tcg: reorganize tb_find_physical loop
Put some comments and improve code structure. This should help reading the code. Signed-off-by: Alex Bennée <alex.bennee@linaro.org> [Sergey Fedorov: provide commit message; bring back resetting of tb_invalidated_flag] Signed-off-by: Sergey Fedorov <sergey.fedorov@linaro.org> Reviewed-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
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cpu-exec.c
40
cpu-exec.c
@ -223,10 +223,9 @@ static TranslationBlock *tb_find_physical(CPUState *cpu,
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uint32_t flags)
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{
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CPUArchState *env = (CPUArchState *)cpu->env_ptr;
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TranslationBlock *tb, **ptb1;
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TranslationBlock *tb, **tb_hash_head, **ptb1;
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unsigned int h;
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tb_page_addr_t phys_pc, phys_page1;
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target_ulong virt_page2;
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tcg_ctx.tb_ctx.tb_invalidated_flag = 0;
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@ -234,37 +233,42 @@ static TranslationBlock *tb_find_physical(CPUState *cpu,
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phys_pc = get_page_addr_code(env, pc);
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phys_page1 = phys_pc & TARGET_PAGE_MASK;
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h = tb_phys_hash_func(phys_pc);
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ptb1 = &tcg_ctx.tb_ctx.tb_phys_hash[h];
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for(;;) {
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/* Start at head of the hash entry */
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ptb1 = tb_hash_head = &tcg_ctx.tb_ctx.tb_phys_hash[h];
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tb = *ptb1;
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if (!tb) {
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return NULL;
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}
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while (tb) {
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if (tb->pc == pc &&
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tb->page_addr[0] == phys_page1 &&
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tb->cs_base == cs_base &&
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tb->flags == flags) {
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/* check next page if needed */
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if (tb->page_addr[1] != -1) {
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tb_page_addr_t phys_page2;
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virt_page2 = (pc & TARGET_PAGE_MASK) +
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if (tb->page_addr[1] == -1) {
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/* done, we have a match */
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break;
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} else {
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/* check next page if needed */
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target_ulong virt_page2 = (pc & TARGET_PAGE_MASK) +
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TARGET_PAGE_SIZE;
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phys_page2 = get_page_addr_code(env, virt_page2);
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tb_page_addr_t phys_page2 = get_page_addr_code(env, virt_page2);
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if (tb->page_addr[1] == phys_page2) {
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break;
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}
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} else {
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break;
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}
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}
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ptb1 = &tb->phys_hash_next;
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}
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ptb1 = &tb->phys_hash_next;
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tb = *ptb1;
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}
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if (tb) {
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/* Move the TB to the head of the list */
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*ptb1 = tb->phys_hash_next;
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tb->phys_hash_next = tcg_ctx.tb_ctx.tb_phys_hash[h];
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tcg_ctx.tb_ctx.tb_phys_hash[h] = tb;
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tb->phys_hash_next = *tb_hash_head;
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*tb_hash_head = tb;
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}
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return tb;
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}
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