sdl2: fix crash in handle_windowevent() when restoring the screen size

The Ctrl-Alt-u keyboard shortcut restores the screen to its original
size. In the SDL2 UI this is done by destroying the window and
creating a new one. The old window emits SDL_WINDOWEVENT_HIDDEN when
it's destroyed, but trying to call SDL_GetWindowFromID() from that
event's window ID returns a null pointer. handle_windowevent() assumes
that the pointer is never null so it results in a crash.

Cc: qemu-stable@nongnu.org
Signed-off-by: Alberto Garcia <berto@igalia.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Alberto Garcia 2015-06-08 11:12:15 +02:00 committed by Gerd Hoffmann
parent ee09f84e6b
commit 08d49df0db

View File

@ -521,6 +521,10 @@ static void handle_windowevent(SDL_Event *ev)
{ {
struct sdl2_console *scon = get_scon_from_window(ev->window.windowID); struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
if (!scon) {
return;
}
switch (ev->window.event) { switch (ev->window.event) {
case SDL_WINDOWEVENT_RESIZED: case SDL_WINDOWEVENT_RESIZED:
{ {