
The previous logic here created a separate pool of arcs for each state, so that the out-arcs of each state were physically stored within it. Perhaps this choice was driven by trying to not include a "from" pointer within each arc; but Spencer gave up on that idea long ago, and it's hard to see what the value is now. The approach turns out to be fairly disastrous in terms of memory consumption, though. In the first place, NFAs built by this engine seem to have about 4 arcs per state on average, with a majority having only one or two out-arcs. So pre-allocating 10 out-arcs for each state is already cause for a factor of two or more bloat. Worse, the NFA optimization phase moves arcs around with abandon. In a large NFA, some of the states will have hundreds of out-arcs, so towards the end of the optimization phase we have a significant number of states whose arc pools have room for hundreds of arcs each, even though only a few of those arcs are in use. We have seen real-world regexes in which this effect bloats the memory requirement by 25X or even more. Hence, get rid of the per-state arc pools in favor of a single arc pool for the whole NFA, with variable-sized allocation batches instead of always asking for 10 at a time. While we're at it, let's batch the allocations of state structs too, to further reduce the malloc traffic. This incidentally allows moveouts() to be optimized in a similar way to moveins(): when moving an arc to another state, it's now valid to just re-link the same arc struct into a different outchain, where before the code invariants required us to make a physically new arc and then free the old one. These changes reduce the regex compiler's typical space consumption for average-size regexes by about a factor of two, and much more for large or complicated regexes. In a large test set of real-world regexes, we formerly had half a dozen cases that failed with "regular expression too complex" due to exceeding the REG_MAX_COMPILE_SPACE limit (about 150MB); we would have had to raise that limit to something close to 400MB to make them work with the old code. Now, none of those cases need more than 13MB to compile. Furthermore, the test set is about 10% faster overall due to less malloc traffic. Discussion: https://postgr.es/m/168861.1614298592@sss.pgh.pa.us
547 lines
20 KiB
C
547 lines
20 KiB
C
/*
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* Internal interface definitions, etc., for the reg package
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*
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* Copyright (c) 1998, 1999 Henry Spencer. All rights reserved.
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*
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* Development of this software was funded, in part, by Cray Research Inc.,
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* UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics
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* Corporation, none of whom are responsible for the results. The author
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* thanks all of them.
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*
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* Redistribution and use in source and binary forms -- with or without
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* modification -- are permitted for any purpose, provided that
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* redistributions in source form retain this entire copyright notice and
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* indicate the origin and nature of any modifications.
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*
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* I'd appreciate being given credit for this package in the documentation
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* of software which uses it, but that is not a requirement.
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*
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* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
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* AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
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* HENRY SPENCER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* src/include/regex/regguts.h
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*/
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/*
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* Environmental customization. It should not (I hope) be necessary to
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* alter the file you are now reading -- regcustom.h should handle it all,
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* given care here and elsewhere.
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*/
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#include "regcustom.h"
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/*
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* Things that regcustom.h might override.
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*/
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/* assertions */
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#ifndef assert
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#ifndef REG_DEBUG
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#define NDEBUG /* no assertions */
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#endif
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#include <assert.h>
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#endif
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/* voids */
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#ifndef DISCARD
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#define DISCARD void /* for throwing values away */
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#endif
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#ifndef VS
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#define VS(x) ((void *)(x)) /* cast something to generic ptr */
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#endif
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/* function-pointer declarator */
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#ifndef FUNCPTR
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#define FUNCPTR(name, args) (*(name)) args
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#endif
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/* memory allocation */
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#ifndef MALLOC
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#define MALLOC(n) malloc(n)
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#endif
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#ifndef REALLOC
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#define REALLOC(p, n) realloc(VS(p), n)
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#endif
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#ifndef FREE
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#define FREE(p) free(VS(p))
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#endif
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/* want size of a char in bits, and max value in bounded quantifiers */
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#ifndef _POSIX2_RE_DUP_MAX
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#define _POSIX2_RE_DUP_MAX 255 /* normally from <limits.h> */
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#endif
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/*
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* misc
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*/
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#define NOTREACHED 0
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#define DUPMAX _POSIX2_RE_DUP_MAX
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#define DUPINF (DUPMAX+1)
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#define REMAGIC 0xfed7 /* magic number for main struct */
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/* Type codes for lookaround constraints */
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#define LATYPE_AHEAD_POS 03 /* positive lookahead */
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#define LATYPE_AHEAD_NEG 02 /* negative lookahead */
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#define LATYPE_BEHIND_POS 01 /* positive lookbehind */
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#define LATYPE_BEHIND_NEG 00 /* negative lookbehind */
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#define LATYPE_IS_POS(la) ((la) & 01)
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#define LATYPE_IS_AHEAD(la) ((la) & 02)
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/*
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* debugging facilities
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*/
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#ifdef REG_DEBUG
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/* FDEBUG does finite-state tracing */
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#define FDEBUG(arglist) { if (v->eflags®_FTRACE) printf arglist; }
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/* MDEBUG does higher-level tracing */
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#define MDEBUG(arglist) { if (v->eflags®_MTRACE) printf arglist; }
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#else
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#define FDEBUG(arglist) {}
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#define MDEBUG(arglist) {}
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#endif
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/*
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* bitmap manipulation
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*/
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#define UBITS (CHAR_BIT * sizeof(unsigned))
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#define BSET(uv, sn) ((uv)[(sn)/UBITS] |= (unsigned)1 << ((sn)%UBITS))
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#define ISBSET(uv, sn) ((uv)[(sn)/UBITS] & ((unsigned)1 << ((sn)%UBITS)))
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/*
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* known character classes
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*/
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enum char_classes
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{
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CC_ALNUM, CC_ALPHA, CC_ASCII, CC_BLANK, CC_CNTRL, CC_DIGIT, CC_GRAPH,
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CC_LOWER, CC_PRINT, CC_PUNCT, CC_SPACE, CC_UPPER, CC_XDIGIT, CC_WORD
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};
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#define NUM_CCLASSES 14
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/*
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* As soon as possible, we map chrs into equivalence classes -- "colors" --
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* which are of much more manageable number.
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*
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* To further reduce the number of arcs in NFAs and DFAs, we also have a
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* special RAINBOW "color" that can be assigned to an arc. This is not a
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* real color, in that it has no entry in color maps.
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*/
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typedef short color; /* colors of characters */
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#define MAX_COLOR 32767 /* max color (must fit in 'color' datatype) */
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#define COLORLESS (-1) /* impossible color */
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#define RAINBOW (-2) /* represents all colors except pseudocolors */
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#define WHITE 0 /* default color, parent of all others */
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/* Note: various places in the code know that WHITE is zero */
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/*
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* Per-color data structure for the compile-time color machinery
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*
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* If "sub" is not NOSUB then it is the number of the color's current
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* subcolor, i.e. we are in process of dividing this color (character
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* equivalence class) into two colors. See src/backend/regex/README for
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* discussion of subcolors.
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*
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* Currently-unused colors have the FREECOL bit set and are linked into a
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* freelist using their "sub" fields, but only if their color numbers are
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* less than colormap.max. Any array entries beyond "max" are just garbage.
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*/
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struct colordesc
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{
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int nschrs; /* number of simple chars of this color */
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int nuchrs; /* number of upper map entries of this color */
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color sub; /* open subcolor, if any; or free-chain ptr */
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#define NOSUB COLORLESS /* value of "sub" when no open subcolor */
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struct arc *arcs; /* chain of all arcs of this color */
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chr firstchr; /* simple char first assigned to this color */
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int flags; /* bitmask of the following flags: */
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#define FREECOL 01 /* currently free */
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#define PSEUDO 02 /* pseudocolor, no real chars */
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#define COLMARK 04 /* temporary marker used in some functions */
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};
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#define UNUSEDCOLOR(cd) ((cd)->flags & FREECOL)
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/*
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* The color map itself
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*
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* This struct holds both data used only at compile time, and the chr to
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* color mapping information, used at both compile and run time. The latter
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* is the bulk of the space, so it's not really worth separating out the
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* compile-only portion.
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*
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* Ideally, the mapping data would just be an array of colors indexed by
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* chr codes; but for large character sets that's impractical. Fortunately,
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* common characters have smaller codes, so we can use a simple array for chr
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* codes up to MAX_SIMPLE_CHR, and do something more complex for codes above
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* that, without much loss of performance. The "something more complex" is a
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* 2-D array of color entries, where row indexes correspond to individual chrs
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* or chr ranges that have been mentioned in the regex (with row zero
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* representing all other chrs), and column indexes correspond to different
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* sets of locale-dependent character classes such as "isalpha". The
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* classbits[k] entry is zero if we do not care about the k'th character class
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* in this regex, and otherwise it is the bit to be OR'd into the column index
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* if the character in question is a member of that class. We find the color
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* of a high-valued chr by identifying which colormaprange it is in to get
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* the row index (use row zero if it's in none of them), identifying which of
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* the interesting cclasses it's in to get the column index, and then indexing
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* into the 2-D hicolormap array.
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*
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* The colormapranges are required to be nonempty, nonoverlapping, and to
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* appear in increasing chr-value order.
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*/
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typedef struct colormaprange
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{
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chr cmin; /* range represents cmin..cmax inclusive */
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chr cmax;
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int rownum; /* row index in hicolormap array (>= 1) */
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} colormaprange;
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struct colormap
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{
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int magic;
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#define CMMAGIC 0x876
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struct vars *v; /* for compile error reporting */
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size_t ncds; /* allocated length of colordescs array */
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size_t max; /* highest color number currently in use */
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color free; /* beginning of free chain (if non-0) */
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struct colordesc *cd; /* pointer to array of colordescs */
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#define CDEND(cm) (&(cm)->cd[(cm)->max + 1])
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/* mapping data for chrs <= MAX_SIMPLE_CHR: */
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color *locolormap; /* simple array indexed by chr code */
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/* mapping data for chrs > MAX_SIMPLE_CHR: */
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int classbits[NUM_CCLASSES]; /* see comment above */
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int numcmranges; /* number of colormapranges */
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colormaprange *cmranges; /* ranges of high chrs */
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color *hicolormap; /* 2-D array of color entries */
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int maxarrayrows; /* number of array rows allocated */
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int hiarrayrows; /* number of array rows in use */
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int hiarraycols; /* number of array columns (2^N) */
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/* If we need up to NINLINECDS, we store them here to save a malloc */
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#define NINLINECDS ((size_t) 10)
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struct colordesc cdspace[NINLINECDS];
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};
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/* fetch color for chr; beware of multiple evaluation of c argument */
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#define GETCOLOR(cm, c) \
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((c) <= MAX_SIMPLE_CHR ? (cm)->locolormap[(c) - CHR_MIN] : pg_reg_getcolor(cm, c))
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/*
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* Interface definitions for locale-interface functions in regc_locale.c.
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*/
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/*
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* Representation of a set of characters. chrs[] represents individual
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* code points, ranges[] represents ranges in the form min..max inclusive.
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*
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* If the cvec represents a locale-specific character class, eg [[:alpha:]],
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* then the chrs[] and ranges[] arrays contain only members of that class
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* up to MAX_SIMPLE_CHR (inclusive). cclasscode is set to regc_locale.c's
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* code for the class, rather than being -1 as it is in an ordinary cvec.
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*
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* Note that in cvecs gotten from newcvec() and intended to be freed by
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* freecvec(), both arrays of chrs are after the end of the struct, not
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* separately malloc'd; so chrspace and rangespace are effectively immutable.
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*/
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struct cvec
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{
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int nchrs; /* number of chrs */
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int chrspace; /* number of chrs allocated in chrs[] */
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chr *chrs; /* pointer to vector of chrs */
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int nranges; /* number of ranges (chr pairs) */
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int rangespace; /* number of ranges allocated in ranges[] */
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chr *ranges; /* pointer to vector of chr pairs */
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int cclasscode; /* value of "enum classes", or -1 */
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};
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/*
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* definitions for NFA internal representation
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*/
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struct state;
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struct arc
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{
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int type; /* 0 if free, else an NFA arc type code */
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color co; /* color the arc matches (possibly RAINBOW) */
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struct state *from; /* where it's from */
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struct state *to; /* where it's to */
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struct arc *outchain; /* link in *from's outs chain or free chain */
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struct arc *outchainRev; /* back-link in *from's outs chain */
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#define freechain outchain /* we do not maintain "freechainRev" */
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struct arc *inchain; /* link in *to's ins chain */
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struct arc *inchainRev; /* back-link in *to's ins chain */
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/* these fields are not used when co == RAINBOW: */
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struct arc *colorchain; /* link in color's arc chain */
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struct arc *colorchainRev; /* back-link in color's arc chain */
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};
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struct arcbatch
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{ /* for bulk allocation of arcs */
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struct arcbatch *next; /* chain link */
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size_t narcs; /* number of arcs allocated in this arcbatch */
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struct arc a[FLEXIBLE_ARRAY_MEMBER];
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};
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#define ARCBATCHSIZE(n) ((n) * sizeof(struct arc) + offsetof(struct arcbatch, a))
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/* first batch will have FIRSTABSIZE arcs; then double it until MAXABSIZE */
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#define FIRSTABSIZE 64
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#define MAXABSIZE 1024
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struct state
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{
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int no; /* state number, zero and up; or FREESTATE */
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#define FREESTATE (-1)
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char flag; /* marks special states */
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int nins; /* number of inarcs */
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int nouts; /* number of outarcs */
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struct arc *ins; /* chain of inarcs */
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struct arc *outs; /* chain of outarcs */
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struct state *tmp; /* temporary for traversal algorithms */
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struct state *next; /* chain for traversing all live states */
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/* the "next" field is also used to chain free states together */
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struct state *prev; /* back-link in chain of all live states */
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};
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struct statebatch
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{ /* for bulk allocation of states */
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struct statebatch *next; /* chain link */
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size_t nstates; /* number of states allocated in this batch */
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struct state s[FLEXIBLE_ARRAY_MEMBER];
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};
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#define STATEBATCHSIZE(n) ((n) * sizeof(struct state) + offsetof(struct statebatch, s))
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/* first batch will have FIRSTSBSIZE states; then double it until MAXSBSIZE */
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#define FIRSTSBSIZE 32
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#define MAXSBSIZE 1024
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struct nfa
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{
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struct state *pre; /* pre-initial state */
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struct state *init; /* initial state */
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struct state *final; /* final state */
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struct state *post; /* post-final state */
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int nstates; /* for numbering states */
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struct state *states; /* chain of live states */
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struct state *slast; /* tail of the chain */
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struct state *freestates; /* chain of free states */
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struct arc *freearcs; /* chain of free arcs */
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struct statebatch *lastsb; /* chain of statebatches */
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struct arcbatch *lastab; /* chain of arcbatches */
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size_t lastsbused; /* number of states consumed from *lastsb */
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size_t lastabused; /* number of arcs consumed from *lastab */
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struct colormap *cm; /* the color map */
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color bos[2]; /* colors, if any, assigned to BOS and BOL */
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color eos[2]; /* colors, if any, assigned to EOS and EOL */
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int flags; /* flags to pass forward to cNFA */
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int minmatchall; /* min number of chrs to match, if matchall */
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int maxmatchall; /* max number of chrs to match, or DUPINF */
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struct vars *v; /* simplifies compile error reporting */
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struct nfa *parent; /* parent NFA, if any */
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};
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/*
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* definitions for compacted NFA
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*
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* The main space savings in a compacted NFA is from making the arcs as small
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* as possible. We store only the transition color and next-state number for
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* each arc. The list of out arcs for each state is an array beginning at
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* cnfa.states[statenumber], and terminated by a dummy carc struct with
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* co == COLORLESS.
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*
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* The non-dummy carc structs are of two types: plain arcs and LACON arcs.
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* Plain arcs just store the transition color number as "co". LACON arcs
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* store the lookaround constraint number plus cnfa.ncolors as "co". LACON
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* arcs can be distinguished from plain by testing for co >= cnfa.ncolors.
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*
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* Note that in a plain arc, "co" can be RAINBOW; since that's negative,
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* it doesn't break the rule about how to recognize LACON arcs.
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*
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* We have special markings for "trivial" NFAs that can match any string
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* (possibly with limits on the number of characters therein). In such a
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* case, flags & MATCHALL is set (and HASLACONS can't be set). Then the
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* fields minmatchall and maxmatchall give the minimum and maximum numbers
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* of characters to match. For example, ".*" produces minmatchall = 0
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* and maxmatchall = DUPINF, while ".+" produces minmatchall = 1 and
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* maxmatchall = DUPINF.
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*/
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struct carc
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{
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color co; /* COLORLESS is list terminator */
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int to; /* next-state number */
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};
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struct cnfa
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{
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int nstates; /* number of states */
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int ncolors; /* number of colors (max color in use + 1) */
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int flags; /* bitmask of the following flags: */
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#define HASLACONS 01 /* uses lookaround constraints */
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#define MATCHALL 02 /* matches all strings of a range of lengths */
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int pre; /* setup state number */
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int post; /* teardown state number */
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color bos[2]; /* colors, if any, assigned to BOS and BOL */
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color eos[2]; /* colors, if any, assigned to EOS and EOL */
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char *stflags; /* vector of per-state flags bytes */
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#define CNFA_NOPROGRESS 01 /* flag bit for a no-progress state */
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struct carc **states; /* vector of pointers to outarc lists */
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/* states[n] are pointers into a single malloc'd array of arcs */
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struct carc *arcs; /* the area for the lists */
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/* these fields are used only in a MATCHALL NFA (else they're -1): */
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int minmatchall; /* min number of chrs to match */
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int maxmatchall; /* max number of chrs to match, or DUPINF */
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};
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/*
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* When debugging, it's helpful if an un-filled CNFA is all-zeroes.
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* In production, though, we only require nstates to be zero.
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*/
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#ifdef REG_DEBUG
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#define ZAPCNFA(cnfa) memset(&(cnfa), 0, sizeof(cnfa))
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#else
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#define ZAPCNFA(cnfa) ((cnfa).nstates = 0)
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#endif
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#define NULLCNFA(cnfa) ((cnfa).nstates == 0)
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/*
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* This symbol limits the transient heap space used by the regex compiler,
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* and thereby also the maximum complexity of NFAs that we'll deal with.
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* Currently we only count NFA states and arcs against this; the other
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* transient data is generally not large enough to notice compared to those.
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* Note that we do not charge anything for the final output data structures
|
|
* (the compacted NFA and the colormap).
|
|
* The scaling here is based on an empirical measurement that very large
|
|
* NFAs tend to have about 4 arcs/state.
|
|
*/
|
|
#ifndef REG_MAX_COMPILE_SPACE
|
|
#define REG_MAX_COMPILE_SPACE \
|
|
(500000 * (sizeof(struct state) + 4 * sizeof(struct arc)))
|
|
#endif
|
|
|
|
/*
|
|
* subexpression tree
|
|
*
|
|
* "op" is one of:
|
|
* '=' plain regex without interesting substructure (implemented as DFA)
|
|
* 'b' back-reference (has no substructure either)
|
|
* '(' no-op capture node: captures the match of its single child
|
|
* '.' concatenation: matches a match for first child, then second child
|
|
* '|' alternation: matches a match for any of its children
|
|
* '*' iteration: matches some number of matches of its single child
|
|
*
|
|
* An alternation node can have any number of children (but at least two),
|
|
* linked through their sibling fields.
|
|
*
|
|
* A concatenation node must have exactly two children. It might be useful
|
|
* to support more, but that would complicate the executor. Note that it is
|
|
* the first child's greediness that determines the node's preference for
|
|
* where to split a match.
|
|
*
|
|
* Note: when a backref is directly quantified, we stick the min/max counts
|
|
* into the backref rather than plastering an iteration node on top. This is
|
|
* for efficiency: there is no need to search for possible division points.
|
|
*/
|
|
struct subre
|
|
{
|
|
char op; /* see type codes above */
|
|
char flags;
|
|
#define LONGER 01 /* prefers longer match */
|
|
#define SHORTER 02 /* prefers shorter match */
|
|
#define MIXED 04 /* mixed preference below */
|
|
#define CAP 010 /* capturing parens here or below */
|
|
#define BACKR 020 /* back reference here or below */
|
|
#define INUSE 0100 /* in use in final tree */
|
|
#define NOPROP 03 /* bits which may not propagate up */
|
|
#define LMIX(f) ((f)<<2) /* LONGER -> MIXED */
|
|
#define SMIX(f) ((f)<<1) /* SHORTER -> MIXED */
|
|
#define UP(f) (((f)&~NOPROP) | (LMIX(f) & SMIX(f) & MIXED))
|
|
#define MESSY(f) ((f)&(MIXED|CAP|BACKR))
|
|
#define PREF(f) ((f)&NOPROP)
|
|
#define PREF2(f1, f2) ((PREF(f1) != 0) ? PREF(f1) : PREF(f2))
|
|
#define COMBINE(f1, f2) (UP((f1)|(f2)) | PREF2(f1, f2))
|
|
char latype; /* LATYPE code, if lookaround constraint */
|
|
int id; /* ID of subre (1..ntree-1) */
|
|
int capno; /* if capture node, subno to capture into */
|
|
int backno; /* if backref node, subno it refers to */
|
|
short min; /* min repetitions for iteration or backref */
|
|
short max; /* max repetitions for iteration or backref */
|
|
struct subre *child; /* first child, if any (also freelist chain) */
|
|
struct subre *sibling; /* next child of same parent, if any */
|
|
struct state *begin; /* outarcs from here... */
|
|
struct state *end; /* ...ending in inarcs here */
|
|
struct cnfa cnfa; /* compacted NFA, if any */
|
|
struct subre *chain; /* for bookkeeping and error cleanup */
|
|
};
|
|
|
|
|
|
|
|
/*
|
|
* table of function pointers for generic manipulation functions
|
|
* A regex_t's re_fns points to one of these.
|
|
*/
|
|
struct fns
|
|
{
|
|
void FUNCPTR(free, (regex_t *));
|
|
int FUNCPTR(cancel_requested, (void));
|
|
int FUNCPTR(stack_too_deep, (void));
|
|
};
|
|
|
|
#define CANCEL_REQUESTED(re) \
|
|
((*((struct fns *) (re)->re_fns)->cancel_requested) ())
|
|
|
|
#define STACK_TOO_DEEP(re) \
|
|
((*((struct fns *) (re)->re_fns)->stack_too_deep) ())
|
|
|
|
|
|
/*
|
|
* the insides of a regex_t, hidden behind a void *
|
|
*/
|
|
struct guts
|
|
{
|
|
int magic;
|
|
#define GUTSMAGIC 0xfed9
|
|
int cflags; /* copy of compile flags */
|
|
long info; /* copy of re_info */
|
|
size_t nsub; /* copy of re_nsub */
|
|
struct subre *tree;
|
|
struct cnfa search; /* for fast preliminary search */
|
|
int ntree; /* number of subre's, plus one */
|
|
struct colormap cmap;
|
|
int FUNCPTR(compare, (const chr *, const chr *, size_t));
|
|
struct subre *lacons; /* lookaround-constraint vector */
|
|
int nlacons; /* size of lacons[]; note that only slots
|
|
* numbered 1 .. nlacons-1 are used */
|
|
};
|
|
|
|
|
|
/* prototypes for functions that are exported from regcomp.c to regexec.c */
|
|
extern void pg_set_regex_collation(Oid collation);
|
|
extern color pg_reg_getcolor(struct colormap *cm, chr c);
|