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# See docs/devel/tracing.rst for syntax documentation.
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# console.c
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console_gfx_new(void) ""
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console_gfx_reuse(int index) "%d"
console_gfx_close(int index) "%d"
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console_putchar_csi(int esc_param0, int esc_param1, int ch, int nb_esc_params) "escape sequence CSI%d;%d%c, %d parameters"
console_putchar_unhandled(int ch) "unhandled escape character '%c'"
console_txt_new(int w, int h) "%dx%d"
console_select(int nr) "%d"
console_refresh(int interval) "interval %d ms"
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displaysurface_create(int w, int h) "%dx%d"
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displaysurface_create_from(void *display_surface, int w, int h, uint32_t format) "surface=%p, %dx%d, format 0x%x"
displaysurface_create_pixman(void *display_surface) "surface=%p"
displaysurface_free(void *display_surface) "surface=%p"
displaychangelistener_register(void *dcl, const char *name) "%p [ %s ]"
displaychangelistener_unregister(void *dcl, const char *name) "%p [ %s ]"
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ppm_save(int fd, void *image) "fd=%d image=%p"
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# gtk-egl.c
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# gtk-gl-area.c
# gtk.c
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gd_switch(const char *tab, int width, int height) "tab=%s, width=%d, height=%d"
gd_update(const char *tab, int x, int y, int w, int h) "tab=%s, x=%d, y=%d, w=%d, h=%d"
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gd_key_event(const char *tab, int gdk_keycode, int qkeycode, const char *action) "tab=%s, translated GDK keycode %d to QKeyCode %d (%s)"
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gd_grab(const char *tab, const char *device, const char *reason) "tab=%s, dev=%s, reason=%s"
gd_ungrab(const char *tab, const char *device) "tab=%s, dev=%s"
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gd_keymap_windowing(const char *name) "backend=%s"
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gd_gl_area_create_context(void *ctx, int major, int minor) "ctx=%p, major=%d, minor=%d"
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gd_gl_area_destroy_context(void *ctx, void *current_ctx) "ctx=%p, current_ctx=%p"
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gd_motion_event(int ww, int wh, int ws, int x, int y) "ww=%d, wh=%d, ws=%d, x=%d, y=%d"
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# vnc-auth-sasl.c
# vnc-auth-vencrypt.c
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# vnc-ws.c
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# vnc.c
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vnc_key_guest_leds(bool caps, bool num, bool scroll) "caps %d, num %d, scroll %d"
vnc_key_map_init(const char *layout) "%s"
vnc_key_event_ext(bool down, int sym, int keycode, const char *name) "down %d, sym 0x%x, keycode 0x%x [%s]"
vnc_key_event_map(bool down, int sym, int keycode, const char *name) "down %d, sym 0x%x -> keycode 0x%x [%s]"
vnc_key_sync_numlock(bool on) "%d"
vnc_key_sync_capslock(bool on) "%d"
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vnc_msg_server_audio_begin(void *state, void *ioc) "VNC server msg audio begin state=%p ioc=%p"
vnc_msg_server_audio_end(void *state, void *ioc) "VNC server msg audio end state=%p ioc=%p"
vnc_msg_server_audio_data(void *state, void *ioc, const void *buf, size_t len) "VNC server msg audio data state=%p ioc=%p buf=%p len=%zd"
vnc_msg_server_desktop_resize(void *state, void *ioc, int width, int height) "VNC server msg ext resize state=%p ioc=%p size=%dx%d"
vnc_msg_server_ext_desktop_resize(void *state, void *ioc, int width, int height, int reason) "VNC server msg ext resize state=%p ioc=%p size=%dx%d reason=%d"
vnc_msg_client_audio_enable(void *state, void *ioc) "VNC client msg audio enable state=%p ioc=%p"
vnc_msg_client_audio_disable(void *state, void *ioc) "VNC client msg audio disable state=%p ioc=%p"
vnc_msg_client_audio_format(void *state, void *ioc, int fmt, int channels, int freq) "VNC client msg audio format state=%p ioc=%p fmt=%d channels=%d freq=%d"
vnc_msg_client_set_desktop_size(void *state, void *ioc, int width, int height, int screens) "VNC client msg set desktop size state=%p ioc=%p size=%dx%d screens=%d"
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vnc_client_eof(void *state, void *ioc) "VNC client EOF state=%p ioc=%p"
vnc_client_io_error(void *state, void *ioc, const char *msg) "VNC client I/O error state=%p ioc=%p errmsg=%s"
vnc_client_connect(void *state, void *ioc) "VNC client connect state=%p ioc=%p"
vnc_client_disconnect_start(void *state, void *ioc) "VNC client disconnect start state=%p ioc=%p"
vnc_client_disconnect_finish(void *state, void *ioc) "VNC client disconnect finish state=%p ioc=%p"
vnc_client_io_wrap(void *state, void *ioc, const char *type) "VNC client I/O wrap state=%p ioc=%p type=%s"
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vnc_client_throttle_threshold(void *state, void *ioc, size_t oldoffset, size_t offset, int client_width, int client_height, int bytes_per_pixel, void *audio_cap) "VNC client throttle threshold state=%p ioc=%p oldoffset=%zu newoffset=%zu width=%d height=%d bpp=%d audio=%p"
vnc_client_throttle_incremental(void *state, void *ioc, int job_update, size_t offset) "VNC client throttle incremental state=%p ioc=%p job-update=%d offset=%zu"
vnc_client_throttle_forced(void *state, void *ioc, int job_update, size_t offset) "VNC client throttle forced state=%p ioc=%p job-update=%d offset=%zu"
vnc_client_throttle_audio(void *state, void *ioc, size_t offset) "VNC client throttle audio state=%p ioc=%p offset=%zu"
vnc_client_unthrottle_forced(void *state, void *ioc) "VNC client unthrottle forced offset state=%p ioc=%p"
vnc_client_unthrottle_incremental(void *state, void *ioc, size_t offset) "VNC client unthrottle incremental state=%p ioc=%p offset=%zu"
vnc_client_output_limit(void *state, void *ioc, size_t offset, size_t threshold) "VNC client output limit state=%p ioc=%p offset=%zu threshold=%zu"
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vnc_server_dpy_pageflip(void *dpy, int w, int h, int fmt) "VNC server dpy pageflip dpy=%p size=%dx%d fmt=%d"
vnc_server_dpy_recreate(void *dpy, int w, int h, int fmt) "VNC server dpy recreate dpy=%p size=%dx%d fmt=%d"
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vnc_job_add_rect(void *state, void *job, int x, int y, int w, int h) "VNC add rect state=%p job=%p offset=%d,%d size=%dx%d"
vnc_job_discard_rect(void *state, void *job, int x, int y, int w, int h) "VNC job discard rect state=%p job=%p offset=%d,%d size=%dx%d"
vnc_job_clamp_rect(void *state, void *job, int x, int y, int w, int h) "VNC job clamp rect state=%p job=%p offset=%d,%d size=%dx%d"
vnc_job_clamped_rect(void *state, void *job, int x, int y, int w, int h) "VNC job clamp rect state=%p job=%p offset=%d,%d size=%dx%d"
vnc_job_nrects(void *state, void *job, int nrects) "VNC job state=%p job=%p nrects=%d"
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vnc_auth_init(void *display, int websock, int auth, int subauth) "VNC auth init state=%p websock=%d auth=%d subauth=%d"
vnc_auth_start(void *state, int method) "VNC client auth start state=%p method=%d"
vnc_auth_pass(void *state, int method) "VNC client auth passed state=%p method=%d"
vnc_auth_fail(void *state, int method, const char *message, const char *reason) "VNC client auth failed state=%p method=%d message=%s reason=%s"
vnc_auth_reject(void *state, int expect, int got) "VNC client auth rejected state=%p method expected=%d got=%d"
vnc_auth_vencrypt_version(void *state, int major, int minor) "VNC client auth vencrypt version state=%p major=%d minor=%d"
vnc_auth_vencrypt_subauth(void *state, int auth) "VNC client auth vencrypt subauth state=%p auth=%d"
vnc_auth_sasl_mech_list(void *state, const char *mechs) "VNC client auth SASL state=%p mechlist=%s"
vnc_auth_sasl_mech_choose(void *state, const char *mech) "VNC client auth SASL state=%p mech=%s"
vnc_auth_sasl_start(void *state, const void *clientdata, size_t clientlen, const void *serverdata, size_t severlen, int ret) "VNC client auth SASL start state=%p clientdata=%p clientlen=%zu serverdata=%p serverlen=%zu ret=%d"
vnc_auth_sasl_step(void *state, const void *clientdata, size_t clientlen, const void *serverdata, size_t severlen, int ret) "VNC client auth SASL step state=%p clientdata=%p clientlen=%zu serverdata=%p serverlen=%zu ret=%d"
vnc_auth_sasl_ssf(void *state, int ssf) "VNC client auth SASL SSF state=%p size=%d"
vnc_auth_sasl_username(void *state, const char *name) "VNC client auth SASL user state=%p name=%s"
vnc_auth_sasl_acl(void *state, int allow) "VNC client auth SASL ACL state=%p allow=%d"
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# input.c
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input_event_key_number(int conidx, int number, const char *qcode, bool down) "con %d, key number 0x%x [%s], down %d"
input_event_key_qcode(int conidx, const char *qcode, bool down) "con %d, key qcode %s, down %d"
input_event_btn(int conidx, const char *btn, bool down) "con %d, button %s, down %d"
input_event_rel(int conidx, const char *axis, int value) "con %d, axis %s, value %d"
input_event_abs(int conidx, const char *axis, int value) "con %d, axis %s, value 0x%x"
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input_event_mtt(int conidx, const char *axis, int value) "con %d, axis %s, value 0x%x"
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input_event_sync(void) ""
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# sdl2-input.c
sdl2_process_key(int sdl_scancode, int qcode, const char *action) "translated SDL scancode %d to QKeyCode %d (%s)"
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# spice-display.c
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qemu_spice_add_memslot(int qid, uint32_t slot_id, unsigned long virt_start, unsigned long virt_end, int async) "%d %u: host virt 0x%lx - 0x%lx async=%d"
qemu_spice_del_memslot(int qid, uint32_t gid, uint32_t slot_id) "%d gid=%u sid=%u"
qemu_spice_create_primary_surface(int qid, uint32_t sid, void *surface, int async) "%d sid=%u surface=%p async=%d"
qemu_spice_destroy_primary_surface(int qid, uint32_t sid, int async) "%d sid=%u async=%d"
qemu_spice_wakeup(uint32_t qid) "%d"
qemu_spice_create_update(uint32_t left, uint32_t right, uint32_t top, uint32_t bottom) "lr %d -> %d, tb -> %d -> %d"
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qemu_spice_display_update(int qid, uint32_t x, uint32_t y, uint32_t w, uint32_t h) "%d +%d+%d %dx%d"
qemu_spice_display_surface(int qid, uint32_t w, uint32_t h, int fast) "%d %dx%d, fast %d"
qemu_spice_display_refresh(int qid, int notify) "%d notify %d"
qemu_spice_ui_info(int qid, uint32_t width, uint32_t height) "%d %dx%d"
qemu_spice_gl_surface(int qid, uint32_t w, uint32_t h, uint32_t fourcc) "%d %dx%d, fourcc 0x%x"
qemu_spice_gl_scanout_disable(int qid) "%d"
qemu_spice_gl_scanout_texture(int qid, uint32_t w, uint32_t h, uint32_t fourcc) "%d %dx%d, fourcc 0x%x"
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qemu_spice_gl_cursor(int qid, bool enabled, bool hotspot) "%d enabled %d, hotspot %d"
qemu_spice_gl_forward_dmabuf(int qid, uint32_t width, uint32_t height) "%d %dx%d"
qemu_spice_gl_render_dmabuf(int qid, uint32_t width, uint32_t height) "%d %dx%d"
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qemu_spice_gl_update(int qid, uint32_t x, uint32_t y, uint32_t w, uint32_t h) "%d +%d+%d %dx%d"
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# keymaps.c
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keymap_parse(const char *file) "file %s"
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keymap_add(int sym, int code, const char *line) "sym=0x%04x code=0x%04x (line: %s)"
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keymap_unmapped(int sym) "sym=0x%04x"
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# x_keymap.c
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xkeymap_extension(const char *name) "extension '%s'"
xkeymap_vendor(const char *name) "vendor '%s'"
xkeymap_keycodes(const char *name) "keycodes '%s'"
xkeymap_keymap(const char *name) "keymap '%s'"
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# clipboard.c
clipboard_check_serial(int cur, int recv, bool ok) "cur:%d recv:%d %d"
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clipboard_reset_serial(void) ""
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# vdagent.c
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vdagent_fe_open(bool fe_open) "fe_open=%d"
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vdagent_close(void) ""
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vdagent_disconnect(void) ""
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vdagent_send(const char *name) "msg %s"
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vdagent_send_empty_clipboard(void) ""
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vdagent_recv_chunk(uint32_t size) "size %d"
vdagent_recv_msg(const char *name, uint32_t size) "msg %s, size %d"
vdagent_peer_cap(const char *name) "cap %s"
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vdagent_cb_grab_selection(const char *name) "selection %s"
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vdagent_cb_grab_discard(const char *name, int cur, int recv) "selection %s, cur:%d recv:%d"
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vdagent_cb_grab_type(const char *name) "type %s"
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vdagent_cb_serial_discard(uint32_t current, uint32_t received) "current=%u, received=%u"
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# dbus.c
dbus_registered_listener(const char *bus_name) "peer %s"
dbus_listener_vanished(const char *bus_name) "peer %s"
dbus_kbd_press(unsigned int keycode) "keycode %u"
dbus_kbd_release(unsigned int keycode) "keycode %u"
dbus_mouse_press(unsigned int button) "button %u"
dbus_mouse_release(unsigned int button) "button %u"
dbus_mouse_set_pos(unsigned int x, unsigned int y) "x=%u, y=%u"
dbus_mouse_rel_motion(int dx, int dy) "dx=%d, dy=%d"
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dbus_touch_send_event(unsigned int kind, uint32_t num_slot, uint32_t x, uint32_t y) "kind=%u, num_slot=%u, x=%d, y=%d"
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dbus_update(int x, int y, int w, int h) "x=%d, y=%d, w=%d, h=%d"
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dbus_update_gl(int x, int y, int w, int h) "x=%d, y=%d, w=%d, h=%d"
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dbus_clipboard_grab(int selection, unsigned int serial) "selection=%d serial=%u"
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dbus_clipboard_grab_failed(void) ""
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dbus_clipboard_qemu_request(int type) "type=%d"
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dbus_clipboard_register(const char *bus_name) "peer %s"
dbus_clipboard_unregister(const char *bus_name) "peer %s"
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dbus_scanout_texture(uint32_t tex_id, bool backing_y_0_top, uint32_t backing_width, uint32_t backing_height, uint32_t x, uint32_t y, uint32_t w, uint32_t h) "tex_id:%u y0top:%d back:%ux%u %u+%u-%ux%u"
dbus_gl_gfx_switch(void *p) "surf: %p"
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dbus_filter(unsigned int serial, unsigned int filter) "serial=%u (<= %u)"
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# egl-helpers.c
egl_init_d3d11_device(void *p) "d3d device: %p"