ui: replace printf() calls with VNC_DEBUG
Handling of VNC audio messages results in printfs to the console. This is of no use to anyone in production, so should be using the normal VNC_DEBUG macro instead. Signed-off-by: Daniel P. Berrange <berrange@redhat.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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parent
a2f45bc02a
commit
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10
ui/vnc.c
10
ui/vnc.c
@ -2400,13 +2400,13 @@ static int protocol_client_msg(VncState *vs, uint8_t *data, size_t len)
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case 4: vs->as.fmt = AUD_FMT_U32; break;
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case 5: vs->as.fmt = AUD_FMT_S32; break;
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default:
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printf("Invalid audio format %d\n", read_u8(data, 4));
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VNC_DEBUG("Invalid audio format %d\n", read_u8(data, 4));
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vnc_client_error(vs);
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break;
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}
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vs->as.nchannels = read_u8(data, 5);
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if (vs->as.nchannels != 1 && vs->as.nchannels != 2) {
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printf("Invalid audio channel coount %d\n",
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VNC_DEBUG("Invalid audio channel coount %d\n",
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read_u8(data, 5));
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vnc_client_error(vs);
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break;
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@ -2414,20 +2414,20 @@ static int protocol_client_msg(VncState *vs, uint8_t *data, size_t len)
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vs->as.freq = read_u32(data, 6);
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break;
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default:
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printf ("Invalid audio message %d\n", read_u8(data, 4));
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VNC_DEBUG("Invalid audio message %d\n", read_u8(data, 4));
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vnc_client_error(vs);
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break;
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}
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break;
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default:
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printf("Msg: %d\n", read_u16(data, 0));
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VNC_DEBUG("Msg: %d\n", read_u16(data, 0));
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vnc_client_error(vs);
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break;
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}
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break;
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default:
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printf("Msg: %d\n", data[0]);
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VNC_DEBUG("Msg: %d\n", data[0]);
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vnc_client_error(vs);
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break;
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}
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