qemu/include/tcg/startup.h

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/*
* Tiny Code Generator for QEMU: definitions used by runtime startup
*
* Copyright (c) 2008 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef TCG_STARTUP_H
#define TCG_STARTUP_H
/**
* tcg_init: Initialize the TCG runtime
* @tb_size: translation buffer size
* @splitwx: use separate rw and rx mappings
* @max_cpus: number of vcpus in system mode
*
* Allocate and initialize TCG resources, especially the JIT buffer.
* In user-only mode, @max_cpus is unused.
*/
void tcg_init(size_t tb_size, int splitwx, unsigned max_cpus);
/**
* tcg_register_thread: Register this thread with the TCG runtime
*
* All TCG threads except the parent (i.e. the one that called the TCG
* accelerator's init_machine() method) must register with this
* function before initiating translation.
*/
void tcg_register_thread(void);
/**
* tcg_prologue_init(): Generate the code for the TCG prologue
*
* In softmmu this is done automatically as part of the TCG
* accelerator's init_machine() method, but for user-mode, the
* user-mode code must call this function after it has loaded
* the guest binary and the value of guest_base is known.
*/
void tcg_prologue_init(void);
#endif