
It was initialized in the wrong place and to the wrong value. With bad luck this could result in incorrect query-cancellation failures in hot standby sessions, should a HS backend be holding pin on buffer number 1 while trying to acquire a lock.
1792 lines
52 KiB
C
1792 lines
52 KiB
C
/*-------------------------------------------------------------------------
|
|
*
|
|
* proc.c
|
|
* routines to manage per-process shared memory data structure
|
|
*
|
|
* Portions Copyright (c) 1996-2011, PostgreSQL Global Development Group
|
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* Portions Copyright (c) 1994, Regents of the University of California
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*
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*
|
|
* IDENTIFICATION
|
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* src/backend/storage/lmgr/proc.c
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*
|
|
*-------------------------------------------------------------------------
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|
*/
|
|
/*
|
|
* Interface (a):
|
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* ProcSleep(), ProcWakeup(),
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* ProcQueueAlloc() -- create a shm queue for sleeping processes
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* ProcQueueInit() -- create a queue without allocing memory
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*
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* Waiting for a lock causes the backend to be put to sleep. Whoever releases
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* the lock wakes the process up again (and gives it an error code so it knows
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* whether it was awoken on an error condition).
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*
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* Interface (b):
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*
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* ProcReleaseLocks -- frees the locks associated with current transaction
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*
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* ProcKill -- destroys the shared memory state (and locks)
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* associated with the process.
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*/
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|
#include "postgres.h"
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|
|
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#include <signal.h>
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#include <unistd.h>
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#include <sys/time.h>
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|
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#include "access/transam.h"
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#include "access/xact.h"
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#include "miscadmin.h"
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#include "postmaster/autovacuum.h"
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#include "replication/syncrep.h"
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#include "storage/ipc.h"
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#include "storage/lmgr.h"
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#include "storage/pmsignal.h"
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#include "storage/proc.h"
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#include "storage/procarray.h"
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#include "storage/procsignal.h"
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#include "storage/spin.h"
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|
|
|
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/* GUC variables */
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int DeadlockTimeout = 1000;
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int StatementTimeout = 0;
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bool log_lock_waits = false;
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/* Pointer to this process's PGPROC struct, if any */
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PGPROC *MyProc = NULL;
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/*
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* This spinlock protects the freelist of recycled PGPROC structures.
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* We cannot use an LWLock because the LWLock manager depends on already
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* having a PGPROC and a wait semaphore! But these structures are touched
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* relatively infrequently (only at backend startup or shutdown) and not for
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* very long, so a spinlock is okay.
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*/
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NON_EXEC_STATIC slock_t *ProcStructLock = NULL;
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/* Pointers to shared-memory structures */
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PROC_HDR *ProcGlobal = NULL;
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NON_EXEC_STATIC PGPROC *AuxiliaryProcs = NULL;
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|
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/* If we are waiting for a lock, this points to the associated LOCALLOCK */
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static LOCALLOCK *lockAwaited = NULL;
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|
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/* Mark these volatile because they can be changed by signal handler */
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static volatile bool standby_timeout_active = false;
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static volatile bool statement_timeout_active = false;
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static volatile bool deadlock_timeout_active = false;
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static volatile DeadLockState deadlock_state = DS_NOT_YET_CHECKED;
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volatile bool cancel_from_timeout = false;
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/* timeout_start_time is set when log_lock_waits is true */
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static TimestampTz timeout_start_time;
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/* statement_fin_time is valid only if statement_timeout_active is true */
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static TimestampTz statement_fin_time;
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static TimestampTz statement_fin_time2; /* valid only in recovery */
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static void RemoveProcFromArray(int code, Datum arg);
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static void ProcKill(int code, Datum arg);
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static void AuxiliaryProcKill(int code, Datum arg);
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static bool CheckStatementTimeout(void);
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static bool CheckStandbyTimeout(void);
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|
|
|
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/*
|
|
* Report shared-memory space needed by InitProcGlobal.
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*/
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Size
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ProcGlobalShmemSize(void)
|
|
{
|
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Size size = 0;
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/* ProcGlobal */
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size = add_size(size, sizeof(PROC_HDR));
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/* AuxiliaryProcs */
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size = add_size(size, mul_size(NUM_AUXILIARY_PROCS, sizeof(PGPROC)));
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/* MyProcs, including autovacuum workers and launcher */
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size = add_size(size, mul_size(MaxBackends, sizeof(PGPROC)));
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/* ProcStructLock */
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size = add_size(size, sizeof(slock_t));
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return size;
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}
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/*
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|
* Report number of semaphores needed by InitProcGlobal.
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*/
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int
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|
ProcGlobalSemas(void)
|
|
{
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/*
|
|
* We need a sema per backend (including autovacuum), plus one for each
|
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* auxiliary process.
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|
*/
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return MaxBackends + NUM_AUXILIARY_PROCS;
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}
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|
|
|
/*
|
|
* InitProcGlobal -
|
|
* Initialize the global process table during postmaster or standalone
|
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* backend startup.
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*
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* We also create all the per-process semaphores we will need to support
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* the requested number of backends. We used to allocate semaphores
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* only when backends were actually started up, but that is bad because
|
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* it lets Postgres fail under load --- a lot of Unix systems are
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* (mis)configured with small limits on the number of semaphores, and
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* running out when trying to start another backend is a common failure.
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* So, now we grab enough semaphores to support the desired max number
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* of backends immediately at initialization --- if the sysadmin has set
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* MaxConnections or autovacuum_max_workers higher than his kernel will
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* support, he'll find out sooner rather than later.
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*
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* Another reason for creating semaphores here is that the semaphore
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* implementation typically requires us to create semaphores in the
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* postmaster, not in backends.
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*
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|
* Note: this is NOT called by individual backends under a postmaster,
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* not even in the EXEC_BACKEND case. The ProcGlobal and AuxiliaryProcs
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* pointers must be propagated specially for EXEC_BACKEND operation.
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*/
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void
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|
InitProcGlobal(void)
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|
{
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PGPROC *procs;
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int i;
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bool found;
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uint32 TotalProcs = MaxBackends + NUM_AUXILIARY_PROCS;
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/* Create the ProcGlobal shared structure */
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ProcGlobal = (PROC_HDR *)
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ShmemInitStruct("Proc Header", sizeof(PROC_HDR), &found);
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Assert(!found);
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/*
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* Initialize the data structures.
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*/
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ProcGlobal->spins_per_delay = DEFAULT_SPINS_PER_DELAY;
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ProcGlobal->freeProcs = NULL;
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ProcGlobal->autovacFreeProcs = NULL;
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ProcGlobal->startupProc = NULL;
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ProcGlobal->startupProcPid = 0;
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ProcGlobal->startupBufferPinWaitBufId = -1;
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/*
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* Create and initialize all the PGPROC structures we'll need (except for
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* those used for 2PC, which are embedded within a GlobalTransactionData
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* struct).
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*
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* There are three separate consumers of PGPROC structures: (1) normal
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* backends, (2) autovacuum workers and the autovacuum launcher, and (3)
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* auxiliary processes. Each PGPROC structure is dedicated to exactly
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* one of these purposes, and they do not move between groups.
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*/
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procs = (PGPROC *) ShmemAlloc(TotalProcs * sizeof(PGPROC));
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ProcGlobal->allProcs = procs;
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ProcGlobal->allProcCount = TotalProcs;
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if (!procs)
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ereport(FATAL,
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(errcode(ERRCODE_OUT_OF_MEMORY),
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|
errmsg("out of shared memory")));
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MemSet(procs, 0, TotalProcs * sizeof(PGPROC));
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for (i = 0; i < TotalProcs; i++)
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{
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/* Common initialization for all PGPROCs, regardless of type. */
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PGSemaphoreCreate(&(procs[i].sem));
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procs[i].backendLock = LWLockAssign();
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InitSharedLatch(&procs[i].waitLatch);
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|
|
|
/*
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|
* Newly created PGPROCs for normal backends or for autovacuum must
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|
* be queued up on the appropriate free list. Because there can only
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* ever be a small, fixed number of auxiliary processes, no free
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* list is used in that case; InitAuxiliaryProcess() instead uses a
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* linear search.
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*/
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if (i < MaxConnections)
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{
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/* PGPROC for normal backend, add to freeProcs list */
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procs[i].links.next = (SHM_QUEUE *) ProcGlobal->freeProcs;
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ProcGlobal->freeProcs = &procs[i];
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|
}
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else if (i < MaxBackends)
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|
{
|
|
/* PGPROC for AV launcher/worker, add to autovacFreeProcs list */
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|
procs[i].links.next = (SHM_QUEUE *) ProcGlobal->autovacFreeProcs;
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ProcGlobal->autovacFreeProcs = &procs[i];
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|
}
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}
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|
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/*
|
|
* Save a pointer to the block of PGPROC structures reserved for
|
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* auxiliary proceses.
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|
*/
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AuxiliaryProcs = &procs[MaxBackends];
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|
|
/* Create ProcStructLock spinlock, too */
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|
ProcStructLock = (slock_t *) ShmemAlloc(sizeof(slock_t));
|
|
SpinLockInit(ProcStructLock);
|
|
}
|
|
|
|
/*
|
|
* InitProcess -- initialize a per-process data structure for this backend
|
|
*/
|
|
void
|
|
InitProcess(void)
|
|
{
|
|
/* use volatile pointer to prevent code rearrangement */
|
|
volatile PROC_HDR *procglobal = ProcGlobal;
|
|
int i;
|
|
|
|
/*
|
|
* ProcGlobal should be set up already (if we are a backend, we inherit
|
|
* this by fork() or EXEC_BACKEND mechanism from the postmaster).
|
|
*/
|
|
if (procglobal == NULL)
|
|
elog(PANIC, "proc header uninitialized");
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|
|
|
if (MyProc != NULL)
|
|
elog(ERROR, "you already exist");
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|
|
/*
|
|
* Try to get a proc struct from the free list. If this fails, we must be
|
|
* out of PGPROC structures (not to mention semaphores).
|
|
*
|
|
* While we are holding the ProcStructLock, also copy the current shared
|
|
* estimate of spins_per_delay to local storage.
|
|
*/
|
|
SpinLockAcquire(ProcStructLock);
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|
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|
set_spins_per_delay(procglobal->spins_per_delay);
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|
|
|
if (IsAnyAutoVacuumProcess())
|
|
MyProc = procglobal->autovacFreeProcs;
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|
else
|
|
MyProc = procglobal->freeProcs;
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|
|
|
if (MyProc != NULL)
|
|
{
|
|
if (IsAnyAutoVacuumProcess())
|
|
procglobal->autovacFreeProcs = (PGPROC *) MyProc->links.next;
|
|
else
|
|
procglobal->freeProcs = (PGPROC *) MyProc->links.next;
|
|
SpinLockRelease(ProcStructLock);
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* If we reach here, all the PGPROCs are in use. This is one of the
|
|
* possible places to detect "too many backends", so give the standard
|
|
* error message. XXX do we need to give a different failure message
|
|
* in the autovacuum case?
|
|
*/
|
|
SpinLockRelease(ProcStructLock);
|
|
ereport(FATAL,
|
|
(errcode(ERRCODE_TOO_MANY_CONNECTIONS),
|
|
errmsg("sorry, too many clients already")));
|
|
}
|
|
|
|
/*
|
|
* Now that we have a PGPROC, mark ourselves as an active postmaster
|
|
* child; this is so that the postmaster can detect it if we exit without
|
|
* cleaning up. (XXX autovac launcher currently doesn't participate in
|
|
* this; it probably should.)
|
|
*/
|
|
if (IsUnderPostmaster && !IsAutoVacuumLauncherProcess())
|
|
MarkPostmasterChildActive();
|
|
|
|
/*
|
|
* Initialize all fields of MyProc, except for the semaphore which was
|
|
* prepared for us by InitProcGlobal.
|
|
*/
|
|
SHMQueueElemInit(&(MyProc->links));
|
|
MyProc->waitStatus = STATUS_OK;
|
|
MyProc->lxid = InvalidLocalTransactionId;
|
|
MyProc->xid = InvalidTransactionId;
|
|
MyProc->xmin = InvalidTransactionId;
|
|
MyProc->pid = MyProcPid;
|
|
/* backendId, databaseId and roleId will be filled in later */
|
|
MyProc->backendId = InvalidBackendId;
|
|
MyProc->databaseId = InvalidOid;
|
|
MyProc->roleId = InvalidOid;
|
|
MyProc->inCommit = false;
|
|
MyProc->vacuumFlags = 0;
|
|
/* NB -- autovac launcher intentionally does not set IS_AUTOVACUUM */
|
|
if (IsAutoVacuumWorkerProcess())
|
|
MyProc->vacuumFlags |= PROC_IS_AUTOVACUUM;
|
|
MyProc->lwWaiting = false;
|
|
MyProc->lwExclusive = false;
|
|
MyProc->lwWaitLink = NULL;
|
|
MyProc->waitLock = NULL;
|
|
MyProc->waitProcLock = NULL;
|
|
for (i = 0; i < NUM_LOCK_PARTITIONS; i++)
|
|
SHMQueueInit(&(MyProc->myProcLocks[i]));
|
|
MyProc->recoveryConflictPending = false;
|
|
|
|
/* Initialise for sync rep */
|
|
MyProc->waitLSN.xlogid = 0;
|
|
MyProc->waitLSN.xrecoff = 0;
|
|
MyProc->syncRepState = SYNC_REP_NOT_WAITING;
|
|
SHMQueueElemInit(&(MyProc->syncRepLinks));
|
|
OwnLatch((Latch *) &MyProc->waitLatch);
|
|
|
|
/*
|
|
* We might be reusing a semaphore that belonged to a failed process. So
|
|
* be careful and reinitialize its value here. (This is not strictly
|
|
* necessary anymore, but seems like a good idea for cleanliness.)
|
|
*/
|
|
PGSemaphoreReset(&MyProc->sem);
|
|
|
|
/*
|
|
* Arrange to clean up at backend exit.
|
|
*/
|
|
on_shmem_exit(ProcKill, 0);
|
|
|
|
/*
|
|
* Now that we have a PGPROC, we could try to acquire locks, so initialize
|
|
* the deadlock checker.
|
|
*/
|
|
InitDeadLockChecking();
|
|
}
|
|
|
|
/*
|
|
* InitProcessPhase2 -- make MyProc visible in the shared ProcArray.
|
|
*
|
|
* This is separate from InitProcess because we can't acquire LWLocks until
|
|
* we've created a PGPROC, but in the EXEC_BACKEND case ProcArrayAdd won't
|
|
* work until after we've done CreateSharedMemoryAndSemaphores.
|
|
*/
|
|
void
|
|
InitProcessPhase2(void)
|
|
{
|
|
Assert(MyProc != NULL);
|
|
|
|
/*
|
|
* Add our PGPROC to the PGPROC array in shared memory.
|
|
*/
|
|
ProcArrayAdd(MyProc);
|
|
|
|
/*
|
|
* Arrange to clean that up at backend exit.
|
|
*/
|
|
on_shmem_exit(SyncRepCleanupAtProcExit, 0);
|
|
on_shmem_exit(RemoveProcFromArray, 0);
|
|
}
|
|
|
|
/*
|
|
* InitAuxiliaryProcess -- create a per-auxiliary-process data structure
|
|
*
|
|
* This is called by bgwriter and similar processes so that they will have a
|
|
* MyProc value that's real enough to let them wait for LWLocks. The PGPROC
|
|
* and sema that are assigned are one of the extra ones created during
|
|
* InitProcGlobal.
|
|
*
|
|
* Auxiliary processes are presently not expected to wait for real (lockmgr)
|
|
* locks, so we need not set up the deadlock checker. They are never added
|
|
* to the ProcArray or the sinval messaging mechanism, either. They also
|
|
* don't get a VXID assigned, since this is only useful when we actually
|
|
* hold lockmgr locks.
|
|
*
|
|
* Startup process however uses locks but never waits for them in the
|
|
* normal backend sense. Startup process also takes part in sinval messaging
|
|
* as a sendOnly process, so never reads messages from sinval queue. So
|
|
* Startup process does have a VXID and does show up in pg_locks.
|
|
*/
|
|
void
|
|
InitAuxiliaryProcess(void)
|
|
{
|
|
PGPROC *auxproc;
|
|
int proctype;
|
|
int i;
|
|
|
|
/*
|
|
* ProcGlobal should be set up already (if we are a backend, we inherit
|
|
* this by fork() or EXEC_BACKEND mechanism from the postmaster).
|
|
*/
|
|
if (ProcGlobal == NULL || AuxiliaryProcs == NULL)
|
|
elog(PANIC, "proc header uninitialized");
|
|
|
|
if (MyProc != NULL)
|
|
elog(ERROR, "you already exist");
|
|
|
|
/*
|
|
* We use the ProcStructLock to protect assignment and releasing of
|
|
* AuxiliaryProcs entries.
|
|
*
|
|
* While we are holding the ProcStructLock, also copy the current shared
|
|
* estimate of spins_per_delay to local storage.
|
|
*/
|
|
SpinLockAcquire(ProcStructLock);
|
|
|
|
set_spins_per_delay(ProcGlobal->spins_per_delay);
|
|
|
|
/*
|
|
* Find a free auxproc ... *big* trouble if there isn't one ...
|
|
*/
|
|
for (proctype = 0; proctype < NUM_AUXILIARY_PROCS; proctype++)
|
|
{
|
|
auxproc = &AuxiliaryProcs[proctype];
|
|
if (auxproc->pid == 0)
|
|
break;
|
|
}
|
|
if (proctype >= NUM_AUXILIARY_PROCS)
|
|
{
|
|
SpinLockRelease(ProcStructLock);
|
|
elog(FATAL, "all AuxiliaryProcs are in use");
|
|
}
|
|
|
|
/* Mark auxiliary proc as in use by me */
|
|
/* use volatile pointer to prevent code rearrangement */
|
|
((volatile PGPROC *) auxproc)->pid = MyProcPid;
|
|
|
|
MyProc = auxproc;
|
|
|
|
SpinLockRelease(ProcStructLock);
|
|
|
|
/*
|
|
* Initialize all fields of MyProc, except for the semaphore which was
|
|
* prepared for us by InitProcGlobal.
|
|
*/
|
|
SHMQueueElemInit(&(MyProc->links));
|
|
MyProc->waitStatus = STATUS_OK;
|
|
MyProc->lxid = InvalidLocalTransactionId;
|
|
MyProc->xid = InvalidTransactionId;
|
|
MyProc->xmin = InvalidTransactionId;
|
|
MyProc->backendId = InvalidBackendId;
|
|
MyProc->databaseId = InvalidOid;
|
|
MyProc->roleId = InvalidOid;
|
|
MyProc->inCommit = false;
|
|
MyProc->vacuumFlags = 0;
|
|
MyProc->lwWaiting = false;
|
|
MyProc->lwExclusive = false;
|
|
MyProc->lwWaitLink = NULL;
|
|
MyProc->waitLock = NULL;
|
|
MyProc->waitProcLock = NULL;
|
|
for (i = 0; i < NUM_LOCK_PARTITIONS; i++)
|
|
SHMQueueInit(&(MyProc->myProcLocks[i]));
|
|
|
|
/*
|
|
* We might be reusing a semaphore that belonged to a failed process. So
|
|
* be careful and reinitialize its value here. (This is not strictly
|
|
* necessary anymore, but seems like a good idea for cleanliness.)
|
|
*/
|
|
PGSemaphoreReset(&MyProc->sem);
|
|
|
|
/*
|
|
* Arrange to clean up at process exit.
|
|
*/
|
|
on_shmem_exit(AuxiliaryProcKill, Int32GetDatum(proctype));
|
|
}
|
|
|
|
/*
|
|
* Record the PID and PGPROC structures for the Startup process, for use in
|
|
* ProcSendSignal(). See comments there for further explanation.
|
|
*/
|
|
void
|
|
PublishStartupProcessInformation(void)
|
|
{
|
|
/* use volatile pointer to prevent code rearrangement */
|
|
volatile PROC_HDR *procglobal = ProcGlobal;
|
|
|
|
SpinLockAcquire(ProcStructLock);
|
|
|
|
procglobal->startupProc = MyProc;
|
|
procglobal->startupProcPid = MyProcPid;
|
|
|
|
SpinLockRelease(ProcStructLock);
|
|
}
|
|
|
|
/*
|
|
* Used from bufgr to share the value of the buffer that Startup waits on,
|
|
* or to reset the value to "not waiting" (-1). This allows processing
|
|
* of recovery conflicts for buffer pins. Set is made before backends look
|
|
* at this value, so locking not required, especially since the set is
|
|
* an atomic integer set operation.
|
|
*/
|
|
void
|
|
SetStartupBufferPinWaitBufId(int bufid)
|
|
{
|
|
/* use volatile pointer to prevent code rearrangement */
|
|
volatile PROC_HDR *procglobal = ProcGlobal;
|
|
|
|
procglobal->startupBufferPinWaitBufId = bufid;
|
|
}
|
|
|
|
/*
|
|
* Used by backends when they receive a request to check for buffer pin waits.
|
|
*/
|
|
int
|
|
GetStartupBufferPinWaitBufId(void)
|
|
{
|
|
/* use volatile pointer to prevent code rearrangement */
|
|
volatile PROC_HDR *procglobal = ProcGlobal;
|
|
|
|
return procglobal->startupBufferPinWaitBufId;
|
|
}
|
|
|
|
/*
|
|
* Check whether there are at least N free PGPROC objects.
|
|
*
|
|
* Note: this is designed on the assumption that N will generally be small.
|
|
*/
|
|
bool
|
|
HaveNFreeProcs(int n)
|
|
{
|
|
PGPROC *proc;
|
|
|
|
/* use volatile pointer to prevent code rearrangement */
|
|
volatile PROC_HDR *procglobal = ProcGlobal;
|
|
|
|
SpinLockAcquire(ProcStructLock);
|
|
|
|
proc = procglobal->freeProcs;
|
|
|
|
while (n > 0 && proc != NULL)
|
|
{
|
|
proc = (PGPROC *) proc->links.next;
|
|
n--;
|
|
}
|
|
|
|
SpinLockRelease(ProcStructLock);
|
|
|
|
return (n <= 0);
|
|
}
|
|
|
|
bool
|
|
IsWaitingForLock(void)
|
|
{
|
|
if (lockAwaited == NULL)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* Cancel any pending wait for lock, when aborting a transaction.
|
|
*
|
|
* (Normally, this would only happen if we accept a cancel/die
|
|
* interrupt while waiting; but an ereport(ERROR) while waiting is
|
|
* within the realm of possibility, too.)
|
|
*/
|
|
void
|
|
LockWaitCancel(void)
|
|
{
|
|
LWLockId partitionLock;
|
|
|
|
/* Nothing to do if we weren't waiting for a lock */
|
|
if (lockAwaited == NULL)
|
|
return;
|
|
|
|
/* Turn off the deadlock timer, if it's still running (see ProcSleep) */
|
|
disable_sig_alarm(false);
|
|
|
|
/* Unlink myself from the wait queue, if on it (might not be anymore!) */
|
|
partitionLock = LockHashPartitionLock(lockAwaited->hashcode);
|
|
LWLockAcquire(partitionLock, LW_EXCLUSIVE);
|
|
|
|
if (MyProc->links.next != NULL)
|
|
{
|
|
/* We could not have been granted the lock yet */
|
|
RemoveFromWaitQueue(MyProc, lockAwaited->hashcode);
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* Somebody kicked us off the lock queue already. Perhaps they
|
|
* granted us the lock, or perhaps they detected a deadlock. If they
|
|
* did grant us the lock, we'd better remember it in our local lock
|
|
* table.
|
|
*/
|
|
if (MyProc->waitStatus == STATUS_OK)
|
|
GrantAwaitedLock();
|
|
}
|
|
|
|
lockAwaited = NULL;
|
|
|
|
LWLockRelease(partitionLock);
|
|
|
|
/*
|
|
* We used to do PGSemaphoreReset() here to ensure that our proc's wait
|
|
* semaphore is reset to zero. This prevented a leftover wakeup signal
|
|
* from remaining in the semaphore if someone else had granted us the lock
|
|
* we wanted before we were able to remove ourselves from the wait-list.
|
|
* However, now that ProcSleep loops until waitStatus changes, a leftover
|
|
* wakeup signal isn't harmful, and it seems not worth expending cycles to
|
|
* get rid of a signal that most likely isn't there.
|
|
*/
|
|
}
|
|
|
|
|
|
/*
|
|
* ProcReleaseLocks() -- release locks associated with current transaction
|
|
* at main transaction commit or abort
|
|
*
|
|
* At main transaction commit, we release all locks except session locks.
|
|
* At main transaction abort, we release all locks including session locks.
|
|
*
|
|
* At subtransaction commit, we don't release any locks (so this func is not
|
|
* needed at all); we will defer the releasing to the parent transaction.
|
|
* At subtransaction abort, we release all locks held by the subtransaction;
|
|
* this is implemented by retail releasing of the locks under control of
|
|
* the ResourceOwner mechanism.
|
|
*/
|
|
void
|
|
ProcReleaseLocks(bool isCommit)
|
|
{
|
|
if (!MyProc)
|
|
return;
|
|
/* If waiting, get off wait queue (should only be needed after error) */
|
|
LockWaitCancel();
|
|
/* Release locks */
|
|
LockReleaseAll(DEFAULT_LOCKMETHOD, !isCommit);
|
|
|
|
/* Release transaction level advisory locks */
|
|
LockReleaseAll(USER_LOCKMETHOD, false);
|
|
}
|
|
|
|
|
|
/*
|
|
* RemoveProcFromArray() -- Remove this process from the shared ProcArray.
|
|
*/
|
|
static void
|
|
RemoveProcFromArray(int code, Datum arg)
|
|
{
|
|
Assert(MyProc != NULL);
|
|
ProcArrayRemove(MyProc, InvalidTransactionId);
|
|
}
|
|
|
|
/*
|
|
* ProcKill() -- Destroy the per-proc data structure for
|
|
* this process. Release any of its held LW locks.
|
|
*/
|
|
static void
|
|
ProcKill(int code, Datum arg)
|
|
{
|
|
/* use volatile pointer to prevent code rearrangement */
|
|
volatile PROC_HDR *procglobal = ProcGlobal;
|
|
|
|
Assert(MyProc != NULL);
|
|
|
|
/*
|
|
* Release any LW locks I am holding. There really shouldn't be any, but
|
|
* it's cheap to check again before we cut the knees off the LWLock
|
|
* facility by releasing our PGPROC ...
|
|
*/
|
|
LWLockReleaseAll();
|
|
|
|
SpinLockAcquire(ProcStructLock);
|
|
|
|
/* Return PGPROC structure (and semaphore) to appropriate freelist */
|
|
if (IsAnyAutoVacuumProcess())
|
|
{
|
|
MyProc->links.next = (SHM_QUEUE *) procglobal->autovacFreeProcs;
|
|
procglobal->autovacFreeProcs = MyProc;
|
|
}
|
|
else
|
|
{
|
|
MyProc->links.next = (SHM_QUEUE *) procglobal->freeProcs;
|
|
procglobal->freeProcs = MyProc;
|
|
}
|
|
|
|
/* PGPROC struct isn't mine anymore */
|
|
MyProc = NULL;
|
|
|
|
/* Update shared estimate of spins_per_delay */
|
|
procglobal->spins_per_delay = update_spins_per_delay(procglobal->spins_per_delay);
|
|
|
|
SpinLockRelease(ProcStructLock);
|
|
|
|
/*
|
|
* This process is no longer present in shared memory in any meaningful
|
|
* way, so tell the postmaster we've cleaned up acceptably well. (XXX
|
|
* autovac launcher should be included here someday)
|
|
*/
|
|
if (IsUnderPostmaster && !IsAutoVacuumLauncherProcess())
|
|
MarkPostmasterChildInactive();
|
|
|
|
/* wake autovac launcher if needed -- see comments in FreeWorkerInfo */
|
|
if (AutovacuumLauncherPid != 0)
|
|
kill(AutovacuumLauncherPid, SIGUSR2);
|
|
}
|
|
|
|
/*
|
|
* AuxiliaryProcKill() -- Cut-down version of ProcKill for auxiliary
|
|
* processes (bgwriter, etc). The PGPROC and sema are not released, only
|
|
* marked as not-in-use.
|
|
*/
|
|
static void
|
|
AuxiliaryProcKill(int code, Datum arg)
|
|
{
|
|
int proctype = DatumGetInt32(arg);
|
|
PGPROC *auxproc;
|
|
|
|
Assert(proctype >= 0 && proctype < NUM_AUXILIARY_PROCS);
|
|
|
|
auxproc = &AuxiliaryProcs[proctype];
|
|
|
|
Assert(MyProc == auxproc);
|
|
|
|
/* Release any LW locks I am holding (see notes above) */
|
|
LWLockReleaseAll();
|
|
|
|
SpinLockAcquire(ProcStructLock);
|
|
|
|
/* Mark auxiliary proc no longer in use */
|
|
MyProc->pid = 0;
|
|
|
|
/* PGPROC struct isn't mine anymore */
|
|
MyProc = NULL;
|
|
|
|
/* Update shared estimate of spins_per_delay */
|
|
ProcGlobal->spins_per_delay = update_spins_per_delay(ProcGlobal->spins_per_delay);
|
|
|
|
SpinLockRelease(ProcStructLock);
|
|
}
|
|
|
|
|
|
/*
|
|
* ProcQueue package: routines for putting processes to sleep
|
|
* and waking them up
|
|
*/
|
|
|
|
/*
|
|
* ProcQueueAlloc -- alloc/attach to a shared memory process queue
|
|
*
|
|
* Returns: a pointer to the queue
|
|
* Side Effects: Initializes the queue if it wasn't there before
|
|
*/
|
|
#ifdef NOT_USED
|
|
PROC_QUEUE *
|
|
ProcQueueAlloc(const char *name)
|
|
{
|
|
PROC_QUEUE *queue;
|
|
bool found;
|
|
|
|
queue = (PROC_QUEUE *)
|
|
ShmemInitStruct(name, sizeof(PROC_QUEUE), &found);
|
|
|
|
if (!found)
|
|
ProcQueueInit(queue);
|
|
|
|
return queue;
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
* ProcQueueInit -- initialize a shared memory process queue
|
|
*/
|
|
void
|
|
ProcQueueInit(PROC_QUEUE *queue)
|
|
{
|
|
SHMQueueInit(&(queue->links));
|
|
queue->size = 0;
|
|
}
|
|
|
|
|
|
/*
|
|
* ProcSleep -- put a process to sleep on the specified lock
|
|
*
|
|
* Caller must have set MyProc->heldLocks to reflect locks already held
|
|
* on the lockable object by this process (under all XIDs).
|
|
*
|
|
* The lock table's partition lock must be held at entry, and will be held
|
|
* at exit.
|
|
*
|
|
* Result: STATUS_OK if we acquired the lock, STATUS_ERROR if not (deadlock).
|
|
*
|
|
* ASSUME: that no one will fiddle with the queue until after
|
|
* we release the partition lock.
|
|
*
|
|
* NOTES: The process queue is now a priority queue for locking.
|
|
*
|
|
* P() on the semaphore should put us to sleep. The process
|
|
* semaphore is normally zero, so when we try to acquire it, we sleep.
|
|
*/
|
|
int
|
|
ProcSleep(LOCALLOCK *locallock, LockMethod lockMethodTable)
|
|
{
|
|
LOCKMODE lockmode = locallock->tag.mode;
|
|
LOCK *lock = locallock->lock;
|
|
PROCLOCK *proclock = locallock->proclock;
|
|
uint32 hashcode = locallock->hashcode;
|
|
LWLockId partitionLock = LockHashPartitionLock(hashcode);
|
|
PROC_QUEUE *waitQueue = &(lock->waitProcs);
|
|
LOCKMASK myHeldLocks = MyProc->heldLocks;
|
|
bool early_deadlock = false;
|
|
bool allow_autovacuum_cancel = true;
|
|
int myWaitStatus;
|
|
PGPROC *proc;
|
|
int i;
|
|
|
|
/*
|
|
* Determine where to add myself in the wait queue.
|
|
*
|
|
* Normally I should go at the end of the queue. However, if I already
|
|
* hold locks that conflict with the request of any previous waiter, put
|
|
* myself in the queue just in front of the first such waiter. This is not
|
|
* a necessary step, since deadlock detection would move me to before that
|
|
* waiter anyway; but it's relatively cheap to detect such a conflict
|
|
* immediately, and avoid delaying till deadlock timeout.
|
|
*
|
|
* Special case: if I find I should go in front of some waiter, check to
|
|
* see if I conflict with already-held locks or the requests before that
|
|
* waiter. If not, then just grant myself the requested lock immediately.
|
|
* This is the same as the test for immediate grant in LockAcquire, except
|
|
* we are only considering the part of the wait queue before my insertion
|
|
* point.
|
|
*/
|
|
if (myHeldLocks != 0)
|
|
{
|
|
LOCKMASK aheadRequests = 0;
|
|
|
|
proc = (PGPROC *) waitQueue->links.next;
|
|
for (i = 0; i < waitQueue->size; i++)
|
|
{
|
|
/* Must he wait for me? */
|
|
if (lockMethodTable->conflictTab[proc->waitLockMode] & myHeldLocks)
|
|
{
|
|
/* Must I wait for him ? */
|
|
if (lockMethodTable->conflictTab[lockmode] & proc->heldLocks)
|
|
{
|
|
/*
|
|
* Yes, so we have a deadlock. Easiest way to clean up
|
|
* correctly is to call RemoveFromWaitQueue(), but we
|
|
* can't do that until we are *on* the wait queue. So, set
|
|
* a flag to check below, and break out of loop. Also,
|
|
* record deadlock info for later message.
|
|
*/
|
|
RememberSimpleDeadLock(MyProc, lockmode, lock, proc);
|
|
early_deadlock = true;
|
|
break;
|
|
}
|
|
/* I must go before this waiter. Check special case. */
|
|
if ((lockMethodTable->conflictTab[lockmode] & aheadRequests) == 0 &&
|
|
LockCheckConflicts(lockMethodTable,
|
|
lockmode,
|
|
lock,
|
|
proclock,
|
|
MyProc) == STATUS_OK)
|
|
{
|
|
/* Skip the wait and just grant myself the lock. */
|
|
GrantLock(lock, proclock, lockmode);
|
|
GrantAwaitedLock();
|
|
return STATUS_OK;
|
|
}
|
|
/* Break out of loop to put myself before him */
|
|
break;
|
|
}
|
|
/* Nope, so advance to next waiter */
|
|
aheadRequests |= LOCKBIT_ON(proc->waitLockMode);
|
|
proc = (PGPROC *) proc->links.next;
|
|
}
|
|
|
|
/*
|
|
* If we fall out of loop normally, proc points to waitQueue head, so
|
|
* we will insert at tail of queue as desired.
|
|
*/
|
|
}
|
|
else
|
|
{
|
|
/* I hold no locks, so I can't push in front of anyone. */
|
|
proc = (PGPROC *) &(waitQueue->links);
|
|
}
|
|
|
|
/*
|
|
* Insert self into queue, ahead of the given proc (or at tail of queue).
|
|
*/
|
|
SHMQueueInsertBefore(&(proc->links), &(MyProc->links));
|
|
waitQueue->size++;
|
|
|
|
lock->waitMask |= LOCKBIT_ON(lockmode);
|
|
|
|
/* Set up wait information in PGPROC object, too */
|
|
MyProc->waitLock = lock;
|
|
MyProc->waitProcLock = proclock;
|
|
MyProc->waitLockMode = lockmode;
|
|
|
|
MyProc->waitStatus = STATUS_WAITING;
|
|
|
|
/*
|
|
* If we detected deadlock, give up without waiting. This must agree with
|
|
* CheckDeadLock's recovery code, except that we shouldn't release the
|
|
* semaphore since we haven't tried to lock it yet.
|
|
*/
|
|
if (early_deadlock)
|
|
{
|
|
RemoveFromWaitQueue(MyProc, hashcode);
|
|
return STATUS_ERROR;
|
|
}
|
|
|
|
/* mark that we are waiting for a lock */
|
|
lockAwaited = locallock;
|
|
|
|
/*
|
|
* Release the lock table's partition lock.
|
|
*
|
|
* NOTE: this may also cause us to exit critical-section state, possibly
|
|
* allowing a cancel/die interrupt to be accepted. This is OK because we
|
|
* have recorded the fact that we are waiting for a lock, and so
|
|
* LockWaitCancel will clean up if cancel/die happens.
|
|
*/
|
|
LWLockRelease(partitionLock);
|
|
|
|
/* Reset deadlock_state before enabling the signal handler */
|
|
deadlock_state = DS_NOT_YET_CHECKED;
|
|
|
|
/*
|
|
* Set timer so we can wake up after awhile and check for a deadlock. If a
|
|
* deadlock is detected, the handler releases the process's semaphore and
|
|
* sets MyProc->waitStatus = STATUS_ERROR, allowing us to know that we
|
|
* must report failure rather than success.
|
|
*
|
|
* By delaying the check until we've waited for a bit, we can avoid
|
|
* running the rather expensive deadlock-check code in most cases.
|
|
*/
|
|
if (!enable_sig_alarm(DeadlockTimeout, false))
|
|
elog(FATAL, "could not set timer for process wakeup");
|
|
|
|
/*
|
|
* If someone wakes us between LWLockRelease and PGSemaphoreLock,
|
|
* PGSemaphoreLock will not block. The wakeup is "saved" by the semaphore
|
|
* implementation. While this is normally good, there are cases where a
|
|
* saved wakeup might be leftover from a previous operation (for example,
|
|
* we aborted ProcWaitForSignal just before someone did ProcSendSignal).
|
|
* So, loop to wait again if the waitStatus shows we haven't been granted
|
|
* nor denied the lock yet.
|
|
*
|
|
* We pass interruptOK = true, which eliminates a window in which
|
|
* cancel/die interrupts would be held off undesirably. This is a promise
|
|
* that we don't mind losing control to a cancel/die interrupt here. We
|
|
* don't, because we have no shared-state-change work to do after being
|
|
* granted the lock (the grantor did it all). We do have to worry about
|
|
* updating the locallock table, but if we lose control to an error,
|
|
* LockWaitCancel will fix that up.
|
|
*/
|
|
do
|
|
{
|
|
PGSemaphoreLock(&MyProc->sem, true);
|
|
|
|
/*
|
|
* waitStatus could change from STATUS_WAITING to something else
|
|
* asynchronously. Read it just once per loop to prevent surprising
|
|
* behavior (such as missing log messages).
|
|
*/
|
|
myWaitStatus = MyProc->waitStatus;
|
|
|
|
/*
|
|
* If we are not deadlocked, but are waiting on an autovacuum-induced
|
|
* task, send a signal to interrupt it.
|
|
*/
|
|
if (deadlock_state == DS_BLOCKED_BY_AUTOVACUUM && allow_autovacuum_cancel)
|
|
{
|
|
PGPROC *autovac = GetBlockingAutoVacuumPgproc();
|
|
|
|
LWLockAcquire(ProcArrayLock, LW_EXCLUSIVE);
|
|
|
|
/*
|
|
* Only do it if the worker is not working to protect against Xid
|
|
* wraparound.
|
|
*/
|
|
if ((autovac != NULL) &&
|
|
(autovac->vacuumFlags & PROC_IS_AUTOVACUUM) &&
|
|
!(autovac->vacuumFlags & PROC_VACUUM_FOR_WRAPAROUND))
|
|
{
|
|
int pid = autovac->pid;
|
|
|
|
elog(DEBUG2, "sending cancel to blocking autovacuum PID %d",
|
|
pid);
|
|
|
|
/* don't hold the lock across the kill() syscall */
|
|
LWLockRelease(ProcArrayLock);
|
|
|
|
/* send the autovacuum worker Back to Old Kent Road */
|
|
if (kill(pid, SIGINT) < 0)
|
|
{
|
|
/* Just a warning to allow multiple callers */
|
|
ereport(WARNING,
|
|
(errmsg("could not send signal to process %d: %m",
|
|
pid)));
|
|
}
|
|
}
|
|
else
|
|
LWLockRelease(ProcArrayLock);
|
|
|
|
/* prevent signal from being resent more than once */
|
|
allow_autovacuum_cancel = false;
|
|
}
|
|
|
|
/*
|
|
* If awoken after the deadlock check interrupt has run, and
|
|
* log_lock_waits is on, then report about the wait.
|
|
*/
|
|
if (log_lock_waits && deadlock_state != DS_NOT_YET_CHECKED)
|
|
{
|
|
StringInfoData buf;
|
|
const char *modename;
|
|
long secs;
|
|
int usecs;
|
|
long msecs;
|
|
|
|
initStringInfo(&buf);
|
|
DescribeLockTag(&buf, &locallock->tag.lock);
|
|
modename = GetLockmodeName(locallock->tag.lock.locktag_lockmethodid,
|
|
lockmode);
|
|
TimestampDifference(timeout_start_time, GetCurrentTimestamp(),
|
|
&secs, &usecs);
|
|
msecs = secs * 1000 + usecs / 1000;
|
|
usecs = usecs % 1000;
|
|
|
|
if (deadlock_state == DS_SOFT_DEADLOCK)
|
|
ereport(LOG,
|
|
(errmsg("process %d avoided deadlock for %s on %s by rearranging queue order after %ld.%03d ms",
|
|
MyProcPid, modename, buf.data, msecs, usecs)));
|
|
else if (deadlock_state == DS_HARD_DEADLOCK)
|
|
{
|
|
/*
|
|
* This message is a bit redundant with the error that will be
|
|
* reported subsequently, but in some cases the error report
|
|
* might not make it to the log (eg, if it's caught by an
|
|
* exception handler), and we want to ensure all long-wait
|
|
* events get logged.
|
|
*/
|
|
ereport(LOG,
|
|
(errmsg("process %d detected deadlock while waiting for %s on %s after %ld.%03d ms",
|
|
MyProcPid, modename, buf.data, msecs, usecs)));
|
|
}
|
|
|
|
if (myWaitStatus == STATUS_WAITING)
|
|
ereport(LOG,
|
|
(errmsg("process %d still waiting for %s on %s after %ld.%03d ms",
|
|
MyProcPid, modename, buf.data, msecs, usecs)));
|
|
else if (myWaitStatus == STATUS_OK)
|
|
ereport(LOG,
|
|
(errmsg("process %d acquired %s on %s after %ld.%03d ms",
|
|
MyProcPid, modename, buf.data, msecs, usecs)));
|
|
else
|
|
{
|
|
Assert(myWaitStatus == STATUS_ERROR);
|
|
|
|
/*
|
|
* Currently, the deadlock checker always kicks its own
|
|
* process, which means that we'll only see STATUS_ERROR when
|
|
* deadlock_state == DS_HARD_DEADLOCK, and there's no need to
|
|
* print redundant messages. But for completeness and
|
|
* future-proofing, print a message if it looks like someone
|
|
* else kicked us off the lock.
|
|
*/
|
|
if (deadlock_state != DS_HARD_DEADLOCK)
|
|
ereport(LOG,
|
|
(errmsg("process %d failed to acquire %s on %s after %ld.%03d ms",
|
|
MyProcPid, modename, buf.data, msecs, usecs)));
|
|
}
|
|
|
|
/*
|
|
* At this point we might still need to wait for the lock. Reset
|
|
* state so we don't print the above messages again.
|
|
*/
|
|
deadlock_state = DS_NO_DEADLOCK;
|
|
|
|
pfree(buf.data);
|
|
}
|
|
} while (myWaitStatus == STATUS_WAITING);
|
|
|
|
/*
|
|
* Disable the timer, if it's still running
|
|
*/
|
|
if (!disable_sig_alarm(false))
|
|
elog(FATAL, "could not disable timer for process wakeup");
|
|
|
|
/*
|
|
* Re-acquire the lock table's partition lock. We have to do this to hold
|
|
* off cancel/die interrupts before we can mess with lockAwaited (else we
|
|
* might have a missed or duplicated locallock update).
|
|
*/
|
|
LWLockAcquire(partitionLock, LW_EXCLUSIVE);
|
|
|
|
/*
|
|
* We no longer want LockWaitCancel to do anything.
|
|
*/
|
|
lockAwaited = NULL;
|
|
|
|
/*
|
|
* If we got the lock, be sure to remember it in the locallock table.
|
|
*/
|
|
if (MyProc->waitStatus == STATUS_OK)
|
|
GrantAwaitedLock();
|
|
|
|
/*
|
|
* We don't have to do anything else, because the awaker did all the
|
|
* necessary update of the lock table and MyProc.
|
|
*/
|
|
return MyProc->waitStatus;
|
|
}
|
|
|
|
|
|
/*
|
|
* ProcWakeup -- wake up a process by releasing its private semaphore.
|
|
*
|
|
* Also remove the process from the wait queue and set its links invalid.
|
|
* RETURN: the next process in the wait queue.
|
|
*
|
|
* The appropriate lock partition lock must be held by caller.
|
|
*
|
|
* XXX: presently, this code is only used for the "success" case, and only
|
|
* works correctly for that case. To clean up in failure case, would need
|
|
* to twiddle the lock's request counts too --- see RemoveFromWaitQueue.
|
|
* Hence, in practice the waitStatus parameter must be STATUS_OK.
|
|
*/
|
|
PGPROC *
|
|
ProcWakeup(PGPROC *proc, int waitStatus)
|
|
{
|
|
PGPROC *retProc;
|
|
|
|
/* Proc should be sleeping ... */
|
|
if (proc->links.prev == NULL ||
|
|
proc->links.next == NULL)
|
|
return NULL;
|
|
Assert(proc->waitStatus == STATUS_WAITING);
|
|
|
|
/* Save next process before we zap the list link */
|
|
retProc = (PGPROC *) proc->links.next;
|
|
|
|
/* Remove process from wait queue */
|
|
SHMQueueDelete(&(proc->links));
|
|
(proc->waitLock->waitProcs.size)--;
|
|
|
|
/* Clean up process' state and pass it the ok/fail signal */
|
|
proc->waitLock = NULL;
|
|
proc->waitProcLock = NULL;
|
|
proc->waitStatus = waitStatus;
|
|
|
|
/* And awaken it */
|
|
PGSemaphoreUnlock(&proc->sem);
|
|
|
|
return retProc;
|
|
}
|
|
|
|
/*
|
|
* ProcLockWakeup -- routine for waking up processes when a lock is
|
|
* released (or a prior waiter is aborted). Scan all waiters
|
|
* for lock, waken any that are no longer blocked.
|
|
*
|
|
* The appropriate lock partition lock must be held by caller.
|
|
*/
|
|
void
|
|
ProcLockWakeup(LockMethod lockMethodTable, LOCK *lock)
|
|
{
|
|
PROC_QUEUE *waitQueue = &(lock->waitProcs);
|
|
int queue_size = waitQueue->size;
|
|
PGPROC *proc;
|
|
LOCKMASK aheadRequests = 0;
|
|
|
|
Assert(queue_size >= 0);
|
|
|
|
if (queue_size == 0)
|
|
return;
|
|
|
|
proc = (PGPROC *) waitQueue->links.next;
|
|
|
|
while (queue_size-- > 0)
|
|
{
|
|
LOCKMODE lockmode = proc->waitLockMode;
|
|
|
|
/*
|
|
* Waken if (a) doesn't conflict with requests of earlier waiters, and
|
|
* (b) doesn't conflict with already-held locks.
|
|
*/
|
|
if ((lockMethodTable->conflictTab[lockmode] & aheadRequests) == 0 &&
|
|
LockCheckConflicts(lockMethodTable,
|
|
lockmode,
|
|
lock,
|
|
proc->waitProcLock,
|
|
proc) == STATUS_OK)
|
|
{
|
|
/* OK to waken */
|
|
GrantLock(lock, proc->waitProcLock, lockmode);
|
|
proc = ProcWakeup(proc, STATUS_OK);
|
|
|
|
/*
|
|
* ProcWakeup removes proc from the lock's waiting process queue
|
|
* and returns the next proc in chain; don't use proc's next-link,
|
|
* because it's been cleared.
|
|
*/
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* Cannot wake this guy. Remember his request for later checks.
|
|
*/
|
|
aheadRequests |= LOCKBIT_ON(lockmode);
|
|
proc = (PGPROC *) proc->links.next;
|
|
}
|
|
}
|
|
|
|
Assert(waitQueue->size >= 0);
|
|
}
|
|
|
|
/*
|
|
* CheckDeadLock
|
|
*
|
|
* We only get to this routine if we got SIGALRM after DeadlockTimeout
|
|
* while waiting for a lock to be released by some other process. Look
|
|
* to see if there's a deadlock; if not, just return and continue waiting.
|
|
* (But signal ProcSleep to log a message, if log_lock_waits is true.)
|
|
* If we have a real deadlock, remove ourselves from the lock's wait queue
|
|
* and signal an error to ProcSleep.
|
|
*
|
|
* NB: this is run inside a signal handler, so be very wary about what is done
|
|
* here or in called routines.
|
|
*/
|
|
static void
|
|
CheckDeadLock(void)
|
|
{
|
|
int i;
|
|
|
|
/*
|
|
* Acquire exclusive lock on the entire shared lock data structures. Must
|
|
* grab LWLocks in partition-number order to avoid LWLock deadlock.
|
|
*
|
|
* Note that the deadlock check interrupt had better not be enabled
|
|
* anywhere that this process itself holds lock partition locks, else this
|
|
* will wait forever. Also note that LWLockAcquire creates a critical
|
|
* section, so that this routine cannot be interrupted by cancel/die
|
|
* interrupts.
|
|
*/
|
|
for (i = 0; i < NUM_LOCK_PARTITIONS; i++)
|
|
LWLockAcquire(FirstLockMgrLock + i, LW_EXCLUSIVE);
|
|
|
|
/*
|
|
* Check to see if we've been awoken by anyone in the interim.
|
|
*
|
|
* If we have, we can return and resume our transaction -- happy day.
|
|
* Before we are awoken the process releasing the lock grants it to us so
|
|
* we know that we don't have to wait anymore.
|
|
*
|
|
* We check by looking to see if we've been unlinked from the wait queue.
|
|
* This is quicker than checking our semaphore's state, since no kernel
|
|
* call is needed, and it is safe because we hold the lock partition lock.
|
|
*/
|
|
if (MyProc->links.prev == NULL ||
|
|
MyProc->links.next == NULL)
|
|
goto check_done;
|
|
|
|
#ifdef LOCK_DEBUG
|
|
if (Debug_deadlocks)
|
|
DumpAllLocks();
|
|
#endif
|
|
|
|
/* Run the deadlock check, and set deadlock_state for use by ProcSleep */
|
|
deadlock_state = DeadLockCheck(MyProc);
|
|
|
|
if (deadlock_state == DS_HARD_DEADLOCK)
|
|
{
|
|
/*
|
|
* Oops. We have a deadlock.
|
|
*
|
|
* Get this process out of wait state. (Note: we could do this more
|
|
* efficiently by relying on lockAwaited, but use this coding to
|
|
* preserve the flexibility to kill some other transaction than the
|
|
* one detecting the deadlock.)
|
|
*
|
|
* RemoveFromWaitQueue sets MyProc->waitStatus to STATUS_ERROR, so
|
|
* ProcSleep will report an error after we return from the signal
|
|
* handler.
|
|
*/
|
|
Assert(MyProc->waitLock != NULL);
|
|
RemoveFromWaitQueue(MyProc, LockTagHashCode(&(MyProc->waitLock->tag)));
|
|
|
|
/*
|
|
* Unlock my semaphore so that the interrupted ProcSleep() call can
|
|
* finish.
|
|
*/
|
|
PGSemaphoreUnlock(&MyProc->sem);
|
|
|
|
/*
|
|
* We're done here. Transaction abort caused by the error that
|
|
* ProcSleep will raise will cause any other locks we hold to be
|
|
* released, thus allowing other processes to wake up; we don't need
|
|
* to do that here. NOTE: an exception is that releasing locks we
|
|
* hold doesn't consider the possibility of waiters that were blocked
|
|
* behind us on the lock we just failed to get, and might now be
|
|
* wakable because we're not in front of them anymore. However,
|
|
* RemoveFromWaitQueue took care of waking up any such processes.
|
|
*/
|
|
}
|
|
else if (log_lock_waits || deadlock_state == DS_BLOCKED_BY_AUTOVACUUM)
|
|
{
|
|
/*
|
|
* Unlock my semaphore so that the interrupted ProcSleep() call can
|
|
* print the log message (we daren't do it here because we are inside
|
|
* a signal handler). It will then sleep again until someone releases
|
|
* the lock.
|
|
*
|
|
* If blocked by autovacuum, this wakeup will enable ProcSleep to send
|
|
* the canceling signal to the autovacuum worker.
|
|
*/
|
|
PGSemaphoreUnlock(&MyProc->sem);
|
|
}
|
|
|
|
/*
|
|
* And release locks. We do this in reverse order for two reasons: (1)
|
|
* Anyone else who needs more than one of the locks will be trying to lock
|
|
* them in increasing order; we don't want to release the other process
|
|
* until it can get all the locks it needs. (2) This avoids O(N^2)
|
|
* behavior inside LWLockRelease.
|
|
*/
|
|
check_done:
|
|
for (i = NUM_LOCK_PARTITIONS; --i >= 0;)
|
|
LWLockRelease(FirstLockMgrLock + i);
|
|
}
|
|
|
|
|
|
/*
|
|
* ProcWaitForSignal - wait for a signal from another backend.
|
|
*
|
|
* This can share the semaphore normally used for waiting for locks,
|
|
* since a backend could never be waiting for a lock and a signal at
|
|
* the same time. As with locks, it's OK if the signal arrives just
|
|
* before we actually reach the waiting state. Also as with locks,
|
|
* it's necessary that the caller be robust against bogus wakeups:
|
|
* always check that the desired state has occurred, and wait again
|
|
* if not. This copes with possible "leftover" wakeups.
|
|
*/
|
|
void
|
|
ProcWaitForSignal(void)
|
|
{
|
|
PGSemaphoreLock(&MyProc->sem, true);
|
|
}
|
|
|
|
/*
|
|
* ProcSendSignal - send a signal to a backend identified by PID
|
|
*/
|
|
void
|
|
ProcSendSignal(int pid)
|
|
{
|
|
PGPROC *proc = NULL;
|
|
|
|
if (RecoveryInProgress())
|
|
{
|
|
/* use volatile pointer to prevent code rearrangement */
|
|
volatile PROC_HDR *procglobal = ProcGlobal;
|
|
|
|
SpinLockAcquire(ProcStructLock);
|
|
|
|
/*
|
|
* Check to see whether it is the Startup process we wish to signal.
|
|
* This call is made by the buffer manager when it wishes to wake up a
|
|
* process that has been waiting for a pin in so it can obtain a
|
|
* cleanup lock using LockBufferForCleanup(). Startup is not a normal
|
|
* backend, so BackendPidGetProc() will not return any pid at all. So
|
|
* we remember the information for this special case.
|
|
*/
|
|
if (pid == procglobal->startupProcPid)
|
|
proc = procglobal->startupProc;
|
|
|
|
SpinLockRelease(ProcStructLock);
|
|
}
|
|
|
|
if (proc == NULL)
|
|
proc = BackendPidGetProc(pid);
|
|
|
|
if (proc != NULL)
|
|
PGSemaphoreUnlock(&proc->sem);
|
|
}
|
|
|
|
|
|
/*****************************************************************************
|
|
* SIGALRM interrupt support
|
|
*
|
|
* Maybe these should be in pqsignal.c?
|
|
*****************************************************************************/
|
|
|
|
/*
|
|
* Enable the SIGALRM interrupt to fire after the specified delay
|
|
*
|
|
* Delay is given in milliseconds. Caller should be sure a SIGALRM
|
|
* signal handler is installed before this is called.
|
|
*
|
|
* This code properly handles nesting of deadlock timeout alarms within
|
|
* statement timeout alarms.
|
|
*
|
|
* Returns TRUE if okay, FALSE on failure.
|
|
*/
|
|
bool
|
|
enable_sig_alarm(int delayms, bool is_statement_timeout)
|
|
{
|
|
TimestampTz fin_time;
|
|
struct itimerval timeval;
|
|
|
|
if (is_statement_timeout)
|
|
{
|
|
/*
|
|
* Begin statement-level timeout
|
|
*
|
|
* Note that we compute statement_fin_time with reference to the
|
|
* statement_timestamp, but apply the specified delay without any
|
|
* correction; that is, we ignore whatever time has elapsed since
|
|
* statement_timestamp was set. In the normal case only a small
|
|
* interval will have elapsed and so this doesn't matter, but there
|
|
* are corner cases (involving multi-statement query strings with
|
|
* embedded COMMIT or ROLLBACK) where we might re-initialize the
|
|
* statement timeout long after initial receipt of the message. In
|
|
* such cases the enforcement of the statement timeout will be a bit
|
|
* inconsistent. This annoyance is judged not worth the cost of
|
|
* performing an additional gettimeofday() here.
|
|
*/
|
|
Assert(!deadlock_timeout_active);
|
|
fin_time = GetCurrentStatementStartTimestamp();
|
|
fin_time = TimestampTzPlusMilliseconds(fin_time, delayms);
|
|
statement_fin_time = fin_time;
|
|
cancel_from_timeout = false;
|
|
statement_timeout_active = true;
|
|
}
|
|
else if (statement_timeout_active)
|
|
{
|
|
/*
|
|
* Begin deadlock timeout with statement-level timeout active
|
|
*
|
|
* Here, we want to interrupt at the closer of the two timeout times.
|
|
* If fin_time >= statement_fin_time then we need not touch the
|
|
* existing timer setting; else set up to interrupt at the deadlock
|
|
* timeout time.
|
|
*
|
|
* NOTE: in this case it is possible that this routine will be
|
|
* interrupted by the previously-set timer alarm. This is okay
|
|
* because the signal handler will do only what it should do according
|
|
* to the state variables. The deadlock checker may get run earlier
|
|
* than normal, but that does no harm.
|
|
*/
|
|
timeout_start_time = GetCurrentTimestamp();
|
|
fin_time = TimestampTzPlusMilliseconds(timeout_start_time, delayms);
|
|
deadlock_timeout_active = true;
|
|
if (fin_time >= statement_fin_time)
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
/* Begin deadlock timeout with no statement-level timeout */
|
|
deadlock_timeout_active = true;
|
|
/* GetCurrentTimestamp can be expensive, so only do it if we must */
|
|
if (log_lock_waits)
|
|
timeout_start_time = GetCurrentTimestamp();
|
|
}
|
|
|
|
/* If we reach here, okay to set the timer interrupt */
|
|
MemSet(&timeval, 0, sizeof(struct itimerval));
|
|
timeval.it_value.tv_sec = delayms / 1000;
|
|
timeval.it_value.tv_usec = (delayms % 1000) * 1000;
|
|
if (setitimer(ITIMER_REAL, &timeval, NULL))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* Cancel the SIGALRM timer, either for a deadlock timeout or a statement
|
|
* timeout. If a deadlock timeout is canceled, any active statement timeout
|
|
* remains in force.
|
|
*
|
|
* Returns TRUE if okay, FALSE on failure.
|
|
*/
|
|
bool
|
|
disable_sig_alarm(bool is_statement_timeout)
|
|
{
|
|
/*
|
|
* Always disable the interrupt if it is active; this avoids being
|
|
* interrupted by the signal handler and thereby possibly getting
|
|
* confused.
|
|
*
|
|
* We will re-enable the interrupt if necessary in CheckStatementTimeout.
|
|
*/
|
|
if (statement_timeout_active || deadlock_timeout_active)
|
|
{
|
|
struct itimerval timeval;
|
|
|
|
MemSet(&timeval, 0, sizeof(struct itimerval));
|
|
if (setitimer(ITIMER_REAL, &timeval, NULL))
|
|
{
|
|
statement_timeout_active = false;
|
|
cancel_from_timeout = false;
|
|
deadlock_timeout_active = false;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/* Always cancel deadlock timeout, in case this is error cleanup */
|
|
deadlock_timeout_active = false;
|
|
|
|
/* Cancel or reschedule statement timeout */
|
|
if (is_statement_timeout)
|
|
{
|
|
statement_timeout_active = false;
|
|
cancel_from_timeout = false;
|
|
}
|
|
else if (statement_timeout_active)
|
|
{
|
|
if (!CheckStatementTimeout())
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
/*
|
|
* Check for statement timeout. If the timeout time has come,
|
|
* trigger a query-cancel interrupt; if not, reschedule the SIGALRM
|
|
* interrupt to occur at the right time.
|
|
*
|
|
* Returns true if okay, false if failed to set the interrupt.
|
|
*/
|
|
static bool
|
|
CheckStatementTimeout(void)
|
|
{
|
|
TimestampTz now;
|
|
|
|
if (!statement_timeout_active)
|
|
return true; /* do nothing if not active */
|
|
|
|
now = GetCurrentTimestamp();
|
|
|
|
if (now >= statement_fin_time)
|
|
{
|
|
/* Time to die */
|
|
statement_timeout_active = false;
|
|
cancel_from_timeout = true;
|
|
#ifdef HAVE_SETSID
|
|
/* try to signal whole process group */
|
|
kill(-MyProcPid, SIGINT);
|
|
#endif
|
|
kill(MyProcPid, SIGINT);
|
|
}
|
|
else
|
|
{
|
|
/* Not time yet, so (re)schedule the interrupt */
|
|
long secs;
|
|
int usecs;
|
|
struct itimerval timeval;
|
|
|
|
TimestampDifference(now, statement_fin_time,
|
|
&secs, &usecs);
|
|
|
|
/*
|
|
* It's possible that the difference is less than a microsecond;
|
|
* ensure we don't cancel, rather than set, the interrupt.
|
|
*/
|
|
if (secs == 0 && usecs == 0)
|
|
usecs = 1;
|
|
MemSet(&timeval, 0, sizeof(struct itimerval));
|
|
timeval.it_value.tv_sec = secs;
|
|
timeval.it_value.tv_usec = usecs;
|
|
if (setitimer(ITIMER_REAL, &timeval, NULL))
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
/*
|
|
* Signal handler for SIGALRM for normal user backends
|
|
*
|
|
* Process deadlock check and/or statement timeout check, as needed.
|
|
* To avoid various edge cases, we must be careful to do nothing
|
|
* when there is nothing to be done. We also need to be able to
|
|
* reschedule the timer interrupt if called before end of statement.
|
|
*/
|
|
void
|
|
handle_sig_alarm(SIGNAL_ARGS)
|
|
{
|
|
int save_errno = errno;
|
|
|
|
if (deadlock_timeout_active)
|
|
{
|
|
deadlock_timeout_active = false;
|
|
CheckDeadLock();
|
|
}
|
|
|
|
if (statement_timeout_active)
|
|
(void) CheckStatementTimeout();
|
|
|
|
errno = save_errno;
|
|
}
|
|
|
|
/*
|
|
* Signal handler for SIGALRM in Startup process
|
|
*
|
|
* To avoid various edge cases, we must be careful to do nothing
|
|
* when there is nothing to be done. We also need to be able to
|
|
* reschedule the timer interrupt if called before end of statement.
|
|
*
|
|
* We set either deadlock_timeout_active or statement_timeout_active
|
|
* or both. Interrupts are enabled if standby_timeout_active.
|
|
*/
|
|
bool
|
|
enable_standby_sig_alarm(TimestampTz now, TimestampTz fin_time, bool deadlock_only)
|
|
{
|
|
TimestampTz deadlock_time = TimestampTzPlusMilliseconds(now,
|
|
DeadlockTimeout);
|
|
|
|
if (deadlock_only)
|
|
{
|
|
/*
|
|
* Wake up at deadlock_time only, then wait forever
|
|
*/
|
|
statement_fin_time = deadlock_time;
|
|
deadlock_timeout_active = true;
|
|
statement_timeout_active = false;
|
|
}
|
|
else if (fin_time > deadlock_time)
|
|
{
|
|
/*
|
|
* Wake up at deadlock_time, then again at fin_time
|
|
*/
|
|
statement_fin_time = deadlock_time;
|
|
statement_fin_time2 = fin_time;
|
|
deadlock_timeout_active = true;
|
|
statement_timeout_active = true;
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* Wake only at fin_time because its fairly soon
|
|
*/
|
|
statement_fin_time = fin_time;
|
|
deadlock_timeout_active = false;
|
|
statement_timeout_active = true;
|
|
}
|
|
|
|
if (deadlock_timeout_active || statement_timeout_active)
|
|
{
|
|
long secs;
|
|
int usecs;
|
|
struct itimerval timeval;
|
|
|
|
TimestampDifference(now, statement_fin_time,
|
|
&secs, &usecs);
|
|
if (secs == 0 && usecs == 0)
|
|
usecs = 1;
|
|
MemSet(&timeval, 0, sizeof(struct itimerval));
|
|
timeval.it_value.tv_sec = secs;
|
|
timeval.it_value.tv_usec = usecs;
|
|
if (setitimer(ITIMER_REAL, &timeval, NULL))
|
|
return false;
|
|
standby_timeout_active = true;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
disable_standby_sig_alarm(void)
|
|
{
|
|
/*
|
|
* Always disable the interrupt if it is active; this avoids being
|
|
* interrupted by the signal handler and thereby possibly getting
|
|
* confused.
|
|
*
|
|
* We will re-enable the interrupt if necessary in CheckStandbyTimeout.
|
|
*/
|
|
if (standby_timeout_active)
|
|
{
|
|
struct itimerval timeval;
|
|
|
|
MemSet(&timeval, 0, sizeof(struct itimerval));
|
|
if (setitimer(ITIMER_REAL, &timeval, NULL))
|
|
{
|
|
standby_timeout_active = false;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
standby_timeout_active = false;
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* CheckStandbyTimeout() runs unconditionally in the Startup process
|
|
* SIGALRM handler. Timers will only be set when InHotStandby.
|
|
* We simply ignore any signals unless the timer has been set.
|
|
*/
|
|
static bool
|
|
CheckStandbyTimeout(void)
|
|
{
|
|
TimestampTz now;
|
|
bool reschedule = false;
|
|
|
|
standby_timeout_active = false;
|
|
|
|
now = GetCurrentTimestamp();
|
|
|
|
/*
|
|
* Reschedule the timer if its not time to wake yet, or if we have both
|
|
* timers set and the first one has just been reached.
|
|
*/
|
|
if (now >= statement_fin_time)
|
|
{
|
|
if (deadlock_timeout_active)
|
|
{
|
|
/*
|
|
* We're still waiting when we reach deadlock timeout, so send out
|
|
* a request to have other backends check themselves for deadlock.
|
|
* Then continue waiting until statement_fin_time, if that's set.
|
|
*/
|
|
SendRecoveryConflictWithBufferPin(PROCSIG_RECOVERY_CONFLICT_STARTUP_DEADLOCK);
|
|
deadlock_timeout_active = false;
|
|
|
|
/*
|
|
* Begin second waiting period if required.
|
|
*/
|
|
if (statement_timeout_active)
|
|
{
|
|
reschedule = true;
|
|
statement_fin_time = statement_fin_time2;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* We've now reached statement_fin_time, so ask all conflicts to
|
|
* leave, so we can press ahead with applying changes in recovery.
|
|
*/
|
|
SendRecoveryConflictWithBufferPin(PROCSIG_RECOVERY_CONFLICT_BUFFERPIN);
|
|
}
|
|
}
|
|
else
|
|
reschedule = true;
|
|
|
|
if (reschedule)
|
|
{
|
|
long secs;
|
|
int usecs;
|
|
struct itimerval timeval;
|
|
|
|
TimestampDifference(now, statement_fin_time,
|
|
&secs, &usecs);
|
|
if (secs == 0 && usecs == 0)
|
|
usecs = 1;
|
|
MemSet(&timeval, 0, sizeof(struct itimerval));
|
|
timeval.it_value.tv_sec = secs;
|
|
timeval.it_value.tv_usec = usecs;
|
|
if (setitimer(ITIMER_REAL, &timeval, NULL))
|
|
return false;
|
|
standby_timeout_active = true;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
handle_standby_sig_alarm(SIGNAL_ARGS)
|
|
{
|
|
int save_errno = errno;
|
|
|
|
if (standby_timeout_active)
|
|
(void) CheckStandbyTimeout();
|
|
|
|
errno = save_errno;
|
|
}
|