qemu/block/throttle-groups.c

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/*
* QEMU block throttling group infrastructure
*
* Copyright (C) Nodalink, EURL. 2014
* Copyright (C) Igalia, S.L. 2015
*
* Authors:
* Benoît Canet <benoit.canet@nodalink.com>
* Alberto Garcia <berto@igalia.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 or
* (at your option) version 3 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
#include "block/throttle-groups.h"
#include "qemu/queue.h"
#include "qemu/thread.h"
#include "sysemu/qtest.h"
/* The ThrottleGroup structure (with its ThrottleState) is shared
* among different BlockDriverState and it's independent from
* AioContext, so in order to use it from different threads it needs
* its own locking.
*
* This locking is however handled internally in this file, so it's
* mostly transparent to outside users (but see the documentation in
* throttle_groups_lock()).
*
* The whole ThrottleGroup structure is private and invisible to
* outside users, that only use it through its ThrottleState.
*
* In addition to the ThrottleGroup structure, BlockDriverState has
* fields that need to be accessed by other members of the group and
* therefore also need to be protected by this lock. Once a BDS is
* registered in a group those fields can be accessed by other threads
* any time.
*
* Again, all this is handled internally and is mostly transparent to
* the outside. The 'throttle_timers' field however has an additional
* constraint because it may be temporarily invalid (see for example
* bdrv_set_aio_context()). Therefore in this file a thread will
* access some other BDS's timers only after verifying that that BDS
* has throttled requests in the queue.
*/
typedef struct ThrottleGroup {
char *name; /* This is constant during the lifetime of the group */
QemuMutex lock; /* This lock protects the following four fields */
ThrottleState ts;
QLIST_HEAD(, BlockDriverState) head;
BlockDriverState *tokens[2];
bool any_timer_armed[2];
/* These two are protected by the global throttle_groups_lock */
unsigned refcount;
QTAILQ_ENTRY(ThrottleGroup) list;
} ThrottleGroup;
static QemuMutex throttle_groups_lock;
static QTAILQ_HEAD(, ThrottleGroup) throttle_groups =
QTAILQ_HEAD_INITIALIZER(throttle_groups);
/* Increments the reference count of a ThrottleGroup given its name.
*
* If no ThrottleGroup is found with the given name a new one is
* created.
*
* @name: the name of the ThrottleGroup
* @ret: the ThrottleGroup
*/
static ThrottleGroup *throttle_group_incref(const char *name)
{
ThrottleGroup *tg = NULL;
ThrottleGroup *iter;
qemu_mutex_lock(&throttle_groups_lock);
/* Look for an existing group with that name */
QTAILQ_FOREACH(iter, &throttle_groups, list) {
if (!strcmp(name, iter->name)) {
tg = iter;
break;
}
}
/* Create a new one if not found */
if (!tg) {
tg = g_new0(ThrottleGroup, 1);
tg->name = g_strdup(name);
qemu_mutex_init(&tg->lock);
throttle_init(&tg->ts);
QLIST_INIT(&tg->head);
QTAILQ_INSERT_TAIL(&throttle_groups, tg, list);
}
tg->refcount++;
qemu_mutex_unlock(&throttle_groups_lock);
return tg;
}
/* Decrease the reference count of a ThrottleGroup.
*
* When the reference count reaches zero the ThrottleGroup is
* destroyed.
*
* @tg: The ThrottleGroup to unref
*/
static void throttle_group_unref(ThrottleGroup *tg)
{
qemu_mutex_lock(&throttle_groups_lock);
if (--tg->refcount == 0) {
QTAILQ_REMOVE(&throttle_groups, tg, list);
qemu_mutex_destroy(&tg->lock);
g_free(tg->name);
g_free(tg);
}
qemu_mutex_unlock(&throttle_groups_lock);
}
/* Get the name from a BlockDriverState's ThrottleGroup. The name (and
* the pointer) is guaranteed to remain constant during the lifetime
* of the group.
*
* @bs: a BlockDriverState that is member of a throttling group
* @ret: the name of the group.
*/
const char *throttle_group_get_name(BlockDriverState *bs)
{
ThrottleGroup *tg = container_of(bs->throttle_state, ThrottleGroup, ts);
return tg->name;
}
/* Return the next BlockDriverState in the round-robin sequence,
* simulating a circular list.
*
* This assumes that tg->lock is held.
*
* @bs: the current BlockDriverState
* @ret: the next BlockDriverState in the sequence
*/
static BlockDriverState *throttle_group_next_bs(BlockDriverState *bs)
{
ThrottleState *ts = bs->throttle_state;
ThrottleGroup *tg = container_of(ts, ThrottleGroup, ts);
BlockDriverState *next = QLIST_NEXT(bs, round_robin);
if (!next) {
return QLIST_FIRST(&tg->head);
}
return next;
}
/* Return the next BlockDriverState in the round-robin sequence with
* pending I/O requests.
*
* This assumes that tg->lock is held.
*
* @bs: the current BlockDriverState
* @is_write: the type of operation (read/write)
* @ret: the next BlockDriverState with pending requests, or bs
* if there is none.
*/
static BlockDriverState *next_throttle_token(BlockDriverState *bs,
bool is_write)
{
ThrottleGroup *tg = container_of(bs->throttle_state, ThrottleGroup, ts);
BlockDriverState *token, *start;
start = token = tg->tokens[is_write];
/* get next bs round in round robin style */
token = throttle_group_next_bs(token);
while (token != start && !token->pending_reqs[is_write]) {
token = throttle_group_next_bs(token);
}
/* If no IO are queued for scheduling on the next round robin token
* then decide the token is the current bs because chances are
* the current bs get the current request queued.
*/
if (token == start && !token->pending_reqs[is_write]) {
token = bs;
}
return token;
}
/* Check if the next I/O request for a BlockDriverState needs to be
* throttled or not. If there's no timer set in this group, set one
* and update the token accordingly.
*
* This assumes that tg->lock is held.
*
* @bs: the current BlockDriverState
* @is_write: the type of operation (read/write)
* @ret: whether the I/O request needs to be throttled or not
*/
static bool throttle_group_schedule_timer(BlockDriverState *bs,
bool is_write)
{
ThrottleState *ts = bs->throttle_state;
ThrottleTimers *tt = &bs->throttle_timers;
ThrottleGroup *tg = container_of(ts, ThrottleGroup, ts);
bool must_wait;
/* Check if any of the timers in this group is already armed */
if (tg->any_timer_armed[is_write]) {
return true;
}
must_wait = throttle_schedule_timer(ts, tt, is_write);
/* If a timer just got armed, set bs as the current token */
if (must_wait) {
tg->tokens[is_write] = bs;
tg->any_timer_armed[is_write] = true;
}
return must_wait;
}
/* Look for the next pending I/O request and schedule it.
*
* This assumes that tg->lock is held.
*
* @bs: the current BlockDriverState
* @is_write: the type of operation (read/write)
*/
static void schedule_next_request(BlockDriverState *bs, bool is_write)
{
ThrottleGroup *tg = container_of(bs->throttle_state, ThrottleGroup, ts);
bool must_wait;
BlockDriverState *token;
/* Check if there's any pending request to schedule next */
token = next_throttle_token(bs, is_write);
if (!token->pending_reqs[is_write]) {
return;
}
/* Set a timer for the request if it needs to be throttled */
must_wait = throttle_group_schedule_timer(token, is_write);
/* If it doesn't have to wait, queue it for immediate execution */
if (!must_wait) {
/* Give preference to requests from the current bs */
if (qemu_in_coroutine() &&
qemu_co_queue_next(&bs->throttled_reqs[is_write])) {
token = bs;
} else {
ThrottleTimers *tt = &token->throttle_timers;
int64_t now = qemu_clock_get_ns(tt->clock_type);
timer_mod(tt->timers[is_write], now + 1);
tg->any_timer_armed[is_write] = true;
}
tg->tokens[is_write] = token;
}
}
/* Check if an I/O request needs to be throttled, wait and set a timer
* if necessary, and schedule the next request using a round robin
* algorithm.
*
* @bs: the current BlockDriverState
* @bytes: the number of bytes for this I/O
* @is_write: the type of operation (read/write)
*/
void coroutine_fn throttle_group_co_io_limits_intercept(BlockDriverState *bs,
unsigned int bytes,
bool is_write)
{
bool must_wait;
BlockDriverState *token;
ThrottleGroup *tg = container_of(bs->throttle_state, ThrottleGroup, ts);
qemu_mutex_lock(&tg->lock);
/* First we check if this I/O has to be throttled. */
token = next_throttle_token(bs, is_write);
must_wait = throttle_group_schedule_timer(token, is_write);
/* Wait if there's a timer set or queued requests of this type */
if (must_wait || bs->pending_reqs[is_write]) {
bs->pending_reqs[is_write]++;
qemu_mutex_unlock(&tg->lock);
qemu_co_queue_wait(&bs->throttled_reqs[is_write]);
qemu_mutex_lock(&tg->lock);
bs->pending_reqs[is_write]--;
}
/* The I/O will be executed, so do the accounting */
throttle_account(bs->throttle_state, is_write, bytes);
/* Schedule the next request */
schedule_next_request(bs, is_write);
qemu_mutex_unlock(&tg->lock);
}
/* Update the throttle configuration for a particular group. Similar
* to throttle_config(), but guarantees atomicity within the
* throttling group.
*
* @bs: a BlockDriverState that is member of the group
* @cfg: the configuration to set
*/
void throttle_group_config(BlockDriverState *bs, ThrottleConfig *cfg)
{
ThrottleTimers *tt = &bs->throttle_timers;
ThrottleState *ts = bs->throttle_state;
ThrottleGroup *tg = container_of(ts, ThrottleGroup, ts);
qemu_mutex_lock(&tg->lock);
throttle_config(ts, tt, cfg);
/* throttle_config() cancels the timers */
tg->any_timer_armed[0] = tg->any_timer_armed[1] = false;
qemu_mutex_unlock(&tg->lock);
}
/* Get the throttle configuration from a particular group. Similar to
* throttle_get_config(), but guarantees atomicity within the
* throttling group.
*
* @bs: a BlockDriverState that is member of the group
* @cfg: the configuration will be written here
*/
void throttle_group_get_config(BlockDriverState *bs, ThrottleConfig *cfg)
{
ThrottleState *ts = bs->throttle_state;
ThrottleGroup *tg = container_of(ts, ThrottleGroup, ts);
qemu_mutex_lock(&tg->lock);
throttle_get_config(ts, cfg);
qemu_mutex_unlock(&tg->lock);
}
/* ThrottleTimers callback. This wakes up a request that was waiting
* because it had been throttled.
*
* @bs: the BlockDriverState whose request had been throttled
* @is_write: the type of operation (read/write)
*/
static void timer_cb(BlockDriverState *bs, bool is_write)
{
ThrottleState *ts = bs->throttle_state;
ThrottleGroup *tg = container_of(ts, ThrottleGroup, ts);
bool empty_queue;
/* The timer has just been fired, so we can update the flag */
qemu_mutex_lock(&tg->lock);
tg->any_timer_armed[is_write] = false;
qemu_mutex_unlock(&tg->lock);
/* Run the request that was waiting for this timer */
empty_queue = !qemu_co_enter_next(&bs->throttled_reqs[is_write]);
/* If the request queue was empty then we have to take care of
* scheduling the next one */
if (empty_queue) {
qemu_mutex_lock(&tg->lock);
schedule_next_request(bs, is_write);
qemu_mutex_unlock(&tg->lock);
}
}
static void read_timer_cb(void *opaque)
{
timer_cb(opaque, false);
}
static void write_timer_cb(void *opaque)
{
timer_cb(opaque, true);
}
/* Register a BlockDriverState in the throttling group, also
* initializing its timers and updating its throttle_state pointer to
* point to it. If a throttling group with that name does not exist
* yet, it will be created.
*
* @bs: the BlockDriverState to insert
* @groupname: the name of the group
*/
void throttle_group_register_bs(BlockDriverState *bs, const char *groupname)
{
int i;
ThrottleGroup *tg = throttle_group_incref(groupname);
int clock_type = QEMU_CLOCK_REALTIME;
if (qtest_enabled()) {
/* For testing block IO throttling only */
clock_type = QEMU_CLOCK_VIRTUAL;
}
bs->throttle_state = &tg->ts;
qemu_mutex_lock(&tg->lock);
/* If the ThrottleGroup is new set this BlockDriverState as the token */
for (i = 0; i < 2; i++) {
if (!tg->tokens[i]) {
tg->tokens[i] = bs;
}
}
QLIST_INSERT_HEAD(&tg->head, bs, round_robin);
throttle_timers_init(&bs->throttle_timers,
bdrv_get_aio_context(bs),
clock_type,
read_timer_cb,
write_timer_cb,
bs);
qemu_mutex_unlock(&tg->lock);
}
/* Unregister a BlockDriverState from its group, removing it from the
* list, destroying the timers and setting the throttle_state pointer
* to NULL.
*
* The group will be destroyed if it's empty after this operation.
*
* @bs: the BlockDriverState to remove
*/
void throttle_group_unregister_bs(BlockDriverState *bs)
{
ThrottleGroup *tg = container_of(bs->throttle_state, ThrottleGroup, ts);
int i;
qemu_mutex_lock(&tg->lock);
for (i = 0; i < 2; i++) {
if (tg->tokens[i] == bs) {
BlockDriverState *token = throttle_group_next_bs(bs);
/* Take care of the case where this is the last bs in the group */
if (token == bs) {
token = NULL;
}
tg->tokens[i] = token;
}
}
/* remove the current bs from the list */
QLIST_REMOVE(bs, round_robin);
throttle_timers_destroy(&bs->throttle_timers);
qemu_mutex_unlock(&tg->lock);
throttle_group_unref(tg);
bs->throttle_state = NULL;
}
/* Acquire the lock of this throttling group.
*
* You won't normally need to use this. None of the functions from the
* ThrottleGroup API require you to acquire the lock since all of them
* deal with it internally.
*
* This should only be used in exceptional cases when you want to
* access the protected fields of a BlockDriverState directly
* (e.g. bdrv_swap()).
*
* @bs: a BlockDriverState that is member of the group
*/
void throttle_group_lock(BlockDriverState *bs)
{
ThrottleGroup *tg = container_of(bs->throttle_state, ThrottleGroup, ts);
qemu_mutex_lock(&tg->lock);
}
/* Release the lock of this throttling group.
*
* See the comments in throttle_group_lock().
*/
void throttle_group_unlock(BlockDriverState *bs)
{
ThrottleGroup *tg = container_of(bs->throttle_state, ThrottleGroup, ts);
qemu_mutex_unlock(&tg->lock);
}
static void throttle_groups_init(void)
{
qemu_mutex_init(&throttle_groups_lock);
}
block_init(throttle_groups_init);