qemu/ui/input.c

568 lines
15 KiB
C
Raw Normal View History

#include "hw/qdev.h"
#include "sysemu/sysemu.h"
#include "qapi-types.h"
#include "qemu/error-report.h"
#include "qmp-commands.h"
#include "trace.h"
#include "ui/input.h"
#include "ui/console.h"
#include "sysemu/replay.h"
struct QemuInputHandlerState {
DeviceState *dev;
QemuInputHandler *handler;
int id;
int events;
QemuConsole *con;
QTAILQ_ENTRY(QemuInputHandlerState) node;
};
typedef struct QemuInputEventQueue QemuInputEventQueue;
struct QemuInputEventQueue {
enum {
QEMU_INPUT_QUEUE_DELAY = 1,
QEMU_INPUT_QUEUE_EVENT,
QEMU_INPUT_QUEUE_SYNC,
} type;
QEMUTimer *timer;
uint32_t delay_ms;
QemuConsole *src;
InputEvent *evt;
QTAILQ_ENTRY(QemuInputEventQueue) node;
};
static QTAILQ_HEAD(, QemuInputHandlerState) handlers =
QTAILQ_HEAD_INITIALIZER(handlers);
static NotifierList mouse_mode_notifiers =
NOTIFIER_LIST_INITIALIZER(mouse_mode_notifiers);
static QTAILQ_HEAD(QemuInputEventQueueHead, QemuInputEventQueue) kbd_queue =
QTAILQ_HEAD_INITIALIZER(kbd_queue);
static QEMUTimer *kbd_timer;
static uint32_t kbd_default_delay_ms = 10;
QemuInputHandlerState *qemu_input_handler_register(DeviceState *dev,
QemuInputHandler *handler)
{
QemuInputHandlerState *s = g_new0(QemuInputHandlerState, 1);
static int id = 1;
s->dev = dev;
s->handler = handler;
s->id = id++;
QTAILQ_INSERT_TAIL(&handlers, s, node);
qemu_input_check_mode_change();
return s;
}
void qemu_input_handler_activate(QemuInputHandlerState *s)
{
QTAILQ_REMOVE(&handlers, s, node);
QTAILQ_INSERT_HEAD(&handlers, s, node);
qemu_input_check_mode_change();
}
void qemu_input_handler_deactivate(QemuInputHandlerState *s)
{
QTAILQ_REMOVE(&handlers, s, node);
QTAILQ_INSERT_TAIL(&handlers, s, node);
qemu_input_check_mode_change();
}
void qemu_input_handler_unregister(QemuInputHandlerState *s)
{
QTAILQ_REMOVE(&handlers, s, node);
g_free(s);
qemu_input_check_mode_change();
}
void qemu_input_handler_bind(QemuInputHandlerState *s,
const char *device_id, int head,
Error **errp)
{
DeviceState *dev;
QemuConsole *con;
dev = qdev_find_recursive(sysbus_get_default(), device_id);
if (dev == NULL) {
error_set(errp, ERROR_CLASS_DEVICE_NOT_FOUND,
"Device '%s' not found", device_id);
return;
}
con = qemu_console_lookup_by_device(dev, head);
if (con == NULL) {
error_setg(errp, "Device %s is not bound to a QemuConsole", device_id);
return;
}
s->con = con;
}
static QemuInputHandlerState*
qemu_input_find_handler(uint32_t mask, QemuConsole *con)
{
QemuInputHandlerState *s;
QTAILQ_FOREACH(s, &handlers, node) {
if (s->con == NULL || s->con != con) {
continue;
}
if (mask & s->handler->mask) {
return s;
}
}
QTAILQ_FOREACH(s, &handlers, node) {
if (s->con != NULL) {
continue;
}
if (mask & s->handler->mask) {
return s;
}
}
return NULL;
}
void qmp_x_input_send_event(bool has_console, int64_t console,
InputEventList *events, Error **errp)
{
InputEventList *e;
QemuConsole *con;
QMP/input-send-event: make console parameter optional The 'QemuConsole' is the input source for handler, we share some input handlers to process the input events from different QemuConsole. Normally we only have one set of keyboard, mouse, usbtablet, etc. The devices have different mask, it's fine to just checking mask to insure that the handler has the ability to process the event. I saw we try to bind console to handler in usb/dev-hid.c, but display always isn't available at that time. If we have multiseat setup (as Gerd said), we only have 'problem' in this case. Actually event from different devices have the same effect for system, it's fine to always use the first available handler without caring about the console. For send-key command, we just pass a NULL for console parameter in calling qemu_input_event_send_key(NULL, ..), but 'input-send-event' needs to care more devices. Conclusion: Generally assigning the special console is meanless, and we can't directly remove the QMP parameter for compatibility. So we can make the parameter optional. The parameter might be useful for some special condition: we have multiple devices without binding console and they all have the ability(mask) to process events, and we don't want to use the first one. Cc: Gerd Hoffmann <kraxel@redhat.com> Cc: Markus Armbruster <armbru@redhat.com> Cc: Marcelo Tosatti <mtosatti@redhat.com> Signed-off-by: Amos Kong <akong@redhat.com> Reviewed-by: Eric Blake <eblake@redhat.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2014-11-07 07:41:25 +03:00
con = NULL;
if (has_console) {
con = qemu_console_lookup_by_index(console);
if (!con) {
error_setg(errp, "console %" PRId64 " not found", console);
return;
}
}
if (!runstate_is_running() && !runstate_check(RUN_STATE_SUSPENDED)) {
error_setg(errp, "VM not running");
return;
}
for (e = events; e != NULL; e = e->next) {
InputEvent *event = e->value;
if (!qemu_input_find_handler(1 << event->type, con)) {
error_setg(errp, "Input handler not found for "
"event type %s",
InputEventKind_lookup[event->type]);
return;
}
}
for (e = events; e != NULL; e = e->next) {
InputEvent *event = e->value;
qemu_input_event_send(con, event);
}
qemu_input_event_sync();
}
static void qemu_input_transform_abs_rotate(InputEvent *evt)
{
switch (graphic_rotate) {
case 90:
if (evt->u.abs->axis == INPUT_AXIS_X) {
evt->u.abs->axis = INPUT_AXIS_Y;
} else if (evt->u.abs->axis == INPUT_AXIS_Y) {
evt->u.abs->axis = INPUT_AXIS_X;
evt->u.abs->value = INPUT_EVENT_ABS_SIZE - 1 - evt->u.abs->value;
}
break;
case 180:
evt->u.abs->value = INPUT_EVENT_ABS_SIZE - 1 - evt->u.abs->value;
break;
case 270:
if (evt->u.abs->axis == INPUT_AXIS_X) {
evt->u.abs->axis = INPUT_AXIS_Y;
evt->u.abs->value = INPUT_EVENT_ABS_SIZE - 1 - evt->u.abs->value;
} else if (evt->u.abs->axis == INPUT_AXIS_Y) {
evt->u.abs->axis = INPUT_AXIS_X;
}
break;
}
}
static void qemu_input_event_trace(QemuConsole *src, InputEvent *evt)
{
const char *name;
int qcode, idx = -1;
if (src) {
idx = qemu_console_get_index(src);
}
switch (evt->type) {
case INPUT_EVENT_KIND_KEY:
switch (evt->u.key->key->type) {
case KEY_VALUE_KIND_NUMBER:
qcode = qemu_input_key_number_to_qcode(evt->u.key->key->u.number);
name = QKeyCode_lookup[qcode];
trace_input_event_key_number(idx, evt->u.key->key->u.number,
name, evt->u.key->down);
break;
case KEY_VALUE_KIND_QCODE:
name = QKeyCode_lookup[evt->u.key->key->u.qcode];
trace_input_event_key_qcode(idx, name, evt->u.key->down);
break;
case KEY_VALUE_KIND_MAX:
/* keep gcc happy */
break;
}
break;
case INPUT_EVENT_KIND_BTN:
name = InputButton_lookup[evt->u.btn->button];
trace_input_event_btn(idx, name, evt->u.btn->down);
break;
case INPUT_EVENT_KIND_REL:
name = InputAxis_lookup[evt->u.rel->axis];
trace_input_event_rel(idx, name, evt->u.rel->value);
break;
case INPUT_EVENT_KIND_ABS:
name = InputAxis_lookup[evt->u.abs->axis];
trace_input_event_abs(idx, name, evt->u.abs->value);
break;
case INPUT_EVENT_KIND_MAX:
/* keep gcc happy */
break;
}
}
static void qemu_input_queue_process(void *opaque)
{
struct QemuInputEventQueueHead *queue = opaque;
QemuInputEventQueue *item;
g_assert(!QTAILQ_EMPTY(queue));
item = QTAILQ_FIRST(queue);
g_assert(item->type == QEMU_INPUT_QUEUE_DELAY);
QTAILQ_REMOVE(queue, item, node);
g_free(item);
while (!QTAILQ_EMPTY(queue)) {
item = QTAILQ_FIRST(queue);
switch (item->type) {
case QEMU_INPUT_QUEUE_DELAY:
timer_mod(item->timer, qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL)
+ item->delay_ms);
return;
case QEMU_INPUT_QUEUE_EVENT:
qemu_input_event_send(item->src, item->evt);
qapi_free_InputEvent(item->evt);
break;
case QEMU_INPUT_QUEUE_SYNC:
qemu_input_event_sync();
break;
}
QTAILQ_REMOVE(queue, item, node);
g_free(item);
}
}
static void qemu_input_queue_delay(struct QemuInputEventQueueHead *queue,
QEMUTimer *timer, uint32_t delay_ms)
{
QemuInputEventQueue *item = g_new0(QemuInputEventQueue, 1);
bool start_timer = QTAILQ_EMPTY(queue);
item->type = QEMU_INPUT_QUEUE_DELAY;
item->delay_ms = delay_ms;
item->timer = timer;
QTAILQ_INSERT_TAIL(queue, item, node);
if (start_timer) {
timer_mod(item->timer, qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL)
+ item->delay_ms);
}
}
static void qemu_input_queue_event(struct QemuInputEventQueueHead *queue,
QemuConsole *src, InputEvent *evt)
{
QemuInputEventQueue *item = g_new0(QemuInputEventQueue, 1);
item->type = QEMU_INPUT_QUEUE_EVENT;
item->src = src;
item->evt = evt;
QTAILQ_INSERT_TAIL(queue, item, node);
}
static void qemu_input_queue_sync(struct QemuInputEventQueueHead *queue)
{
QemuInputEventQueue *item = g_new0(QemuInputEventQueue, 1);
item->type = QEMU_INPUT_QUEUE_SYNC;
QTAILQ_INSERT_TAIL(queue, item, node);
}
void qemu_input_event_send_impl(QemuConsole *src, InputEvent *evt)
{
QemuInputHandlerState *s;
qemu_input_event_trace(src, evt);
/* pre processing */
if (graphic_rotate && (evt->type == INPUT_EVENT_KIND_ABS)) {
qemu_input_transform_abs_rotate(evt);
}
/* send event */
s = qemu_input_find_handler(1 << evt->type, src);
if (!s) {
return;
}
s->handler->event(s->dev, src, evt);
s->events++;
}
void qemu_input_event_send(QemuConsole *src, InputEvent *evt)
{
if (!runstate_is_running() && !runstate_check(RUN_STATE_SUSPENDED)) {
return;
}
replay_input_event(src, evt);
}
void qemu_input_event_sync_impl(void)
{
QemuInputHandlerState *s;
trace_input_event_sync();
QTAILQ_FOREACH(s, &handlers, node) {
if (!s->events) {
continue;
}
if (s->handler->sync) {
s->handler->sync(s->dev);
}
s->events = 0;
}
}
void qemu_input_event_sync(void)
{
if (!runstate_is_running() && !runstate_check(RUN_STATE_SUSPENDED)) {
return;
}
replay_input_sync_event();
}
InputEvent *qemu_input_event_new_key(KeyValue *key, bool down)
{
InputEvent *evt = g_new0(InputEvent, 1);
evt->u.key = g_new0(InputKeyEvent, 1);
evt->type = INPUT_EVENT_KIND_KEY;
evt->u.key->key = key;
evt->u.key->down = down;
return evt;
}
void qemu_input_event_send_key(QemuConsole *src, KeyValue *key, bool down)
{
InputEvent *evt;
evt = qemu_input_event_new_key(key, down);
if (QTAILQ_EMPTY(&kbd_queue)) {
qemu_input_event_send(src, evt);
qemu_input_event_sync();
qapi_free_InputEvent(evt);
} else {
qemu_input_queue_event(&kbd_queue, src, evt);
qemu_input_queue_sync(&kbd_queue);
}
}
void qemu_input_event_send_key_number(QemuConsole *src, int num, bool down)
{
KeyValue *key = g_new0(KeyValue, 1);
key->type = KEY_VALUE_KIND_NUMBER;
key->u.number = num;
qemu_input_event_send_key(src, key, down);
}
void qemu_input_event_send_key_qcode(QemuConsole *src, QKeyCode q, bool down)
{
KeyValue *key = g_new0(KeyValue, 1);
key->type = KEY_VALUE_KIND_QCODE;
key->u.qcode = q;
qemu_input_event_send_key(src, key, down);
}
void qemu_input_event_send_key_delay(uint32_t delay_ms)
{
if (!kbd_timer) {
kbd_timer = timer_new_ms(QEMU_CLOCK_VIRTUAL, qemu_input_queue_process,
&kbd_queue);
}
qemu_input_queue_delay(&kbd_queue, kbd_timer,
delay_ms ? delay_ms : kbd_default_delay_ms);
}
InputEvent *qemu_input_event_new_btn(InputButton btn, bool down)
{
InputEvent *evt = g_new0(InputEvent, 1);
evt->u.btn = g_new0(InputBtnEvent, 1);
evt->type = INPUT_EVENT_KIND_BTN;
evt->u.btn->button = btn;
evt->u.btn->down = down;
return evt;
}
void qemu_input_queue_btn(QemuConsole *src, InputButton btn, bool down)
{
InputEvent *evt;
evt = qemu_input_event_new_btn(btn, down);
qemu_input_event_send(src, evt);
qapi_free_InputEvent(evt);
}
void qemu_input_update_buttons(QemuConsole *src, uint32_t *button_map,
uint32_t button_old, uint32_t button_new)
{
InputButton btn;
uint32_t mask;
for (btn = 0; btn < INPUT_BUTTON_MAX; btn++) {
mask = button_map[btn];
if ((button_old & mask) == (button_new & mask)) {
continue;
}
qemu_input_queue_btn(src, btn, button_new & mask);
}
}
bool qemu_input_is_absolute(void)
{
QemuInputHandlerState *s;
s = qemu_input_find_handler(INPUT_EVENT_MASK_REL | INPUT_EVENT_MASK_ABS,
NULL);
return (s != NULL) && (s->handler->mask & INPUT_EVENT_MASK_ABS);
}
int qemu_input_scale_axis(int value, int size_in, int size_out)
{
if (size_in < 2) {
return size_out / 2;
}
return (int64_t)value * (size_out - 1) / (size_in - 1);
}
InputEvent *qemu_input_event_new_move(InputEventKind kind,
InputAxis axis, int value)
{
InputEvent *evt = g_new0(InputEvent, 1);
InputMoveEvent *move = g_new0(InputMoveEvent, 1);
evt->type = kind;
evt->u.data = move;
move->axis = axis;
move->value = value;
return evt;
}
void qemu_input_queue_rel(QemuConsole *src, InputAxis axis, int value)
{
InputEvent *evt;
evt = qemu_input_event_new_move(INPUT_EVENT_KIND_REL, axis, value);
qemu_input_event_send(src, evt);
qapi_free_InputEvent(evt);
}
void qemu_input_queue_abs(QemuConsole *src, InputAxis axis, int value, int size)
{
InputEvent *evt;
int scaled = qemu_input_scale_axis(value, size, INPUT_EVENT_ABS_SIZE);
evt = qemu_input_event_new_move(INPUT_EVENT_KIND_ABS, axis, scaled);
qemu_input_event_send(src, evt);
qapi_free_InputEvent(evt);
}
void qemu_input_check_mode_change(void)
{
static int current_is_absolute;
int is_absolute;
is_absolute = qemu_input_is_absolute();
if (is_absolute != current_is_absolute) {
trace_input_mouse_mode(is_absolute);
notifier_list_notify(&mouse_mode_notifiers, NULL);
}
current_is_absolute = is_absolute;
}
void qemu_add_mouse_mode_change_notifier(Notifier *notify)
{
notifier_list_add(&mouse_mode_notifiers, notify);
}
void qemu_remove_mouse_mode_change_notifier(Notifier *notify)
{
notifier_remove(notify);
}
MouseInfoList *qmp_query_mice(Error **errp)
{
MouseInfoList *mice_list = NULL;
MouseInfoList *info;
QemuInputHandlerState *s;
bool current = true;
QTAILQ_FOREACH(s, &handlers, node) {
if (!(s->handler->mask &
(INPUT_EVENT_MASK_REL | INPUT_EVENT_MASK_ABS))) {
continue;
}
info = g_new0(MouseInfoList, 1);
info->value = g_new0(MouseInfo, 1);
info->value->index = s->id;
info->value->name = g_strdup(s->handler->name);
info->value->absolute = s->handler->mask & INPUT_EVENT_MASK_ABS;
info->value->current = current;
current = false;
info->next = mice_list;
mice_list = info;
}
return mice_list;
}
void hmp_mouse_set(Monitor *mon, const QDict *qdict)
{
QemuInputHandlerState *s;
int index = qdict_get_int(qdict, "index");
int found = 0;
QTAILQ_FOREACH(s, &handlers, node) {
if (s->id != index) {
continue;
}
if (!(s->handler->mask & (INPUT_EVENT_MASK_REL |
INPUT_EVENT_MASK_ABS))) {
error_report("Input device '%s' is not a mouse", s->handler->name);
return;
}
found = 1;
qemu_input_handler_activate(s);
break;
}
if (!found) {
error_report("Mouse at index '%d' not found", index);
}
qemu_input_check_mode_change();
}