From 118e1519180016d9385af06b5d561639ead5c692 Mon Sep 17 00:00:00 2001 From: Mark Cave-Ayland Date: Sat, 7 Sep 2024 18:37:00 +0100 Subject: [PATCH] hw/input/adb-mouse: convert to use QemuInputHandler MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Update the ADB mouse implementation to use QemuInputHandler instead of the legacy qemu_add_mouse_event_handler() function. Signed-off-by: Mark Cave-Ayland Reviewed-by: Philippe Mathieu-Daudé Message-ID: <20240907173700.348818-1-mark.cave-ayland@ilande.co.uk> [PMD: Add comment about .sync handler] Signed-off-by: Philippe Mathieu-Daudé --- hw/input/adb-mouse.c | 63 ++++++++++++++++++++++++++++++++++++-------- 1 file changed, 52 insertions(+), 11 deletions(-) diff --git a/hw/input/adb-mouse.c b/hw/input/adb-mouse.c index 7a8a8a9058..77b280d242 100644 --- a/hw/input/adb-mouse.c +++ b/hw/input/adb-mouse.c @@ -38,6 +38,7 @@ struct MouseState { ADBDevice parent_obj; /*< private >*/ + QemuInputHandlerState *hs; int buttons_state, last_buttons_state; int dx, dy, dz; }; @@ -51,17 +52,57 @@ struct ADBMouseClass { DeviceRealize parent_realize; }; -static void adb_mouse_event(void *opaque, - int dx1, int dy1, int dz1, int buttons_state) -{ - MouseState *s = opaque; +#define ADB_MOUSE_BUTTON_LEFT 0x01 +#define ADB_MOUSE_BUTTON_RIGHT 0x02 - s->dx += dx1; - s->dy += dy1; - s->dz += dz1; - s->buttons_state = buttons_state; +static void adb_mouse_handle_event(DeviceState *dev, QemuConsole *src, + InputEvent *evt) +{ + MouseState *s = (MouseState *)dev; + InputMoveEvent *move; + InputBtnEvent *btn; + static const int bmap[INPUT_BUTTON__MAX] = { + [INPUT_BUTTON_LEFT] = ADB_MOUSE_BUTTON_LEFT, + [INPUT_BUTTON_RIGHT] = ADB_MOUSE_BUTTON_RIGHT, + }; + + switch (evt->type) { + case INPUT_EVENT_KIND_REL: + move = evt->u.rel.data; + if (move->axis == INPUT_AXIS_X) { + s->dx += move->value; + } else if (move->axis == INPUT_AXIS_Y) { + s->dy += move->value; + } + break; + + case INPUT_EVENT_KIND_BTN: + btn = evt->u.btn.data; + if (bmap[btn->button]) { + if (btn->down) { + s->buttons_state |= bmap[btn->button]; + } else { + s->buttons_state &= ~bmap[btn->button]; + } + } + break; + + default: + /* keep gcc happy */ + break; + } } +static const QemuInputHandler adb_mouse_handler = { + .name = "QEMU ADB Mouse", + .mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL, + .event = adb_mouse_handle_event, + /* + * We do not need the .sync handler because unlike e.g. PS/2 where async + * mouse events are sent over the serial port, an ADB mouse is constantly + * polled by the host via the adb_mouse_poll() callback. + */ +}; static int adb_mouse_poll(ADBDevice *d, uint8_t *obuf) { @@ -94,10 +135,10 @@ static int adb_mouse_poll(ADBDevice *d, uint8_t *obuf) dx &= 0x7f; dy &= 0x7f; - if (!(s->buttons_state & MOUSE_EVENT_LBUTTON)) { + if (!(s->buttons_state & ADB_MOUSE_BUTTON_LEFT)) { dy |= 0x80; } - if (!(s->buttons_state & MOUSE_EVENT_RBUTTON)) { + if (!(s->buttons_state & ADB_MOUSE_BUTTON_RIGHT)) { dx |= 0x80; } @@ -236,7 +277,7 @@ static void adb_mouse_realizefn(DeviceState *dev, Error **errp) amc->parent_realize(dev, errp); - qemu_add_mouse_event_handler(adb_mouse_event, s, 0, "QEMU ADB Mouse"); + s->hs = qemu_input_handler_register(dev, &adb_mouse_handler); } static void adb_mouse_initfn(Object *obj)