Tom Lane 7117cd3a77 Cause ShutdownPostgres to do a normal transaction abort during backend
exit, instead of trying to take shortcuts.  Introduce some additional
shutdown callback routines to eliminate kluges like having ProcKill
be responsible for shutting down the buffer manager.  Ensure that the
order of operations during shutdown is predictable and what you would
expect given the module layering.
2005-08-08 03:12:16 +00:00

205 lines
5.4 KiB
C

/*-------------------------------------------------------------------------
*
* buf_init.c
* buffer manager initialization routines
*
* Portions Copyright (c) 1996-2005, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
*
* IDENTIFICATION
* $PostgreSQL: pgsql/src/backend/storage/buffer/buf_init.c,v 1.74 2005/08/08 03:11:44 tgl Exp $
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
#include "storage/bufmgr.h"
#include "storage/buf_internals.h"
BufferDesc *BufferDescriptors;
Block *BufferBlockPointers;
int32 *PrivateRefCount;
static char *BufferBlocks;
/* statistics counters */
long int ReadBufferCount;
long int ReadLocalBufferCount;
long int BufferHitCount;
long int LocalBufferHitCount;
long int BufferFlushCount;
long int LocalBufferFlushCount;
/*
* Data Structures:
* buffers live in a freelist and a lookup data structure.
*
*
* Buffer Lookup:
* Two important notes. First, the buffer has to be
* available for lookup BEFORE an IO begins. Otherwise
* a second process trying to read the buffer will
* allocate its own copy and the buffer pool will
* become inconsistent.
*
* Buffer Replacement:
* see freelist.c. A buffer cannot be replaced while in
* use either by data manager or during IO.
*
*
* Synchronization/Locking:
*
* IO_IN_PROGRESS -- this is a flag in the buffer descriptor.
* It must be set when an IO is initiated and cleared at
* the end of the IO. It is there to make sure that one
* process doesn't start to use a buffer while another is
* faulting it in. see WaitIO and related routines.
*
* refcount -- Counts the number of processes holding pins on a buffer.
* A buffer is pinned during IO and immediately after a BufferAlloc().
* Pins must be released before end of transaction.
*
* PrivateRefCount -- Each buffer also has a private refcount that keeps
* track of the number of times the buffer is pinned in the current
* process. This is used for two purposes: first, if we pin a
* a buffer more than once, we only need to change the shared refcount
* once, thus only lock the shared state once; second, when a transaction
* aborts, it should only unpin the buffers exactly the number of times it
* has pinned them, so that it will not blow away buffers of another
* backend.
*/
/*
* Initialize shared buffer pool
*
* This is called once during shared-memory initialization (either in the
* postmaster, or in a standalone backend).
*/
void
InitBufferPool(void)
{
bool foundBufs,
foundDescs;
BufferDescriptors = (BufferDesc *)
ShmemInitStruct("Buffer Descriptors",
NBuffers * sizeof(BufferDesc), &foundDescs);
BufferBlocks = (char *)
ShmemInitStruct("Buffer Blocks",
NBuffers * BLCKSZ, &foundBufs);
if (foundDescs || foundBufs)
{
/* both should be present or neither */
Assert(foundDescs && foundBufs);
/* note: this path is only taken in EXEC_BACKEND case */
}
else
{
BufferDesc *buf;
int i;
buf = BufferDescriptors;
/*
* Initialize all the buffer headers.
*/
for (i = 0; i < NBuffers; buf++, i++)
{
CLEAR_BUFFERTAG(buf->tag);
buf->flags = 0;
buf->usage_count = 0;
buf->refcount = 0;
buf->wait_backend_pid = 0;
SpinLockInit(&buf->buf_hdr_lock);
buf->buf_id = i;
/*
* Initially link all the buffers together as unused.
* Subsequent management of this list is done by freelist.c.
*/
buf->freeNext = i + 1;
buf->io_in_progress_lock = LWLockAssign();
buf->content_lock = LWLockAssign();
}
/* Correct last entry of linked list */
BufferDescriptors[NBuffers - 1].freeNext = FREENEXT_END_OF_LIST;
}
/* Init other shared buffer-management stuff */
StrategyInitialize(!foundDescs);
}
/*
* Initialize access to shared buffer pool
*
* This is called during backend startup (whether standalone or under the
* postmaster). It sets up for this backend's access to the already-existing
* buffer pool.
*
* NB: this is called before InitProcess(), so we do not have a PGPROC and
* cannot do LWLockAcquire; hence we can't actually access stuff in
* shared memory yet. We are only initializing local data here.
* (See also InitBufferPoolBackend, over in bufmgr.c.)
*/
void
InitBufferPoolAccess(void)
{
char *block;
int i;
/*
* Allocate and zero local arrays of per-buffer info.
*/
BufferBlockPointers = (Block *) calloc(NBuffers,
sizeof(*BufferBlockPointers));
PrivateRefCount = (int32 *) calloc(NBuffers,
sizeof(*PrivateRefCount));
/*
* Construct addresses for the individual buffer data blocks. We do
* this just to speed up the BufferGetBlock() macro. (Since the
* addresses should be the same in every backend, we could inherit
* this data from the postmaster --- but in the EXEC_BACKEND case
* that doesn't work.)
*/
block = BufferBlocks;
for (i = 0; i < NBuffers; i++)
{
BufferBlockPointers[i] = (Block) block;
block += BLCKSZ;
}
}
/*
* BufferShmemSize
*
* compute the size of shared memory for the buffer pool including
* data pages, buffer descriptors, hash tables, etc.
*/
int
BufferShmemSize(void)
{
int size = 0;
/* size of buffer descriptors */
size += MAXALIGN(NBuffers * sizeof(BufferDesc));
/* size of data pages */
size += NBuffers * MAXALIGN(BLCKSZ);
/* size of stuff controlled by freelist.c */
size += StrategyShmemSize();
return size;
}