fpu: Use plain 'int' rather than 'int_fast16_t' for shift counts
Use the plain 'int' type rather than 'int_fast16_t' for shift counts in the various shift related functions, since we don't actually care about the size of the integer at all here, and using int16_t would be confusing. This should be a safe change because int_fast16_t semantics permit use of 'int' (and on 32-bit glibc that is what you get). Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Message-id: 1453807806-32698-3-git-send-email-peter.maydell@linaro.org
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@ -99,7 +99,7 @@ this code that are retained.
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| The result is stored in the location pointed to by `zPtr'.
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*----------------------------------------------------------------------------*/
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static inline void shift32RightJamming(uint32_t a, int_fast16_t count, uint32_t *zPtr)
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static inline void shift32RightJamming(uint32_t a, int count, uint32_t *zPtr)
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{
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uint32_t z;
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@ -125,7 +125,7 @@ static inline void shift32RightJamming(uint32_t a, int_fast16_t count, uint32_t
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| The result is stored in the location pointed to by `zPtr'.
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*----------------------------------------------------------------------------*/
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static inline void shift64RightJamming(uint64_t a, int_fast16_t count, uint64_t *zPtr)
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static inline void shift64RightJamming(uint64_t a, int count, uint64_t *zPtr)
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{
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uint64_t z;
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@ -161,7 +161,7 @@ static inline void shift64RightJamming(uint64_t a, int_fast16_t count, uint64_t
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static inline void
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shift64ExtraRightJamming(
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uint64_t a0, uint64_t a1, int_fast16_t count, uint64_t *z0Ptr, uint64_t *z1Ptr)
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uint64_t a0, uint64_t a1, int count, uint64_t *z0Ptr, uint64_t *z1Ptr)
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{
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uint64_t z0, z1;
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int8_t negCount = ( - count ) & 63;
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@ -198,7 +198,7 @@ static inline void
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static inline void
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shift128Right(
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uint64_t a0, uint64_t a1, int_fast16_t count, uint64_t *z0Ptr, uint64_t *z1Ptr)
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uint64_t a0, uint64_t a1, int count, uint64_t *z0Ptr, uint64_t *z1Ptr)
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{
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uint64_t z0, z1;
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int8_t negCount = ( - count ) & 63;
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@ -233,7 +233,7 @@ static inline void
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static inline void
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shift128RightJamming(
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uint64_t a0, uint64_t a1, int_fast16_t count, uint64_t *z0Ptr, uint64_t *z1Ptr)
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uint64_t a0, uint64_t a1, int count, uint64_t *z0Ptr, uint64_t *z1Ptr)
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{
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uint64_t z0, z1;
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int8_t negCount = ( - count ) & 63;
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@ -287,7 +287,7 @@ static inline void
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uint64_t a0,
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uint64_t a1,
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uint64_t a2,
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int_fast16_t count,
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int count,
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uint64_t *z0Ptr,
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uint64_t *z1Ptr,
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uint64_t *z2Ptr
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@ -342,7 +342,7 @@ static inline void
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static inline void
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shortShift128Left(
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uint64_t a0, uint64_t a1, int_fast16_t count, uint64_t *z0Ptr, uint64_t *z1Ptr)
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uint64_t a0, uint64_t a1, int count, uint64_t *z0Ptr, uint64_t *z1Ptr)
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{
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*z1Ptr = a1<<count;
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@ -364,7 +364,7 @@ static inline void
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uint64_t a0,
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uint64_t a1,
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uint64_t a2,
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int_fast16_t count,
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int count,
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uint64_t *z0Ptr,
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uint64_t *z1Ptr,
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uint64_t *z2Ptr
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@ -1543,7 +1543,8 @@ float128 uint64_to_float128(uint64_t a, float_status *status)
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int32_t float32_to_int32(float32 a, float_status *status)
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{
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flag aSign;
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int_fast16_t aExp, shiftCount;
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int_fast16_t aExp;
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int shiftCount;
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uint32_t aSig;
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uint64_t aSig64;
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@ -1574,7 +1575,8 @@ int32_t float32_to_int32(float32 a, float_status *status)
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int32_t float32_to_int32_round_to_zero(float32 a, float_status *status)
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{
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flag aSign;
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int_fast16_t aExp, shiftCount;
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int_fast16_t aExp;
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int shiftCount;
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uint32_t aSig;
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int32_t z;
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a = float32_squash_input_denormal(a, status);
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@ -1619,7 +1621,8 @@ int32_t float32_to_int32_round_to_zero(float32 a, float_status *status)
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int16_t float32_to_int16_round_to_zero(float32 a, float_status *status)
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{
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flag aSign;
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int_fast16_t aExp, shiftCount;
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int_fast16_t aExp;
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int shiftCount;
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uint32_t aSig;
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int32_t z;
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@ -1668,7 +1671,8 @@ int16_t float32_to_int16_round_to_zero(float32 a, float_status *status)
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int64_t float32_to_int64(float32 a, float_status *status)
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{
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flag aSign;
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int_fast16_t aExp, shiftCount;
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int_fast16_t aExp;
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int shiftCount;
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uint32_t aSig;
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uint64_t aSig64, aSigExtra;
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a = float32_squash_input_denormal(a, status);
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@ -1707,7 +1711,8 @@ int64_t float32_to_int64(float32 a, float_status *status)
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uint64_t float32_to_uint64(float32 a, float_status *status)
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{
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flag aSign;
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int_fast16_t aExp, shiftCount;
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int_fast16_t aExp;
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int shiftCount;
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uint32_t aSig;
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uint64_t aSig64, aSigExtra;
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a = float32_squash_input_denormal(a, status);
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@ -1771,7 +1776,8 @@ uint64_t float32_to_uint64_round_to_zero(float32 a, float_status *status)
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int64_t float32_to_int64_round_to_zero(float32 a, float_status *status)
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{
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flag aSign;
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int_fast16_t aExp, shiftCount;
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int_fast16_t aExp;
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int shiftCount;
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uint32_t aSig;
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uint64_t aSig64;
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int64_t z;
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@ -3075,7 +3081,8 @@ int float32_unordered_quiet(float32 a, float32 b, float_status *status)
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int32_t float64_to_int32(float64 a, float_status *status)
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{
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flag aSign;
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int_fast16_t aExp, shiftCount;
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int_fast16_t aExp;
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int shiftCount;
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uint64_t aSig;
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a = float64_squash_input_denormal(a, status);
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@ -3103,7 +3110,8 @@ int32_t float64_to_int32(float64 a, float_status *status)
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int32_t float64_to_int32_round_to_zero(float64 a, float_status *status)
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{
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flag aSign;
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int_fast16_t aExp, shiftCount;
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int_fast16_t aExp;
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int shiftCount;
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uint64_t aSig, savedASig;
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int32_t z;
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a = float64_squash_input_denormal(a, status);
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@ -3152,7 +3160,8 @@ int32_t float64_to_int32_round_to_zero(float64 a, float_status *status)
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int16_t float64_to_int16_round_to_zero(float64 a, float_status *status)
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{
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flag aSign;
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int_fast16_t aExp, shiftCount;
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int_fast16_t aExp;
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int shiftCount;
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uint64_t aSig, savedASig;
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int32_t z;
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@ -3203,7 +3212,8 @@ int16_t float64_to_int16_round_to_zero(float64 a, float_status *status)
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int64_t float64_to_int64(float64 a, float_status *status)
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{
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flag aSign;
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int_fast16_t aExp, shiftCount;
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int_fast16_t aExp;
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int shiftCount;
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uint64_t aSig, aSigExtra;
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a = float64_squash_input_denormal(a, status);
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@ -3246,7 +3256,8 @@ int64_t float64_to_int64(float64 a, float_status *status)
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int64_t float64_to_int64_round_to_zero(float64 a, float_status *status)
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{
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flag aSign;
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int_fast16_t aExp, shiftCount;
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int_fast16_t aExp;
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int shiftCount;
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uint64_t aSig;
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int64_t z;
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a = float64_squash_input_denormal(a, status);
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@ -7284,7 +7295,8 @@ uint16_t float64_to_uint16_round_to_zero(float64 a, float_status *status)
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uint64_t float64_to_uint64(float64 a, float_status *status)
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{
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flag aSign;
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int_fast16_t aExp, shiftCount;
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int_fast16_t aExp;
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int shiftCount;
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uint64_t aSig, aSigExtra;
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a = float64_squash_input_denormal(a, status);
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