2015-05-11 13:25:23 +03:00
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#ifndef QEMU_SHADER_H
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#define QEMU_SHADER_H
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2015-05-11 13:24:43 +03:00
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#include <epoxy/gl.h>
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2015-04-24 08:48:45 +03:00
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2017-10-10 16:54:49 +03:00
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typedef struct QemuGLShader QemuGLShader;
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2017-10-10 16:54:50 +03:00
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void qemu_gl_run_texture_blit(QemuGLShader *gls, bool flip);
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2017-10-10 16:54:49 +03:00
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QemuGLShader *qemu_gl_init_shader(void);
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void qemu_gl_fini_shader(QemuGLShader *gls);
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2015-05-11 13:25:23 +03:00
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#endif /* QEMU_SHADER_H */
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