tcg: Centralize updates to reg_to_temp

Create two new functions, set_temp_val_{reg,nonreg}.
Assert that the reg_to_temp mapping is correct before
any changes are made.

Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This commit is contained in:
Richard Henderson 2022-12-01 01:05:05 -08:00
parent 36f5539cfd
commit 098859f108

159
tcg/tcg.c
View File

@ -3019,6 +3019,35 @@ static void temp_allocate_frame(TCGContext *s, TCGTemp *ts)
ts->mem_allocated = 1;
}
/* Assign @reg to @ts, and update reg_to_temp[]. */
static void set_temp_val_reg(TCGContext *s, TCGTemp *ts, TCGReg reg)
{
if (ts->val_type == TEMP_VAL_REG) {
TCGReg old = ts->reg;
tcg_debug_assert(s->reg_to_temp[old] == ts);
if (old == reg) {
return;
}
s->reg_to_temp[old] = NULL;
}
tcg_debug_assert(s->reg_to_temp[reg] == NULL);
s->reg_to_temp[reg] = ts;
ts->val_type = TEMP_VAL_REG;
ts->reg = reg;
}
/* Assign a non-register value type to @ts, and update reg_to_temp[]. */
static void set_temp_val_nonreg(TCGContext *s, TCGTemp *ts, TCGTempVal type)
{
tcg_debug_assert(type != TEMP_VAL_REG);
if (ts->val_type == TEMP_VAL_REG) {
TCGReg reg = ts->reg;
tcg_debug_assert(s->reg_to_temp[reg] == ts);
s->reg_to_temp[reg] = NULL;
}
ts->val_type = type;
}
static void temp_load(TCGContext *, TCGTemp *, TCGRegSet, TCGRegSet, TCGRegSet);
/* Mark a temporary as free or dead. If 'free_or_dead' is negative,
@ -3044,10 +3073,7 @@ static void temp_free_or_dead(TCGContext *s, TCGTemp *ts, int free_or_dead)
default:
g_assert_not_reached();
}
if (ts->val_type == TEMP_VAL_REG) {
s->reg_to_temp[ts->reg] = NULL;
}
ts->val_type = new_type;
set_temp_val_nonreg(s, ts, new_type);
}
/* Mark a temporary as dead. */
@ -3227,9 +3253,7 @@ static void temp_load(TCGContext *s, TCGTemp *ts, TCGRegSet desired_regs,
default:
tcg_abort();
}
ts->reg = reg;
ts->val_type = TEMP_VAL_REG;
s->reg_to_temp[reg] = ts;
set_temp_val_reg(s, ts, reg);
}
/* Save a temporary to memory. 'allocated_regs' is used in case a
@ -3341,10 +3365,7 @@ static void tcg_reg_alloc_do_movi(TCGContext *s, TCGTemp *ots,
tcg_debug_assert(!temp_readonly(ots));
/* The movi is not explicitly generated here. */
if (ots->val_type == TEMP_VAL_REG) {
s->reg_to_temp[ots->reg] = NULL;
}
ots->val_type = TEMP_VAL_CONST;
set_temp_val_nonreg(s, ots, TEMP_VAL_CONST);
ots->val = val;
ots->mem_coherent = 0;
if (NEED_SYNC_ARG(0)) {
@ -3363,6 +3384,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOp *op)
TCGRegSet allocated_regs, preferred_regs;
TCGTemp *ts, *ots;
TCGType otype, itype;
TCGReg oreg, ireg;
allocated_regs = s->reserved_regs;
preferred_regs = op->output_pref[0];
@ -3394,8 +3416,9 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOp *op)
temp_load(s, ts, tcg_target_available_regs[itype],
allocated_regs, preferred_regs);
}
tcg_debug_assert(ts->val_type == TEMP_VAL_REG);
ireg = ts->reg;
if (IS_DEAD_ARG(0)) {
/* mov to a non-saved dead register makes no sense (even with
liveness analysis disabled). */
@ -3403,52 +3426,53 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOp *op)
if (!ots->mem_allocated) {
temp_allocate_frame(s, ots);
}
tcg_out_st(s, otype, ts->reg, ots->mem_base->reg, ots->mem_offset);
tcg_out_st(s, otype, ireg, ots->mem_base->reg, ots->mem_offset);
if (IS_DEAD_ARG(1)) {
temp_dead(s, ts);
}
temp_dead(s, ots);
return;
}
if (IS_DEAD_ARG(1) && ts->kind != TEMP_FIXED) {
/*
* The mov can be suppressed. Kill input first, so that it
* is unlinked from reg_to_temp, then set the output to the
* reg that we saved from the input.
*/
temp_dead(s, ts);
oreg = ireg;
} else {
if (IS_DEAD_ARG(1) && ts->kind != TEMP_FIXED) {
/* the mov can be suppressed */
if (ots->val_type == TEMP_VAL_REG) {
s->reg_to_temp[ots->reg] = NULL;
}
ots->reg = ts->reg;
temp_dead(s, ts);
if (ots->val_type == TEMP_VAL_REG) {
oreg = ots->reg;
} else {
if (ots->val_type != TEMP_VAL_REG) {
/* When allocating a new register, make sure to not spill the
input one. */
tcg_regset_set_reg(allocated_regs, ts->reg);
ots->reg = tcg_reg_alloc(s, tcg_target_available_regs[otype],
allocated_regs, preferred_regs,
ots->indirect_base);
}
if (!tcg_out_mov(s, otype, ots->reg, ts->reg)) {
/*
* Cross register class move not supported.
* Store the source register into the destination slot
* and leave the destination temp as TEMP_VAL_MEM.
*/
assert(!temp_readonly(ots));
if (!ts->mem_allocated) {
temp_allocate_frame(s, ots);
}
tcg_out_st(s, ts->type, ts->reg,
ots->mem_base->reg, ots->mem_offset);
ots->mem_coherent = 1;
temp_free_or_dead(s, ots, -1);
return;
}
/* Make sure to not spill the input register during allocation. */
oreg = tcg_reg_alloc(s, tcg_target_available_regs[otype],
allocated_regs | ((TCGRegSet)1 << ireg),
preferred_regs, ots->indirect_base);
}
ots->val_type = TEMP_VAL_REG;
ots->mem_coherent = 0;
s->reg_to_temp[ots->reg] = ots;
if (NEED_SYNC_ARG(0)) {
temp_sync(s, ots, allocated_regs, 0, 0);
if (!tcg_out_mov(s, otype, oreg, ireg)) {
/*
* Cross register class move not supported.
* Store the source register into the destination slot
* and leave the destination temp as TEMP_VAL_MEM.
*/
assert(!temp_readonly(ots));
if (!ts->mem_allocated) {
temp_allocate_frame(s, ots);
}
tcg_out_st(s, ts->type, ireg, ots->mem_base->reg, ots->mem_offset);
set_temp_val_nonreg(s, ts, TEMP_VAL_MEM);
ots->mem_coherent = 1;
return;
}
}
set_temp_val_reg(s, ots, oreg);
ots->mem_coherent = 0;
if (NEED_SYNC_ARG(0)) {
temp_sync(s, ots, allocated_regs, 0, 0);
}
}
/*
@ -3490,15 +3514,15 @@ static void tcg_reg_alloc_dup(TCGContext *s, const TCGOp *op)
/* Allocate the output register now. */
if (ots->val_type != TEMP_VAL_REG) {
TCGRegSet allocated_regs = s->reserved_regs;
TCGReg oreg;
if (!IS_DEAD_ARG(1) && its->val_type == TEMP_VAL_REG) {
/* Make sure to not spill the input register. */
tcg_regset_set_reg(allocated_regs, its->reg);
}
ots->reg = tcg_reg_alloc(s, dup_out_regs, allocated_regs,
op->output_pref[0], ots->indirect_base);
ots->val_type = TEMP_VAL_REG;
s->reg_to_temp[ots->reg] = ots;
oreg = tcg_reg_alloc(s, dup_out_regs, allocated_regs,
op->output_pref[0], ots->indirect_base);
set_temp_val_reg(s, ots, oreg);
}
switch (its->val_type) {
@ -3535,10 +3559,12 @@ static void tcg_reg_alloc_dup(TCGContext *s, const TCGOp *op)
#else
endian_fixup = 0;
#endif
/* Attempt to dup directly from the input memory slot. */
if (tcg_out_dupm_vec(s, vtype, vece, ots->reg, its->mem_base->reg,
its->mem_offset + endian_fixup)) {
goto done;
}
/* Load the input into the destination vector register. */
tcg_out_ld(s, itype, ots->reg, its->mem_base->reg, its->mem_offset);
break;
@ -3707,17 +3733,8 @@ static void tcg_reg_alloc_op(TCGContext *s, const TCGOp *op)
op->output_pref[k], ts->indirect_base);
}
tcg_regset_set_reg(o_allocated_regs, reg);
if (ts->val_type == TEMP_VAL_REG) {
s->reg_to_temp[ts->reg] = NULL;
}
ts->val_type = TEMP_VAL_REG;
ts->reg = reg;
/*
* Temp value is modified, so the value kept in memory is
* potentially not the same.
*/
set_temp_val_reg(s, ts, reg);
ts->mem_coherent = 0;
s->reg_to_temp[reg] = ts;
new_args[i] = reg;
}
}
@ -3767,6 +3784,7 @@ static bool tcg_reg_alloc_dup2(TCGContext *s, const TCGOp *op)
TCGRegSet allocated_regs = s->reserved_regs;
TCGRegSet dup_out_regs =
tcg_op_defs[INDEX_op_dup_vec].args_ct[0].regs;
TCGReg oreg;
/* Make sure to not spill the input registers. */
if (!IS_DEAD_ARG(1) && itsl->val_type == TEMP_VAL_REG) {
@ -3776,10 +3794,9 @@ static bool tcg_reg_alloc_dup2(TCGContext *s, const TCGOp *op)
tcg_regset_set_reg(allocated_regs, itsh->reg);
}
ots->reg = tcg_reg_alloc(s, dup_out_regs, allocated_regs,
op->output_pref[0], ots->indirect_base);
ots->val_type = TEMP_VAL_REG;
s->reg_to_temp[ots->reg] = ots;
oreg = tcg_reg_alloc(s, dup_out_regs, allocated_regs,
op->output_pref[0], ots->indirect_base);
set_temp_val_reg(s, ots, oreg);
}
/* Promote dup2 of immediates to dupi_vec. */
@ -3962,14 +3979,8 @@ static void tcg_reg_alloc_call(TCGContext *s, TCGOp *op)
tcg_debug_assert(!temp_readonly(ts));
reg = tcg_target_call_oarg_regs[i];
tcg_debug_assert(s->reg_to_temp[reg] == NULL);
if (ts->val_type == TEMP_VAL_REG) {
s->reg_to_temp[ts->reg] = NULL;
}
ts->val_type = TEMP_VAL_REG;
ts->reg = reg;
set_temp_val_reg(s, ts, reg);
ts->mem_coherent = 0;
s->reg_to_temp[reg] = ts;
if (NEED_SYNC_ARG(i)) {
temp_sync(s, ts, allocated_regs, 0, IS_DEAD_ARG(i));
} else if (IS_DEAD_ARG(i)) {