286 lines
7.7 KiB
C
286 lines
7.7 KiB
C
/*-------------------------------------------------------------------------
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*
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* procsignal.c
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* Routines for interprocess signalling
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*
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*
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* Portions Copyright (c) 1996-2010, PostgreSQL Global Development Group
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* Portions Copyright (c) 1994, Regents of the University of California
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*
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* IDENTIFICATION
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* src/backend/storage/ipc/procsignal.c
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*
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*-------------------------------------------------------------------------
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*/
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#include "postgres.h"
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#include <signal.h>
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#include <unistd.h>
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#include "bootstrap/bootstrap.h"
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#include "commands/async.h"
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#include "miscadmin.h"
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#include "storage/ipc.h"
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#include "storage/latch.h"
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#include "storage/procsignal.h"
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#include "storage/shmem.h"
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#include "storage/sinval.h"
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#include "storage/standby.h"
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#include "tcop/tcopprot.h"
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/*
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* The SIGUSR1 signal is multiplexed to support signalling multiple event
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* types. The specific reason is communicated via flags in shared memory.
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* We keep a boolean flag for each possible "reason", so that different
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* reasons can be signaled to a process concurrently. (However, if the same
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* reason is signaled more than once nearly simultaneously, the process may
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* observe it only once.)
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*
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* Each process that wants to receive signals registers its process ID
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* in the ProcSignalSlots array. The array is indexed by backend ID to make
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* slot allocation simple, and to avoid having to search the array when you
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* know the backend ID of the process you're signalling. (We do support
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* signalling without backend ID, but it's a bit less efficient.)
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*
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* The flags are actually declared as "volatile sig_atomic_t" for maximum
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* portability. This should ensure that loads and stores of the flag
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* values are atomic, allowing us to dispense with any explicit locking.
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*/
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typedef struct
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{
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pid_t pss_pid;
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sig_atomic_t pss_signalFlags[NUM_PROCSIGNALS];
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} ProcSignalSlot;
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/*
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* We reserve a slot for each possible BackendId, plus one for each
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* possible auxiliary process type. (This scheme assumes there is not
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* more than one of any auxiliary process type at a time.)
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*/
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#define NumProcSignalSlots (MaxBackends + NUM_AUXPROCTYPES)
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static ProcSignalSlot *ProcSignalSlots = NULL;
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static volatile ProcSignalSlot *MyProcSignalSlot = NULL;
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static bool CheckProcSignal(ProcSignalReason reason);
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static void CleanupProcSignalState(int status, Datum arg);
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/*
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* ProcSignalShmemSize
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* Compute space needed for procsignal's shared memory
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*/
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Size
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ProcSignalShmemSize(void)
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{
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return NumProcSignalSlots * sizeof(ProcSignalSlot);
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}
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/*
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* ProcSignalShmemInit
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* Allocate and initialize procsignal's shared memory
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*/
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void
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ProcSignalShmemInit(void)
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{
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Size size = ProcSignalShmemSize();
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bool found;
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ProcSignalSlots = (ProcSignalSlot *)
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ShmemInitStruct("ProcSignalSlots", size, &found);
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/* If we're first, set everything to zeroes */
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if (!found)
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MemSet(ProcSignalSlots, 0, size);
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}
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/*
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* ProcSignalInit
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* Register the current process in the procsignal array
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*
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* The passed index should be my BackendId if the process has one,
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* or MaxBackends + aux process type if not.
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*/
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void
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ProcSignalInit(int pss_idx)
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{
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volatile ProcSignalSlot *slot;
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Assert(pss_idx >= 1 && pss_idx <= NumProcSignalSlots);
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slot = &ProcSignalSlots[pss_idx - 1];
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/* sanity check */
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if (slot->pss_pid != 0)
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elog(LOG, "process %d taking over ProcSignal slot %d, but it's not empty",
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MyProcPid, pss_idx);
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/* Clear out any leftover signal reasons */
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MemSet(slot->pss_signalFlags, 0, NUM_PROCSIGNALS * sizeof(sig_atomic_t));
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/* Mark slot with my PID */
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slot->pss_pid = MyProcPid;
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/* Remember slot location for CheckProcSignal */
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MyProcSignalSlot = slot;
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/* Set up to release the slot on process exit */
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on_shmem_exit(CleanupProcSignalState, Int32GetDatum(pss_idx));
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}
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/*
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* CleanupProcSignalState
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* Remove current process from ProcSignalSlots
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*
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* This function is called via on_shmem_exit() during backend shutdown.
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*/
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static void
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CleanupProcSignalState(int status, Datum arg)
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{
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int pss_idx = DatumGetInt32(arg);
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volatile ProcSignalSlot *slot;
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slot = &ProcSignalSlots[pss_idx - 1];
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Assert(slot == MyProcSignalSlot);
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/* sanity check */
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if (slot->pss_pid != MyProcPid)
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{
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/*
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* don't ERROR here. We're exiting anyway, and don't want to get into
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* infinite loop trying to exit
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*/
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elog(LOG, "process %d releasing ProcSignal slot %d, but it contains %d",
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MyProcPid, pss_idx, (int) slot->pss_pid);
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return; /* XXX better to zero the slot anyway? */
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}
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slot->pss_pid = 0;
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}
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/*
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* SendProcSignal
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* Send a signal to a Postgres process
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*
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* Providing backendId is optional, but it will speed up the operation.
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*
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* On success (a signal was sent), zero is returned.
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* On error, -1 is returned, and errno is set (typically to ESRCH or EPERM).
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*
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* Not to be confused with ProcSendSignal
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*/
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int
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SendProcSignal(pid_t pid, ProcSignalReason reason, BackendId backendId)
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{
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volatile ProcSignalSlot *slot;
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if (backendId != InvalidBackendId)
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{
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slot = &ProcSignalSlots[backendId - 1];
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/*
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* Note: Since there's no locking, it's possible that the target
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* process detaches from shared memory and exits right after this
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* test, before we set the flag and send signal. And the signal slot
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* might even be recycled by a new process, so it's remotely possible
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* that we set a flag for a wrong process. That's OK, all the signals
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* are such that no harm is done if they're mistakenly fired.
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*/
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if (slot->pss_pid == pid)
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{
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/* Atomically set the proper flag */
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slot->pss_signalFlags[reason] = true;
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/* Send signal */
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return kill(pid, SIGUSR1);
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}
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}
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else
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{
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/*
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* BackendId not provided, so search the array using pid. We search
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* the array back to front so as to reduce search overhead. Passing
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* InvalidBackendId means that the target is most likely an auxiliary
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* process, which will have a slot near the end of the array.
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*/
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int i;
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for (i = NumProcSignalSlots - 1; i >= 0; i--)
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{
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slot = &ProcSignalSlots[i];
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if (slot->pss_pid == pid)
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{
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/* the above note about race conditions applies here too */
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/* Atomically set the proper flag */
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slot->pss_signalFlags[reason] = true;
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/* Send signal */
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return kill(pid, SIGUSR1);
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}
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}
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}
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errno = ESRCH;
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return -1;
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}
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/*
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* CheckProcSignal - check to see if a particular reason has been
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* signaled, and clear the signal flag. Should be called after receiving
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* SIGUSR1.
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*/
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static bool
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CheckProcSignal(ProcSignalReason reason)
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{
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volatile ProcSignalSlot *slot = MyProcSignalSlot;
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if (slot != NULL)
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{
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/* Careful here --- don't clear flag if we haven't seen it set */
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if (slot->pss_signalFlags[reason])
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{
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slot->pss_signalFlags[reason] = false;
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return true;
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}
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}
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return false;
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}
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/*
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* procsignal_sigusr1_handler - handle SIGUSR1 signal.
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*/
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void
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procsignal_sigusr1_handler(SIGNAL_ARGS)
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{
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int save_errno = errno;
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if (CheckProcSignal(PROCSIG_CATCHUP_INTERRUPT))
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HandleCatchupInterrupt();
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if (CheckProcSignal(PROCSIG_NOTIFY_INTERRUPT))
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HandleNotifyInterrupt();
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if (CheckProcSignal(PROCSIG_RECOVERY_CONFLICT_DATABASE))
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RecoveryConflictInterrupt(PROCSIG_RECOVERY_CONFLICT_DATABASE);
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if (CheckProcSignal(PROCSIG_RECOVERY_CONFLICT_TABLESPACE))
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RecoveryConflictInterrupt(PROCSIG_RECOVERY_CONFLICT_TABLESPACE);
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if (CheckProcSignal(PROCSIG_RECOVERY_CONFLICT_LOCK))
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RecoveryConflictInterrupt(PROCSIG_RECOVERY_CONFLICT_LOCK);
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if (CheckProcSignal(PROCSIG_RECOVERY_CONFLICT_SNAPSHOT))
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RecoveryConflictInterrupt(PROCSIG_RECOVERY_CONFLICT_SNAPSHOT);
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if (CheckProcSignal(PROCSIG_RECOVERY_CONFLICT_STARTUP_DEADLOCK))
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RecoveryConflictInterrupt(PROCSIG_RECOVERY_CONFLICT_STARTUP_DEADLOCK);
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if (CheckProcSignal(PROCSIG_RECOVERY_CONFLICT_BUFFERPIN))
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RecoveryConflictInterrupt(PROCSIG_RECOVERY_CONFLICT_BUFFERPIN);
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latch_sigusr1_handler();
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errno = save_errno;
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}
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