Optimize commit_siblings in two ways to improve group commit.
First, avoid scanning the whole ProcArray once we know there are at least commit_siblings active; second, skip the check altogether if commit_siblings = 0. Greg Smith
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@ -1683,17 +1683,24 @@ SET ENABLE_SEQSCAN TO OFF;
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</indexterm>
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<listitem>
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<para>
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Time delay between writing a commit record to the WAL buffer
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and flushing the buffer out to disk, in microseconds. A
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nonzero delay can allow multiple transactions to be committed
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with only one <function>fsync()</function> system call, if
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When the commit data for a transaction is flushed to disk, any
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additional commits ready at that time are also flushed out.
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<varname>commit_delay</varname> adds a time delay, set in
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microseconds, before writing some commit records to the WAL
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buffer and flushing the buffer out to disks. A nonzero delay
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can allow more transactions to be committed with only one call
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to the active <varname>wal_sync_method</varname>, if
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system load is high enough that additional transactions become
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ready to commit within the given interval. But the delay is
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just wasted if no other transactions become ready to
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commit. Therefore, the delay is only performed if at least
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<varname>commit_siblings</varname> other transactions are
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active at the instant that a server process has written its
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commit record. The default is zero (no delay).
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commit record. The default is zero (no delay). Since
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all pending commit data flushes are written at every flush
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regardless of this setting, it is rare that adding delay to
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that by increasing this parameter will actually improve commit
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performance.
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</para>
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</listitem>
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</varlistentry>
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@ -1052,7 +1052,7 @@ RecordTransactionCommit(void)
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* fewer than CommitSiblings other backends with active transactions.
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*/
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if (CommitDelay > 0 && enableFsync &&
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CountActiveBackends() >= CommitSiblings)
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MinimumActiveBackends(CommitSiblings))
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pg_usleep(CommitDelay);
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XLogFlush(XactLastRecEnd);
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@ -1886,20 +1886,25 @@ CancelVirtualTransaction(VirtualTransactionId vxid, ProcSignalReason sigmode)
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}
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/*
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* CountActiveBackends --- count backends (other than myself) that are in
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* active transactions. This is used as a heuristic to decide if
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* MinimumActiveBackends --- count backends (other than myself) that are
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* in active transactions. Return true if the count exceeds the
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* minimum threshold passed. This is used as a heuristic to decide if
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* a pre-XLOG-flush delay is worthwhile during commit.
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*
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* Do not count backends that are blocked waiting for locks, since they are
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* not going to get to run until someone else commits.
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*/
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int
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CountActiveBackends(void)
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bool
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MinimumActiveBackends(int min)
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{
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ProcArrayStruct *arrayP = procArray;
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int count = 0;
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int index;
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/* Quick short-circuit if no minimum is specified */
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if (min == 0)
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return true;
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/*
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* Note: for speed, we don't acquire ProcArrayLock. This is a little bit
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* bogus, but since we are only testing fields for zero or nonzero, it
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@ -1932,9 +1937,11 @@ CountActiveBackends(void)
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if (proc->waitLock != NULL)
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continue; /* do not count if blocked on a lock */
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count++;
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if (count >= min)
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break;
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}
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return count;
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return count >= min;
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}
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/*
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@ -1816,7 +1816,7 @@ static struct config_int ConfigureNamesInt[] =
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NULL
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},
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&CommitSiblings,
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5, 1, 1000, NULL, NULL
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5, 0, 1000, NULL, NULL
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},
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{
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@ -60,7 +60,7 @@ extern VirtualTransactionId *GetCurrentVirtualXIDs(TransactionId limitXmin,
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extern VirtualTransactionId *GetConflictingVirtualXIDs(TransactionId limitXmin, Oid dbOid);
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extern pid_t CancelVirtualTransaction(VirtualTransactionId vxid, ProcSignalReason sigmode);
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extern int CountActiveBackends(void);
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extern bool MinimumActiveBackends(int min);
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extern int CountDBBackends(Oid databaseid);
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extern void CancelDBBackends(Oid databaseid, ProcSignalReason sigmode, bool conflictPending);
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extern int CountUserBackends(Oid roleid);
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