Ptr,
bits64 *z1Ptr,
bits64 *z2Ptr,
bits64 *z3Ptr
)
{
bits64 z0, z1, z2, z3;
bits64 more1, more2;
mul64To128( a1, b1, &z2, &z3 );
mul64To128( a1, b0, &z1, &more2 );
add128( z1, more2, 0, z2, &z1, &z2 );
mul64To128( a0, b0, &z0, &more1 );
add128( z0, more1, 0, z1, &z0, &z1 );
mul64To128( a0, b1, &more1, &more2 );
add128( more1, more2, 0, z2, &more1, &z2 );
add128( z0, z1, 0, more1, &z0, &z1 );
*z3Ptr = z3;
*z2Ptr = z2;
*z1Ptr = z1;
*z0Ptr = z0;
}
/*----------------------------------------------------------------------------
| Returns an approximation to the 64-bit integer quotient obtained by dividing
| `b' into the 128-bit value formed by concatenating `a0' and `a1'. The
| divisor `b' must be at least 2^63. If q is the exact quotient truncated
| toward zero, the approximation returned lies between q and q + 2 inclusive.
| If the exact quotient q is larger than 64 bits, the maximum positive 64-bit
| unsigned integer is returned.
*----------------------------------------------------------------------------*/
static bits64 estimateDiv128To64( bits64 a0, bits64 a1, bits64 b )
{
bits64 b0, b1;
bits64 rem0, rem1, term0, term1;
bits64 z;
if ( b <= a0 ) return LIT64( 0xFFFFFFFFFFFFFFFF );
b0 = b>>32;
z = ( b0<<32 <= a0 ) ? LIT64( 0xFFFFFFFF00000000 ) : ( a0 / b0 )<<32;
mul64To128( b, z, &term0, &term1 );
sub128( a0, a1, term0, term1, &rem0, &rem1 );
while ( ( (sbits64) rem0 ) < 0 ) {
z -= LIT64( 0x100000000 );
b1 = b<<32;
add128( rem0, rem1, b0, b1, &rem0, &rem1 );
}
rem0 = ( rem0<<32 ) | ( rem1>>32 );
z |= ( b0<<32 <= rem0 ) ? 0xFFFFFFFF : rem0 / b0;
return z;
}
/*----------------------------------------------------------------------------
| Returns an approximation to the square root of the 32-bit significand given
| by `a'. Considered as an integer, `a' must be at least 2^31. If bit 0 of
| `aExp' (the least significant bit) is 1, the integer returned approximates
| 2^31*sqrt(`a'/2^31), where `a' is considered an integer. If bit 0 of `aExp'
| is 0, the integer returned approximates 2^31*sqrt(`a'/2^30). In either
| case, the approximation returned lies strictly within +/-2 of the exact
| value.
*----------------------------------------------------------------------------*/
static bits32 estimateSqrt32( int16 aExp, bits32 a )
{
static const bits16 sqrtOddAdjustments[] = {
0x0004, 0x0022, 0x005D, 0x00B1, 0x011D, 0x019F, 0x0236, 0x02E0,
0x039C, 0x0468, 0x0545, 0x0631, 0x072B, 0x0832, 0x0946, 0x0A67
};
static const bits16 sqrtEvenAdjustments[] = {
0x0A2D, 0x08AF, 0x075A, 0x0629, 0x051A, 0x0429, 0x0356, 0x029E,
0x0200, 0x0179, 0x0109, 0x00AF, 0x0068, 0x0034, 0x0012, 0x0002
};
int8 index;
bits32 z;
index = ( a>>27 ) & 15;
if ( aExp & 1 ) {
z = 0x4000 + ( a>>17 ) - sqrtOddAdjustments[ index ];
z = ( ( a / z )<<14 ) + ( z<<15 );
a >>= 1;
}
else {
z = 0x8000 + ( a>>17 ) - sqrtEvenAdjustments[ index ];
z = a / z + z;
z = ( 0x20000 <= z ) ? 0xFFFF8000 : ( z<<15 );
if ( z <= a ) return (bits32) ( ( (sbits32) a )>>1 );
}
return ( (bits32) ( ( ( (bits64) a )<<31 ) / z ) ) + ( z>>1 );
}
/*----------------------------------------------------------------------------
| Returns the number of leading 0 bits before the most-significant 1 bit of
| `a'. If `a' is zero, 32 is returned.
*----------------------------------------------------------------------------*/
static int8 countLeadingZeros32( bits32 a )
{
static const int8 countLeadingZerosHigh[] = {
8, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
int8 shiftCount;
shiftCount = 0;
if ( a < 0x10000 ) {
shiftCount += 16;
a <<= 16;
}
if ( a < 0x1000000 ) {
shiftCount += 8;
a <<= 8;
}
shiftCount += countLeadingZerosHigh[ a>>24 ];
return shiftCount;
}
/*----------------------------------------------------------------------------
| Returns the number of leading 0 bits before the most-significant 1 bit of
| `a'. If `a' is zero, 64 is returned.
*----------------------------------------------------------------------------*/
static int8 countLeadingZeros64( bits64 a )
{
int8 shiftCount;
shiftCount = 0;
if ( a < ( (bits64) 1 )<<32 ) {
shiftCount += 32;
}
else {
a >>= 32;
}
shiftCount += countLeadingZeros32( a );
return shiftCount;
}
/*----------------------------------------------------------------------------
| Returns 1 if the 128-bit value formed by concatenating `a0' and `a1'
| is equal to the 128-bit value formed by concatenating `b0' and `b1'.
| Otherwise, returns 0.
*----------------------------------------------------------------------------*/
INLINE flag eq128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
{
return ( a0 == b0 ) && ( a1 == b1 );
}
/*----------------------------------------------------------------------------
| Returns 1 if the 128-bit value formed by concatenating `a0' and `a1' is less
| than or equal to the 128-bit value formed by concatenating `b0' and `b1'.
| Otherwise, returns 0.
*----------------------------------------------------------------------------*/
INLINE flag le128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
{
return ( a0 < b0 ) || ( ( a0 == b0 ) && ( a1 <= b1 ) );
}
/*----------------------------------------------------------------------------
| Returns 1 if the 128-bit value formed by concatenating `a0' and `a1' is less
| than the 128-bit value formed by concatenating `b0' and `b1'. Otherwise,
| returns 0.
*----------------------------------------------------------------------------*/
INLINE flag lt128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
{
return ( a0 < b0 ) || ( ( a0 == b0 ) && ( a1 < b1 ) );
}
/*----------------------------------------------------------------------------
| Returns 1 if the 128-bit value formed by concatenating `a0' and `a1' is
| not equal to the 128-bit value formed by concatenating `b0' and `b1'.
| Otherwise, returns 0.
*----------------------------------------------------------------------------*/
INLINE flag ne128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
{
return ( a0 != b0 ) || ( a1 != b1 );
}

262
fpu/softfloat-native.c Normal file
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/* Native implementation of soft float functions. Only a single status
context is supported */
#include "softfloat.h"
#include <math.h>
void set_float_rounding_mode(int val STATUS_PARAM)
{
STATUS(float_rounding_mode) = val;
#if defined(_BSD) && !defined(__APPLE__)
fpsetround(val);
#elif defined(__arm__)
/* nothing to do */
#else
fesetround(val);
#endif
}
#ifdef FLOATX80
void set_floatx80_rounding_precision(int val STATUS_PARAM)
{
STATUS(floatx80_rounding_precision) = val;
}
#endif
#if defined(_BSD)
#define lrint(d) ((int32_t)rint(d))
#define llrint(d) ((int64_t)rint(d))
#endif
#if defined(__powerpc__)
/* correct (but slow) PowerPC rint() (glibc version is incorrect) */
double qemu_rint(double x)
{
double y = 4503599627370496.0;
if (fabs(x) >= y)
return x;
if (x < 0)
y = -y;
y = (x + y) - y;
if (y == 0.0)
y = copysign(y, x);
return y;
}
#define rint qemu_rint
#endif
/*----------------------------------------------------------------------------
| Software IEC/IEEE integer-to-floating-point conversion routines.
*----------------------------------------------------------------------------*/
float32 int32_to_float32(int v STATUS_PARAM)
{
return (float32)v;
}
float64 int32_to_float64(int v STATUS_PARAM)
{
return (float64)v;
}
#ifdef FLOATX80
floatx80 int32_to_floatx80(int v STATUS_PARAM)
{
return (floatx80)v;
}
#endif
float32 int64_to_float32( int64_t v STATUS_PARAM)
{
return (float32)v;
}
float64 int64_to_float64( int64_t v STATUS_PARAM)
{
return (float64)v;
}
#ifdef FLOATX80
floatx80 int64_to_floatx80( int64_t v STATUS_PARAM)
{
return (floatx80)v;
}
#endif
/*----------------------------------------------------------------------------
| Software IEC/IEEE single-precision conversion routines.
*----------------------------------------------------------------------------*/
int float32_to_int32( float32 a STATUS_PARAM)
{
return lrintf(a);
}
int float32_to_int32_round_to_zero( float32 a STATUS_PARAM)
{
return (int)a;
}
int64_t float32_to_int64( float32 a STATUS_PARAM)
{
return llrintf(a);
}
int64_t float32_to_int64_round_to_zero( float32 a STATUS_PARAM)
{
return (int64_t)a;
}
float64 float32_to_float64( float32 a STATUS_PARAM)
{
return a;
}
#ifdef FLOATX80
floatx80 float32_to_floatx80( float32 a STATUS_PARAM)
{
return a;
}
#endif
/*----------------------------------------------------------------------------
| Software IEC/IEEE single-precision operations.
*----------------------------------------------------------------------------*/
float32 float32_round_to_int( float32 a STATUS_PARAM)
{
return rintf(a);
}
float32 float32_sqrt( float32 a STATUS_PARAM)
{
return sqrtf(a);
}
char float32_is_signaling_nan( float32 a1)
{
float32u u;
uint32_t a;
u.f = a1;
a = u.i;
return ( ( ( a>>22 ) & 0x1FF ) == 0x1FE ) && ( a & 0x003FFFFF );
}
/*----------------------------------------------------------------------------
| Software IEC/IEEE double-precision conversion routines.
*----------------------------------------------------------------------------*/
int float64_to_int32( float64 a STATUS_PARAM)
{
return lrint(a);
}
int float64_to_int32_round_to_zero( float64 a STATUS_PARAM)
{
return (int)a;
}
int64_t float64_to_int64( float64 a STATUS_PARAM)
{
return llrint(a);
}
int64_t float64_to_int64_round_to_zero( float64 a STATUS_PARAM)
{
return (int64_t)a;
}
float32 float64_to_float32( float64 a STATUS_PARAM)
{
return a;
}
#ifdef FLOATX80
floatx80 float64_to_floatx80( float64 a STATUS_PARAM)
{
return a;
}
#endif
#ifdef FLOAT128
float128 float64_to_float128( float64 a STATUS_PARAM)
{
return a;
}
#endif
/*----------------------------------------------------------------------------
| Software IEC/IEEE double-precision operations.
*----------------------------------------------------------------------------*/
float64 float64_round_to_int( float64 a STATUS_PARAM )
{
#if defined(__arm__)
switch(STATUS(float_rounding_mode)) {
default:
case float_round_nearest_even:
asm("rndd %0, %1" : "=f" (a) : "f"(a));
break;
case float_round_down:
asm("rnddm %0, %1" : "=f" (a) : "f"(a));
break;
case float_round_up:
asm("rnddp %0, %1" : "=f" (a) : "f"(a));
break;
case float_round_to_zero:
asm("rnddz %0, %1" : "=f" (a) : "f"(a));
break;
}
#else
return rint(a);
#endif
}
float64 float64_sqrt( float64 a STATUS_PARAM)
{
return sqrt(a);
}
char float64_is_signaling_nan( float64 a1)
{
float64u u;
uint64_t a;
u.f = a1;
a = u.i;
return
( ( ( a>>51 ) & 0xFFF ) == 0xFFE )
&& ( a & LIT64( 0x0007FFFFFFFFFFFF ) );
}
#ifdef FLOATX80
/*----------------------------------------------------------------------------
| Software IEC/IEEE extended double-precision conversion routines.
*----------------------------------------------------------------------------*/
int floatx80_to_int32( floatx80 a STATUS_PARAM)
{
return lrintl(a);
}
int floatx80_to_int32_round_to_zero( floatx80 a STATUS_PARAM)
{
return (int)a;
}
int64_t floatx80_to_int64( floatx80 a STATUS_PARAM)
{
return llrintl(a);
}
int64_t floatx80_to_int64_round_to_zero( floatx80 a STATUS_PARAM)
{
return (int64_t)a;
}
float32 floatx80_to_float32( floatx80 a STATUS_PARAM)
{
return a;
}
float64 floatx80_to_float64( floatx80 a STATUS_PARAM)
{
return a;
}
/*----------------------------------------------------------------------------
| Software IEC/IEEE extended double-precision operations.
*----------------------------------------------------------------------------*/
floatx80 floatx80_round_to_int( floatx80 a STATUS_PARAM)
{
return rintl(a);
}
floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM)
{
return sqrtl(a);
}
char floatx80_is_signaling_nan( floatx80 a1)
{
floatx80u u;
u.f = a1;
return ( ( u.i.high & 0x7FFF ) == 0x7FFF ) && (bits64) ( u.i.low<<1 );
}
#endif

312
fpu/softfloat-native.h Normal file
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/* Native implementation of soft float functions */
#include <math.h>
#if defined(_BSD) && !defined(__APPLE__)
#include <ieeefp.h>
#else
#include <fenv.h>
#endif
typedef float float32;
typedef double float64;
#ifdef FLOATX80
typedef long double floatx80;
#endif
typedef union {
float32 f;
uint32_t i;
} float32u;
typedef union {
float64 f;
uint64_t i;
} float64u;
#ifdef FLOATX80
typedef union {
floatx80 f;
struct {
uint64_t low;
uint16_t high;
} i;
} floatx80u;
#endif
/*----------------------------------------------------------------------------
| Software IEC/IEEE floating-point rounding mode.
*----------------------------------------------------------------------------*/
#if defined(_BSD) && !defined(__APPLE__)
enum {
float_round_nearest_even = FP_RN,
float_round_down = FE_RM,
float_round_up = FE_RP,
float_round_to_zero = FE_RZ
};
#elif defined(__arm__)
enum {
float_round_nearest_even = 0,
float_round_down = 1,
float_round_up = 2,
float_round_to_zero = 3
};
#else
enum {
float_round_nearest_even = FE_TONEAREST,
float_round_down = FE_DOWNWARD,
float_round_up = FE_UPWARD,
float_round_to_zero = FE_TOWARDZERO
};
#endif
typedef struct float_status {
signed char float_rounding_mode;
#ifdef FLOATX80
signed char floatx80_rounding_precision;
#endif
} float_status;
void set_float_rounding_mode(int val STATUS_PARAM);
#ifdef FLOATX80
void set_floatx80_rounding_precision(int val STATUS_PARAM);
#endif
/*----------------------------------------------------------------------------
| Software IEC/IEEE integer-to-floating-point conversion routines.
*----------------------------------------------------------------------------*/
float32 int32_to_float32( int STATUS_PARAM);
float64 int32_to_float64( int STATUS_PARAM);
#ifdef FLOATX80
floatx80 int32_to_floatx80( int STATUS_PARAM);
#endif
#ifdef FLOAT128
float128 int32_to_float128( int STATUS_PARAM);
#endif
float32 int64_to_float32( int64_t STATUS_PARAM);
float64 int64_to_float64( int64_t STATUS_PARAM);
#ifdef FLOATX80
floatx80 int64_to_floatx80( int64_t STATUS_PARAM);
#endif
#ifdef FLOAT128
float128 int64_to_float128( int64_t STATUS_PARAM);
#endif
/*----------------------------------------------------------------------------
| Software IEC/IEEE single-precision conversion routines.
*----------------------------------------------------------------------------*/
int float32_to_int32( float32 STATUS_PARAM);
int float32_to_int32_round_to_zero( float32 STATUS_PARAM);
int64_t float32_to_int64( float32 STATUS_PARAM);
int64_t float32_to_int64_round_to_zero( float32 STATUS_PARAM);
float64 float32_to_float64( float32 STATUS_PARAM);
#ifdef FLOATX80
floatx80 float32_to_floatx80( float32 STATUS_PARAM);
#endif
#ifdef FLOAT128
float128 float32_to_float128( float32 STATUS_PARAM);
#endif
/*----------------------------------------------------------------------------
| Software IEC/IEEE single-precision operations.
*----------------------------------------------------------------------------*/
float32 float32_round_to_int( float32 STATUS_PARAM);
INLINE float32 float32_add( float32 a, float32 b STATUS_PARAM)
{
return a + b;
}
INLINE float32 float32_sub( float32 a, float32 b STATUS_PARAM)
{
return a - b;
}
INLINE float32 float32_mul( float32 a, float32 b STATUS_PARAM)
{
return a * b;
}
INLINE float32 float32_div( float32 a, float32 b STATUS_PARAM)
{
return a / b;
}
float32 float32_rem( float32, float32 STATUS_PARAM);
float32 float32_sqrt( float32 STATUS_PARAM);
INLINE char float32_eq( float32 a, float32 b STATUS_PARAM)
{
/* XXX: incorrect because it can raise an exception */
return a == b;
}
INLINE char float32_le( float32 a, float32 b STATUS_PARAM)
{
return a <= b;
}
INLINE char float32_lt( float32 a, float32 b STATUS_PARAM)
{
return a < b;
}
INLINE char float32_eq_signaling( float32 a, float32 b STATUS_PARAM)
{
return a == b;
}
INLINE char float32_le_quiet( float32 a, float32 b STATUS_PARAM)
{
return islessequal(a, b);
}
INLINE char float32_lt_quiet( float32 a, float32 b STATUS_PARAM)
{
return isless(a, b);
}
char float32_is_signaling_nan( float32 );
INLINE float32 float32_abs(float32 a)
{
return fabsf(a);
}
INLINE float32 float32_chs(float32 a)
{
return -a;
}
/*----------------------------------------------------------------------------
| Software IEC/IEEE double-precision conversion routines.
*----------------------------------------------------------------------------*/
int float64_to_int32( float64 STATUS_PARAM );
int float64_to_int32_round_to_zero( float64 STATUS_PARAM );
int64_t float64_to_int64( float64 STATUS_PARAM );
int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM );
float32 float64_to_float32( float64 STATUS_PARAM );
#ifdef FLOATX80
floatx80 float64_to_floatx80( float64 STATUS_PARAM );
#endif
#ifdef FLOAT128
float128 float64_to_float128( float64 STATUS_PARAM );
#endif
/*----------------------------------------------------------------------------
| Software IEC/IEEE double-precision operations.
*----------------------------------------------------------------------------*/
float64 float64_round_to_int( float64 STATUS_PARAM );
INLINE float64 float64_add( float64 a, float64 b STATUS_PARAM)
{
return a + b;
}
INLINE float64 float64_sub( float64 a, float64 b STATUS_PARAM)
{
return a - b;
}
INLINE float64 float64_mul( float64 a, float64 b STATUS_PARAM)
{
return a * b;
}
INLINE float64 float64_div( float64 a, float64 b STATUS_PARAM)
{
return a / b;
}
float64 float64_rem( float64, float64 STATUS_PARAM );
float64 float64_sqrt( float64 STATUS_PARAM );
INLINE char float64_eq( float64 a, float64 b STATUS_PARAM)
{
return a == b;
}
INLINE char float64_le( float64 a, float64 b STATUS_PARAM)
{
return a <= b;
}
INLINE char float64_lt( float64 a, float64 b STATUS_PARAM)
{
return a < b;
}
INLINE char float64_eq_signaling( float64 a, float64 b STATUS_PARAM)
{
return a == b;
}
INLINE char float64_le_quiet( float64 a, float64 b STATUS_PARAM)
{
return islessequal(a, b);
}
INLINE char float64_lt_quiet( float64 a, float64 b STATUS_PARAM)
{
return isless(a, b);
}
char float64_is_signaling_nan( float64 );
INLINE float64 float64_abs(float64 a)
{
return fabs(a);
}
INLINE float64 float64_chs(float64 a)
{
return -a;
}
#ifdef FLOATX80
/*----------------------------------------------------------------------------
| Software IEC/IEEE extended double-precision conversion routines.
*----------------------------------------------------------------------------*/
int floatx80_to_int32( floatx80 STATUS_PARAM );
int floatx80_to_int32_round_to_zero( floatx80 STATUS_PARAM );
int64_t floatx80_to_int64( floatx80 STATUS_PARAM);
int64_t floatx80_to_int64_round_to_zero( floatx80 STATUS_PARAM);
float32 floatx80_to_float32( floatx80 STATUS_PARAM );
float64 floatx80_to_float64( floatx80 STATUS_PARAM );
#ifdef FLOAT128
float128 floatx80_to_float128( floatx80 STATUS_PARAM );
#endif
/*----------------------------------------------------------------------------
| Software IEC/IEEE extended double-precision operations.
*----------------------------------------------------------------------------*/
floatx80 floatx80_round_to_int( floatx80 STATUS_PARAM );
INLINE floatx80 floatx80_add( floatx80 a, floatx80 b STATUS_PARAM)
{
return a + b;
}
INLINE floatx80 floatx80_sub( floatx80 a, floatx80 b STATUS_PARAM)
{
return a - b;
}
INLINE floatx80 floatx80_mul( floatx80 a, floatx80 b STATUS_PARAM)
{
return a * b;
}
INLINE floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM)
{
return a / b;
}
floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM );
floatx80 floatx80_sqrt( floatx80 STATUS_PARAM );
INLINE char floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM)
{
return a == b;
}
INLINE char floatx80_le( floatx80 a, floatx80 b STATUS_PARAM)
{
return a <= b;
}
INLINE char floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM)
{
return a < b;
}
INLINE char floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM)
{
return a == b;
}
INLINE char floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM)
{
return islessequal(a, b);
}
INLINE char floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM)
{
return isless(a, b);
}
char floatx80_is_signaling_nan( floatx80 );
INLINE floatx80 floatx80_abs(floatx80 a)
{
return fabsl(a);
}
INLINE floatx80 floatx80_chs(floatx80 a)
{
return -a;
}
#endif

464
fpu/softfloat-specialize.h Normal file
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/*============================================================================
This C source fragment is part of the SoftFloat IEC/IEEE Floating-point
Arithmetic Package, Release 2b.
Written by John R. Hauser. This work was made possible in part by the
International Computer Science Institute, located at Suite 600, 1947 Center
Street, Berkeley, California 94704. Funding was partially provided by the
National Science Foundation under grant MIP-9311980. The original version
of this code was written as part of a project to build a fixed-point vector
processor in collaboration with the University of California at Berkeley,
overseen by Profs. Nelson Morgan and John Wawrzynek. More information
is available through the Web page `http://www.cs.berkeley.edu/~jhauser/
arithmetic/SoftFloat.html'.
THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort has
been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT TIMES
RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO PERSONS
AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ALL LOSSES,
COSTS, OR OTHER PROBLEMS THEY INCUR DUE TO THE SOFTWARE, AND WHO FURTHERMORE
EFFECTIVELY INDEMNIFY JOHN HAUSER AND THE INTERNATIONAL COMPUTER SCIENCE
INSTITUTE (possibly via similar legal warning) AGAINST ALL LOSSES, COSTS, OR
OTHER PROBLEMS INCURRED BY THEIR CUSTOMERS AND CLIENTS DUE TO THE SOFTWARE.
Derivative works are acceptable, even for commercial purposes, so long as
(1) the source code for the derivative work includes prominent notice that
the work is derivative, and (2) the source code includes prominent notice with
these four paragraphs for those parts of this code that are retained.
=============================================================================*/
/*----------------------------------------------------------------------------
| Underflow tininess-detection mode, statically initialized to default value.
| (The declaration in `softfloat.h' must match the `int8' type here.)
*----------------------------------------------------------------------------*/
int8 float_detect_tininess = float_tininess_after_rounding;
/*----------------------------------------------------------------------------
| Raises the exceptions specified by `flags'. Floating-point traps can be
| defined here if desired. It is currently not possible for such a trap
| to substitute a result value. If traps are not implemented, this routine
| should be simply `float_exception_flags |= flags;'.
*----------------------------------------------------------------------------*/
void float_raise( int8 flags STATUS_PARAM )
{
STATUS(float_exception_flags) |= flags;
}
/*----------------------------------------------------------------------------
| Internal canonical NaN format.
*----------------------------------------------------------------------------*/
typedef struct {
flag sign;
bits64 high, low;
} commonNaNT;
/*----------------------------------------------------------------------------
| The pattern for a default generated single-precision NaN.
*----------------------------------------------------------------------------*/
#define float32_default_nan 0xFFC00000
/*----------------------------------------------------------------------------
| Returns 1 if the single-precision floating-point value `a' is a NaN;
| otherwise returns 0.
*----------------------------------------------------------------------------*/
flag float32_is_nan( float32 a )
{
return ( 0xFF000000 < (bits32) ( a<<1 ) );
}
/*----------------------------------------------------------------------------
| Returns 1 if the single-precision floating-point value `a' is a signaling
| NaN; otherwise returns 0.
*----------------------------------------------------------------------------*/
flag float32_is_signaling_nan( float32 a )
{
return ( ( ( a>>22 ) & 0x1FF ) == 0x1FE ) && ( a & 0x003FFFFF );
}
/*----------------------------------------------------------------------------
| Returns the result of converting the single-precision floating-point NaN
| `a' to the canonical NaN format. If `a' is a signaling NaN, the invalid
| exception is raised.
*----------------------------------------------------------------------------*/
static commonNaNT float32ToCommonNaN( float32 a STATUS_PARAM )
{
commonNaNT z;
if ( float32_is_signaling_nan( a ) ) float_raise( float_flag_invalid STATUS_VAR );
z.sign = a>>31;
z.low = 0;
z.high = ( (bits64) a )<<41;
return z;
}
/*----------------------------------------------------------------------------
| Returns the result of converting the canonical NaN `a' to the single-
| precision floating-point format.
*----------------------------------------------------------------------------*/
static float32 commonNaNToFloat32( commonNaNT a )
{
return ( ( (bits32) a.sign )<<31 ) | 0x7FC00000 | ( a.high>>41 );
}
/*----------------------------------------------------------------------------
| Takes two single-precision floating-point values `a' and `b', one of which
| is a NaN, and returns the appropriate NaN result. If either `a' or `b' is a
| signaling NaN, the invalid exception is raised.
*----------------------------------------------------------------------------*/
static float32 propagateFloat32NaN( float32 a, float32 b STATUS_PARAM)
{
flag aIsNaN, aIsSignalingNaN, bIsNaN, bIsSignalingNaN;
aIsNaN = float32_is_nan( a );
aIsSignalingNaN = float32_is_signaling_nan( a );
bIsNaN = float32_is_nan( b );
bIsSignalingNaN = float32_is_signaling_nan( b );
a |= 0x00400000;
b |= 0x00400000;
if ( aIsSignalingNaN | bIsSignalingNaN ) float_raise( float_flag_invalid STATUS_VAR);
if ( aIsSignalingNaN ) {
if ( bIsSignalingNaN ) goto returnLargerSignificand;
return bIsNaN ? b : a;
}
else if ( aIsNaN ) {
if ( bIsSignalingNaN | ! bIsNaN ) return a;
returnLargerSignificand:
if ( (bits32) ( a<<1 ) < (bits32) ( b<<1 ) ) return b;
if ( (bits32) ( b<<1 ) < (bits32) ( a<<1 ) ) return a;
return ( a < b ) ? a : b;
}
else {
return b;
}
}
/*----------------------------------------------------------------------------
| The pattern for a default generated double-precision NaN.
*----------------------------------------------------------------------------*/
#define float64_default_nan LIT64( 0xFFF8000000000000 )
/*----------------------------------------------------------------------------
| Returns 1 if the double-precision floating-point value `a' is a NaN;
| otherwise returns 0.
*----------------------------------------------------------------------------*/
flag float64_is_nan( float64 a )
{
return ( LIT64( 0xFFE0000000000000 ) < (bits64) ( a<<1 ) );
}
/*----------------------------------------------------------------------------
| Returns 1 if the double-precision floating-point value `a' is a signaling
| NaN; otherwise returns 0.
*----------------------------------------------------------------------------*/
flag float64_is_signaling_nan( float64 a )
{
return
( ( ( a>>51 ) & 0xFFF ) == 0xFFE )
&& ( a & LIT64( 0x0007FFFFFFFFFFFF ) );
}
/*----------------------------------------------------------------------------
| Returns the result of converting the double-precision floating-point NaN
| `a' to the canonical NaN format. If `a' is a signaling NaN, the invalid
| exception is raised.
*----------------------------------------------------------------------------*/
static commonNaNT float64ToCommonNaN( float64 a STATUS_PARAM)
{
commonNaNT z;
if ( float64_is_signaling_nan( a ) ) float_raise( float_flag_invalid STATUS_VAR);
z.sign = a>>63;
z.low = 0;
z.high = a<<12;
return z;
}
/*----------------------------------------------------------------------------
| Returns the result of converting the canonical NaN `a' to the double-
| precision floating-point format.
*----------------------------------------------------------------------------*/
static float64 commonNaNToFloat64( commonNaNT a )
{
return
( ( (bits64) a.sign )<<63 )
| LIT64( 0x7FF8000000000000 )
| ( a.high>>12 );
}
/*----------------------------------------------------------------------------
| Takes two double-precision floating-point values `a' and `b', one of which
| is a NaN, and returns the appropriate NaN result. If either `a' or `b' is a
| signaling NaN, the invalid exception is raised.
*----------------------------------------------------------------------------*/
static float64 propagateFloat64NaN( float64 a, float64 b STATUS_PARAM)
{
flag aIsNaN, aIsSignalingNaN, bIsNaN, bIsSignalingNaN;
aIsNaN = float64_is_nan( a );
aIsSignalingNaN = float64_is_signaling_nan( a );
bIsNaN = float64_is_nan( b );
bIsSignalingNaN = float64_is_signaling_nan( b );
a |= LIT64( 0x0008000000000000 );
b |= LIT64( 0x0008000000000000 );
if ( aIsSignalingNaN | bIsSignalingNaN ) float_raise( float_flag_invalid STATUS_VAR);
if ( aIsSignalingNaN ) {
if ( bIsSignalingNaN ) goto returnLargerSignificand;
return bIsNaN ? b : a;
}
else if ( aIsNaN ) {
if ( bIsSignalingNaN | ! bIsNaN ) return a;
returnLargerSignificand:
if ( (bits64) ( a<<1 ) < (bits64) ( b<<1 ) ) return b;
if ( (bits64) ( b<<1 ) < (bits64) ( a<<1 ) ) return a;
return ( a < b ) ? a : b;
}
else {
return b;
}
}
#ifdef FLOATX80
/*----------------------------------------------------------------------------
| The pattern for a default generated extended double-precision NaN. The
| `high' and `low' values hold the most- and least-significant bits,
| respectively.
*----------------------------------------------------------------------------*/
#define floatx80_default_nan_high 0xFFFF
#define floatx80_default_nan_low LIT64( 0xC000000000000000 )
/*----------------------------------------------------------------------------
| Returns 1 if the extended double-precision floating-point value `a' is a
| NaN; otherwise returns 0.
*----------------------------------------------------------------------------*/
flag floatx80_is_nan( floatx80 a )
{
return ( ( a.high & 0x7FFF ) == 0x7FFF ) && (bits64) ( a.low<<1 );
}
/*----------------------------------------------------------------------------
| Returns 1 if the extended double-precision floating-point value `a' is a
| signaling NaN; otherwise returns 0.
*----------------------------------------------------------------------------*/
flag floatx80_is_signaling_nan( floatx80 a )
{
bits64 aLow;
aLow = a.low & ~ LIT64( 0x4000000000000000 );
return
( ( a.high & 0x7FFF ) == 0x7FFF )
&& (bits64) ( aLow<<1 )
&& ( a.low == aLow );
}
/*----------------------------------------------------------------------------
| Returns the result of converting the extended double-precision floating-
| point NaN `a' to the canonical NaN format. If `a' is a signaling NaN, the
| invalid exception is raised.
*----------------------------------------------------------------------------*/
static commonNaNT floatx80ToCommonNaN( floatx80 a STATUS_PARAM)
{
commonNaNT z;
if ( floatx80_is_signaling_nan( a ) ) float_raise( float_flag_invalid STATUS_VAR);
z.sign = a.high>>15;
z.low = 0;
z.high = a.low<<1;
return z;
}
/*----------------------------------------------------------------------------
| Returns the result of converting the canonical NaN `a' to the extended
| double-precision floating-point format.
*----------------------------------------------------------------------------*/
static floatx80 commonNaNToFloatx80( commonNaNT a )
{
floatx80 z;
z.low = LIT64( 0xC000000000000000 ) | ( a.high>>1 );
z.high = ( ( (bits16) a.sign )<<15 ) | 0x7FFF;
return z;
}
/*----------------------------------------------------------------------------
| Takes two extended double-precision floating-point values `a' and `b', one
| of which is a NaN, and returns the appropriate NaN result. If either `a' or
| `b' is a signaling NaN, the invalid exception is raised.
*----------------------------------------------------------------------------*/
static floatx80 propagateFloatx80NaN( floatx80 a, floatx80 b STATUS_PARAM)
{
flag aIsNaN, aIsSignalingNaN, bIsNaN, bIsSignalingNaN;
aIsNaN = floatx80_is_nan( a );
aIsSignalingNaN = floatx80_is_signaling_nan( a );
bIsNaN = floatx80_is_nan( b );
bIsSignalingNaN = floatx80_is_signaling_nan( b );
a.low |= LIT64( 0xC000000000000000 );
b.low |= LIT64( 0xC000000000000000 );
if ( aIsSignalingNaN | bIsSignalingNaN ) float_raise( float_flag_invalid STATUS_VAR);
if ( aIsSignalingNaN ) {
if ( bIsSignalingNaN ) goto returnLargerSignificand;
return bIsNaN ? b : a;
}
else if ( aIsNaN ) {
if ( bIsSignalingNaN | ! bIsNaN ) return a;
returnLargerSignificand:
if ( a.low < b.low ) return b;
if ( b.low < a.low ) return a;
return ( a.high < b.high ) ? a : b;
}
else {
return b;
}
}
#endif
#ifdef FLOAT128
/*----------------------------------------------------------------------------
| The pattern for a default generated quadruple-precision NaN. The `high' and
| `low' values hold the most- and least-significant bits, respectively.
*----------------------------------------------------------------------------*/
#define float128_default_nan_high LIT64( 0xFFFF800000000000 )
#define float128_default_nan_low LIT64( 0x0000000000000000 )
/*----------------------------------------------------------------------------
| Returns 1 if the quadruple-precision floating-point value `a' is a NaN;
| otherwise returns 0.
*----------------------------------------------------------------------------*/
flag float128_is_nan( float128 a )
{
return
( LIT64( 0xFFFE000000000000 ) <= (bits64) ( a.high<<1 ) )
&& ( a.low || ( a.high & LIT64( 0x0000FFFFFFFFFFFF ) ) );
}
/*----------------------------------------------------------------------------
| Returns 1 if the quadruple-precision floating-point value `a' is a
| signaling NaN; otherwise returns 0.
*----------------------------------------------------------------------------*/
flag float128_is_signaling_nan( float128 a )
{
return
( ( ( a.high>>47 ) & 0xFFFF ) == 0xFFFE )
&& ( a.low || ( a.high & LIT64( 0x00007FFFFFFFFFFF ) ) );
}
/*----------------------------------------------------------------------------
| Returns the result of converting the quadruple-precision floating-point NaN
| `a' to the canonical NaN format. If `a' is a signaling NaN, the invalid
| exception is raised.
*----------------------------------------------------------------------------*/
static commonNaNT float128ToCommonNaN( float128 a STATUS_PARAM)
{
commonNaNT z;
if ( float128_is_signaling_nan( a ) ) float_raise( float_flag_invalid STATUS_VAR);
z.sign = a.high>>63;
shortShift128Left( a.high, a.low, 16, &z.high, &z.low );
return z;
}
/*----------------------------------------------------------------------------
| Returns the result of converting the canonical NaN `a' to the quadruple-
| precision floating-point format.
*----------------------------------------------------------------------------*/
static float128 commonNaNToFloat128( commonNaNT a )
{
float128 z;
shift128Right( a.high, a.low, 16, &z.high, &z.low );
z.high |= ( ( (bits64) a.sign )<<63 ) | LIT64( 0x7FFF800000000000 );
return z;
}
/*----------------------------------------------------------------------------
| Takes two quadruple-precision floating-point values `a' and `b', one of
| which is a NaN, and returns the appropriate NaN result. If either `a' or
| `b' is a signaling NaN, the invalid exception is raised.
*----------------------------------------------------------------------------*/
static float128 propagateFloat128NaN( float128 a, float128 b STATUS_PARAM)
{
flag aIsNaN, aIsSignalingNaN, bIsNaN, bIsSignalingNaN;
aIsNaN = float128_is_nan( a );
aIsSignalingNaN = float128_is_signaling_nan( a );
bIsNaN = float128_is_nan( b );
bIsSignalingNaN = float128_is_signaling_nan( b );
a.high |= LIT64( 0x0000800000000000 );
b.high |= LIT64( 0x0000800000000000 );
if ( aIsSignalingNaN | bIsSignalingNaN ) float_raise( float_flag_invalid STATUS_VAR);
if ( aIsSignalingNaN ) {
if ( bIsSignalingNaN ) goto returnLargerSignificand;
return bIsNaN ? b : a;
}
else if ( aIsNaN ) {
if ( bIsSignalingNaN | ! bIsNaN ) return a;
returnLargerSignificand:
if ( lt128( a.high<<1, a.low, b.high<<1, b.low ) ) return b;
if ( lt128( b.high<<1, b.low, a.high<<1, a.low ) ) return a;
return ( a.high < b.high ) ? a : b;
}
else {
return b;
}
}
#endif

5185
fpu/softfloat.c Normal file

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329
fpu/softfloat.h Normal file
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@ -0,0 +1,329 @@
/*============================================================================
This C header file is part of the SoftFloat IEC/IEEE Floating-point Arithmetic
Package, Release 2b.
Written by John R. Hauser. This work was made possible in part by the
International Computer Science Institute, located at Suite 600, 1947 Center
Street, Berkeley, California 94704. Funding was partially provided by the
National Science Foundation under grant MIP-9311980. The original version
of this code was written as part of a project to build a fixed-point vector
processor in collaboration with the University of California at Berkeley,
overseen by Profs. Nelson Morgan and John Wawrzynek. More information
is available through the Web page `http://www.cs.berkeley.edu/~jhauser/
arithmetic/SoftFloat.html'.
THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort has
been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT TIMES
RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO PERSONS
AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ALL LOSSES,
COSTS, OR OTHER PROBLEMS THEY INCUR DUE TO THE SOFTWARE, AND WHO FURTHERMORE
EFFECTIVELY INDEMNIFY JOHN HAUSER AND THE INTERNATIONAL COMPUTER SCIENCE
INSTITUTE (possibly via similar legal warning) AGAINST ALL LOSSES, COSTS, OR
OTHER PROBLEMS INCURRED BY THEIR CUSTOMERS AND CLIENTS DUE TO THE SOFTWARE.
Derivative works are acceptable, even for commercial purposes, so long as
(1) the source code for the derivative work includes prominent notice that
the work is derivative, and (2) the source code includes prominent notice with
these four paragraphs for those parts of this code that are retained.
=============================================================================*/
#ifndef SOFTFLOAT_H
#define SOFTFLOAT_H
#include <inttypes.h>
#include "config.h"
/*----------------------------------------------------------------------------
| Each of the following `typedef's defines the most convenient type that holds
| integers of at least as many bits as specified. For example, `uint8' should
| be the most convenient type that can hold unsigned integers of as many as
| 8 bits. The `flag' type must be able to hold either a 0 or 1. For most
| implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed
| to the same as `int'.
*----------------------------------------------------------------------------*/
typedef char flag;
typedef uint8_t uint8;
typedef int8_t int8;
typedef int uint16;
typedef int int16;
typedef unsigned int uint32;
typedef signed int int32;
typedef uint64_t uint64;
typedef int64_t int64;
/*----------------------------------------------------------------------------
| Each of the following `typedef's defines a type that holds integers
| of _exactly_ the number of bits specified. For instance, for most
| implementation of C, `bits16' and `sbits16' should be `typedef'ed to
| `unsigned short int' and `signed short int' (or `short int'), respectively.
*----------------------------------------------------------------------------*/
typedef uint8_t bits8;
typedef int8_t sbits8;
typedef uint16_t bits16;
typedef int16_t sbits16;
typedef uint32_t bits32;
typedef int32_t sbits32;
typedef uint64_t bits64;
typedef int64_t sbits64;
#define LIT64( a ) a##LL
#define INLINE static inline
/*----------------------------------------------------------------------------
| The macro `FLOATX80' must be defined to enable the extended double-precision
| floating-point format `floatx80'. If this macro is not defined, the
| `floatx80' type will not be defined, and none of the functions that either
| input or output the `floatx80' type will be defined. The same applies to
| the `FLOAT128' macro and the quadruple-precision format `float128'.
*----------------------------------------------------------------------------*/
#ifdef CONFIG_SOFTFLOAT
/* bit exact soft float support */
#define FLOATX80
#define FLOAT128
#else
/* native float support */
#if (defined(__i386__) || defined(__x86_64__)) && !defined(_BSD)
#define FLOATX80
#endif
#endif /* !CONFIG_SOFTFLOAT */
#define STATUS_PARAM , float_status *status
#define STATUS(field) status->field
#define STATUS_VAR , status
#ifdef CONFIG_SOFTFLOAT
/*----------------------------------------------------------------------------
| Software IEC/IEEE floating-point types.
*----------------------------------------------------------------------------*/
typedef uint32_t float32;
typedef uint64_t float64;
#ifdef FLOATX80
typedef struct {
uint64_t low;
uint16_t high;
} floatx80;
#endif
#ifdef FLOAT128
typedef struct {
#ifdef WORDS_BIGENDIAN
uint64_t high, low;
#else
uint64_t low, high;
#endif
} float128;
#endif
/*----------------------------------------------------------------------------
| Software IEC/IEEE floating-point underflow tininess-detection mode.
*----------------------------------------------------------------------------*/
enum {
float_tininess_after_rounding = 0,
float_tininess_before_rounding = 1
};
/*----------------------------------------------------------------------------
| Software IEC/IEEE floating-point rounding mode.
*----------------------------------------------------------------------------*/
enum {
float_round_nearest_even = 0,
float_round_down = 1,
float_round_up = 2,
float_round_to_zero = 3
};
/*----------------------------------------------------------------------------
| Software IEC/IEEE floating-point exception flags.
*----------------------------------------------------------------------------*/
enum {
float_flag_invalid = 1,
float_flag_divbyzero = 4,
float_flag_overflow = 8,
float_flag_underflow = 16,
float_flag_inexact = 32
};
typedef struct float_status {
signed char float_detect_tininess;
signed char float_rounding_mode;
signed char float_exception_flags;
#ifdef FLOATX80
signed char floatx80_rounding_precision;
#endif
} float_status;
void set_float_rounding_mode(int val STATUS_PARAM);
#ifdef FLOATX80
void set_floatx80_rounding_precision(int val STATUS_PARAM);
#endif
/*----------------------------------------------------------------------------
| Routine to raise any or all of the software IEC/IEEE floating-point
| exception flags.
*----------------------------------------------------------------------------*/
void float_raise( signed char STATUS_PARAM);
/*----------------------------------------------------------------------------
| Software IEC/IEEE integer-to-floating-point conversion routines.
*----------------------------------------------------------------------------*/
float32 int32_to_float32( int STATUS_PARAM );
float64 int32_to_float64( int STATUS_PARAM );
#ifdef FLOATX80
floatx80 int32_to_floatx80( int STATUS_PARAM );
#endif
#ifdef FLOAT128
float128 int32_to_float128( int STATUS_PARAM );
#endif
float32 int64_to_float32( int64_t STATUS_PARAM );
float64 int64_to_float64( int64_t STATUS_PARAM );
#ifdef FLOATX80
floatx80 int64_to_floatx80( int64_t STATUS_PARAM );
#endif
#ifdef FLOAT128
float128 int64_to_float128( int64_t STATUS_PARAM );
#endif
/*----------------------------------------------------------------------------
| Software IEC/IEEE single-precision conversion routines.
*----------------------------------------------------------------------------*/
int float32_to_int32( float32 STATUS_PARAM );
int float32_to_int32_round_to_zero( float32 STATUS_PARAM );
int64_t float32_to_int64( float32 STATUS_PARAM );
int64_t float32_to_int64_round_to_zero( float32 STATUS_PARAM );
float64 float32_to_float64( float32 STATUS_PARAM );
#ifdef FLOATX80
floatx80 float32_to_floatx80( float32 STATUS_PARAM );
#endif
#ifdef FLOAT128
float128 float32_to_float128( float32 STATUS_PARAM );
#endif
/*----------------------------------------------------------------------------
| Software IEC/IEEE single-precision operations.
*----------------------------------------------------------------------------*/
float32 float32_round_to_int( float32 STATUS_PARAM );
float32 float32_add( float32, float32 STATUS_PARAM );
float32 float32_sub( float32, float32 STATUS_PARAM );
float32 float32_mul( float32, float32 STATUS_PARAM );
float32 float32_div( float32, float32 STATUS_PARAM );
float32 float32_rem( float32, float32 STATUS_PARAM );
float32 float32_sqrt( float32 STATUS_PARAM );
char float32_eq( float32, float32 STATUS_PARAM );
char float32_le( float32, float32 STATUS_PARAM );
char float32_lt( float32, float32 STATUS_PARAM );
char float32_eq_signaling( float32, float32 STATUS_PARAM );
char float32_le_quiet( float32, float32 STATUS_PARAM );
char float32_lt_quiet( float32, float32 STATUS_PARAM );
char float32_is_signaling_nan( float32 );
/*----------------------------------------------------------------------------
| Software IEC/IEEE double-precision conversion routines.
*----------------------------------------------------------------------------*/
int float64_to_int32( float64 STATUS_PARAM );
int float64_to_int32_round_to_zero( float64 STATUS_PARAM );
int64_t float64_to_int64( float64 STATUS_PARAM );
int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM );
float32 float64_to_float32( float64 STATUS_PARAM );
#ifdef FLOATX80
floatx80 float64_to_floatx80( float64 STATUS_PARAM );
#endif
#ifdef FLOAT128
float128 float64_to_float128( float64 STATUS_PARAM );
#endif
/*----------------------------------------------------------------------------
| Software IEC/IEEE double-precision operations.
*----------------------------------------------------------------------------*/
float64 float64_round_to_int( float64 STATUS_PARAM );
float64 float64_add( float64, float64 STATUS_PARAM );
float64 float64_sub( float64, float64 STATUS_PARAM );
float64 float64_mul( float64, float64 STATUS_PARAM );
float64 float64_div( float64, float64 STATUS_PARAM );
float64 float64_rem( float64, float64 STATUS_PARAM );
float64 float64_sqrt( float64 STATUS_PARAM );
char float64_eq( float64, float64 STATUS_PARAM );
char float64_le( float64, float64 STATUS_PARAM );
char float64_lt( float64, float64 STATUS_PARAM );
char float64_eq_signaling( float64, float64 STATUS_PARAM );
char float64_le_quiet( float64, float64 STATUS_PARAM );
char float64_lt_quiet( float64, float64 STATUS_PARAM );
char float64_is_signaling_nan( float64 );
#ifdef FLOATX80
/*----------------------------------------------------------------------------
| Software IEC/IEEE extended double-precision conversion routines.
*----------------------------------------------------------------------------*/
int floatx80_to_int32( floatx80 STATUS_PARAM );
int floatx80_to_int32_round_to_zero( floatx80 STATUS_PARAM );
int64_t floatx80_to_int64( floatx80 STATUS_PARAM );
int64_t floatx80_to_int64_round_to_zero( floatx80 STATUS_PARAM );
float32 floatx80_to_float32( floatx80 STATUS_PARAM );
float64 floatx80_to_float64( floatx80 STATUS_PARAM );
#ifdef FLOAT128
float128 floatx80_to_float128( floatx80 STATUS_PARAM );
#endif
/*----------------------------------------------------------------------------
| Software IEC/IEEE extended double-precision operations.
*----------------------------------------------------------------------------*/
floatx80 floatx80_round_to_int( floatx80 STATUS_PARAM );
floatx80 floatx80_add( floatx80, floatx80 STATUS_PARAM );
floatx80 floatx80_sub( floatx80, floatx80 STATUS_PARAM );
floatx80 floatx80_mul( floatx80, floatx80 STATUS_PARAM );
floatx80 floatx80_div( floatx80, floatx80 STATUS_PARAM );
floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM );
floatx80 floatx80_sqrt( floatx80 STATUS_PARAM );
char floatx80_eq( floatx80, floatx80 STATUS_PARAM );
char floatx80_le( floatx80, floatx80 STATUS_PARAM );
char floatx80_lt( floatx80, floatx80 STATUS_PARAM );
char floatx80_eq_signaling( floatx80, floatx80 STATUS_PARAM );
char floatx80_le_quiet( floatx80, floatx80 STATUS_PARAM );
char floatx80_lt_quiet( floatx80, floatx80 STATUS_PARAM );
char floatx80_is_signaling_nan( floatx80 );
#endif
#ifdef FLOAT128
/*----------------------------------------------------------------------------
| Software IEC/IEEE quadruple-precision conversion routines.
*----------------------------------------------------------------------------*/
int float128_to_int32( float128 STATUS_PARAM );
int float128_to_int32_round_to_zero( float128 STATUS_PARAM );
int64_t float128_to_int64( float128 STATUS_PARAM );
int64_t float128_to_int64_round_to_zero( float128 STATUS_PARAM );
float32 float128_to_float32( float128 STATUS_PARAM );
float64 float128_to_float64( float128 STATUS_PARAM );
#ifdef FLOATX80
floatx80 float128_to_floatx80( float128 STATUS_PARAM );
#endif
/*----------------------------------------------------------------------------
| Software IEC/IEEE quadruple-precision operations.
*----------------------------------------------------------------------------*/
float128 float128_round_to_int( float128 STATUS_PARAM );
float128 float128_add( float128, float128 STATUS_PARAM );
float128 float128_sub( float128, float128 STATUS_PARAM );
float128 float128_mul( float128, float128 STATUS_PARAM );
float128 float128_div( float128, float128 STATUS_PARAM );
float128 float128_rem( float128, float128 STATUS_PARAM );
float128 float128_sqrt( float128 STATUS_PARAM );
char float128_eq( float128, float128 STATUS_PARAM );
char float128_le( float128, float128 STATUS_PARAM );
char float128_lt( float128, float128 STATUS_PARAM );
char float128_eq_signaling( float128, float128 STATUS_PARAM );
char float128_le_quiet( float128, float128 STATUS_PARAM );
char float128_lt_quiet( float128, float128 STATUS_PARAM );
char float128_is_signaling_nan( float128 );
#endif
#else /* CONFIG_SOFTFLOAT */
#include "softfloat-native.h"
#endif /* !CONFIG_SOFTFLOAT */
#endif /* !SOFTFLOAT_H */