Ignore server-side delays when enforcing wal_sender_timeout.
Healthy clients of servers having poor I/O performance, such as buildfarm members hamster and tern, saw unexpected timeouts. That disagreed with documentation. This fix adds one gettimeofday() call whenever ProcessRepliesIfAny() finds no client reply messages. Back-patch to 9.4; the bug's symptom is rare and mild, and the code all moved between 9.3 and 9.4. Discussion: https://postgr.es/m/20180826034600.GA1105084@rfd.leadboat.com
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@ -162,9 +162,12 @@ static StringInfoData output_message;
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static StringInfoData reply_message;
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static StringInfoData tmpbuf;
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/* Timestamp of last ProcessRepliesIfAny(). */
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static TimestampTz last_processing = 0;
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/*
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* Timestamp of the last receipt of the reply from the standby. Set to 0 if
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* wal_sender_timeout doesn't need to be active.
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* Timestamp of last ProcessRepliesIfAny() that saw a reply from the
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* standby. Set to 0 if wal_sender_timeout doesn't need to be active.
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*/
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static TimestampTz last_reply_timestamp = 0;
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@ -241,8 +244,8 @@ static void ProcessStandbyReplyMessage(void);
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static void ProcessStandbyHSFeedbackMessage(void);
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static void ProcessRepliesIfAny(void);
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static void WalSndKeepalive(bool requestReply);
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static void WalSndKeepaliveIfNecessary(TimestampTz now);
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static void WalSndCheckTimeOut(TimestampTz now);
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static void WalSndKeepaliveIfNecessary(void);
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static void WalSndCheckTimeOut(void);
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static long WalSndComputeSleeptime(TimestampTz now);
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static void WalSndPrepareWrite(LogicalDecodingContext *ctx, XLogRecPtr lsn, TransactionId xid, bool last_write);
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static void WalSndWriteData(LogicalDecodingContext *ctx, XLogRecPtr lsn, TransactionId xid, bool last_write);
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@ -1195,18 +1198,16 @@ WalSndWriteData(LogicalDecodingContext *ctx, XLogRecPtr lsn, TransactionId xid,
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/* Check for input from the client */
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ProcessRepliesIfAny();
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now = GetCurrentTimestamp();
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/* die if timeout was reached */
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WalSndCheckTimeOut(now);
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WalSndCheckTimeOut();
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/* Send keepalive if the time has come */
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WalSndKeepaliveIfNecessary(now);
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WalSndKeepaliveIfNecessary();
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if (!pq_is_send_pending())
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break;
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sleeptime = WalSndComputeSleeptime(now);
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sleeptime = WalSndComputeSleeptime(GetCurrentTimestamp());
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wakeEvents = WL_LATCH_SET | WL_POSTMASTER_DEATH |
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WL_SOCKET_WRITEABLE | WL_SOCKET_READABLE | WL_TIMEOUT;
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@ -1301,7 +1302,6 @@ WalSndWaitForWal(XLogRecPtr loc)
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for (;;)
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{
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long sleeptime;
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TimestampTz now;
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/*
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* Emergency bailout if postmaster has died. This is to avoid the
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@ -1386,13 +1386,11 @@ WalSndWaitForWal(XLogRecPtr loc)
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!pq_is_send_pending())
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break;
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now = GetCurrentTimestamp();
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/* die if timeout was reached */
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WalSndCheckTimeOut(now);
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WalSndCheckTimeOut();
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/* Send keepalive if the time has come */
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WalSndKeepaliveIfNecessary(now);
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WalSndKeepaliveIfNecessary();
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/*
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* Sleep until something happens or we time out. Also wait for the
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@ -1401,7 +1399,7 @@ WalSndWaitForWal(XLogRecPtr loc)
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* new WAL to be generated. (But if we have nothing to send, we don't
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* want to wake on socket-writable.)
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*/
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sleeptime = WalSndComputeSleeptime(now);
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sleeptime = WalSndComputeSleeptime(GetCurrentTimestamp());
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wakeEvents = WL_LATCH_SET | WL_POSTMASTER_DEATH |
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WL_SOCKET_READABLE | WL_TIMEOUT;
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@ -1598,6 +1596,8 @@ ProcessRepliesIfAny(void)
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int r;
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bool received = false;
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last_processing = GetCurrentTimestamp();
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for (;;)
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{
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pq_startmsgread();
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@ -1685,7 +1685,7 @@ ProcessRepliesIfAny(void)
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*/
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if (received)
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{
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last_reply_timestamp = GetCurrentTimestamp();
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last_reply_timestamp = last_processing;
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waiting_for_ping_response = false;
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}
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}
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@ -2064,10 +2064,18 @@ WalSndComputeSleeptime(TimestampTz now)
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/*
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* Check whether there have been responses by the client within
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* wal_sender_timeout and shutdown if not.
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* wal_sender_timeout and shutdown if not. Using last_processing as the
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* reference point avoids counting server-side stalls against the client.
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* However, a long server-side stall can make WalSndKeepaliveIfNecessary()
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* postdate last_processing by more than wal_sender_timeout. If that happens,
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* the client must reply almost immediately to avoid a timeout. This rarely
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* affects the default configuration, under which clients spontaneously send a
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* message every standby_message_timeout = wal_sender_timeout/6 = 10s. We
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* could eliminate that problem by recognizing timeout expiration at
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* wal_sender_timeout/2 after the keepalive.
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*/
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static void
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WalSndCheckTimeOut(TimestampTz now)
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WalSndCheckTimeOut(void)
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{
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TimestampTz timeout;
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@ -2078,7 +2086,7 @@ WalSndCheckTimeOut(TimestampTz now)
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timeout = TimestampTzPlusMilliseconds(last_reply_timestamp,
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wal_sender_timeout);
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if (wal_sender_timeout > 0 && now >= timeout)
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if (wal_sender_timeout > 0 && last_processing >= timeout)
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{
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/*
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* Since typically expiration of replication timeout means
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@ -2109,8 +2117,6 @@ WalSndLoop(WalSndSendDataCallback send_data)
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*/
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for (;;)
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{
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TimestampTz now;
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/*
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* Emergency bailout if postmaster has died. This is to avoid the
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* necessity for manual cleanup of all postmaster children.
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@ -2188,13 +2194,11 @@ WalSndLoop(WalSndSendDataCallback send_data)
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WalSndDone(send_data);
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}
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now = GetCurrentTimestamp();
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/* Check for replication timeout. */
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WalSndCheckTimeOut(now);
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WalSndCheckTimeOut();
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/* Send keepalive if the time has come */
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WalSndKeepaliveIfNecessary(now);
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WalSndKeepaliveIfNecessary();
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/*
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* We don't block if not caught up, unless there is unsent data
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@ -2212,7 +2216,11 @@ WalSndLoop(WalSndSendDataCallback send_data)
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wakeEvents = WL_LATCH_SET | WL_POSTMASTER_DEATH | WL_TIMEOUT |
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WL_SOCKET_READABLE;
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sleeptime = WalSndComputeSleeptime(now);
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/*
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* Use fresh timestamp, not last_processed, to reduce the chance
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* of reaching wal_sender_timeout before sending a keepalive.
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*/
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sleeptime = WalSndComputeSleeptime(GetCurrentTimestamp());
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if (pq_is_send_pending())
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wakeEvents |= WL_SOCKET_WRITEABLE;
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@ -3364,7 +3372,7 @@ WalSndKeepalive(bool requestReply)
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* Send keepalive message if too much time has elapsed.
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*/
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static void
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WalSndKeepaliveIfNecessary(TimestampTz now)
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WalSndKeepaliveIfNecessary(void)
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{
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TimestampTz ping_time;
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@ -3385,7 +3393,7 @@ WalSndKeepaliveIfNecessary(TimestampTz now)
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*/
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ping_time = TimestampTzPlusMilliseconds(last_reply_timestamp,
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wal_sender_timeout / 2);
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if (now >= ping_time)
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if (last_processing >= ping_time)
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{
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WalSndKeepalive(true);
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waiting_for_ping_response = true;
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