1101 lines
30 KiB
C
1101 lines
30 KiB
C
/*-------------------------------------------------------------------------
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*
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* proc.c
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* routines to manage per-process shared memory data structure
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*
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* Portions Copyright (c) 1996-2002, PostgreSQL Global Development Group
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* Portions Copyright (c) 1994, Regents of the University of California
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*
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*
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* IDENTIFICATION
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* $Header: /cvsroot/pgsql/src/backend/storage/lmgr/proc.c,v 1.124 2002/07/19 00:17:40 momjian Exp $
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*
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*-------------------------------------------------------------------------
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*/
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/*
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* Interface (a):
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* ProcSleep(), ProcWakeup(),
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* ProcQueueAlloc() -- create a shm queue for sleeping processes
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* ProcQueueInit() -- create a queue without allocing memory
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*
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* Locking and waiting for buffers can cause the backend to be
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* put to sleep. Whoever releases the lock, etc. wakes the
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* process up again (and gives it an error code so it knows
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* whether it was awoken on an error condition).
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*
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* Interface (b):
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*
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* ProcReleaseLocks -- frees the locks associated with current transaction
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*
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* ProcKill -- destroys the shared memory state (and locks)
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* associated with the process.
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*
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* 5/15/91 -- removed the buffer pool based lock chain in favor
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* of a shared memory lock chain. The write-protection is
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* more expensive if the lock chain is in the buffer pool.
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* The only reason I kept the lock chain in the buffer pool
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* in the first place was to allow the lock table to grow larger
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* than available shared memory and that isn't going to work
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* without a lot of unimplemented support anyway.
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*/
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#include "postgres.h"
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#include <errno.h>
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#include <signal.h>
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#include <unistd.h>
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#include <sys/time.h>
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#include "miscadmin.h"
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#include "access/xact.h"
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#include "storage/ipc.h"
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#include "storage/proc.h"
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#include "storage/sinval.h"
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#include "storage/spin.h"
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int DeadlockTimeout = 1000;
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int StatementTimeout = 0;
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int RemainingStatementTimeout = 0;
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bool alarm_is_statement_timeout = false;
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PGPROC *MyProc = NULL;
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/*
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* This spinlock protects the freelist of recycled PGPROC structures.
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* We cannot use an LWLock because the LWLock manager depends on already
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* having a PGPROC and a wait semaphore! But these structures are touched
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* relatively infrequently (only at backend startup or shutdown) and not for
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* very long, so a spinlock is okay.
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*/
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static slock_t *ProcStructLock = NULL;
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static PROC_HDR *ProcGlobal = NULL;
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static PGPROC *DummyProc = NULL;
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static bool waitingForLock = false;
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static bool waitingForSignal = false;
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static void ProcKill(void);
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static void DummyProcKill(void);
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/*
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* Report number of semaphores needed by InitProcGlobal.
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*/
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int
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ProcGlobalSemas(int maxBackends)
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{
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/* We need a sema per backend, plus one for the dummy process. */
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return maxBackends + 1;
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}
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/*
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* InitProcGlobal -
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* initializes the global process table. We put it here so that
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* the postmaster can do this initialization.
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*
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* We also create all the per-process semaphores we will need to support
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* the requested number of backends. We used to allocate semaphores
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* only when backends were actually started up, but that is bad because
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* it lets Postgres fail under load --- a lot of Unix systems are
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* (mis)configured with small limits on the number of semaphores, and
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* running out when trying to start another backend is a common failure.
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* So, now we grab enough semaphores to support the desired max number
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* of backends immediately at initialization --- if the sysadmin has set
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* MaxBackends higher than his kernel will support, he'll find out sooner
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* rather than later.
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*
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* Another reason for creating semaphores here is that the semaphore
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* implementation typically requires us to create semaphores in the
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* postmaster, not in backends.
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*/
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void
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InitProcGlobal(int maxBackends)
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{
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bool found = false;
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/* Create or attach to the ProcGlobal shared structure */
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ProcGlobal = (PROC_HDR *)
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ShmemInitStruct("Proc Header", sizeof(PROC_HDR), &found);
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/* --------------------
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* We're the first - initialize.
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* XXX if found should ever be true, it is a sign of impending doom ...
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* ought to complain if so?
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* --------------------
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*/
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if (!found)
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{
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int i;
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ProcGlobal->freeProcs = INVALID_OFFSET;
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/*
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* Pre-create the PGPROC structures and create a semaphore for each.
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*/
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for (i = 0; i < maxBackends; i++)
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{
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PGPROC *proc;
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proc = (PGPROC *) ShmemAlloc(sizeof(PGPROC));
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if (!proc)
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elog(FATAL, "cannot create new proc: out of memory");
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MemSet(proc, 0, sizeof(PGPROC));
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PGSemaphoreCreate(&proc->sem);
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proc->links.next = ProcGlobal->freeProcs;
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ProcGlobal->freeProcs = MAKE_OFFSET(proc);
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}
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/*
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* Pre-allocate a PGPROC structure for dummy (checkpoint) processes,
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* too. This does not get linked into the freeProcs list.
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*/
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DummyProc = (PGPROC *) ShmemAlloc(sizeof(PGPROC));
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if (!DummyProc)
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elog(FATAL, "cannot create new proc: out of memory");
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MemSet(DummyProc, 0, sizeof(PGPROC));
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DummyProc->pid = 0; /* marks DummyProc as not in use */
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PGSemaphoreCreate(&DummyProc->sem);
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/* Create ProcStructLock spinlock, too */
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ProcStructLock = (slock_t *) ShmemAlloc(sizeof(slock_t));
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SpinLockInit(ProcStructLock);
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}
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}
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/*
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* InitProcess -- initialize a per-process data structure for this backend
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*/
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void
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InitProcess(void)
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{
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SHMEM_OFFSET myOffset;
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/* use volatile pointer to prevent code rearrangement */
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volatile PROC_HDR *procglobal = ProcGlobal;
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/*
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* ProcGlobal should be set by a previous call to InitProcGlobal (if
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* we are a backend, we inherit this by fork() from the postmaster).
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*/
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if (procglobal == NULL)
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elog(PANIC, "InitProcess: Proc Header uninitialized");
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if (MyProc != NULL)
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elog(ERROR, "InitProcess: you already exist");
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/*
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* Try to get a proc struct from the free list. If this fails,
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* we must be out of PGPROC structures (not to mention semaphores).
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*/
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SpinLockAcquire(ProcStructLock);
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myOffset = procglobal->freeProcs;
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if (myOffset != INVALID_OFFSET)
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{
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MyProc = (PGPROC *) MAKE_PTR(myOffset);
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procglobal->freeProcs = MyProc->links.next;
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SpinLockRelease(ProcStructLock);
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}
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else
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{
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/*
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* If we reach here, all the PGPROCs are in use. This is one of
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* the possible places to detect "too many backends", so give the
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* standard error message.
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*/
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SpinLockRelease(ProcStructLock);
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elog(FATAL, "Sorry, too many clients already");
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}
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/*
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* Initialize all fields of MyProc, except for the semaphore which
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* was prepared for us by InitProcGlobal.
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*/
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SHMQueueElemInit(&(MyProc->links));
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MyProc->errType = STATUS_OK;
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MyProc->xid = InvalidTransactionId;
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MyProc->xmin = InvalidTransactionId;
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MyProc->pid = MyProcPid;
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MyProc->databaseId = MyDatabaseId;
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MyProc->logRec.xrecoff = 0;
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MyProc->lwWaiting = false;
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MyProc->lwExclusive = false;
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MyProc->lwWaitLink = NULL;
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MyProc->waitLock = NULL;
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MyProc->waitHolder = NULL;
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SHMQueueInit(&(MyProc->procHolders));
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/*
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* Arrange to clean up at backend exit.
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*/
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on_shmem_exit(ProcKill, 0);
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/*
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* We might be reusing a semaphore that belonged to a failed process.
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* So be careful and reinitialize its value here.
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*/
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PGSemaphoreReset(&MyProc->sem);
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/*
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* Now that we have a PGPROC, we could try to acquire locks, so
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* initialize the deadlock checker.
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*/
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InitDeadLockChecking();
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}
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/*
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* InitDummyProcess -- create a dummy per-process data structure
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*
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* This is called by checkpoint processes so that they will have a MyProc
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* value that's real enough to let them wait for LWLocks. The PGPROC and
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* sema that are assigned are the extra ones created during InitProcGlobal.
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*/
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void
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InitDummyProcess(void)
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{
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/*
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* ProcGlobal should be set by a previous call to InitProcGlobal (we
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* inherit this by fork() from the postmaster).
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*/
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if (ProcGlobal == NULL || DummyProc == NULL)
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elog(PANIC, "InitDummyProcess: Proc Header uninitialized");
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if (MyProc != NULL)
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elog(ERROR, "InitDummyProcess: you already exist");
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/*
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* DummyProc should not presently be in use by anyone else
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*/
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if (DummyProc->pid != 0)
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elog(FATAL, "InitDummyProcess: DummyProc is in use by PID %d",
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DummyProc->pid);
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MyProc = DummyProc;
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/*
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* Initialize all fields of MyProc, except MyProc->sem which was set
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* up by InitProcGlobal.
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*/
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MyProc->pid = MyProcPid; /* marks DummyProc as in use by me */
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SHMQueueElemInit(&(MyProc->links));
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MyProc->errType = STATUS_OK;
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MyProc->xid = InvalidTransactionId;
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MyProc->xmin = InvalidTransactionId;
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MyProc->databaseId = MyDatabaseId;
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MyProc->logRec.xrecoff = 0;
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MyProc->lwWaiting = false;
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MyProc->lwExclusive = false;
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MyProc->lwWaitLink = NULL;
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MyProc->waitLock = NULL;
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MyProc->waitHolder = NULL;
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SHMQueueInit(&(MyProc->procHolders));
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/*
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* Arrange to clean up at process exit.
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*/
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on_shmem_exit(DummyProcKill, 0);
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/*
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* We might be reusing a semaphore that belonged to a failed process.
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* So be careful and reinitialize its value here.
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*/
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PGSemaphoreReset(&MyProc->sem);
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}
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/*
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* Cancel any pending wait for lock, when aborting a transaction.
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*
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* Returns true if we had been waiting for a lock, else false.
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*
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* (Normally, this would only happen if we accept a cancel/die
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* interrupt while waiting; but an elog(ERROR) while waiting is
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* within the realm of possibility, too.)
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*/
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bool
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LockWaitCancel(void)
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{
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/* Nothing to do if we weren't waiting for a lock */
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if (!waitingForLock)
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return false;
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waitingForLock = false;
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/* Turn off the deadlock timer, if it's still running (see ProcSleep) */
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disable_sig_alarm(false);
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/* Unlink myself from the wait queue, if on it (might not be anymore!) */
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LWLockAcquire(LockMgrLock, LW_EXCLUSIVE);
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if (MyProc->links.next != INVALID_OFFSET)
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RemoveFromWaitQueue(MyProc);
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LWLockRelease(LockMgrLock);
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/*
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* Reset the proc wait semaphore to zero. This is necessary in the
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* scenario where someone else granted us the lock we wanted before we
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* were able to remove ourselves from the wait-list. The semaphore
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* will have been bumped to 1 by the would-be grantor, and since we
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* are no longer going to wait on the sema, we have to force it back
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* to zero. Otherwise, our next attempt to wait for a lock will fall
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* through prematurely.
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*/
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PGSemaphoreReset(&MyProc->sem);
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/*
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* Return true even if we were kicked off the lock before we were able
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* to remove ourselves.
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*/
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return true;
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}
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/*
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* ProcReleaseLocks() -- release locks associated with current transaction
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* at transaction commit or abort
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*
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* At commit, we release only locks tagged with the current transaction's XID,
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* leaving those marked with XID 0 (ie, session locks) undisturbed. At abort,
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* we release all locks including XID 0, because we need to clean up after
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* a failure. This logic will need extension if we ever support nested
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* transactions.
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*
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* Note that user locks are not released in either case.
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*/
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void
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ProcReleaseLocks(bool isCommit)
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{
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if (!MyProc)
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return;
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/* If waiting, get off wait queue (should only be needed after error) */
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LockWaitCancel();
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/* Release locks */
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LockReleaseAll(DEFAULT_LOCKMETHOD, MyProc,
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!isCommit, GetCurrentTransactionId());
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}
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/*
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* ProcKill() -- Destroy the per-proc data structure for
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* this process. Release any of its held LW locks.
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*/
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static void
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ProcKill(void)
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{
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/* use volatile pointer to prevent code rearrangement */
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volatile PROC_HDR *procglobal = ProcGlobal;
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Assert(MyProc != NULL);
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/* Release any LW locks I am holding */
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LWLockReleaseAll();
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/* Abort any buffer I/O in progress */
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AbortBufferIO();
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/* Get off any wait queue I might be on */
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LockWaitCancel();
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/* Remove from the standard lock table */
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LockReleaseAll(DEFAULT_LOCKMETHOD, MyProc, true, InvalidTransactionId);
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#ifdef USER_LOCKS
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/* Remove from the user lock table */
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LockReleaseAll(USER_LOCKMETHOD, MyProc, true, InvalidTransactionId);
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#endif
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SpinLockAcquire(ProcStructLock);
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/* Return PGPROC structure (and semaphore) to freelist */
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MyProc->links.next = procglobal->freeProcs;
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procglobal->freeProcs = MAKE_OFFSET(MyProc);
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/* PGPROC struct isn't mine anymore */
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MyProc = NULL;
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SpinLockRelease(ProcStructLock);
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}
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/*
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* DummyProcKill() -- Cut-down version of ProcKill for dummy (checkpoint)
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* processes. The PGPROC and sema are not released, only marked
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* as not-in-use.
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*/
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static void
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DummyProcKill(void)
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{
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Assert(MyProc != NULL && MyProc == DummyProc);
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/* Release any LW locks I am holding */
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LWLockReleaseAll();
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/* Abort any buffer I/O in progress */
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AbortBufferIO();
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/* I can't be on regular lock queues, so needn't check */
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/* Mark DummyProc no longer in use */
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MyProc->pid = 0;
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/* PGPROC struct isn't mine anymore */
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MyProc = NULL;
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}
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/*
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* ProcQueue package: routines for putting processes to sleep
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* and waking them up
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*/
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/*
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* ProcQueueAlloc -- alloc/attach to a shared memory process queue
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*
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* Returns: a pointer to the queue or NULL
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* Side Effects: Initializes the queue if we allocated one
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*/
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#ifdef NOT_USED
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PROC_QUEUE *
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ProcQueueAlloc(char *name)
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{
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bool found;
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PROC_QUEUE *queue = (PROC_QUEUE *)
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ShmemInitStruct(name, sizeof(PROC_QUEUE), &found);
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if (!queue)
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return NULL;
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if (!found)
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ProcQueueInit(queue);
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return queue;
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}
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#endif
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/*
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* ProcQueueInit -- initialize a shared memory process queue
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*/
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void
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ProcQueueInit(PROC_QUEUE *queue)
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{
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SHMQueueInit(&(queue->links));
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queue->size = 0;
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}
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/*
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* ProcSleep -- put a process to sleep
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*
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* Caller must have set MyProc->heldLocks to reflect locks already held
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* on the lockable object by this process (under all XIDs).
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*
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* Locktable's masterLock must be held at entry, and will be held
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* at exit.
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*
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* Result: STATUS_OK if we acquired the lock, STATUS_ERROR if not (deadlock).
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*
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* ASSUME: that no one will fiddle with the queue until after
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* we release the masterLock.
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*
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* NOTES: The process queue is now a priority queue for locking.
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*
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* P() on the semaphore should put us to sleep. The process
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* semaphore is normally zero, so when we try to acquire it, we sleep.
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*/
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int
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ProcSleep(LOCKMETHODTABLE *lockMethodTable,
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LOCKMODE lockmode,
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LOCK *lock,
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PROCLOCK *holder)
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{
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LWLockId masterLock = lockMethodTable->masterLock;
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PROC_QUEUE *waitQueue = &(lock->waitProcs);
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int myHeldLocks = MyProc->heldLocks;
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bool early_deadlock = false;
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PGPROC *proc;
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int i;
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/*
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* Determine where to add myself in the wait queue.
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*
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* Normally I should go at the end of the queue. However, if I already
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* hold locks that conflict with the request of any previous waiter,
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* put myself in the queue just in front of the first such waiter.
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* This is not a necessary step, since deadlock detection would move
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* me to before that waiter anyway; but it's relatively cheap to
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* detect such a conflict immediately, and avoid delaying till
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* deadlock timeout.
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*
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* Special case: if I find I should go in front of some waiter, check to
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* see if I conflict with already-held locks or the requests before
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* that waiter. If not, then just grant myself the requested lock
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* immediately. This is the same as the test for immediate grant in
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* LockAcquire, except we are only considering the part of the wait
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* queue before my insertion point.
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*/
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if (myHeldLocks != 0)
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{
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int aheadRequests = 0;
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proc = (PGPROC *) MAKE_PTR(waitQueue->links.next);
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for (i = 0; i < waitQueue->size; i++)
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{
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/* Must he wait for me? */
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if (lockMethodTable->conflictTab[proc->waitLockMode] & myHeldLocks)
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{
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/* Must I wait for him ? */
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if (lockMethodTable->conflictTab[lockmode] & proc->heldLocks)
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{
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/*
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|
* Yes, so we have a deadlock. Easiest way to clean
|
|
* up correctly is to call RemoveFromWaitQueue(), but
|
|
* we can't do that until we are *on* the wait queue.
|
|
* So, set a flag to check below, and break out of
|
|
* loop.
|
|
*/
|
|
early_deadlock = true;
|
|
break;
|
|
}
|
|
/* I must go before this waiter. Check special case. */
|
|
if ((lockMethodTable->conflictTab[lockmode] & aheadRequests) == 0 &&
|
|
LockCheckConflicts(lockMethodTable,
|
|
lockmode,
|
|
lock,
|
|
holder,
|
|
MyProc,
|
|
NULL) == STATUS_OK)
|
|
{
|
|
/* Skip the wait and just grant myself the lock. */
|
|
GrantLock(lock, holder, lockmode);
|
|
return STATUS_OK;
|
|
}
|
|
/* Break out of loop to put myself before him */
|
|
break;
|
|
}
|
|
/* Nope, so advance to next waiter */
|
|
aheadRequests |= (1 << proc->waitLockMode);
|
|
proc = (PGPROC *) MAKE_PTR(proc->links.next);
|
|
}
|
|
|
|
/*
|
|
* If we fall out of loop normally, proc points to waitQueue head,
|
|
* so we will insert at tail of queue as desired.
|
|
*/
|
|
}
|
|
else
|
|
{
|
|
/* I hold no locks, so I can't push in front of anyone. */
|
|
proc = (PGPROC *) &(waitQueue->links);
|
|
}
|
|
|
|
/*
|
|
* Insert self into queue, ahead of the given proc (or at tail of
|
|
* queue).
|
|
*/
|
|
SHMQueueInsertBefore(&(proc->links), &(MyProc->links));
|
|
waitQueue->size++;
|
|
|
|
lock->waitMask |= (1 << lockmode);
|
|
|
|
/* Set up wait information in PGPROC object, too */
|
|
MyProc->waitLock = lock;
|
|
MyProc->waitHolder = holder;
|
|
MyProc->waitLockMode = lockmode;
|
|
|
|
MyProc->errType = STATUS_OK; /* initialize result for success */
|
|
|
|
/*
|
|
* If we detected deadlock, give up without waiting. This must agree
|
|
* with CheckDeadLock's recovery code, except that we shouldn't
|
|
* release the semaphore since we haven't tried to lock it yet.
|
|
*/
|
|
if (early_deadlock)
|
|
{
|
|
RemoveFromWaitQueue(MyProc);
|
|
MyProc->errType = STATUS_ERROR;
|
|
return STATUS_ERROR;
|
|
}
|
|
|
|
/* mark that we are waiting for a lock */
|
|
waitingForLock = true;
|
|
|
|
/*
|
|
* Release the locktable's masterLock.
|
|
*
|
|
* NOTE: this may also cause us to exit critical-section state, possibly
|
|
* allowing a cancel/die interrupt to be accepted. This is OK because
|
|
* we have recorded the fact that we are waiting for a lock, and so
|
|
* LockWaitCancel will clean up if cancel/die happens.
|
|
*/
|
|
LWLockRelease(masterLock);
|
|
|
|
/*
|
|
* Set timer so we can wake up after awhile and check for a deadlock.
|
|
* If a deadlock is detected, the handler releases the process's
|
|
* semaphore and sets MyProc->errType = STATUS_ERROR, allowing us to
|
|
* know that we must report failure rather than success.
|
|
*
|
|
* By delaying the check until we've waited for a bit, we can avoid
|
|
* running the rather expensive deadlock-check code in most cases.
|
|
*/
|
|
if (!enable_sig_alarm(DeadlockTimeout, false))
|
|
elog(FATAL, "ProcSleep: Unable to set timer for process wakeup");
|
|
|
|
/*
|
|
* If someone wakes us between LWLockRelease and PGSemaphoreLock,
|
|
* PGSemaphoreLock will not block. The wakeup is "saved" by the
|
|
* semaphore implementation. Note also that if CheckDeadLock is
|
|
* invoked but does not detect a deadlock, PGSemaphoreLock() will
|
|
* continue to wait. There used to be a loop here, but it was useless
|
|
* code...
|
|
*
|
|
* We pass interruptOK = true, which eliminates a window in which
|
|
* cancel/die interrupts would be held off undesirably. This is a
|
|
* promise that we don't mind losing control to a cancel/die interrupt
|
|
* here. We don't, because we have no state-change work to do after
|
|
* being granted the lock (the grantor did it all).
|
|
*/
|
|
PGSemaphoreLock(&MyProc->sem, true);
|
|
|
|
/*
|
|
* Disable the timer, if it's still running
|
|
*/
|
|
if (!disable_sig_alarm(false))
|
|
elog(FATAL, "ProcSleep: Unable to disable timer for process wakeup");
|
|
|
|
/*
|
|
* Now there is nothing for LockWaitCancel to do.
|
|
*/
|
|
waitingForLock = false;
|
|
|
|
/*
|
|
* Re-acquire the locktable's masterLock.
|
|
*/
|
|
LWLockAcquire(masterLock, LW_EXCLUSIVE);
|
|
|
|
/*
|
|
* We don't have to do anything else, because the awaker did all the
|
|
* necessary update of the lock table and MyProc.
|
|
*/
|
|
return MyProc->errType;
|
|
}
|
|
|
|
|
|
/*
|
|
* ProcWakeup -- wake up a process by releasing its private semaphore.
|
|
*
|
|
* Also remove the process from the wait queue and set its links invalid.
|
|
* RETURN: the next process in the wait queue.
|
|
*
|
|
* XXX: presently, this code is only used for the "success" case, and only
|
|
* works correctly for that case. To clean up in failure case, would need
|
|
* to twiddle the lock's request counts too --- see RemoveFromWaitQueue.
|
|
*/
|
|
PGPROC *
|
|
ProcWakeup(PGPROC *proc, int errType)
|
|
{
|
|
PGPROC *retProc;
|
|
|
|
/* assume that masterLock has been acquired */
|
|
|
|
/* Proc should be sleeping ... */
|
|
if (proc->links.prev == INVALID_OFFSET ||
|
|
proc->links.next == INVALID_OFFSET)
|
|
return (PGPROC *) NULL;
|
|
|
|
/* Save next process before we zap the list link */
|
|
retProc = (PGPROC *) MAKE_PTR(proc->links.next);
|
|
|
|
/* Remove process from wait queue */
|
|
SHMQueueDelete(&(proc->links));
|
|
(proc->waitLock->waitProcs.size)--;
|
|
|
|
/* Clean up process' state and pass it the ok/fail signal */
|
|
proc->waitLock = NULL;
|
|
proc->waitHolder = NULL;
|
|
proc->errType = errType;
|
|
|
|
/* And awaken it */
|
|
PGSemaphoreUnlock(&proc->sem);
|
|
|
|
return retProc;
|
|
}
|
|
|
|
/*
|
|
* ProcLockWakeup -- routine for waking up processes when a lock is
|
|
* released (or a prior waiter is aborted). Scan all waiters
|
|
* for lock, waken any that are no longer blocked.
|
|
*/
|
|
void
|
|
ProcLockWakeup(LOCKMETHODTABLE *lockMethodTable, LOCK *lock)
|
|
{
|
|
PROC_QUEUE *waitQueue = &(lock->waitProcs);
|
|
int queue_size = waitQueue->size;
|
|
PGPROC *proc;
|
|
int aheadRequests = 0;
|
|
|
|
Assert(queue_size >= 0);
|
|
|
|
if (queue_size == 0)
|
|
return;
|
|
|
|
proc = (PGPROC *) MAKE_PTR(waitQueue->links.next);
|
|
|
|
while (queue_size-- > 0)
|
|
{
|
|
LOCKMODE lockmode = proc->waitLockMode;
|
|
|
|
/*
|
|
* Waken if (a) doesn't conflict with requests of earlier waiters,
|
|
* and (b) doesn't conflict with already-held locks.
|
|
*/
|
|
if ((lockMethodTable->conflictTab[lockmode] & aheadRequests) == 0 &&
|
|
LockCheckConflicts(lockMethodTable,
|
|
lockmode,
|
|
lock,
|
|
proc->waitHolder,
|
|
proc,
|
|
NULL) == STATUS_OK)
|
|
{
|
|
/* OK to waken */
|
|
GrantLock(lock, proc->waitHolder, lockmode);
|
|
proc = ProcWakeup(proc, STATUS_OK);
|
|
|
|
/*
|
|
* ProcWakeup removes proc from the lock's waiting process
|
|
* queue and returns the next proc in chain; don't use proc's
|
|
* next-link, because it's been cleared.
|
|
*/
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* Cannot wake this guy. Remember his request for later
|
|
* checks.
|
|
*/
|
|
aheadRequests |= (1 << lockmode);
|
|
proc = (PGPROC *) MAKE_PTR(proc->links.next);
|
|
}
|
|
}
|
|
|
|
Assert(waitQueue->size >= 0);
|
|
}
|
|
|
|
/* --------------------
|
|
* We only get to this routine if we got SIGALRM after DeadlockTimeout
|
|
* while waiting for a lock to be released by some other process. Look
|
|
* to see if there's a deadlock; if not, just return and continue waiting.
|
|
* If we have a real deadlock, remove ourselves from the lock's wait queue
|
|
* and signal an error to ProcSleep.
|
|
* --------------------
|
|
*/
|
|
void
|
|
CheckDeadLock(void)
|
|
{
|
|
int save_errno = errno;
|
|
|
|
/*
|
|
* Acquire locktable lock. Note that the SIGALRM interrupt had better
|
|
* not be enabled anywhere that this process itself holds the
|
|
* locktable lock, else this will wait forever. Also note that
|
|
* LWLockAcquire creates a critical section, so that this routine
|
|
* cannot be interrupted by cancel/die interrupts.
|
|
*/
|
|
LWLockAcquire(LockMgrLock, LW_EXCLUSIVE);
|
|
|
|
/*
|
|
* Check to see if we've been awoken by anyone in the interim.
|
|
*
|
|
* If we have we can return and resume our transaction -- happy day.
|
|
* Before we are awoken the process releasing the lock grants it to us
|
|
* so we know that we don't have to wait anymore.
|
|
*
|
|
* We check by looking to see if we've been unlinked from the wait queue.
|
|
* This is quicker than checking our semaphore's state, since no
|
|
* kernel call is needed, and it is safe because we hold the locktable
|
|
* lock.
|
|
*
|
|
*/
|
|
if (MyProc->links.prev == INVALID_OFFSET ||
|
|
MyProc->links.next == INVALID_OFFSET)
|
|
{
|
|
LWLockRelease(LockMgrLock);
|
|
errno = save_errno;
|
|
return;
|
|
}
|
|
|
|
#ifdef LOCK_DEBUG
|
|
if (Debug_deadlocks)
|
|
DumpAllLocks();
|
|
#endif
|
|
|
|
if (!DeadLockCheck(MyProc))
|
|
{
|
|
/* No deadlock, so keep waiting */
|
|
LWLockRelease(LockMgrLock);
|
|
errno = save_errno;
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* Oops. We have a deadlock.
|
|
*
|
|
* Get this process out of wait state.
|
|
*/
|
|
RemoveFromWaitQueue(MyProc);
|
|
|
|
/*
|
|
* Set MyProc->errType to STATUS_ERROR so that ProcSleep will report
|
|
* an error after we return from this signal handler.
|
|
*/
|
|
MyProc->errType = STATUS_ERROR;
|
|
|
|
/*
|
|
* Unlock my semaphore so that the interrupted ProcSleep() call can
|
|
* finish.
|
|
*/
|
|
PGSemaphoreUnlock(&MyProc->sem);
|
|
|
|
/*
|
|
* We're done here. Transaction abort caused by the error that
|
|
* ProcSleep will raise will cause any other locks we hold to be
|
|
* released, thus allowing other processes to wake up; we don't need
|
|
* to do that here. NOTE: an exception is that releasing locks we hold
|
|
* doesn't consider the possibility of waiters that were blocked
|
|
* behind us on the lock we just failed to get, and might now be
|
|
* wakable because we're not in front of them anymore. However,
|
|
* RemoveFromWaitQueue took care of waking up any such processes.
|
|
*/
|
|
LWLockRelease(LockMgrLock);
|
|
errno = save_errno;
|
|
}
|
|
|
|
|
|
/*
|
|
* ProcWaitForSignal - wait for a signal from another backend.
|
|
*
|
|
* This can share the semaphore normally used for waiting for locks,
|
|
* since a backend could never be waiting for a lock and a signal at
|
|
* the same time. As with locks, it's OK if the signal arrives just
|
|
* before we actually reach the waiting state.
|
|
*/
|
|
void
|
|
ProcWaitForSignal(void)
|
|
{
|
|
waitingForSignal = true;
|
|
PGSemaphoreLock(&MyProc->sem, true);
|
|
waitingForSignal = false;
|
|
}
|
|
|
|
/*
|
|
* ProcCancelWaitForSignal - clean up an aborted wait for signal
|
|
*
|
|
* We need this in case the signal arrived after we aborted waiting,
|
|
* or if it arrived but we never reached ProcWaitForSignal() at all.
|
|
* Caller should call this after resetting the signal request status.
|
|
*/
|
|
void
|
|
ProcCancelWaitForSignal(void)
|
|
{
|
|
PGSemaphoreReset(&MyProc->sem);
|
|
waitingForSignal = false;
|
|
}
|
|
|
|
/*
|
|
* ProcSendSignal - send a signal to a backend identified by BackendId
|
|
*/
|
|
void
|
|
ProcSendSignal(BackendId procId)
|
|
{
|
|
PGPROC *proc = BackendIdGetProc(procId);
|
|
|
|
if (proc != NULL)
|
|
PGSemaphoreUnlock(&proc->sem);
|
|
}
|
|
|
|
|
|
/*****************************************************************************
|
|
* SIGALRM interrupt support
|
|
*
|
|
* Maybe these should be in pqsignal.c?
|
|
*****************************************************************************/
|
|
|
|
/*
|
|
* Enable the SIGALRM interrupt to fire after the specified delay
|
|
*
|
|
* Delay is given in milliseconds. Caller should be sure a SIGALRM
|
|
* signal handler is installed before this is called.
|
|
*
|
|
* This code properly handles multiple alarms when the statement_timeout
|
|
* alarm is specified first.
|
|
*
|
|
* Returns TRUE if okay, FALSE on failure.
|
|
*/
|
|
bool
|
|
enable_sig_alarm(int delayms, bool is_statement_timeout)
|
|
{
|
|
#ifndef __BEOS__
|
|
struct itimerval timeval, remaining;
|
|
#else
|
|
bigtime_t time_interval, remaining;
|
|
#endif
|
|
|
|
/* Don't set timer if the statement timeout scheduled before next alarm. */
|
|
if (alarm_is_statement_timeout &&
|
|
!is_statement_timeout &&
|
|
RemainingStatementTimeout <= delayms)
|
|
return true;
|
|
|
|
#ifndef __BEOS__
|
|
MemSet(&timeval, 0, sizeof(struct itimerval));
|
|
timeval.it_value.tv_sec = delayms / 1000;
|
|
timeval.it_value.tv_usec = (delayms % 1000) * 1000;
|
|
if (setitimer(ITIMER_REAL, &timeval, &remaining))
|
|
return false;
|
|
#else
|
|
/* BeOS doesn't have setitimer, but has set_alarm */
|
|
time_interval = delayms * 1000; /* usecs */
|
|
if ((remaining = set_alarm(time_interval, B_ONE_SHOT_RELATIVE_ALARM)) < 0)
|
|
return false;
|
|
#endif
|
|
|
|
if (is_statement_timeout)
|
|
RemainingStatementTimeout = StatementTimeout;
|
|
else
|
|
{
|
|
/* Switching to non-statement-timeout alarm, get remaining time */
|
|
if (alarm_is_statement_timeout)
|
|
{
|
|
#ifndef __BEOS__
|
|
/* We lose precision here because we convert to milliseconds */
|
|
RemainingStatementTimeout = remaining.it_value.tv_sec * 1000 +
|
|
remaining.it_value.tv_usec / 1000;
|
|
#else
|
|
RemainingStatementTimeout = remaining / 1000;
|
|
#endif
|
|
/* Rounding could cause a zero */
|
|
if (RemainingStatementTimeout == 0)
|
|
RemainingStatementTimeout = 1;
|
|
}
|
|
|
|
if (RemainingStatementTimeout)
|
|
{
|
|
/* Remaining timeout alarm < delayms? */
|
|
if (RemainingStatementTimeout <= delayms)
|
|
{
|
|
/* reinstall statement timeout alarm */
|
|
alarm_is_statement_timeout = true;
|
|
#ifndef __BEOS__
|
|
remaining.it_value.tv_sec = RemainingStatementTimeout / 1000;
|
|
remaining.it_value.tv_usec = (RemainingStatementTimeout % 1000) * 1000;
|
|
if (setitimer(ITIMER_REAL, &remaining, &timeval))
|
|
return false;
|
|
else
|
|
return true;
|
|
#else
|
|
remaining = RemainingStatementTimeout * 1000;
|
|
if ((timeval = set_alarm(remaining, B_ONE_SHOT_RELATIVE_ALARM)) < 0)
|
|
return false;
|
|
else
|
|
return true;
|
|
#endif
|
|
}
|
|
else
|
|
RemainingStatementTimeout -= delayms;
|
|
}
|
|
}
|
|
|
|
if (is_statement_timeout)
|
|
alarm_is_statement_timeout = true;
|
|
else
|
|
alarm_is_statement_timeout = false;
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* Cancel the SIGALRM timer.
|
|
*
|
|
* This is also called if the timer has fired to reschedule
|
|
* the statement_timeout timer.
|
|
*
|
|
* Returns TRUE if okay, FALSE on failure.
|
|
*/
|
|
bool
|
|
disable_sig_alarm(bool is_statement_timeout)
|
|
{
|
|
#ifndef __BEOS__
|
|
struct itimerval timeval, remaining;
|
|
MemSet(&timeval, 0, sizeof(struct itimerval));
|
|
#else
|
|
bigtime_t time_interval = 0;
|
|
#endif
|
|
|
|
if (!is_statement_timeout && RemainingStatementTimeout)
|
|
{
|
|
#ifndef __BEOS__
|
|
/* turn off timer and get remaining time, if any */
|
|
if (setitimer(ITIMER_REAL, &timeval, &remaining))
|
|
return false;
|
|
/* Add remaining time back because the timer didn't complete */
|
|
RemainingStatementTimeout += remaining.it_value.tv_sec * 1000 +
|
|
remaining.it_value.tv_usec / 1000;
|
|
/* Prepare to set timer */
|
|
timeval.it_value.tv_sec = RemainingStatementTimeout / 1000;
|
|
timeval.it_value.tv_usec = (RemainingStatementTimeout % 1000) * 1000;
|
|
#else
|
|
/* BeOS doesn't have setitimer, but has set_alarm */
|
|
if ((time_interval = set_alarm(B_INFINITE_TIMEOUT, B_PERIODIC_ALARM)) < 0)
|
|
return false;
|
|
RemainingStatementTimeout += time_interval / 1000;
|
|
time_interval = RemainingStatementTimeout * 1000;
|
|
#endif
|
|
/* Restore remaining statement timeout value */
|
|
alarm_is_statement_timeout = true;
|
|
}
|
|
/*
|
|
* Optimization: is_statement_timeout && RemainingStatementTimeout == 0
|
|
* does nothing. This is for cases where no timeout was set.
|
|
*/
|
|
if (!is_statement_timeout || RemainingStatementTimeout)
|
|
{
|
|
#ifndef __BEOS__
|
|
if (setitimer(ITIMER_REAL, &timeval, &remaining))
|
|
return false;
|
|
#else
|
|
if (time_interval)
|
|
{
|
|
if (set_alarm(time_interval, B_ONE_SHOT_RELATIVE_ALARM) < 0)
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
if (set_alarm(B_INFINITE_TIMEOUT, B_PERIODIC_ALARM) < 0)
|
|
return false;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
if (is_statement_timeout)
|
|
RemainingStatementTimeout = 0;
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
/*
|
|
* Call alarm handler, either StatementCancel or Deadlock checker.
|
|
*/
|
|
void
|
|
handle_sig_alarm(SIGNAL_ARGS)
|
|
{
|
|
if (alarm_is_statement_timeout)
|
|
{
|
|
RemainingStatementTimeout = 0;
|
|
alarm_is_statement_timeout = false;
|
|
kill(MyProcPid, SIGINT);
|
|
}
|
|
else
|
|
{
|
|
CheckDeadLock();
|
|
/* Reactivate any statement_timeout alarm. */
|
|
disable_sig_alarm(false);
|
|
}
|
|
}
|
|
|