2015-05-11 13:25:23 +03:00
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#ifndef QEMU_SHADER_H
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#define QEMU_SHADER_H
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2015-05-11 13:24:43 +03:00
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#include <epoxy/gl.h>
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2015-04-24 08:48:45 +03:00
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2015-01-09 13:40:23 +03:00
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void qemu_gl_run_texture_blit(GLint texture_blit_prog);
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2015-04-24 08:48:45 +03:00
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GLuint qemu_gl_create_compile_shader(GLenum type, const GLchar *src);
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GLuint qemu_gl_create_link_program(GLuint vert, GLuint frag);
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GLuint qemu_gl_create_compile_link_program(const GLchar *vert_src,
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const GLchar *frag_src);
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2015-05-11 13:25:23 +03:00
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#endif /* QEMU_SHADER_H */
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