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/*
* QEMU DirectSound audio driver
*
* Copyright ( c ) 2005 Vassili Karpov ( malc )
*
* Permission is hereby granted , free of charge , to any person obtaining a copy
* of this software and associated documentation files ( the " Software " ) , to deal
* in the Software without restriction , including without limitation the rights
* to use , copy , modify , merge , publish , distribute , sublicense , and / or sell
* copies of the Software , and to permit persons to whom the Software is
* furnished to do so , subject to the following conditions :
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software .
*
* THE SOFTWARE IS PROVIDED " AS IS " , WITHOUT WARRANTY OF ANY KIND , EXPRESS OR
* IMPLIED , INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY ,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT . IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM , DAMAGES OR OTHER
* LIABILITY , WHETHER IN AN ACTION OF CONTRACT , TORT OR OTHERWISE , ARISING FROM ,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE .
*/
/*
* SEAL 1.07 by Carlos ' pel ' Hasan was used as documentation
*/
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# include "qemu/osdep.h"
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# include "audio.h"
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# define AUDIO_CAP "dsound"
# include "audio_int.h"
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# include "qemu/host-utils.h"
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# include "qemu/module.h"
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# include <windows.h>
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# include <mmsystem.h>
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# include <objbase.h>
# include <dsound.h>
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# include "audio_win_int.h"
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/* #define DEBUG_DSOUND */
typedef struct {
LPDIRECTSOUND dsound ;
LPDIRECTSOUNDCAPTURE dsound_capture ;
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struct audsettings settings ;
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Audiodev * dev ;
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} dsound ;
typedef struct {
HWVoiceOut hw ;
LPDIRECTSOUNDBUFFER dsound_buffer ;
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dsound * s ;
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} DSoundVoiceOut ;
typedef struct {
HWVoiceIn hw ;
LPDIRECTSOUNDCAPTUREBUFFER dsound_capture_buffer ;
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dsound * s ;
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} DSoundVoiceIn ;
static void dsound_log_hresult ( HRESULT hr )
{
const char * str = " BUG " ;
switch ( hr ) {
case DS_OK :
str = " The method succeeded " ;
break ;
# ifdef DS_NO_VIRTUALIZATION
case DS_NO_VIRTUALIZATION :
str = " The buffer was created, but another 3D algorithm was substituted " ;
break ;
# endif
# ifdef DS_INCOMPLETE
case DS_INCOMPLETE :
str = " The method succeeded, but not all the optional effects were obtained " ;
break ;
# endif
# ifdef DSERR_ACCESSDENIED
case DSERR_ACCESSDENIED :
str = " The request failed because access was denied " ;
break ;
# endif
# ifdef DSERR_ALLOCATED
case DSERR_ALLOCATED :
str = " The request failed because resources, such as a priority level, were already in use by another caller " ;
break ;
# endif
# ifdef DSERR_ALREADYINITIALIZED
case DSERR_ALREADYINITIALIZED :
str = " The object is already initialized " ;
break ;
# endif
# ifdef DSERR_BADFORMAT
case DSERR_BADFORMAT :
str = " The specified wave format is not supported " ;
break ;
# endif
# ifdef DSERR_BADSENDBUFFERGUID
case DSERR_BADSENDBUFFERGUID :
str = " The GUID specified in an audiopath file does not match a valid mix-in buffer " ;
break ;
# endif
# ifdef DSERR_BUFFERLOST
case DSERR_BUFFERLOST :
str = " The buffer memory has been lost and must be restored " ;
break ;
# endif
# ifdef DSERR_BUFFERTOOSMALL
case DSERR_BUFFERTOOSMALL :
str = " The buffer size is not great enough to enable effects processing " ;
break ;
# endif
# ifdef DSERR_CONTROLUNAVAIL
case DSERR_CONTROLUNAVAIL :
str = " The buffer control (volume, pan, and so on) requested by the caller is not available. Controls must be specified when the buffer is created, using the dwFlags member of DSBUFFERDESC " ;
break ;
# endif
# ifdef DSERR_DS8_REQUIRED
case DSERR_DS8_REQUIRED :
str = " A DirectSound object of class CLSID_DirectSound8 or later is required for the requested functionality. For more information, see IDirectSound8 Interface " ;
break ;
# endif
# ifdef DSERR_FXUNAVAILABLE
case DSERR_FXUNAVAILABLE :
str = " The effects requested could not be found on the system, or they are in the wrong order or in the wrong location; for example, an effect expected in hardware was found in software " ;
break ;
# endif
# ifdef DSERR_GENERIC
case DSERR_GENERIC :
str = " An undetermined error occurred inside the DirectSound subsystem " ;
break ;
# endif
# ifdef DSERR_INVALIDCALL
case DSERR_INVALIDCALL :
str = " This function is not valid for the current state of this object " ;
break ;
# endif
# ifdef DSERR_INVALIDPARAM
case DSERR_INVALIDPARAM :
str = " An invalid parameter was passed to the returning function " ;
break ;
# endif
# ifdef DSERR_NOAGGREGATION
case DSERR_NOAGGREGATION :
str = " The object does not support aggregation " ;
break ;
# endif
# ifdef DSERR_NODRIVER
case DSERR_NODRIVER :
str = " No sound driver is available for use, or the given GUID is not a valid DirectSound device ID " ;
break ;
# endif
# ifdef DSERR_NOINTERFACE
case DSERR_NOINTERFACE :
str = " The requested COM interface is not available " ;
break ;
# endif
# ifdef DSERR_OBJECTNOTFOUND
case DSERR_OBJECTNOTFOUND :
str = " The requested object was not found " ;
break ;
# endif
# ifdef DSERR_OTHERAPPHASPRIO
case DSERR_OTHERAPPHASPRIO :
str = " Another application has a higher priority level, preventing this call from succeeding " ;
break ;
# endif
# ifdef DSERR_OUTOFMEMORY
case DSERR_OUTOFMEMORY :
str = " The DirectSound subsystem could not allocate sufficient memory to complete the caller's request " ;
break ;
# endif
# ifdef DSERR_PRIOLEVELNEEDED
case DSERR_PRIOLEVELNEEDED :
str = " A cooperative level of DSSCL_PRIORITY or higher is required " ;
break ;
# endif
# ifdef DSERR_SENDLOOP
case DSERR_SENDLOOP :
str = " A circular loop of send effects was detected " ;
break ;
# endif
# ifdef DSERR_UNINITIALIZED
case DSERR_UNINITIALIZED :
str = " The Initialize method has not been called or has not been called successfully before other methods were called " ;
break ;
# endif
# ifdef DSERR_UNSUPPORTED
case DSERR_UNSUPPORTED :
str = " The function called is not supported at this time " ;
break ;
# endif
default :
AUD_log ( AUDIO_CAP , " Reason: Unknown (HRESULT %#lx) \n " , hr ) ;
return ;
}
AUD_log ( AUDIO_CAP , " Reason: %s \n " , str ) ;
}
static void GCC_FMT_ATTR ( 2 , 3 ) dsound_logerr (
HRESULT hr ,
const char * fmt ,
. . .
)
{
va_list ap ;
va_start ( ap , fmt ) ;
AUD_vlog ( AUDIO_CAP , fmt , ap ) ;
va_end ( ap ) ;
dsound_log_hresult ( hr ) ;
}
static void GCC_FMT_ATTR ( 3 , 4 ) dsound_logerr2 (
HRESULT hr ,
const char * typ ,
const char * fmt ,
. . .
)
{
va_list ap ;
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AUD_log ( AUDIO_CAP , " Could not initialize %s \n " , typ ) ;
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va_start ( ap , fmt ) ;
AUD_vlog ( AUDIO_CAP , fmt , ap ) ;
va_end ( ap ) ;
dsound_log_hresult ( hr ) ;
}
# ifdef DEBUG_DSOUND
static void print_wave_format ( WAVEFORMATEX * wfx )
{
dolog ( " tag = %d \n " , wfx - > wFormatTag ) ;
dolog ( " nChannels = %d \n " , wfx - > nChannels ) ;
dolog ( " nSamplesPerSec = %ld \n " , wfx - > nSamplesPerSec ) ;
dolog ( " nAvgBytesPerSec = %ld \n " , wfx - > nAvgBytesPerSec ) ;
dolog ( " nBlockAlign = %d \n " , wfx - > nBlockAlign ) ;
dolog ( " wBitsPerSample = %d \n " , wfx - > wBitsPerSample ) ;
dolog ( " cbSize = %d \n " , wfx - > cbSize ) ;
}
# endif
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static int dsound_restore_out ( LPDIRECTSOUNDBUFFER dsb , dsound * s )
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{
HRESULT hr ;
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hr = IDirectSoundBuffer_Restore ( dsb ) ;
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if ( hr ! = DS_OK ) {
dsound_logerr ( hr , " Could not restore playback buffer \n " ) ;
return - 1 ;
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}
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return 0 ;
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}
# include "dsound_template.h"
# define DSBTYPE_IN
# include "dsound_template.h"
# undef DSBTYPE_IN
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static int dsound_get_status_out ( LPDIRECTSOUNDBUFFER dsb , DWORD * statusp ,
dsound * s )
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{
HRESULT hr ;
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hr = IDirectSoundBuffer_GetStatus ( dsb , statusp ) ;
if ( FAILED ( hr ) ) {
dsound_logerr ( hr , " Could not get playback buffer status \n " ) ;
return - 1 ;
}
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if ( * statusp & DSERR_BUFFERLOST ) {
dsound_restore_out ( dsb , s ) ;
return - 1 ;
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}
return 0 ;
}
static int dsound_get_status_in ( LPDIRECTSOUNDCAPTUREBUFFER dscb ,
DWORD * statusp )
{
HRESULT hr ;
hr = IDirectSoundCaptureBuffer_GetStatus ( dscb , statusp ) ;
if ( FAILED ( hr ) ) {
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dsound_logerr ( hr , " Could not get capture buffer status \n " ) ;
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return - 1 ;
}
return 0 ;
}
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static void dsound_clear_sample ( HWVoiceOut * hw , LPDIRECTSOUNDBUFFER dsb ,
dsound * s )
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{
int err ;
LPVOID p1 , p2 ;
DWORD blen1 , blen2 , len1 , len2 ;
err = dsound_lock_out (
dsb ,
& hw - > info ,
0 ,
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hw - > size_emul ,
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& p1 , & p2 ,
& blen1 , & blen2 ,
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1 ,
s
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) ;
if ( err ) {
return ;
}
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len1 = blen1 / hw - > info . bytes_per_frame ;
len2 = blen2 / hw - > info . bytes_per_frame ;
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# ifdef DEBUG_DSOUND
dolog ( " clear %p,%ld,%ld %p,%ld,%ld \n " ,
p1 , blen1 , len1 ,
p2 , blen2 , len2 ) ;
# endif
if ( p1 & & len1 ) {
audio_pcm_info_clear_buf ( & hw - > info , p1 , len1 ) ;
}
if ( p2 & & len2 ) {
audio_pcm_info_clear_buf ( & hw - > info , p2 , len2 ) ;
}
dsound_unlock_out ( dsb , p1 , p2 , blen1 , blen2 ) ;
}
static int dsound_open ( dsound * s )
{
HRESULT hr ;
HWND hwnd ;
hwnd = GetForegroundWindow ( ) ;
hr = IDirectSound_SetCooperativeLevel (
s - > dsound ,
hwnd ,
DSSCL_PRIORITY
) ;
if ( FAILED ( hr ) ) {
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dsound_logerr ( hr , " Could not set cooperative level for window %p \n " ,
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hwnd ) ;
return - 1 ;
}
return 0 ;
}
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static void dsound_enable_out ( HWVoiceOut * hw , bool enable )
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{
HRESULT hr ;
DWORD status ;
DSoundVoiceOut * ds = ( DSoundVoiceOut * ) hw ;
LPDIRECTSOUNDBUFFER dsb = ds - > dsound_buffer ;
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dsound * s = ds - > s ;
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if ( ! dsb ) {
dolog ( " Attempt to control voice without a buffer \n " ) ;
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return ;
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}
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if ( enable ) {
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if ( dsound_get_status_out ( dsb , & status , s ) ) {
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return ;
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}
if ( status & DSBSTATUS_PLAYING ) {
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dolog ( " warning: Voice is already playing \n " ) ;
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return ;
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}
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dsound_clear_sample ( hw , dsb , s ) ;
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hr = IDirectSoundBuffer_Play ( dsb , 0 , 0 , DSBPLAY_LOOPING ) ;
if ( FAILED ( hr ) ) {
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dsound_logerr ( hr , " Could not start playing buffer \n " ) ;
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return ;
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}
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} else {
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if ( dsound_get_status_out ( dsb , & status , s ) ) {
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return ;
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}
if ( status & DSBSTATUS_PLAYING ) {
hr = IDirectSoundBuffer_Stop ( dsb ) ;
if ( FAILED ( hr ) ) {
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dsound_logerr ( hr , " Could not stop playing buffer \n " ) ;
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return ;
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}
}
else {
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dolog ( " warning: Voice is not playing \n " ) ;
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}
}
}
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static void * dsound_get_buffer_out ( HWVoiceOut * hw , size_t * size )
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{
DSoundVoiceOut * ds = ( DSoundVoiceOut * ) hw ;
LPDIRECTSOUNDBUFFER dsb = ds - > dsound_buffer ;
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HRESULT hr ;
DWORD ppos , act_size ;
size_t req_size ;
int err ;
void * ret ;
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hr = IDirectSoundBuffer_GetCurrentPosition ( dsb , & ppos , NULL ) ;
if ( FAILED ( hr ) ) {
dsound_logerr ( hr , " Could not get playback buffer position \n " ) ;
* size = 0 ;
return NULL ;
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}
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req_size = audio_ring_dist ( ppos , hw - > pos_emul , hw - > size_emul ) ;
req_size = MIN ( req_size , hw - > size_emul - hw - > pos_emul ) ;
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err = dsound_lock_out ( dsb , & hw - > info , hw - > pos_emul , req_size , & ret , NULL ,
& act_size , NULL , false , ds - > s ) ;
if ( err ) {
dolog ( " Failed to lock buffer \n " ) ;
* size = 0 ;
return NULL ;
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}
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* size = act_size ;
return ret ;
}
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static size_t dsound_put_buffer_out ( HWVoiceOut * hw , void * buf , size_t len )
{
DSoundVoiceOut * ds = ( DSoundVoiceOut * ) hw ;
LPDIRECTSOUNDBUFFER dsb = ds - > dsound_buffer ;
int err = dsound_unlock_out ( dsb , buf , NULL , len , 0 ) ;
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if ( err ) {
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dolog ( " Failed to unlock buffer!! \n " ) ;
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return 0 ;
}
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hw - > pos_emul = ( hw - > pos_emul + len ) % hw - > size_emul ;
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return len ;
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}
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static void dsound_enable_in ( HWVoiceIn * hw , bool enable )
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{
HRESULT hr ;
DWORD status ;
DSoundVoiceIn * ds = ( DSoundVoiceIn * ) hw ;
LPDIRECTSOUNDCAPTUREBUFFER dscb = ds - > dsound_capture_buffer ;
if ( ! dscb ) {
dolog ( " Attempt to control capture voice without a buffer \n " ) ;
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return ;
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}
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if ( enable ) {
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if ( dsound_get_status_in ( dscb , & status ) ) {
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return ;
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}
if ( status & DSCBSTATUS_CAPTURING ) {
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dolog ( " warning: Voice is already capturing \n " ) ;
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return ;
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}
/* clear ?? */
hr = IDirectSoundCaptureBuffer_Start ( dscb , DSCBSTART_LOOPING ) ;
if ( FAILED ( hr ) ) {
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dsound_logerr ( hr , " Could not start capturing \n " ) ;
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return ;
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}
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} else {
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if ( dsound_get_status_in ( dscb , & status ) ) {
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return ;
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}
if ( status & DSCBSTATUS_CAPTURING ) {
hr = IDirectSoundCaptureBuffer_Stop ( dscb ) ;
if ( FAILED ( hr ) ) {
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dsound_logerr ( hr , " Could not stop capturing \n " ) ;
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return ;
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}
}
else {
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dolog ( " warning: Voice is not capturing \n " ) ;
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}
}
}
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static void * dsound_get_buffer_in ( HWVoiceIn * hw , size_t * size )
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{
DSoundVoiceIn * ds = ( DSoundVoiceIn * ) hw ;
LPDIRECTSOUNDCAPTUREBUFFER dscb = ds - > dsound_capture_buffer ;
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HRESULT hr ;
DWORD cpos , act_size ;
size_t req_size ;
int err ;
void * ret ;
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hr = IDirectSoundCaptureBuffer_GetCurrentPosition ( dscb , & cpos , NULL ) ;
if ( FAILED ( hr ) ) {
dsound_logerr ( hr , " Could not get capture buffer position \n " ) ;
* size = 0 ;
return NULL ;
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}
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req_size = audio_ring_dist ( cpos , hw - > pos_emul , hw - > size_emul ) ;
req_size = MIN ( req_size , hw - > size_emul - hw - > pos_emul ) ;
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err = dsound_lock_in ( dscb , & hw - > info , hw - > pos_emul , req_size , & ret , NULL ,
& act_size , NULL , false , ds - > s ) ;
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if ( err ) {
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dolog ( " Failed to lock buffer \n " ) ;
* size = 0 ;
return NULL ;
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}
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* size = act_size ;
return ret ;
}
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static void dsound_put_buffer_in ( HWVoiceIn * hw , void * buf , size_t len )
{
DSoundVoiceIn * ds = ( DSoundVoiceIn * ) hw ;
LPDIRECTSOUNDCAPTUREBUFFER dscb = ds - > dsound_capture_buffer ;
int err = dsound_unlock_in ( dscb , buf , NULL , len , 0 ) ;
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if ( err ) {
dolog ( " Failed to unlock buffer!! \n " ) ;
return ;
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}
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hw - > pos_emul = ( hw - > pos_emul + len ) % hw - > size_emul ;
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}
static void dsound_audio_fini ( void * opaque )
{
HRESULT hr ;
dsound * s = opaque ;
if ( ! s - > dsound ) {
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g_free ( s ) ;
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return ;
}
hr = IDirectSound_Release ( s - > dsound ) ;
if ( FAILED ( hr ) ) {
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dsound_logerr ( hr , " Could not release DirectSound \n " ) ;
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}
s - > dsound = NULL ;
if ( ! s - > dsound_capture ) {
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g_free ( s ) ;
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return ;
}
hr = IDirectSoundCapture_Release ( s - > dsound_capture ) ;
if ( FAILED ( hr ) ) {
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dsound_logerr ( hr , " Could not release DirectSoundCapture \n " ) ;
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}
s - > dsound_capture = NULL ;
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g_free ( s ) ;
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}
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static void * dsound_audio_init ( Audiodev * dev )
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{
int err ;
HRESULT hr ;
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dsound * s = g_malloc0 ( sizeof ( dsound ) ) ;
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AudiodevDsoundOptions * dso ;
assert ( dev - > driver = = AUDIODEV_DRIVER_DSOUND ) ;
s - > dev = dev ;
dso = & dev - > u . dsound ;
if ( ! dso - > has_latency ) {
dso - > has_latency = true ;
dso - > latency = 10000 ; /* 10 ms */
}
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hr = CoInitialize ( NULL ) ;
if ( FAILED ( hr ) ) {
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dsound_logerr ( hr , " Could not initialize COM \n " ) ;
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g_free ( s ) ;
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return NULL ;
}
hr = CoCreateInstance (
& CLSID_DirectSound ,
NULL ,
CLSCTX_ALL ,
& IID_IDirectSound ,
( void * * ) & s - > dsound
) ;
if ( FAILED ( hr ) ) {
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dsound_logerr ( hr , " Could not create DirectSound instance \n " ) ;
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g_free ( s ) ;
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return NULL ;
}
hr = IDirectSound_Initialize ( s - > dsound , NULL ) ;
if ( FAILED ( hr ) ) {
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dsound_logerr ( hr , " Could not initialize DirectSound \n " ) ;
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hr = IDirectSound_Release ( s - > dsound ) ;
if ( FAILED ( hr ) ) {
dsound_logerr ( hr , " Could not release DirectSound \n " ) ;
}
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g_free ( s ) ;
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return NULL ;
}
hr = CoCreateInstance (
& CLSID_DirectSoundCapture ,
NULL ,
CLSCTX_ALL ,
& IID_IDirectSoundCapture ,
( void * * ) & s - > dsound_capture
) ;
if ( FAILED ( hr ) ) {
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dsound_logerr ( hr , " Could not create DirectSoundCapture instance \n " ) ;
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}
else {
hr = IDirectSoundCapture_Initialize ( s - > dsound_capture , NULL ) ;
if ( FAILED ( hr ) ) {
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dsound_logerr ( hr , " Could not initialize DirectSoundCapture \n " ) ;
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hr = IDirectSoundCapture_Release ( s - > dsound_capture ) ;
if ( FAILED ( hr ) ) {
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dsound_logerr ( hr , " Could not release DirectSoundCapture \n " ) ;
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}
s - > dsound_capture = NULL ;
}
}
err = dsound_open ( s ) ;
if ( err ) {
dsound_audio_fini ( s ) ;
return NULL ;
}
return s ;
}
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static struct audio_pcm_ops dsound_pcm_ops = {
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. init_out = dsound_init_out ,
. fini_out = dsound_fini_out ,
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. write = audio_generic_write ,
. get_buffer_out = dsound_get_buffer_out ,
. put_buffer_out = dsound_put_buffer_out ,
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. enable_out = dsound_enable_out ,
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. init_in = dsound_init_in ,
. fini_in = dsound_fini_in ,
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. read = audio_generic_read ,
. get_buffer_in = dsound_get_buffer_in ,
. put_buffer_in = dsound_put_buffer_in ,
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. enable_in = dsound_enable_in ,
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} ;
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static struct audio_driver dsound_audio_driver = {
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. name = " dsound " ,
. descr = " DirectSound http://wikipedia.org/wiki/DirectSound " ,
. init = dsound_audio_init ,
. fini = dsound_audio_fini ,
. pcm_ops = & dsound_pcm_ops ,
. can_be_default = 1 ,
. max_voices_out = INT_MAX ,
. max_voices_in = 1 ,
. voice_size_out = sizeof ( DSoundVoiceOut ) ,
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. voice_size_in = sizeof ( DSoundVoiceIn )
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} ;
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static void register_audio_dsound ( void )
{
audio_driver_register ( & dsound_audio_driver ) ;
}
type_init ( register_audio_dsound ) ;