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@ -7,7 +7,7 @@
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* Portions Copyright (c) 1996-2003, PostgreSQL Global Development Group
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* Portions Copyright (c) 1994, Regents of the University of California
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*
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* $PostgreSQL: pgsql/src/include/storage/lock.h,v 1.79 2004/07/17 03:31:26 tgl Exp $
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* $PostgreSQL: pgsql/src/include/storage/lock.h,v 1.80 2004/08/26 17:22:28 tgl Exp $
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*
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*-------------------------------------------------------------------------
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*/
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@ -26,10 +26,10 @@ typedef struct PROC_QUEUE
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int size; /* number of entries in list */
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} PROC_QUEUE;
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/* struct PGPROC is declared in storage/proc.h, but must forward-reference it */
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/* struct PGPROC is declared in proc.h, but must forward-reference it */
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typedef struct PGPROC PGPROC;
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/* GUC variables */
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extern int max_locks_per_xact;
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#ifdef LOCK_DEBUG
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@ -41,6 +41,11 @@ extern bool Debug_deadlocks;
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#endif /* LOCK_DEBUG */
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/*
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* LOCKMODE is an integer (1..N) indicating a lock type. LOCKMASK is a bit
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* mask indicating a set of held or requested lock types (the bit 1<<mode
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* corresponds to a particular lock mode).
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*/
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typedef int LOCKMASK;
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typedef int LOCKMODE;
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/* MAX_LOCKMODES cannot be larger than the # of bits in LOCKMASK */
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@ -49,6 +54,11 @@ typedef int LOCKMODE;
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#define LOCKBIT_ON(lockmode) (1 << (lockmode))
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#define LOCKBIT_OFF(lockmode) (~(1 << (lockmode)))
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/*
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* There is normally only one lock method, the default one.
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* If user locks are enabled, an additional lock method is present.
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* Lock methods are identified by LOCKMETHODID.
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*/
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typedef uint16 LOCKMETHODID;
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/* MAX_LOCK_METHODS is the number of distinct lock control tables allowed */
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#define MAX_LOCK_METHODS 3
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@ -60,18 +70,13 @@ typedef uint16 LOCKMETHODID;
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#define LockMethodIsValid(lockmethodid) ((lockmethodid) != INVALID_LOCKMETHOD)
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/*
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* There is normally only one lock method, the default one.
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* If user locks are enabled, an additional lock method is present.
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* This is the control structure for a lock table. It lives in shared
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* memory. Currently, none of these fields change after startup. In addition
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* to the LockMethodData, a lock table has a "lockHash" table holding
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* per-locked-object lock information, and a "proclockHash" table holding
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* per-lock-holder/waiter lock information.
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*
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* This is the control structure for a lock table. It
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* lives in shared memory. This information is the same
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* for all backends.
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*
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* lockHash -- hash table holding per-locked-object lock information
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*
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* proclockHash -- hash table holding per-lock-waiter/holder lock information
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*
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* lockmethod -- the handle used by the lock table's clients to
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* lockmethodid -- the handle used by the lock table's clients to
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* refer to the type of lock table being used.
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*
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* numLockModes -- number of lock types (READ,WRITE,etc) that
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@ -81,8 +86,7 @@ typedef uint16 LOCKMETHODID;
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* type conflicts. conflictTab[i] is a mask with the j-th bit
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* turned on if lock types i and j conflict.
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*
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* masterLock -- synchronizes access to the table
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*
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* masterLock -- LWLock used to synchronize access to the table
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*/
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typedef struct LockMethodData
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{
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@ -156,12 +160,13 @@ typedef struct LOCK
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/*
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* We may have several different transactions holding or awaiting locks
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* on the same lockable object. We need to store some per-waiter/holder
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* information for each such holder (or would-be holder).
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* on the same lockable object. We need to store some per-holder/waiter
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* information for each such holder (or would-be holder). This is kept in
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* a PROCLOCK struct.
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*
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* PROCLOCKTAG is the key information needed to look up a PROCLOCK item in the
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* proclock hashtable. A PROCLOCKTAG value uniquely identifies a lock
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* holder/waiter.
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* proclock hashtable. A PROCLOCKTAG value uniquely identifies the combination
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* of a lockable object and a holder/waiter for that object.
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*
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* There are two possible kinds of proclock tags: a transaction (identified
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* both by the PGPROC of the backend running it, and the xact's own ID) and
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