Use the pairing heap instead of a flat array for LSN replay waiters
06c418e163 introduced pg_wal_replay_wait() procedure allowing to wait for the particular LSN to be replayed on standby. The waiters were stored in the flat array. Even though scanning small arrays is fast, that might be a problem at scale (a lot of waiting processes). This commit replaces the flat shared memory array with the pairing heap, which holds the waiter with the least LSN at the top. This gives us O(log N) complexity for both inserting and removing waiters. Reported-by: Alvaro Herrera Discussion: https://postgr.es/m/202404030658.hhj3vfxeyhft%40alvherre.pgsql
This commit is contained in:
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936e3fa378
commit
bf1e650806
@ -1836,7 +1836,7 @@ PerformWalRecovery(void)
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*/
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if (waitLSN &&
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(XLogRecoveryCtl->lastReplayedEndRecPtr >=
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pg_atomic_read_u64(&waitLSN->minLSN)))
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pg_atomic_read_u64(&waitLSN->minWaitedLSN)))
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WaitLSNSetLatches(XLogRecoveryCtl->lastReplayedEndRecPtr);
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/* Else, try to fetch the next WAL record */
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@ -1,7 +1,7 @@
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/*-------------------------------------------------------------------------
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*
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* waitlsn.c
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* Implements waiting for the given LSN, which is used in
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* Implements waiting for the given replay LSN, which is used in
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* CALL pg_wal_replay_wait(target_lsn pg_lsn, timeout float8).
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*
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* Copyright (c) 2024, PostgreSQL Global Development Group
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@ -26,21 +26,17 @@
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#include "storage/latch.h"
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#include "storage/proc.h"
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#include "storage/shmem.h"
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#include "utils/fmgrprotos.h"
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#include "utils/pg_lsn.h"
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#include "utils/snapmgr.h"
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#include "utils/fmgrprotos.h"
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#include "utils/wait_event_types.h"
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/* Add to / delete from shared memory array */
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static void addLSNWaiter(XLogRecPtr lsn);
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static void deleteLSNWaiter(void);
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static int lsn_cmp(const pairingheap_node *a, const pairingheap_node *b,
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void *arg);
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struct WaitLSNState *waitLSN = NULL;
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static volatile sig_atomic_t haveShmemItem = false;
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/*
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* Report the amount of shared memory space needed for WaitLSNState
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*/
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/* Report the amount of shared memory space needed for WaitLSNState. */
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Size
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WaitLSNShmemSize(void)
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{
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@ -51,7 +47,7 @@ WaitLSNShmemSize(void)
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return size;
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}
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/* Initialize the WaitLSNState in the shared memory */
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/* Initialize the WaitLSNState in the shared memory. */
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void
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WaitLSNShmemInit(void)
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{
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@ -62,81 +58,93 @@ WaitLSNShmemInit(void)
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&found);
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if (!found)
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{
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SpinLockInit(&waitLSN->mutex);
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waitLSN->numWaitedProcs = 0;
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pg_atomic_init_u64(&waitLSN->minLSN, PG_UINT64_MAX);
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SpinLockInit(&waitLSN->waitersHeapMutex);
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pg_atomic_init_u64(&waitLSN->minWaitedLSN, PG_UINT64_MAX);
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pairingheap_initialize(&waitLSN->waitersHeap, lsn_cmp, NULL);
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memset(&waitLSN->procInfos, 0, MaxBackends * sizeof(WaitLSNProcInfo));
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}
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}
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/*
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* Add the information about the LSN waiter backend to the shared memory
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* array.
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* Comparison function for waitLSN->waitersHeap heap. Waiting processes are
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* ordered by lsn, so that the waiter with smallest lsn is at the top.
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*/
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static int
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lsn_cmp(const pairingheap_node *a, const pairingheap_node *b, void *arg)
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{
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const WaitLSNProcInfo *aproc = pairingheap_const_container(WaitLSNProcInfo, phNode, a);
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const WaitLSNProcInfo *bproc = pairingheap_const_container(WaitLSNProcInfo, phNode, b);
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if (aproc->waitLSN < bproc->waitLSN)
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return 1;
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else if (aproc->waitLSN > bproc->waitLSN)
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return -1;
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else
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return 0;
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}
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/*
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* Update waitLSN->minWaitedLSN according to the current state of
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* waitLSN->waitersHeap.
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*/
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static void
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updateMinWaitedLSN(void)
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{
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XLogRecPtr minWaitedLSN = PG_UINT64_MAX;
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if (!pairingheap_is_empty(&waitLSN->waitersHeap))
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{
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pairingheap_node *node = pairingheap_first(&waitLSN->waitersHeap);
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minWaitedLSN = pairingheap_container(WaitLSNProcInfo, phNode, node)->waitLSN;
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}
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pg_atomic_write_u64(&waitLSN->minWaitedLSN, minWaitedLSN);
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}
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/*
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* Put the current process into the heap of LSN waiters.
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*/
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static void
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addLSNWaiter(XLogRecPtr lsn)
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{
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WaitLSNProcInfo cur;
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int i;
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WaitLSNProcInfo *procInfo = &waitLSN->procInfos[MyProcNumber];
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cur.procnum = MyProcNumber;
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cur.waitLSN = lsn;
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Assert(!procInfo->inHeap);
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SpinLockAcquire(&waitLSN->mutex);
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procInfo->procnum = MyProcNumber;
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procInfo->waitLSN = lsn;
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for (i = 0; i < waitLSN->numWaitedProcs; i++)
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{
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if (waitLSN->procInfos[i].waitLSN >= cur.waitLSN)
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{
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WaitLSNProcInfo tmp;
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SpinLockAcquire(&waitLSN->waitersHeapMutex);
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tmp = waitLSN->procInfos[i];
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waitLSN->procInfos[i] = cur;
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cur = tmp;
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}
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}
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waitLSN->procInfos[i] = cur;
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waitLSN->numWaitedProcs++;
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pairingheap_add(&waitLSN->waitersHeap, &procInfo->phNode);
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procInfo->inHeap = true;
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updateMinWaitedLSN();
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pg_atomic_write_u64(&waitLSN->minLSN, waitLSN->procInfos[i].waitLSN);
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SpinLockRelease(&waitLSN->mutex);
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SpinLockRelease(&waitLSN->waitersHeapMutex);
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}
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/*
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* Delete the information about the LSN waiter backend from the shared memory
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* array.
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* Remove the current process from the heap of LSN waiters if it's there.
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*/
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static void
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deleteLSNWaiter(void)
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{
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int i;
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bool found = false;
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WaitLSNProcInfo *procInfo = &waitLSN->procInfos[MyProcNumber];
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SpinLockAcquire(&waitLSN->mutex);
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SpinLockAcquire(&waitLSN->waitersHeapMutex);
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for (i = 0; i < waitLSN->numWaitedProcs; i++)
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if (!procInfo->inHeap)
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{
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if (waitLSN->procInfos[i].procnum == MyProcNumber)
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found = true;
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if (found && i < waitLSN->numWaitedProcs - 1)
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{
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waitLSN->procInfos[i] = waitLSN->procInfos[i + 1];
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}
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}
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if (!found)
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{
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SpinLockRelease(&waitLSN->mutex);
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SpinLockRelease(&waitLSN->waitersHeapMutex);
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return;
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}
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waitLSN->numWaitedProcs--;
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if (waitLSN->numWaitedProcs != 0)
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pg_atomic_write_u64(&waitLSN->minLSN, waitLSN->procInfos[i].waitLSN);
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else
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pg_atomic_write_u64(&waitLSN->minLSN, PG_UINT64_MAX);
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pairingheap_remove(&waitLSN->waitersHeap, &procInfo->phNode);
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procInfo->inHeap = false;
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updateMinWaitedLSN();
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SpinLockRelease(&waitLSN->mutex);
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SpinLockRelease(&waitLSN->waitersHeapMutex);
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}
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/*
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@ -148,41 +156,33 @@ WaitLSNSetLatches(XLogRecPtr currentLSN)
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{
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int i;
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int *wakeUpProcNums;
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int numWakeUpProcs;
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int numWakeUpProcs = 0;
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wakeUpProcNums = palloc(sizeof(int) * MaxBackends);
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SpinLockAcquire(&waitLSN->mutex);
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SpinLockAcquire(&waitLSN->waitersHeapMutex);
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/*
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* Remember processes, whose waited LSNs are already replayed. We should
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* set their latches later after spinlock release.
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* Iterate the pairing heap of waiting processes till we find LSN not yet
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* replayed. Record the process numbers to set their latches later.
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*/
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for (i = 0; i < waitLSN->numWaitedProcs; i++)
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while (!pairingheap_is_empty(&waitLSN->waitersHeap))
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{
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pairingheap_node *node = pairingheap_first(&waitLSN->waitersHeap);
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WaitLSNProcInfo *procInfo = pairingheap_container(WaitLSNProcInfo, phNode, node);
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if (!XLogRecPtrIsInvalid(currentLSN) &&
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waitLSN->procInfos[i].waitLSN > currentLSN)
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procInfo->waitLSN > currentLSN)
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break;
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wakeUpProcNums[i] = waitLSN->procInfos[i].procnum;
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wakeUpProcNums[numWakeUpProcs++] = procInfo->procnum;
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(void) pairingheap_remove_first(&waitLSN->waitersHeap);
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procInfo->inHeap = false;
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}
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/*
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* Immediately remove those processes from the shmem array. Otherwise,
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* shmem array items will be here till corresponding processes wake up and
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* delete themselves.
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*/
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numWakeUpProcs = i;
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for (i = 0; i < waitLSN->numWaitedProcs - numWakeUpProcs; i++)
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waitLSN->procInfos[i] = waitLSN->procInfos[i + numWakeUpProcs];
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waitLSN->numWaitedProcs -= numWakeUpProcs;
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updateMinWaitedLSN();
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if (waitLSN->numWaitedProcs != 0)
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pg_atomic_write_u64(&waitLSN->minLSN, waitLSN->procInfos[i].waitLSN);
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else
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pg_atomic_write_u64(&waitLSN->minLSN, PG_UINT64_MAX);
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SpinLockRelease(&waitLSN->mutex);
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SpinLockRelease(&waitLSN->waitersHeapMutex);
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/*
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* Set latches for processes, whose waited LSNs are already replayed. This
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@ -204,7 +204,7 @@ WaitLSNSetLatches(XLogRecPtr currentLSN)
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void
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WaitLSNCleanup(void)
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{
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if (haveShmemItem)
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if (waitLSN->procInfos[MyProcNumber].inHeap)
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deleteLSNWaiter();
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}
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@ -222,7 +222,7 @@ WaitForLSN(XLogRecPtr targetLSN, int64 timeout)
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Assert(waitLSN);
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/* Should be only called by a backend */
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Assert(MyBackendType == B_BACKEND);
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Assert(MyBackendType == B_BACKEND && MyProcNumber <= MaxBackends);
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if (!RecoveryInProgress())
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ereport(ERROR,
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@ -238,7 +238,6 @@ WaitForLSN(XLogRecPtr targetLSN, int64 timeout)
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endtime = TimestampTzPlusMilliseconds(GetCurrentTimestamp(), timeout);
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addLSNWaiter(targetLSN);
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haveShmemItem = true;
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for (;;)
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{
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@ -280,17 +279,12 @@ WaitForLSN(XLogRecPtr targetLSN, int64 timeout)
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if (targetLSN > currentLSN)
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{
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deleteLSNWaiter();
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haveShmemItem = false;
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ereport(ERROR,
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(errcode(ERRCODE_QUERY_CANCELED),
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errmsg("timed out while waiting for target LSN %X/%X to be replayed; current replay LSN %X/%X",
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LSN_FORMAT_ARGS(targetLSN),
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LSN_FORMAT_ARGS(currentLSN))));
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}
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else
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{
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haveShmemItem = false;
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}
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}
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Datum
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pairingheap *heap;
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heap = (pairingheap *) palloc(sizeof(pairingheap));
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pairingheap_initialize(heap, compare, arg);
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return heap;
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}
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/*
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* pairingheap_initialize
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*
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* Same as pairingheap_allocate(), but initializes the pairing heap in-place
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* rather than allocating a new chunk of memory. Useful to store the pairing
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* heap in a shared memory.
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*/
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void
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pairingheap_initialize(pairingheap *heap, pairingheap_comparator compare,
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void *arg)
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{
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heap->ph_compare = compare;
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heap->ph_arg = arg;
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heap->ph_root = NULL;
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return heap;
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}
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/*
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/*-------------------------------------------------------------------------
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*
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* waitlsn.h
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* Declarations for LSN waiting routines.
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* Declarations for LSN replay waiting routines.
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*
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* Copyright (c) 2024, PostgreSQL Global Development Group
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*
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@ -12,23 +12,57 @@
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#ifndef WAIT_LSN_H
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#define WAIT_LSN_H
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#include "lib/pairingheap.h"
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#include "postgres.h"
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#include "port/atomics.h"
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#include "storage/spin.h"
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#include "tcop/dest.h"
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/* Shared memory structures */
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/*
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* WaitLSNProcInfo – the shared memory structure representing information
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* about the single process, which may wait for LSN replay. An item of
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* waitLSN->procInfos array.
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*/
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typedef struct WaitLSNProcInfo
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{
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/*
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* A process number, same as the index of this item in waitLSN->procInfos.
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* Stored for convenience.
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*/
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int procnum;
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/* LSN, which this process is waiting for */
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XLogRecPtr waitLSN;
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/* A pairing heap node for participation in waitLSN->waitersHeap */
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pairingheap_node phNode;
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/* A flag indicating that this item is added to waitLSN->waitersHeap */
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bool inHeap;
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} WaitLSNProcInfo;
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/*
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* WaitLSNState - the shared memory state for the replay LSN waiting facility.
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*/
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typedef struct WaitLSNState
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{
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pg_atomic_uint64 minLSN;
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slock_t mutex;
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int numWaitedProcs;
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/*
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* The minimum LSN value some process is waiting for. Used for the
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* fast-path checking if we need to wake up any waiters after replaying a
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* WAL record.
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*/
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pg_atomic_uint64 minWaitedLSN;
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/*
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* A pairing heap of waiting processes order by LSN values (least LSN is
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* on top).
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*/
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pairingheap waitersHeap;
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/* A mutex protecting the pairing heap above */
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slock_t waitersHeapMutex;
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/* An array with per-process information, indexed by the process number */
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WaitLSNProcInfo procInfos[FLEXIBLE_ARRAY_MEMBER];
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} WaitLSNState;
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extern pairingheap *pairingheap_allocate(pairingheap_comparator compare,
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void *arg);
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extern void pairingheap_initialize(pairingheap *heap,
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pairingheap_comparator compare,
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void *arg);
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extern void pairingheap_free(pairingheap *heap);
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extern void pairingheap_add(pairingheap *heap, pairingheap_node *node);
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extern pairingheap_node *pairingheap_first(pairingheap *heap);
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