qemu/ui/cocoa.m

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/*
* QEMU Cocoa CG display driver
*
* Copyright (c) 2008 Mike Kronenberg
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "qemu/osdep.h"
#import <Cocoa/Cocoa.h>
#include <crt_externs.h>
#include "qemu/help-texts.h"
#include "qemu-main.h"
#include "ui/clipboard.h"
#include "ui/console.h"
#include "ui/input.h"
#include "ui/kbd-state.h"
#include "sysemu/sysemu.h"
#include "sysemu/runstate.h"
#include "sysemu/runstate-action.h"
#include "sysemu/cpu-throttle.h"
#include "qapi/error.h"
#include "qapi/qapi-commands-block.h"
#include "qapi/qapi-commands-machine.h"
#include "qapi/qapi-commands-misc.h"
#include "sysemu/blockdev.h"
#include "qemu-version.h"
#include "qemu/cutils.h"
#include "qemu/main-loop.h"
#include "qemu/module.h"
#include "qemu/error-report.h"
#include <Carbon/Carbon.h>
#include "hw/core/cpu.h"
#ifndef MAC_OS_X_VERSION_10_13
#define MAC_OS_X_VERSION_10_13 101300
#endif
#ifndef MAC_OS_VERSION_14_0
#define MAC_OS_VERSION_14_0 140000
#endif
/* 10.14 deprecates NSOnState and NSOffState in favor of
* NSControlStateValueOn/Off, which were introduced in 10.13.
* Define for older versions
*/
#if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_13
#define NSControlStateValueOn NSOnState
#define NSControlStateValueOff NSOffState
#endif
//#define DEBUG
#ifdef DEBUG
#define COCOA_DEBUG(...) { (void) fprintf (stdout, __VA_ARGS__); }
#else
#define COCOA_DEBUG(...) ((void) 0)
#endif
#define cgrect(nsrect) (*(CGRect *)&(nsrect))
#define UC_CTRL_KEY "\xe2\x8c\x83"
#define UC_ALT_KEY "\xe2\x8c\xa5"
typedef struct {
int width;
int height;
} QEMUScreen;
static void cocoa_update(DisplayChangeListener *dcl,
int x, int y, int w, int h);
static void cocoa_switch(DisplayChangeListener *dcl,
DisplaySurface *surface);
static void cocoa_refresh(DisplayChangeListener *dcl);
static const DisplayChangeListenerOps dcl_ops = {
.dpy_name = "cocoa",
.dpy_gfx_update = cocoa_update,
.dpy_gfx_switch = cocoa_switch,
.dpy_refresh = cocoa_refresh,
};
static DisplayChangeListener dcl = {
.ops = &dcl_ops,
};
static int cursor_hide = 1;
static int left_command_key_enabled = 1;
static bool swap_opt_cmd;
static CGInterpolationQuality zoom_interpolation = kCGInterpolationNone;
static NSTextField *pauseLabel;
static bool allow_events;
static NSInteger cbchangecount = -1;
static QemuClipboardInfo *cbinfo;
static QemuEvent cbevent;
// Utility functions to run specified code block with the BQL held
typedef void (^CodeBlock)(void);
typedef bool (^BoolCodeBlock)(void);
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
static void with_bql(CodeBlock block)
{
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
bool locked = bql_locked();
if (!locked) {
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
bql_lock();
}
block();
if (!locked) {
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
bql_unlock();
}
}
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
static bool bool_with_bql(BoolCodeBlock block)
{
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
bool locked = bql_locked();
bool val;
if (!locked) {
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
bql_lock();
}
val = block();
if (!locked) {
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
bql_unlock();
}
return val;
}
// Mac to QKeyCode conversion
static const int mac_to_qkeycode_map[] = {
[kVK_ANSI_A] = Q_KEY_CODE_A,
[kVK_ANSI_B] = Q_KEY_CODE_B,
[kVK_ANSI_C] = Q_KEY_CODE_C,
[kVK_ANSI_D] = Q_KEY_CODE_D,
[kVK_ANSI_E] = Q_KEY_CODE_E,
[kVK_ANSI_F] = Q_KEY_CODE_F,
[kVK_ANSI_G] = Q_KEY_CODE_G,
[kVK_ANSI_H] = Q_KEY_CODE_H,
[kVK_ANSI_I] = Q_KEY_CODE_I,
[kVK_ANSI_J] = Q_KEY_CODE_J,
[kVK_ANSI_K] = Q_KEY_CODE_K,
[kVK_ANSI_L] = Q_KEY_CODE_L,
[kVK_ANSI_M] = Q_KEY_CODE_M,
[kVK_ANSI_N] = Q_KEY_CODE_N,
[kVK_ANSI_O] = Q_KEY_CODE_O,
[kVK_ANSI_P] = Q_KEY_CODE_P,
[kVK_ANSI_Q] = Q_KEY_CODE_Q,
[kVK_ANSI_R] = Q_KEY_CODE_R,
[kVK_ANSI_S] = Q_KEY_CODE_S,
[kVK_ANSI_T] = Q_KEY_CODE_T,
[kVK_ANSI_U] = Q_KEY_CODE_U,
[kVK_ANSI_V] = Q_KEY_CODE_V,
[kVK_ANSI_W] = Q_KEY_CODE_W,
[kVK_ANSI_X] = Q_KEY_CODE_X,
[kVK_ANSI_Y] = Q_KEY_CODE_Y,
[kVK_ANSI_Z] = Q_KEY_CODE_Z,
[kVK_ANSI_0] = Q_KEY_CODE_0,
[kVK_ANSI_1] = Q_KEY_CODE_1,
[kVK_ANSI_2] = Q_KEY_CODE_2,
[kVK_ANSI_3] = Q_KEY_CODE_3,
[kVK_ANSI_4] = Q_KEY_CODE_4,
[kVK_ANSI_5] = Q_KEY_CODE_5,
[kVK_ANSI_6] = Q_KEY_CODE_6,
[kVK_ANSI_7] = Q_KEY_CODE_7,
[kVK_ANSI_8] = Q_KEY_CODE_8,
[kVK_ANSI_9] = Q_KEY_CODE_9,
[kVK_ANSI_Grave] = Q_KEY_CODE_GRAVE_ACCENT,
[kVK_ANSI_Minus] = Q_KEY_CODE_MINUS,
[kVK_ANSI_Equal] = Q_KEY_CODE_EQUAL,
[kVK_Delete] = Q_KEY_CODE_BACKSPACE,
[kVK_CapsLock] = Q_KEY_CODE_CAPS_LOCK,
[kVK_Tab] = Q_KEY_CODE_TAB,
[kVK_Return] = Q_KEY_CODE_RET,
[kVK_ANSI_LeftBracket] = Q_KEY_CODE_BRACKET_LEFT,
[kVK_ANSI_RightBracket] = Q_KEY_CODE_BRACKET_RIGHT,
[kVK_ANSI_Backslash] = Q_KEY_CODE_BACKSLASH,
[kVK_ANSI_Semicolon] = Q_KEY_CODE_SEMICOLON,
[kVK_ANSI_Quote] = Q_KEY_CODE_APOSTROPHE,
[kVK_ANSI_Comma] = Q_KEY_CODE_COMMA,
[kVK_ANSI_Period] = Q_KEY_CODE_DOT,
[kVK_ANSI_Slash] = Q_KEY_CODE_SLASH,
[kVK_Space] = Q_KEY_CODE_SPC,
[kVK_ANSI_Keypad0] = Q_KEY_CODE_KP_0,
[kVK_ANSI_Keypad1] = Q_KEY_CODE_KP_1,
[kVK_ANSI_Keypad2] = Q_KEY_CODE_KP_2,
[kVK_ANSI_Keypad3] = Q_KEY_CODE_KP_3,
[kVK_ANSI_Keypad4] = Q_KEY_CODE_KP_4,
[kVK_ANSI_Keypad5] = Q_KEY_CODE_KP_5,
[kVK_ANSI_Keypad6] = Q_KEY_CODE_KP_6,
[kVK_ANSI_Keypad7] = Q_KEY_CODE_KP_7,
[kVK_ANSI_Keypad8] = Q_KEY_CODE_KP_8,
[kVK_ANSI_Keypad9] = Q_KEY_CODE_KP_9,
[kVK_ANSI_KeypadDecimal] = Q_KEY_CODE_KP_DECIMAL,
[kVK_ANSI_KeypadEnter] = Q_KEY_CODE_KP_ENTER,
[kVK_ANSI_KeypadPlus] = Q_KEY_CODE_KP_ADD,
[kVK_ANSI_KeypadMinus] = Q_KEY_CODE_KP_SUBTRACT,
[kVK_ANSI_KeypadMultiply] = Q_KEY_CODE_KP_MULTIPLY,
[kVK_ANSI_KeypadDivide] = Q_KEY_CODE_KP_DIVIDE,
[kVK_ANSI_KeypadEquals] = Q_KEY_CODE_KP_EQUALS,
[kVK_ANSI_KeypadClear] = Q_KEY_CODE_NUM_LOCK,
[kVK_UpArrow] = Q_KEY_CODE_UP,
[kVK_DownArrow] = Q_KEY_CODE_DOWN,
[kVK_LeftArrow] = Q_KEY_CODE_LEFT,
[kVK_RightArrow] = Q_KEY_CODE_RIGHT,
[kVK_Help] = Q_KEY_CODE_INSERT,
[kVK_Home] = Q_KEY_CODE_HOME,
[kVK_PageUp] = Q_KEY_CODE_PGUP,
[kVK_PageDown] = Q_KEY_CODE_PGDN,
[kVK_End] = Q_KEY_CODE_END,
[kVK_ForwardDelete] = Q_KEY_CODE_DELETE,
[kVK_Escape] = Q_KEY_CODE_ESC,
/* The Power key can't be used directly because the operating system uses
* it. This key can be emulated by using it in place of another key such as
* F1. Don't forget to disable the real key binding.
*/
/* [kVK_F1] = Q_KEY_CODE_POWER, */
[kVK_F1] = Q_KEY_CODE_F1,
[kVK_F2] = Q_KEY_CODE_F2,
[kVK_F3] = Q_KEY_CODE_F3,
[kVK_F4] = Q_KEY_CODE_F4,
[kVK_F5] = Q_KEY_CODE_F5,
[kVK_F6] = Q_KEY_CODE_F6,
[kVK_F7] = Q_KEY_CODE_F7,
[kVK_F8] = Q_KEY_CODE_F8,
[kVK_F9] = Q_KEY_CODE_F9,
[kVK_F10] = Q_KEY_CODE_F10,
[kVK_F11] = Q_KEY_CODE_F11,
[kVK_F12] = Q_KEY_CODE_F12,
[kVK_F13] = Q_KEY_CODE_PRINT,
[kVK_F14] = Q_KEY_CODE_SCROLL_LOCK,
[kVK_F15] = Q_KEY_CODE_PAUSE,
// JIS keyboards only
[kVK_JIS_Yen] = Q_KEY_CODE_YEN,
[kVK_JIS_Underscore] = Q_KEY_CODE_RO,
[kVK_JIS_KeypadComma] = Q_KEY_CODE_KP_COMMA,
[kVK_JIS_Eisu] = Q_KEY_CODE_MUHENKAN,
[kVK_JIS_Kana] = Q_KEY_CODE_HENKAN,
/*
* The eject and volume keys can't be used here because they are handled at
* a lower level than what an Application can see.
*/
};
static int cocoa_keycode_to_qemu(int keycode)
{
if (ARRAY_SIZE(mac_to_qkeycode_map) <= keycode) {
error_report("(cocoa) warning unknown keycode 0x%x", keycode);
return 0;
}
return mac_to_qkeycode_map[keycode];
}
/* Displays an alert dialog box with the specified message */
static void QEMU_Alert(NSString *message)
{
NSAlert *alert;
alert = [NSAlert new];
[alert setMessageText: message];
[alert runModal];
}
/* Handles any errors that happen with a device transaction */
static void handleAnyDeviceErrors(Error * err)
{
if (err) {
QEMU_Alert([NSString stringWithCString: error_get_pretty(err)
encoding: NSASCIIStringEncoding]);
error_free(err);
}
}
/*
------------------------------------------------------
QemuCocoaView
------------------------------------------------------
*/
@interface QemuCocoaView : NSView
{
NSTrackingArea *trackingArea;
QEMUScreen screen;
pixman_image_t *pixman_image;
QKbdState *kbd;
BOOL isMouseGrabbed;
BOOL isAbsoluteEnabled;
CFMachPortRef eventsTap;
}
- (void) switchSurface:(pixman_image_t *)image;
- (void) grabMouse;
- (void) ungrabMouse;
- (void) setFullGrab:(id)sender;
- (void) handleMonitorInput:(NSEvent *)event;
- (bool) handleEvent:(NSEvent *)event;
- (bool) handleEventLocked:(NSEvent *)event;
- (void) setAbsoluteEnabled:(BOOL)tIsAbsoluteEnabled;
/* The state surrounding mouse grabbing is potentially confusing.
* isAbsoluteEnabled tracks qemu_input_is_absolute() [ie "is the emulated
* pointing device an absolute-position one?"], but is only updated on
* next refresh.
* isMouseGrabbed tracks whether GUI events are directed to the guest;
* it controls whether special keys like Cmd get sent to the guest,
* and whether we capture the mouse when in non-absolute mode.
*/
- (BOOL) isMouseGrabbed;
- (BOOL) isAbsoluteEnabled;
- (QEMUScreen) gscreen;
- (void) raiseAllKeys;
@end
QemuCocoaView *cocoaView;
static CGEventRef handleTapEvent(CGEventTapProxy proxy, CGEventType type, CGEventRef cgEvent, void *userInfo)
{
QemuCocoaView *view = userInfo;
NSEvent *event = [NSEvent eventWithCGEvent:cgEvent];
if ([view isMouseGrabbed] && [view handleEvent:event]) {
COCOA_DEBUG("Global events tap: qemu handled the event, capturing!\n");
return NULL;
}
COCOA_DEBUG("Global events tap: qemu did not handle the event, letting it through...\n");
return cgEvent;
}
@implementation QemuCocoaView
- (id)initWithFrame:(NSRect)frameRect
{
COCOA_DEBUG("QemuCocoaView: initWithFrame\n");
self = [super initWithFrame:frameRect];
if (self) {
screen.width = frameRect.size.width;
screen.height = frameRect.size.height;
kbd = qkbd_state_init(dcl.con);
#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_VERSION_14_0
[self setClipsToBounds:YES];
#endif
}
return self;
}
- (void) dealloc
{
COCOA_DEBUG("QemuCocoaView: dealloc\n");
if (pixman_image) {
pixman_image_unref(pixman_image);
}
qkbd_state_free(kbd);
if (eventsTap) {
CFRelease(eventsTap);
}
[super dealloc];
}
- (BOOL) isOpaque
{
return YES;
}
- (void) removeTrackingRect
{
if (trackingArea) {
[self removeTrackingArea:trackingArea];
[trackingArea release];
trackingArea = nil;
}
}
- (void) frameUpdated
{
[self removeTrackingRect];
if ([self window]) {
NSTrackingAreaOptions options = NSTrackingActiveInKeyWindow |
NSTrackingMouseEnteredAndExited |
NSTrackingMouseMoved;
trackingArea = [[NSTrackingArea alloc] initWithRect:[self frame]
options:options
owner:self
userInfo:nil];
[self addTrackingArea:trackingArea];
[self updateUIInfo];
}
}
- (void) viewDidMoveToWindow
{
[self resizeWindow];
[self frameUpdated];
}
- (void) viewWillMoveToWindow:(NSWindow *)newWindow
{
[self removeTrackingRect];
}
- (void) hideCursor
{
if (!cursor_hide) {
return;
}
[NSCursor hide];
}
- (void) unhideCursor
{
if (!cursor_hide) {
return;
}
[NSCursor unhide];
}
- (void) drawRect:(NSRect) rect
{
COCOA_DEBUG("QemuCocoaView: drawRect\n");
// get CoreGraphic context
CGContextRef viewContextRef = [[NSGraphicsContext currentContext] CGContext];
CGContextSetInterpolationQuality (viewContextRef, zoom_interpolation);
CGContextSetShouldAntialias (viewContextRef, NO);
// draw screen bitmap directly to Core Graphics context
if (!pixman_image) {
// Draw request before any guest device has set up a framebuffer:
// just draw an opaque black rectangle
CGContextSetRGBFillColor(viewContextRef, 0, 0, 0, 1.0);
CGContextFillRect(viewContextRef, NSRectToCGRect(rect));
} else {
int w = pixman_image_get_width(pixman_image);
int h = pixman_image_get_height(pixman_image);
int bitsPerPixel = PIXMAN_FORMAT_BPP(pixman_image_get_format(pixman_image));
int stride = pixman_image_get_stride(pixman_image);
CGDataProviderRef dataProviderRef = CGDataProviderCreateWithData(
NULL,
pixman_image_get_data(pixman_image),
stride * h,
NULL
);
CGImageRef imageRef = CGImageCreate(
w, //width
h, //height
DIV_ROUND_UP(bitsPerPixel, 8) * 2, //bitsPerComponent
bitsPerPixel, //bitsPerPixel
stride, //bytesPerRow
CGColorSpaceCreateWithName(kCGColorSpaceSRGB), //colorspace
kCGBitmapByteOrder32Little | kCGImageAlphaNoneSkipFirst, //bitmapInfo
dataProviderRef, //provider
NULL, //decode
0, //interpolate
kCGRenderingIntentDefault //intent
);
// selective drawing code (draws only dirty rectangles) (OS X >= 10.4)
const NSRect *rectList;
NSInteger rectCount;
int i;
CGImageRef clipImageRef;
CGRect clipRect;
[self getRectsBeingDrawn:&rectList count:&rectCount];
for (i = 0; i < rectCount; i++) {
clipRect = rectList[i];
clipRect.origin.y = (float)h - (clipRect.origin.y + clipRect.size.height);
clipImageRef = CGImageCreateWithImageInRect(
imageRef,
clipRect
);
CGContextDrawImage (viewContextRef, cgrect(rectList[i]), clipImageRef);
CGImageRelease (clipImageRef);
}
CGImageRelease (imageRef);
CGDataProviderRelease(dataProviderRef);
}
}
- (NSSize) screenSafeAreaSize
{
NSSize size = [[[self window] screen] frame].size;
NSEdgeInsets insets = [[[self window] screen] safeAreaInsets];
size.width -= insets.left + insets.right;
size.height -= insets.top + insets.bottom;
return size;
}
- (void) resizeWindow
{
[[self window] setContentAspectRatio:NSMakeSize(screen.width, screen.height)];
if (!([[self window] styleMask] & NSWindowStyleMaskResizable)) {
[[self window] setContentSize:NSMakeSize(screen.width, screen.height)];
[[self window] center];
} else if ([[self window] styleMask] & NSWindowStyleMaskFullScreen) {
[[self window] setContentSize:[self screenSafeAreaSize]];
[[self window] center];
}
}
- (void) updateBounds
{
[self setBoundsSize:NSMakeSize(screen.width, screen.height)];
}
- (void) updateUIInfoLocked
{
/* Must be called with the BQL, i.e. via updateUIInfo */
NSSize frameSize;
QemuUIInfo info;
if (!qemu_console_is_graphic(dcl.con)) {
return;
}
if ([self window]) {
NSDictionary *description = [[[self window] screen] deviceDescription];
CGDirectDisplayID display = [[description objectForKey:@"NSScreenNumber"] unsignedIntValue];
NSSize screenSize = [[[self window] screen] frame].size;
CGSize screenPhysicalSize = CGDisplayScreenSize(display);
bool isFullscreen = ([[self window] styleMask] & NSWindowStyleMaskFullScreen) != 0;
CVDisplayLinkRef displayLink;
frameSize = isFullscreen ? [self screenSafeAreaSize] : [self frame].size;
if (!CVDisplayLinkCreateWithCGDisplay(display, &displayLink)) {
CVTime period = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(displayLink);
CVDisplayLinkRelease(displayLink);
if (!(period.flags & kCVTimeIsIndefinite)) {
update_displaychangelistener(&dcl,
1000 * period.timeValue / period.timeScale);
info.refresh_rate = (int64_t)1000 * period.timeScale / period.timeValue;
}
}
info.width_mm = frameSize.width / screenSize.width * screenPhysicalSize.width;
info.height_mm = frameSize.height / screenSize.height * screenPhysicalSize.height;
} else {
frameSize = [self frame].size;
info.width_mm = 0;
info.height_mm = 0;
}
info.xoff = 0;
info.yoff = 0;
info.width = frameSize.width;
info.height = frameSize.height;
dpy_set_ui_info(dcl.con, &info, TRUE);
}
- (void) updateUIInfo
{
if (!allow_events) {
/*
* Don't try to tell QEMU about UI information in the application
* startup phase -- we haven't yet registered dcl with the QEMU UI
* layer.
* When cocoa_display_init() does register the dcl, the UI layer
* will call cocoa_switch(), which will call updateUIInfo, so
* we don't lose any information here.
*/
return;
}
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
with_bql(^{
[self updateUIInfoLocked];
});
}
- (void) switchSurface:(pixman_image_t *)image
{
COCOA_DEBUG("QemuCocoaView: switchSurface\n");
int w = pixman_image_get_width(image);
int h = pixman_image_get_height(image);
if (w != screen.width || h != screen.height) {
// Resize before we trigger the redraw, or we'll redraw at the wrong size
COCOA_DEBUG("switchSurface: new size %d x %d\n", w, h);
screen.width = w;
screen.height = h;
[self resizeWindow];
[self updateBounds];
}
// update screenBuffer
if (pixman_image) {
pixman_image_unref(pixman_image);
}
pixman_image = image;
}
- (void) setFullGrab:(id)sender
{
COCOA_DEBUG("QemuCocoaView: setFullGrab\n");
CGEventMask mask = CGEventMaskBit(kCGEventKeyDown) | CGEventMaskBit(kCGEventKeyUp) | CGEventMaskBit(kCGEventFlagsChanged);
eventsTap = CGEventTapCreate(kCGHIDEventTap, kCGHeadInsertEventTap, kCGEventTapOptionDefault,
mask, handleTapEvent, self);
if (!eventsTap) {
warn_report("Could not create event tap, system key combos will not be captured.\n");
return;
} else {
COCOA_DEBUG("Global events tap created! Will capture system key combos.\n");
}
CFRunLoopRef runLoop = CFRunLoopGetCurrent();
if (!runLoop) {
warn_report("Could not obtain current CF RunLoop, system key combos will not be captured.\n");
return;
}
CFRunLoopSourceRef tapEventsSrc = CFMachPortCreateRunLoopSource(kCFAllocatorDefault, eventsTap, 0);
if (!tapEventsSrc ) {
warn_report("Could not obtain current CF RunLoop, system key combos will not be captured.\n");
return;
}
CFRunLoopAddSource(runLoop, tapEventsSrc, kCFRunLoopDefaultMode);
CFRelease(tapEventsSrc);
}
- (void) toggleKey: (int)keycode {
qkbd_state_key_event(kbd, keycode, !qkbd_state_key_get(kbd, keycode));
}
// Does the work of sending input to the monitor
- (void) handleMonitorInput:(NSEvent *)event
{
int keysym = 0;
int control_key = 0;
// if the control key is down
if ([event modifierFlags] & NSEventModifierFlagControl) {
control_key = 1;
}
/* translates Macintosh keycodes to QEMU's keysym */
static const int without_control_translation[] = {
[0 ... 0xff] = 0, // invalid key
[kVK_UpArrow] = QEMU_KEY_UP,
[kVK_DownArrow] = QEMU_KEY_DOWN,
[kVK_RightArrow] = QEMU_KEY_RIGHT,
[kVK_LeftArrow] = QEMU_KEY_LEFT,
[kVK_Home] = QEMU_KEY_HOME,
[kVK_End] = QEMU_KEY_END,
[kVK_PageUp] = QEMU_KEY_PAGEUP,
[kVK_PageDown] = QEMU_KEY_PAGEDOWN,
[kVK_ForwardDelete] = QEMU_KEY_DELETE,
[kVK_Delete] = QEMU_KEY_BACKSPACE,
};
static const int with_control_translation[] = {
[0 ... 0xff] = 0, // invalid key
[kVK_UpArrow] = QEMU_KEY_CTRL_UP,
[kVK_DownArrow] = QEMU_KEY_CTRL_DOWN,
[kVK_RightArrow] = QEMU_KEY_CTRL_RIGHT,
[kVK_LeftArrow] = QEMU_KEY_CTRL_LEFT,
[kVK_Home] = QEMU_KEY_CTRL_HOME,
[kVK_End] = QEMU_KEY_CTRL_END,
[kVK_PageUp] = QEMU_KEY_CTRL_PAGEUP,
[kVK_PageDown] = QEMU_KEY_CTRL_PAGEDOWN,
};
if (control_key != 0) { /* If the control key is being used */
if ([event keyCode] < ARRAY_SIZE(with_control_translation)) {
keysym = with_control_translation[[event keyCode]];
}
} else {
if ([event keyCode] < ARRAY_SIZE(without_control_translation)) {
keysym = without_control_translation[[event keyCode]];
}
}
// if not a key that needs translating
if (keysym == 0) {
NSString *ks = [event characters];
if ([ks length] > 0) {
keysym = [ks characterAtIndex:0];
}
}
if (keysym) {
qemu_text_console_put_keysym(NULL, keysym);
}
}
- (bool) handleEvent:(NSEvent *)event
{
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
return bool_with_bql(^{
return [self handleEventLocked:event];
});
}
- (bool) handleEventLocked:(NSEvent *)event
{
/* Return true if we handled the event, false if it should be given to OSX */
COCOA_DEBUG("QemuCocoaView: handleEvent\n");
InputButton button;
int keycode = 0;
NSUInteger modifiers = [event modifierFlags];
/*
* Check -[NSEvent modifierFlags] here.
*
* There is a NSEventType for an event notifying the change of
* -[NSEvent modifierFlags], NSEventTypeFlagsChanged but these operations
* are performed for any events because a modifier state may change while
* the application is inactive (i.e. no events fire) and we don't want to
* wait for another modifier state change to detect such a change.
*
* NSEventModifierFlagCapsLock requires a special treatment. The other flags
* are handled in similar manners.
*
* NSEventModifierFlagCapsLock
* ---------------------------
*
* If CapsLock state is changed, "up" and "down" events will be fired in
* sequence, effectively updates CapsLock state on the guest.
*
* The other flags
* ---------------
*
* If a flag is not set, fire "up" events for all keys which correspond to
* the flag. Note that "down" events are not fired here because the flags
* checked here do not tell what exact keys are down.
*
* If one of the keys corresponding to a flag is down, we rely on
* -[NSEvent keyCode] of an event whose -[NSEvent type] is
* NSEventTypeFlagsChanged to know the exact key which is down, which has
* the following two downsides:
* - It does not work when the application is inactive as described above.
* - It malfactions *after* the modifier state is changed while the
* application is inactive. It is because -[NSEvent keyCode] does not tell
* if the key is up or down, and requires to infer the current state from
* the previous state. It is still possible to fix such a malfanction by
* completely leaving your hands from the keyboard, which hopefully makes
* this implementation usable enough.
*/
if (!!(modifiers & NSEventModifierFlagCapsLock) !=
qkbd_state_modifier_get(kbd, QKBD_MOD_CAPSLOCK)) {
qkbd_state_key_event(kbd, Q_KEY_CODE_CAPS_LOCK, true);
qkbd_state_key_event(kbd, Q_KEY_CODE_CAPS_LOCK, false);
}
if (!(modifiers & NSEventModifierFlagShift)) {
qkbd_state_key_event(kbd, Q_KEY_CODE_SHIFT, false);
qkbd_state_key_event(kbd, Q_KEY_CODE_SHIFT_R, false);
}
if (!(modifiers & NSEventModifierFlagControl)) {
qkbd_state_key_event(kbd, Q_KEY_CODE_CTRL, false);
qkbd_state_key_event(kbd, Q_KEY_CODE_CTRL_R, false);
}
if (!(modifiers & NSEventModifierFlagOption)) {
if (swap_opt_cmd) {
qkbd_state_key_event(kbd, Q_KEY_CODE_META_L, false);
qkbd_state_key_event(kbd, Q_KEY_CODE_META_R, false);
} else {
qkbd_state_key_event(kbd, Q_KEY_CODE_ALT, false);
qkbd_state_key_event(kbd, Q_KEY_CODE_ALT_R, false);
}
}
if (!(modifiers & NSEventModifierFlagCommand)) {
if (swap_opt_cmd) {
qkbd_state_key_event(kbd, Q_KEY_CODE_ALT, false);
qkbd_state_key_event(kbd, Q_KEY_CODE_ALT_R, false);
} else {
qkbd_state_key_event(kbd, Q_KEY_CODE_META_L, false);
qkbd_state_key_event(kbd, Q_KEY_CODE_META_R, false);
}
}
switch ([event type]) {
case NSEventTypeFlagsChanged:
switch ([event keyCode]) {
case kVK_Shift:
if (!!(modifiers & NSEventModifierFlagShift)) {
[self toggleKey:Q_KEY_CODE_SHIFT];
}
break;
case kVK_RightShift:
if (!!(modifiers & NSEventModifierFlagShift)) {
[self toggleKey:Q_KEY_CODE_SHIFT_R];
}
break;
case kVK_Control:
if (!!(modifiers & NSEventModifierFlagControl)) {
[self toggleKey:Q_KEY_CODE_CTRL];
}
break;
case kVK_RightControl:
if (!!(modifiers & NSEventModifierFlagControl)) {
[self toggleKey:Q_KEY_CODE_CTRL_R];
}
break;
case kVK_Option:
if (!!(modifiers & NSEventModifierFlagOption)) {
if (swap_opt_cmd) {
[self toggleKey:Q_KEY_CODE_META_L];
} else {
[self toggleKey:Q_KEY_CODE_ALT];
}
}
break;
case kVK_RightOption:
if (!!(modifiers & NSEventModifierFlagOption)) {
if (swap_opt_cmd) {
[self toggleKey:Q_KEY_CODE_META_R];
} else {
[self toggleKey:Q_KEY_CODE_ALT_R];
}
}
break;
/* Don't pass command key changes to guest unless mouse is grabbed */
case kVK_Command:
if (isMouseGrabbed &&
!!(modifiers & NSEventModifierFlagCommand) &&
left_command_key_enabled) {
if (swap_opt_cmd) {
[self toggleKey:Q_KEY_CODE_ALT];
} else {
[self toggleKey:Q_KEY_CODE_META_L];
}
}
break;
case kVK_RightCommand:
if (isMouseGrabbed &&
!!(modifiers & NSEventModifierFlagCommand)) {
if (swap_opt_cmd) {
[self toggleKey:Q_KEY_CODE_ALT_R];
} else {
[self toggleKey:Q_KEY_CODE_META_R];
}
}
break;
}
return true;
case NSEventTypeKeyDown:
keycode = cocoa_keycode_to_qemu([event keyCode]);
// forward command key combos to the host UI unless the mouse is grabbed
if (!isMouseGrabbed && ([event modifierFlags] & NSEventModifierFlagCommand)) {
return false;
}
// default
// handle control + alt Key Combos (ctrl+alt+[1..9,g] is reserved for QEMU)
if (([event modifierFlags] & NSEventModifierFlagControl) && ([event modifierFlags] & NSEventModifierFlagOption)) {
NSString *keychar = [event charactersIgnoringModifiers];
if ([keychar length] == 1) {
char key = [keychar characterAtIndex:0];
switch (key) {
// enable graphic console
case '1' ... '9':
console_select(key - '0' - 1); /* ascii math */
return true;
// release the mouse grab
case 'g':
[self ungrabMouse];
return true;
}
}
}
if (qemu_console_is_graphic(NULL)) {
qkbd_state_key_event(kbd, keycode, true);
} else {
[self handleMonitorInput: event];
}
return true;
case NSEventTypeKeyUp:
keycode = cocoa_keycode_to_qemu([event keyCode]);
// don't pass the guest a spurious key-up if we treated this
// command-key combo as a host UI action
if (!isMouseGrabbed && ([event modifierFlags] & NSEventModifierFlagCommand)) {
return true;
}
if (qemu_console_is_graphic(NULL)) {
qkbd_state_key_event(kbd, keycode, false);
}
return true;
case NSEventTypeScrollWheel:
/*
* Send wheel events to the guest regardless of window focus.
* This is in-line with standard Mac OS X UI behaviour.
*/
/* Determine if this is a scroll up or scroll down event */
if ([event deltaY] != 0) {
button = ([event deltaY] > 0) ?
INPUT_BUTTON_WHEEL_UP : INPUT_BUTTON_WHEEL_DOWN;
} else if ([event deltaX] != 0) {
button = ([event deltaX] > 0) ?
INPUT_BUTTON_WHEEL_LEFT : INPUT_BUTTON_WHEEL_RIGHT;
} else {
/*
* We shouldn't have got a scroll event when deltaY and delta Y
* are zero, hence no harm in dropping the event
*/
return true;
}
qemu_input_queue_btn(dcl.con, button, true);
qemu_input_event_sync();
qemu_input_queue_btn(dcl.con, button, false);
qemu_input_event_sync();
return true;
default:
return false;
}
}
- (void) handleMouseEvent:(NSEvent *)event button:(InputButton)button down:(bool)down
{
if (!isMouseGrabbed) {
return;
}
with_bql(^{
qemu_input_queue_btn(dcl.con, button, down);
});
[self handleMouseEvent:event];
}
- (void) handleMouseEvent:(NSEvent *)event
{
if (!isMouseGrabbed) {
return;
}
with_bql(^{
if (isAbsoluteEnabled) {
CGFloat d = (CGFloat)screen.height / [self frame].size.height;
NSPoint p = [event locationInWindow];
/* Note that the origin for Cocoa mouse coords is bottom left, not top left. */
qemu_input_queue_abs(dcl.con, INPUT_AXIS_X, p.x * d, 0, screen.width);
qemu_input_queue_abs(dcl.con, INPUT_AXIS_Y, screen.height - p.y * d, 0, screen.height);
} else {
qemu_input_queue_rel(dcl.con, INPUT_AXIS_X, [event deltaX]);
qemu_input_queue_rel(dcl.con, INPUT_AXIS_Y, [event deltaY]);
}
qemu_input_event_sync();
});
}
- (void) mouseExited:(NSEvent *)event
{
if (isAbsoluteEnabled && isMouseGrabbed) {
[self ungrabMouse];
}
}
- (void) mouseEntered:(NSEvent *)event
{
if (isAbsoluteEnabled && !isMouseGrabbed) {
[self grabMouse];
}
}
- (void) mouseMoved:(NSEvent *)event
{
[self handleMouseEvent:event];
}
- (void) mouseDown:(NSEvent *)event
{
[self handleMouseEvent:event button:INPUT_BUTTON_LEFT down:true];
}
- (void) rightMouseDown:(NSEvent *)event
{
[self handleMouseEvent:event button:INPUT_BUTTON_RIGHT down:true];
}
- (void) otherMouseDown:(NSEvent *)event
{
[self handleMouseEvent:event button:INPUT_BUTTON_MIDDLE down:true];
}
- (void) mouseDragged:(NSEvent *)event
{
[self handleMouseEvent:event];
}
- (void) rightMouseDragged:(NSEvent *)event
{
[self handleMouseEvent:event];
}
- (void) otherMouseDragged:(NSEvent *)event
{
[self handleMouseEvent:event];
}
- (void) mouseUp:(NSEvent *)event
{
if (!isMouseGrabbed) {
[self grabMouse];
}
[self handleMouseEvent:event button:INPUT_BUTTON_LEFT down:false];
}
- (void) rightMouseUp:(NSEvent *)event
{
[self handleMouseEvent:event button:INPUT_BUTTON_RIGHT down:false];
}
- (void) otherMouseUp:(NSEvent *)event
{
[self handleMouseEvent:event button:INPUT_BUTTON_MIDDLE down:false];
}
- (void) grabMouse
{
COCOA_DEBUG("QemuCocoaView: grabMouse\n");
if (qemu_name)
[[self window] setTitle:[NSString stringWithFormat:@"QEMU %s - (Press " UC_CTRL_KEY " " UC_ALT_KEY " G to release Mouse)", qemu_name]];
else
[[self window] setTitle:@"QEMU - (Press " UC_CTRL_KEY " " UC_ALT_KEY " G to release Mouse)"];
[self hideCursor];
CGAssociateMouseAndMouseCursorPosition(isAbsoluteEnabled);
isMouseGrabbed = TRUE; // while isMouseGrabbed = TRUE, QemuCocoaApp sends all events to [cocoaView handleEvent:]
}
- (void) ungrabMouse
{
COCOA_DEBUG("QemuCocoaView: ungrabMouse\n");
if (qemu_name)
[[self window] setTitle:[NSString stringWithFormat:@"QEMU %s", qemu_name]];
else
[[self window] setTitle:@"QEMU"];
[self unhideCursor];
CGAssociateMouseAndMouseCursorPosition(TRUE);
isMouseGrabbed = FALSE;
[self raiseAllButtons];
}
- (void) setAbsoluteEnabled:(BOOL)tIsAbsoluteEnabled {
isAbsoluteEnabled = tIsAbsoluteEnabled;
if (isMouseGrabbed) {
CGAssociateMouseAndMouseCursorPosition(isAbsoluteEnabled);
}
}
- (BOOL) isMouseGrabbed {return isMouseGrabbed;}
- (BOOL) isAbsoluteEnabled {return isAbsoluteEnabled;}
- (QEMUScreen) gscreen {return screen;}
/*
* Makes the target think all down keys are being released.
* This prevents a stuck key problem, since we will not see
* key up events for those keys after we have lost focus.
*/
- (void) raiseAllKeys
{
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
with_bql(^{
qkbd_state_lift_all_keys(kbd);
});
}
- (void) raiseAllButtons
{
with_bql(^{
qemu_input_queue_btn(dcl.con, INPUT_BUTTON_LEFT, false);
qemu_input_queue_btn(dcl.con, INPUT_BUTTON_RIGHT, false);
qemu_input_queue_btn(dcl.con, INPUT_BUTTON_MIDDLE, false);
});
}
@end
/*
------------------------------------------------------
QemuCocoaAppController
------------------------------------------------------
*/
@interface QemuCocoaAppController : NSObject
<NSWindowDelegate, NSApplicationDelegate>
{
}
- (void)doToggleFullScreen:(id)sender;
- (void)showQEMUDoc:(id)sender;
- (void)zoomToFit:(id) sender;
- (void)displayConsole:(id)sender;
- (void)pauseQEMU:(id)sender;
- (void)resumeQEMU:(id)sender;
- (void)displayPause;
- (void)removePause;
- (void)restartQEMU:(id)sender;
- (void)powerDownQEMU:(id)sender;
- (void)ejectDeviceMedia:(id)sender;
- (void)changeDeviceMedia:(id)sender;
- (BOOL)verifyQuit;
- (void)openDocumentation:(NSString *)filename;
- (IBAction) do_about_menu_item: (id) sender;
- (void)adjustSpeed:(id)sender;
@end
@implementation QemuCocoaAppController
- (id) init
{
NSWindow *window;
COCOA_DEBUG("QemuCocoaAppController: init\n");
self = [super init];
if (self) {
// create a view and add it to the window
cocoaView = [[QemuCocoaView alloc] initWithFrame:NSMakeRect(0.0, 0.0, 640.0, 480.0)];
if(!cocoaView) {
error_report("(cocoa) can't create a view");
exit(1);
}
// create a window
window = [[NSWindow alloc] initWithContentRect:[cocoaView frame]
styleMask:NSWindowStyleMaskTitled|NSWindowStyleMaskMiniaturizable|NSWindowStyleMaskClosable
backing:NSBackingStoreBuffered defer:NO];
if(!window) {
error_report("(cocoa) can't create window");
exit(1);
}
[window setAcceptsMouseMovedEvents:YES];
[window setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
[window setTitle:qemu_name ? [NSString stringWithFormat:@"QEMU %s", qemu_name] : @"QEMU"];
[window setContentView:cocoaView];
[window makeKeyAndOrderFront:self];
[window center];
[window setDelegate: self];
/* Used for displaying pause on the screen */
pauseLabel = [NSTextField new];
[pauseLabel setBezeled:YES];
[pauseLabel setDrawsBackground:YES];
[pauseLabel setBackgroundColor: [NSColor whiteColor]];
[pauseLabel setEditable:NO];
[pauseLabel setSelectable:NO];
[pauseLabel setStringValue: @"Paused"];
[pauseLabel setFont: [NSFont fontWithName: @"Helvetica" size: 90]];
[pauseLabel setTextColor: [NSColor blackColor]];
[pauseLabel sizeToFit];
}
return self;
}
- (void) dealloc
{
COCOA_DEBUG("QemuCocoaAppController: dealloc\n");
if (cocoaView)
[cocoaView release];
[super dealloc];
}
- (void)applicationDidFinishLaunching: (NSNotification *) note
{
COCOA_DEBUG("QemuCocoaAppController: applicationDidFinishLaunching\n");
allow_events = true;
}
- (void)applicationWillTerminate:(NSNotification *)aNotification
{
COCOA_DEBUG("QemuCocoaAppController: applicationWillTerminate\n");
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
with_bql(^{
shutdown_action = SHUTDOWN_ACTION_POWEROFF;
qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
});
/*
* Sleep here, because returning will cause OSX to kill us
* immediately; the QEMU main loop will handle the shutdown
* request and terminate the process.
*/
[NSThread sleepForTimeInterval:INFINITY];
}
- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)theApplication
{
return YES;
}
- (NSApplicationTerminateReply)applicationShouldTerminate:
(NSApplication *)sender
{
COCOA_DEBUG("QemuCocoaAppController: applicationShouldTerminate\n");
return [self verifyQuit];
}
- (void)windowDidChangeScreen:(NSNotification *)notification
{
[cocoaView updateUIInfo];
}
- (void)windowDidEnterFullScreen:(NSNotification *)notification
{
[cocoaView grabMouse];
}
- (void)windowDidExitFullScreen:(NSNotification *)notification
{
[cocoaView resizeWindow];
[cocoaView ungrabMouse];
}
- (void)windowDidResize:(NSNotification *)notification
{
[cocoaView updateBounds];
[cocoaView frameUpdated];
}
/* Called when the user clicks on a window's close button */
- (BOOL)windowShouldClose:(id)sender
{
COCOA_DEBUG("QemuCocoaAppController: windowShouldClose\n");
[NSApp terminate: sender];
/* If the user allows the application to quit then the call to
* NSApp terminate will never return. If we get here then the user
* cancelled the quit, so we should return NO to not permit the
* closing of this window.
*/
return NO;
}
- (NSApplicationPresentationOptions) window:(NSWindow *)window
willUseFullScreenPresentationOptions:(NSApplicationPresentationOptions)proposedOptions;
{
return (proposedOptions & ~(NSApplicationPresentationAutoHideDock | NSApplicationPresentationAutoHideMenuBar)) |
NSApplicationPresentationHideDock | NSApplicationPresentationHideMenuBar;
}
/*
* Called when QEMU goes into the background. Note that
* [-NSWindowDelegate windowDidResignKey:] is used here instead of
* [-NSApplicationDelegate applicationWillResignActive:] because it cannot
* detect that the window loses focus when the deck is clicked on macOS 13.2.1.
*/
- (void) windowDidResignKey: (NSNotification *)aNotification
{
COCOA_DEBUG("%s\n", __func__);
[cocoaView ungrabMouse];
[cocoaView raiseAllKeys];
}
/* We abstract the method called by the Enter Fullscreen menu item
* because Mac OS 10.7 and higher disables it. This is because of the
* menu item's old selector's name toggleFullScreen:
*/
- (void) doToggleFullScreen:(id)sender
{
[[cocoaView window] toggleFullScreen:sender];
}
- (void) setFullGrab:(id)sender
{
COCOA_DEBUG("QemuCocoaAppController: setFullGrab\n");
[cocoaView setFullGrab:sender];
}
/* Tries to find then open the specified filename */
- (void) openDocumentation: (NSString *) filename
{
/* Where to look for local files */
NSString *path_array[] = {@"../share/doc/qemu/", @"../doc/qemu/", @"docs/"};
NSString *full_file_path;
NSURL *full_file_url;
/* iterate thru the possible paths until the file is found */
int index;
for (index = 0; index < ARRAY_SIZE(path_array); index++) {
full_file_path = [[NSBundle mainBundle] executablePath];
full_file_path = [full_file_path stringByDeletingLastPathComponent];
full_file_path = [NSString stringWithFormat: @"%@/%@%@", full_file_path,
path_array[index], filename];
full_file_url = [NSURL fileURLWithPath: full_file_path
isDirectory: false];
if ([[NSWorkspace sharedWorkspace] openURL: full_file_url] == YES) {
return;
}
}
/* If none of the paths opened a file */
NSBeep();
QEMU_Alert(@"Failed to open file");
}
- (void)showQEMUDoc:(id)sender
{
COCOA_DEBUG("QemuCocoaAppController: showQEMUDoc\n");
[self openDocumentation: @"index.html"];
}
/* Stretches video to fit host monitor size */
- (void)zoomToFit:(id) sender
{
NSWindowStyleMask styleMask = [[cocoaView window] styleMask] ^ NSWindowStyleMaskResizable;
[[cocoaView window] setStyleMask:styleMask];
[sender setState:styleMask & NSWindowStyleMaskResizable ? NSControlStateValueOn : NSControlStateValueOff];
}
- (void)toggleZoomInterpolation:(id) sender
{
if (zoom_interpolation == kCGInterpolationNone) {
zoom_interpolation = kCGInterpolationLow;
[sender setState: NSControlStateValueOn];
} else {
zoom_interpolation = kCGInterpolationNone;
[sender setState: NSControlStateValueOff];
}
}
/* Displays the console on the screen */
- (void)displayConsole:(id)sender
{
with_bql(^{
console_select([sender tag]);
});
}
/* Pause the guest */
- (void)pauseQEMU:(id)sender
{
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
with_bql(^{
qmp_stop(NULL);
});
[sender setEnabled: NO];
[[[sender menu] itemWithTitle: @"Resume"] setEnabled: YES];
[self displayPause];
}
/* Resume running the guest operating system */
- (void)resumeQEMU:(id) sender
{
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
with_bql(^{
qmp_cont(NULL);
});
[sender setEnabled: NO];
[[[sender menu] itemWithTitle: @"Pause"] setEnabled: YES];
[self removePause];
}
/* Displays the word pause on the screen */
- (void)displayPause
{
/* Coordinates have to be calculated each time because the window can change its size */
int xCoord, yCoord, width, height;
xCoord = ([cocoaView frame].size.width - [pauseLabel frame].size.width)/2;
yCoord = [cocoaView frame].size.height - [pauseLabel frame].size.height - ([pauseLabel frame].size.height * .5);
width = [pauseLabel frame].size.width;
height = [pauseLabel frame].size.height;
[pauseLabel setFrame: NSMakeRect(xCoord, yCoord, width, height)];
[cocoaView addSubview: pauseLabel];
}
/* Removes the word pause from the screen */
- (void)removePause
{
[pauseLabel removeFromSuperview];
}
/* Restarts QEMU */
- (void)restartQEMU:(id)sender
{
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
with_bql(^{
qmp_system_reset(NULL);
});
}
/* Powers down QEMU */
- (void)powerDownQEMU:(id)sender
{
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
with_bql(^{
qmp_system_powerdown(NULL);
});
}
/* Ejects the media.
* Uses sender's tag to figure out the device to eject.
*/
- (void)ejectDeviceMedia:(id)sender
{
NSString * drive;
drive = [sender representedObject];
if(drive == nil) {
NSBeep();
QEMU_Alert(@"Failed to find drive to eject!");
return;
}
__block Error *err = NULL;
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
with_bql(^{
qmp_eject([drive cStringUsingEncoding: NSASCIIStringEncoding],
NULL, false, false, &err);
});
handleAnyDeviceErrors(err);
}
/* Displays a dialog box asking the user to select an image file to load.
* Uses sender's represented object value to figure out which drive to use.
*/
- (void)changeDeviceMedia:(id)sender
{
/* Find the drive name */
NSString * drive;
drive = [sender representedObject];
if(drive == nil) {
NSBeep();
QEMU_Alert(@"Could not find drive!");
return;
}
/* Display the file open dialog */
NSOpenPanel * openPanel;
openPanel = [NSOpenPanel openPanel];
[openPanel setCanChooseFiles: YES];
[openPanel setAllowsMultipleSelection: NO];
if([openPanel runModal] == NSModalResponseOK) {
NSString * file = [[[openPanel URLs] objectAtIndex: 0] path];
if(file == nil) {
NSBeep();
QEMU_Alert(@"Failed to convert URL to file path!");
return;
}
__block Error *err = NULL;
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
with_bql(^{
qmp_blockdev_change_medium([drive cStringUsingEncoding:
NSASCIIStringEncoding],
NULL,
[file cStringUsingEncoding:
NSASCIIStringEncoding],
"raw",
true, false,
false, 0,
&err);
});
handleAnyDeviceErrors(err);
}
}
/* Verifies if the user really wants to quit */
- (BOOL)verifyQuit
{
NSAlert *alert = [NSAlert new];
[alert autorelease];
[alert setMessageText: @"Are you sure you want to quit QEMU?"];
[alert addButtonWithTitle: @"Cancel"];
[alert addButtonWithTitle: @"Quit"];
if([alert runModal] == NSAlertSecondButtonReturn) {
return YES;
} else {
return NO;
}
}
/* The action method for the About menu item */
- (IBAction) do_about_menu_item: (id) sender
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
char *icon_path_c = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/512x512/apps/qemu.png");
NSString *icon_path = [NSString stringWithUTF8String:icon_path_c];
g_free(icon_path_c);
NSImage *icon = [[NSImage alloc] initWithContentsOfFile:icon_path];
NSString *version = @"QEMU emulator version " QEMU_FULL_VERSION;
NSString *copyright = @QEMU_COPYRIGHT;
NSDictionary *options;
if (icon) {
options = @{
NSAboutPanelOptionApplicationIcon : icon,
NSAboutPanelOptionApplicationVersion : version,
@"Copyright" : copyright,
};
[icon release];
} else {
options = @{
NSAboutPanelOptionApplicationVersion : version,
@"Copyright" : copyright,
};
}
[NSApp orderFrontStandardAboutPanelWithOptions:options];
[pool release];
}
/* Used by the Speed menu items */
- (void)adjustSpeed:(id)sender
{
int throttle_pct; /* throttle percentage */
NSMenu *menu;
menu = [sender menu];
if (menu != nil)
{
/* Unselect the currently selected item */
for (NSMenuItem *item in [menu itemArray]) {
if (item.state == NSControlStateValueOn) {
[item setState: NSControlStateValueOff];
break;
}
}
}
// check the menu item
[sender setState: NSControlStateValueOn];
// get the throttle percentage
throttle_pct = [sender tag];
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
with_bql(^{
cpu_throttle_set(throttle_pct);
});
COCOA_DEBUG("cpu throttling at %d%c\n", cpu_throttle_get_percentage(), '%');
}
@end
@interface QemuApplication : NSApplication
@end
@implementation QemuApplication
- (void)sendEvent:(NSEvent *)event
{
COCOA_DEBUG("QemuApplication: sendEvent\n");
if (![cocoaView handleEvent:event]) {
[super sendEvent: event];
}
}
@end
static void create_initial_menus(void)
{
// Add menus
NSMenu *menu;
NSMenuItem *menuItem;
[NSApp setMainMenu:[[NSMenu alloc] init]];
[NSApp setServicesMenu:[[NSMenu alloc] initWithTitle:@"Services"]];
// Application menu
menu = [[NSMenu alloc] initWithTitle:@""];
[menu addItemWithTitle:@"About QEMU" action:@selector(do_about_menu_item:) keyEquivalent:@""]; // About QEMU
[menu addItem:[NSMenuItem separatorItem]]; //Separator
menuItem = [menu addItemWithTitle:@"Services" action:nil keyEquivalent:@""];
[menuItem setSubmenu:[NSApp servicesMenu]];
[menu addItem:[NSMenuItem separatorItem]];
[menu addItemWithTitle:@"Hide QEMU" action:@selector(hide:) keyEquivalent:@"h"]; //Hide QEMU
menuItem = (NSMenuItem *)[menu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"]; // Hide Others
[menuItem setKeyEquivalentModifierMask:(NSEventModifierFlagOption|NSEventModifierFlagCommand)];
[menu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""]; // Show All
[menu addItem:[NSMenuItem separatorItem]]; //Separator
[menu addItemWithTitle:@"Quit QEMU" action:@selector(terminate:) keyEquivalent:@"q"];
menuItem = [[NSMenuItem alloc] initWithTitle:@"Apple" action:nil keyEquivalent:@""];
[menuItem setSubmenu:menu];
[[NSApp mainMenu] addItem:menuItem];
[NSApp performSelector:@selector(setAppleMenu:) withObject:menu]; // Workaround (this method is private since 10.4+)
// Machine menu
menu = [[NSMenu alloc] initWithTitle: @"Machine"];
[menu setAutoenablesItems: NO];
[menu addItem: [[[NSMenuItem alloc] initWithTitle: @"Pause" action: @selector(pauseQEMU:) keyEquivalent: @""] autorelease]];
menuItem = [[[NSMenuItem alloc] initWithTitle: @"Resume" action: @selector(resumeQEMU:) keyEquivalent: @""] autorelease];
[menu addItem: menuItem];
[menuItem setEnabled: NO];
[menu addItem: [NSMenuItem separatorItem]];
[menu addItem: [[[NSMenuItem alloc] initWithTitle: @"Reset" action: @selector(restartQEMU:) keyEquivalent: @""] autorelease]];
[menu addItem: [[[NSMenuItem alloc] initWithTitle: @"Power Down" action: @selector(powerDownQEMU:) keyEquivalent: @""] autorelease]];
menuItem = [[[NSMenuItem alloc] initWithTitle: @"Machine" action:nil keyEquivalent:@""] autorelease];
[menuItem setSubmenu:menu];
[[NSApp mainMenu] addItem:menuItem];
// View menu
menu = [[NSMenu alloc] initWithTitle:@"View"];
[menu addItem: [[[NSMenuItem alloc] initWithTitle:@"Enter Fullscreen" action:@selector(doToggleFullScreen:) keyEquivalent:@"f"] autorelease]]; // Fullscreen
menuItem = [[[NSMenuItem alloc] initWithTitle:@"Zoom To Fit" action:@selector(zoomToFit:) keyEquivalent:@""] autorelease];
[menuItem setState: [[cocoaView window] styleMask] & NSWindowStyleMaskResizable ? NSControlStateValueOn : NSControlStateValueOff];
[menu addItem: menuItem];
menuItem = [[[NSMenuItem alloc] initWithTitle:@"Zoom Interpolation" action:@selector(toggleZoomInterpolation:) keyEquivalent:@""] autorelease];
[menuItem setState: zoom_interpolation == kCGInterpolationLow ? NSControlStateValueOn : NSControlStateValueOff];
[menu addItem: menuItem];
menuItem = [[[NSMenuItem alloc] initWithTitle:@"View" action:nil keyEquivalent:@""] autorelease];
[menuItem setSubmenu:menu];
[[NSApp mainMenu] addItem:menuItem];
// Speed menu
menu = [[NSMenu alloc] initWithTitle:@"Speed"];
// Add the rest of the Speed menu items
int p, percentage, throttle_pct;
for (p = 10; p >= 0; p--)
{
percentage = p * 10 > 1 ? p * 10 : 1; // prevent a 0% menu item
menuItem = [[[NSMenuItem alloc]
initWithTitle: [NSString stringWithFormat: @"%d%%", percentage] action:@selector(adjustSpeed:) keyEquivalent:@""] autorelease];
if (percentage == 100) {
[menuItem setState: NSControlStateValueOn];
}
/* Calculate the throttle percentage */
throttle_pct = -1 * percentage + 100;
[menuItem setTag: throttle_pct];
[menu addItem: menuItem];
}
menuItem = [[[NSMenuItem alloc] initWithTitle:@"Speed" action:nil keyEquivalent:@""] autorelease];
[menuItem setSubmenu:menu];
[[NSApp mainMenu] addItem:menuItem];
// Window menu
menu = [[NSMenu alloc] initWithTitle:@"Window"];
[menu addItem: [[[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"] autorelease]]; // Miniaturize
menuItem = [[[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""] autorelease];
[menuItem setSubmenu:menu];
[[NSApp mainMenu] addItem:menuItem];
[NSApp setWindowsMenu:menu];
// Help menu
menu = [[NSMenu alloc] initWithTitle:@"Help"];
[menu addItem: [[[NSMenuItem alloc] initWithTitle:@"QEMU Documentation" action:@selector(showQEMUDoc:) keyEquivalent:@"?"] autorelease]]; // QEMU Help
menuItem = [[[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""] autorelease];
[menuItem setSubmenu:menu];
[[NSApp mainMenu] addItem:menuItem];
}
/* Returns a name for a given console */
static NSString * getConsoleName(QemuConsole * console)
{
g_autofree char *label = qemu_console_get_label(console);
return [NSString stringWithUTF8String:label];
}
/* Add an entry to the View menu for each console */
static void add_console_menu_entries(void)
{
NSMenu *menu;
NSMenuItem *menuItem;
int index = 0;
menu = [[[NSApp mainMenu] itemWithTitle:@"View"] submenu];
[menu addItem:[NSMenuItem separatorItem]];
while (qemu_console_lookup_by_index(index) != NULL) {
menuItem = [[[NSMenuItem alloc] initWithTitle: getConsoleName(qemu_console_lookup_by_index(index))
action: @selector(displayConsole:) keyEquivalent: @""] autorelease];
[menuItem setTag: index];
[menu addItem: menuItem];
index++;
}
}
/* Make menu items for all removable devices.
* Each device is given an 'Eject' and 'Change' menu item.
*/
static void addRemovableDevicesMenuItems(void)
{
NSMenu *menu;
NSMenuItem *menuItem;
BlockInfoList *currentDevice, *pointerToFree;
NSString *deviceName;
currentDevice = qmp_query_block(NULL);
pointerToFree = currentDevice;
menu = [[[NSApp mainMenu] itemWithTitle:@"Machine"] submenu];
// Add a separator between related groups of menu items
[menu addItem:[NSMenuItem separatorItem]];
// Set the attributes to the "Removable Media" menu item
NSString *titleString = @"Removable Media";
NSMutableAttributedString *attString=[[NSMutableAttributedString alloc] initWithString:titleString];
NSColor *newColor = [NSColor blackColor];
NSFontManager *fontManager = [NSFontManager sharedFontManager];
NSFont *font = [fontManager fontWithFamily:@"Helvetica"
traits:NSBoldFontMask|NSItalicFontMask
weight:0
size:14];
[attString addAttribute:NSFontAttributeName value:font range:NSMakeRange(0, [titleString length])];
[attString addAttribute:NSForegroundColorAttributeName value:newColor range:NSMakeRange(0, [titleString length])];
[attString addAttribute:NSUnderlineStyleAttributeName value:[NSNumber numberWithInt: 1] range:NSMakeRange(0, [titleString length])];
// Add the "Removable Media" menu item
menuItem = [NSMenuItem new];
[menuItem setAttributedTitle: attString];
[menuItem setEnabled: NO];
[menu addItem: menuItem];
/* Loop through all the block devices in the emulator */
while (currentDevice) {
deviceName = [[NSString stringWithFormat: @"%s", currentDevice->value->device] retain];
if(currentDevice->value->removable) {
menuItem = [[NSMenuItem alloc] initWithTitle: [NSString stringWithFormat: @"Change %s...", currentDevice->value->device]
action: @selector(changeDeviceMedia:)
keyEquivalent: @""];
[menu addItem: menuItem];
[menuItem setRepresentedObject: deviceName];
[menuItem autorelease];
menuItem = [[NSMenuItem alloc] initWithTitle: [NSString stringWithFormat: @"Eject %s", currentDevice->value->device]
action: @selector(ejectDeviceMedia:)
keyEquivalent: @""];
[menu addItem: menuItem];
[menuItem setRepresentedObject: deviceName];
[menuItem autorelease];
}
currentDevice = currentDevice->next;
}
qapi_free_BlockInfoList(pointerToFree);
}
@interface QemuCocoaPasteboardTypeOwner : NSObject<NSPasteboardTypeOwner>
@end
@implementation QemuCocoaPasteboardTypeOwner
- (void)pasteboard:(NSPasteboard *)sender provideDataForType:(NSPasteboardType)type
{
if (type != NSPasteboardTypeString) {
return;
}
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
with_bql(^{
QemuClipboardInfo *info = qemu_clipboard_info_ref(cbinfo);
qemu_event_reset(&cbevent);
qemu_clipboard_request(info, QEMU_CLIPBOARD_TYPE_TEXT);
while (info == cbinfo &&
info->types[QEMU_CLIPBOARD_TYPE_TEXT].available &&
info->types[QEMU_CLIPBOARD_TYPE_TEXT].data == NULL) {
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
bql_unlock();
qemu_event_wait(&cbevent);
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
bql_lock();
}
if (info == cbinfo) {
NSData *data = [[NSData alloc] initWithBytes:info->types[QEMU_CLIPBOARD_TYPE_TEXT].data
length:info->types[QEMU_CLIPBOARD_TYPE_TEXT].size];
[sender setData:data forType:NSPasteboardTypeString];
[data release];
}
qemu_clipboard_info_unref(info);
});
}
@end
static QemuCocoaPasteboardTypeOwner *cbowner;
static void cocoa_clipboard_notify(Notifier *notifier, void *data);
static void cocoa_clipboard_request(QemuClipboardInfo *info,
QemuClipboardType type);
static QemuClipboardPeer cbpeer = {
.name = "cocoa",
.notifier = { .notify = cocoa_clipboard_notify },
.request = cocoa_clipboard_request
};
static void cocoa_clipboard_update_info(QemuClipboardInfo *info)
{
if (info->owner == &cbpeer || info->selection != QEMU_CLIPBOARD_SELECTION_CLIPBOARD) {
return;
}
if (info != cbinfo) {
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
qemu_clipboard_info_unref(cbinfo);
cbinfo = qemu_clipboard_info_ref(info);
cbchangecount = [[NSPasteboard generalPasteboard] declareTypes:@[NSPasteboardTypeString] owner:cbowner];
[pool release];
}
qemu_event_set(&cbevent);
}
static void cocoa_clipboard_notify(Notifier *notifier, void *data)
{
QemuClipboardNotify *notify = data;
switch (notify->type) {
case QEMU_CLIPBOARD_UPDATE_INFO:
cocoa_clipboard_update_info(notify->info);
return;
case QEMU_CLIPBOARD_RESET_SERIAL:
/* ignore */
return;
}
}
static void cocoa_clipboard_request(QemuClipboardInfo *info,
QemuClipboardType type)
{
NSAutoreleasePool *pool;
NSData *text;
switch (type) {
case QEMU_CLIPBOARD_TYPE_TEXT:
pool = [[NSAutoreleasePool alloc] init];
text = [[NSPasteboard generalPasteboard] dataForType:NSPasteboardTypeString];
if (text) {
qemu_clipboard_set_data(&cbpeer, info, type,
[text length], [text bytes], true);
}
[pool release];
break;
default:
break;
}
}
/*
* The startup process for the OSX/Cocoa UI is complicated, because
* OSX insists that the UI runs on the initial main thread, and so we
* need to start a second thread which runs the qemu_default_main():
* in main():
* in cocoa_display_init():
* assign cocoa_main to qemu_main
* create application, menus, etc
* in cocoa_main():
* create qemu-main thread
* enter OSX run loop
*/
static void *call_qemu_main(void *opaque)
{
int status;
COCOA_DEBUG("Second thread: calling qemu_default_main()\n");
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
bql_lock();
status = qemu_default_main();
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
bql_unlock();
COCOA_DEBUG("Second thread: qemu_default_main() returned, exiting\n");
[cbowner release];
exit(status);
}
static int cocoa_main(void)
{
QemuThread thread;
COCOA_DEBUG("Entered %s()\n", __func__);
system/cpus: rename qemu_mutex_lock_iothread() to bql_lock() The Big QEMU Lock (BQL) has many names and they are confusing. The actual QemuMutex variable is called qemu_global_mutex but it's commonly referred to as the BQL in discussions and some code comments. The locking APIs, however, are called qemu_mutex_lock_iothread() and qemu_mutex_unlock_iothread(). The "iothread" name is historic and comes from when the main thread was split into into KVM vcpu threads and the "iothread" (now called the main loop thread). I have contributed to the confusion myself by introducing a separate --object iothread, a separate concept unrelated to the BQL. The "iothread" name is no longer appropriate for the BQL. Rename the locking APIs to: - void bql_lock(void) - void bql_unlock(void) - bool bql_locked(void) There are more APIs with "iothread" in their names. Subsequent patches will rename them. There are also comments and documentation that will be updated in later patches. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Paul Durrant <paul@xen.org> Acked-by: Fabiano Rosas <farosas@suse.de> Acked-by: David Woodhouse <dwmw@amazon.co.uk> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: Peter Xu <peterx@redhat.com> Acked-by: Eric Farman <farman@linux.ibm.com> Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com> Acked-by: Hyman Huang <yong.huang@smartx.com> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-id: 20240102153529.486531-2-stefanha@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2024-01-02 18:35:25 +03:00
bql_unlock();
qemu_thread_create(&thread, "qemu_main", call_qemu_main,
NULL, QEMU_THREAD_DETACHED);
// Start the main event loop
COCOA_DEBUG("Main thread: entering OSX run loop\n");
[NSApp run];
COCOA_DEBUG("Main thread: left OSX run loop, which should never happen\n");
abort();
}
#pragma mark qemu
static void cocoa_update(DisplayChangeListener *dcl,
int x, int y, int w, int h)
{
COCOA_DEBUG("qemu_cocoa: cocoa_update\n");
dispatch_async(dispatch_get_main_queue(), ^{
NSRect rect = NSMakeRect(x, [cocoaView gscreen].height - y - h, w, h);
[cocoaView setNeedsDisplayInRect:rect];
});
}
static void cocoa_switch(DisplayChangeListener *dcl,
DisplaySurface *surface)
{
pixman_image_t *image = surface->image;
COCOA_DEBUG("qemu_cocoa: cocoa_switch\n");
// The DisplaySurface will be freed as soon as this callback returns.
// We take a reference to the underlying pixman image here so it does
// not disappear from under our feet; the switchSurface method will
// deref the old image when it is done with it.
pixman_image_ref(image);
dispatch_async(dispatch_get_main_queue(), ^{
[cocoaView updateUIInfo];
[cocoaView switchSurface:image];
});
}
static void cocoa_refresh(DisplayChangeListener *dcl)
{
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
COCOA_DEBUG("qemu_cocoa: cocoa_refresh\n");
graphic_hw_update(NULL);
if (qemu_input_is_absolute(dcl->con)) {
dispatch_async(dispatch_get_main_queue(), ^{
if (![cocoaView isAbsoluteEnabled]) {
if ([cocoaView isMouseGrabbed]) {
[cocoaView ungrabMouse];
}
}
[cocoaView setAbsoluteEnabled:YES];
});
}
if (cbchangecount != [[NSPasteboard generalPasteboard] changeCount]) {
qemu_clipboard_info_unref(cbinfo);
cbinfo = qemu_clipboard_info_new(&cbpeer, QEMU_CLIPBOARD_SELECTION_CLIPBOARD);
if ([[NSPasteboard generalPasteboard] availableTypeFromArray:@[NSPasteboardTypeString]]) {
cbinfo->types[QEMU_CLIPBOARD_TYPE_TEXT].available = true;
}
qemu_clipboard_update(cbinfo);
cbchangecount = [[NSPasteboard generalPasteboard] changeCount];
qemu_event_set(&cbevent);
}
[pool release];
}
static void cocoa_display_init(DisplayState *ds, DisplayOptions *opts)
{
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
COCOA_DEBUG("qemu_cocoa: cocoa_display_init\n");
qemu_main = cocoa_main;
// Pull this console process up to being a fully-fledged graphical
// app with a menubar and Dock icon
ProcessSerialNumber psn = { 0, kCurrentProcess };
TransformProcessType(&psn, kProcessTransformToForegroundApplication);
[QemuApplication sharedApplication];
// Create an Application controller
QemuCocoaAppController *controller = [[QemuCocoaAppController alloc] init];
[NSApp setDelegate:controller];
/* if fullscreen mode is to be used */
if (opts->has_full_screen && opts->full_screen) {
[[cocoaView window] toggleFullScreen: nil];
}
if (opts->u.cocoa.has_full_grab && opts->u.cocoa.full_grab) {
[controller setFullGrab: nil];
}
if (opts->has_show_cursor && opts->show_cursor) {
cursor_hide = 0;
}
if (opts->u.cocoa.has_swap_opt_cmd) {
swap_opt_cmd = opts->u.cocoa.swap_opt_cmd;
}
if (opts->u.cocoa.has_left_command_key && !opts->u.cocoa.left_command_key) {
left_command_key_enabled = 0;
}
if (opts->u.cocoa.has_zoom_to_fit && opts->u.cocoa.zoom_to_fit) {
[cocoaView window].styleMask |= NSWindowStyleMaskResizable;
}
if (opts->u.cocoa.has_zoom_interpolation && opts->u.cocoa.zoom_interpolation) {
zoom_interpolation = kCGInterpolationLow;
}
create_initial_menus();
/*
* Create the menu entries which depend on QEMU state (for consoles
* and removable devices). These make calls back into QEMU functions,
* which is OK because at this point we know that the second thread
* holds the BQL and is synchronously waiting for us to
* finish.
*/
add_console_menu_entries();
addRemovableDevicesMenuItems();
// register vga output callbacks
register_displaychangelistener(&dcl);
qemu_event_init(&cbevent, false);
cbowner = [[QemuCocoaPasteboardTypeOwner alloc] init];
qemu_clipboard_peer_register(&cbpeer);
[pool release];
}
static QemuDisplay qemu_display_cocoa = {
.type = DISPLAY_TYPE_COCOA,
.init = cocoa_display_init,
};
static void register_cocoa(void)
{
qemu_display_register(&qemu_display_cocoa);
}
type_init(register_cocoa);