postgres/src/backend/storage/ipc/procsignal.c
2017-01-03 13:48:53 -05:00

297 lines
8.0 KiB
C

/*-------------------------------------------------------------------------
*
* procsignal.c
* Routines for interprocess signalling
*
*
* Portions Copyright (c) 1996-2017, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
* IDENTIFICATION
* src/backend/storage/ipc/procsignal.c
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
#include <signal.h>
#include <unistd.h>
#include "access/parallel.h"
#include "commands/async.h"
#include "miscadmin.h"
#include "storage/latch.h"
#include "storage/ipc.h"
#include "storage/proc.h"
#include "storage/shmem.h"
#include "storage/sinval.h"
#include "tcop/tcopprot.h"
/*
* The SIGUSR1 signal is multiplexed to support signalling multiple event
* types. The specific reason is communicated via flags in shared memory.
* We keep a boolean flag for each possible "reason", so that different
* reasons can be signaled to a process concurrently. (However, if the same
* reason is signaled more than once nearly simultaneously, the process may
* observe it only once.)
*
* Each process that wants to receive signals registers its process ID
* in the ProcSignalSlots array. The array is indexed by backend ID to make
* slot allocation simple, and to avoid having to search the array when you
* know the backend ID of the process you're signalling. (We do support
* signalling without backend ID, but it's a bit less efficient.)
*
* The flags are actually declared as "volatile sig_atomic_t" for maximum
* portability. This should ensure that loads and stores of the flag
* values are atomic, allowing us to dispense with any explicit locking.
*/
typedef struct
{
pid_t pss_pid;
sig_atomic_t pss_signalFlags[NUM_PROCSIGNALS];
} ProcSignalSlot;
/*
* We reserve a slot for each possible BackendId, plus one for each
* possible auxiliary process type. (This scheme assumes there is not
* more than one of any auxiliary process type at a time.)
*/
#define NumProcSignalSlots (MaxBackends + NUM_AUXPROCTYPES)
static ProcSignalSlot *ProcSignalSlots = NULL;
static volatile ProcSignalSlot *MyProcSignalSlot = NULL;
static bool CheckProcSignal(ProcSignalReason reason);
static void CleanupProcSignalState(int status, Datum arg);
/*
* ProcSignalShmemSize
* Compute space needed for procsignal's shared memory
*/
Size
ProcSignalShmemSize(void)
{
return NumProcSignalSlots * sizeof(ProcSignalSlot);
}
/*
* ProcSignalShmemInit
* Allocate and initialize procsignal's shared memory
*/
void
ProcSignalShmemInit(void)
{
Size size = ProcSignalShmemSize();
bool found;
ProcSignalSlots = (ProcSignalSlot *)
ShmemInitStruct("ProcSignalSlots", size, &found);
/* If we're first, set everything to zeroes */
if (!found)
MemSet(ProcSignalSlots, 0, size);
}
/*
* ProcSignalInit
* Register the current process in the procsignal array
*
* The passed index should be my BackendId if the process has one,
* or MaxBackends + aux process type if not.
*/
void
ProcSignalInit(int pss_idx)
{
volatile ProcSignalSlot *slot;
Assert(pss_idx >= 1 && pss_idx <= NumProcSignalSlots);
slot = &ProcSignalSlots[pss_idx - 1];
/* sanity check */
if (slot->pss_pid != 0)
elog(LOG, "process %d taking over ProcSignal slot %d, but it's not empty",
MyProcPid, pss_idx);
/* Clear out any leftover signal reasons */
MemSet(slot->pss_signalFlags, 0, NUM_PROCSIGNALS * sizeof(sig_atomic_t));
/* Mark slot with my PID */
slot->pss_pid = MyProcPid;
/* Remember slot location for CheckProcSignal */
MyProcSignalSlot = slot;
/* Set up to release the slot on process exit */
on_shmem_exit(CleanupProcSignalState, Int32GetDatum(pss_idx));
}
/*
* CleanupProcSignalState
* Remove current process from ProcSignalSlots
*
* This function is called via on_shmem_exit() during backend shutdown.
*/
static void
CleanupProcSignalState(int status, Datum arg)
{
int pss_idx = DatumGetInt32(arg);
volatile ProcSignalSlot *slot;
slot = &ProcSignalSlots[pss_idx - 1];
Assert(slot == MyProcSignalSlot);
/*
* Clear MyProcSignalSlot, so that a SIGUSR1 received after this point
* won't try to access it after it's no longer ours (and perhaps even
* after we've unmapped the shared memory segment).
*/
MyProcSignalSlot = NULL;
/* sanity check */
if (slot->pss_pid != MyProcPid)
{
/*
* don't ERROR here. We're exiting anyway, and don't want to get into
* infinite loop trying to exit
*/
elog(LOG, "process %d releasing ProcSignal slot %d, but it contains %d",
MyProcPid, pss_idx, (int) slot->pss_pid);
return; /* XXX better to zero the slot anyway? */
}
slot->pss_pid = 0;
}
/*
* SendProcSignal
* Send a signal to a Postgres process
*
* Providing backendId is optional, but it will speed up the operation.
*
* On success (a signal was sent), zero is returned.
* On error, -1 is returned, and errno is set (typically to ESRCH or EPERM).
*
* Not to be confused with ProcSendSignal
*/
int
SendProcSignal(pid_t pid, ProcSignalReason reason, BackendId backendId)
{
volatile ProcSignalSlot *slot;
if (backendId != InvalidBackendId)
{
slot = &ProcSignalSlots[backendId - 1];
/*
* Note: Since there's no locking, it's possible that the target
* process detaches from shared memory and exits right after this
* test, before we set the flag and send signal. And the signal slot
* might even be recycled by a new process, so it's remotely possible
* that we set a flag for a wrong process. That's OK, all the signals
* are such that no harm is done if they're mistakenly fired.
*/
if (slot->pss_pid == pid)
{
/* Atomically set the proper flag */
slot->pss_signalFlags[reason] = true;
/* Send signal */
return kill(pid, SIGUSR1);
}
}
else
{
/*
* BackendId not provided, so search the array using pid. We search
* the array back to front so as to reduce search overhead. Passing
* InvalidBackendId means that the target is most likely an auxiliary
* process, which will have a slot near the end of the array.
*/
int i;
for (i = NumProcSignalSlots - 1; i >= 0; i--)
{
slot = &ProcSignalSlots[i];
if (slot->pss_pid == pid)
{
/* the above note about race conditions applies here too */
/* Atomically set the proper flag */
slot->pss_signalFlags[reason] = true;
/* Send signal */
return kill(pid, SIGUSR1);
}
}
}
errno = ESRCH;
return -1;
}
/*
* CheckProcSignal - check to see if a particular reason has been
* signaled, and clear the signal flag. Should be called after receiving
* SIGUSR1.
*/
static bool
CheckProcSignal(ProcSignalReason reason)
{
volatile ProcSignalSlot *slot = MyProcSignalSlot;
if (slot != NULL)
{
/* Careful here --- don't clear flag if we haven't seen it set */
if (slot->pss_signalFlags[reason])
{
slot->pss_signalFlags[reason] = false;
return true;
}
}
return false;
}
/*
* procsignal_sigusr1_handler - handle SIGUSR1 signal.
*/
void
procsignal_sigusr1_handler(SIGNAL_ARGS)
{
int save_errno = errno;
if (CheckProcSignal(PROCSIG_CATCHUP_INTERRUPT))
HandleCatchupInterrupt();
if (CheckProcSignal(PROCSIG_NOTIFY_INTERRUPT))
HandleNotifyInterrupt();
if (CheckProcSignal(PROCSIG_PARALLEL_MESSAGE))
HandleParallelMessageInterrupt();
if (CheckProcSignal(PROCSIG_RECOVERY_CONFLICT_DATABASE))
RecoveryConflictInterrupt(PROCSIG_RECOVERY_CONFLICT_DATABASE);
if (CheckProcSignal(PROCSIG_RECOVERY_CONFLICT_TABLESPACE))
RecoveryConflictInterrupt(PROCSIG_RECOVERY_CONFLICT_TABLESPACE);
if (CheckProcSignal(PROCSIG_RECOVERY_CONFLICT_LOCK))
RecoveryConflictInterrupt(PROCSIG_RECOVERY_CONFLICT_LOCK);
if (CheckProcSignal(PROCSIG_RECOVERY_CONFLICT_SNAPSHOT))
RecoveryConflictInterrupt(PROCSIG_RECOVERY_CONFLICT_SNAPSHOT);
if (CheckProcSignal(PROCSIG_RECOVERY_CONFLICT_STARTUP_DEADLOCK))
RecoveryConflictInterrupt(PROCSIG_RECOVERY_CONFLICT_STARTUP_DEADLOCK);
if (CheckProcSignal(PROCSIG_RECOVERY_CONFLICT_BUFFERPIN))
RecoveryConflictInterrupt(PROCSIG_RECOVERY_CONFLICT_BUFFERPIN);
SetLatch(MyLatch);
latch_sigusr1_handler();
errno = save_errno;
}