qemu/accel/tcg/tcg-accel-ops-icount.h

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/*
* QEMU TCG Single Threaded vCPUs implementation using instruction counting
*
* Copyright 2020 SUSE LLC
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*/
#ifndef TCG_ACCEL_OPS_ICOUNT_H
#define TCG_ACCEL_OPS_ICOUNT_H
void icount_handle_deadline(void);
accel/tcg/tcg-accel-ops-rr: ensure fairness with icount The round-robin scheduler will iterate over the CPU list with an assigned budget until the next timer expiry and may exit early because of a TB exit. This is fine under normal operation but with icount enabled and SMP it is possible for a CPU to be starved of run time and the system live-locks. For example, booting a riscv64 platform with '-icount shift=0,align=off,sleep=on -smp 2' we observe a livelock once the kernel has timers enabled and starts performing TLB shootdowns. In this case we have CPU 0 in M-mode with interrupts disabled sending an IPI to CPU 1. As we enter the TCG loop, we assign the icount budget to next timer interrupt to CPU 0 and begin executing where the guest is sat in a busy loop exhausting all of the budget before we try to execute CPU 1 which is the target of the IPI but CPU 1 is left with no budget with which to execute and the process repeats. We try here to add some fairness by splitting the budget across all of the CPUs on the thread fairly before entering each one. The CPU count is cached on CPU list generation ID to avoid iterating the list on each loop iteration. With this change it is possible to boot an SMP rv64 guest with icount enabled and no hangs. Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Tested-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Jamie Iles <quic_jiles@quicinc.com> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Message-Id: <20230427020925.51003-3-quic_jiles@quicinc.com> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2023-04-27 05:09:25 +03:00
void icount_prepare_for_run(CPUState *cpu, int64_t cpu_budget);
int64_t icount_percpu_budget(int cpu_count);
void icount_process_data(CPUState *cpu);
void icount_handle_interrupt(CPUState *cpu, int mask);
#endif /* TCG_ACCEL_OPS_ICOUNT_H */