Fix infinite sleep and failes of send in Win32.
1) pgwin32_waitforsinglesocket(): WaitForMultipleObjectsEx now called with finite timeout (100ms) in case of FP_WRITE and UDP socket. If timeout occurs then pgwin32_waitforsinglesocket() tries to write empty packet goes to WaitForMultipleObjectsEx again. 2) pgwin32_send(): add loop around WSASend and pgwin32_waitforsinglesocket(). The reason is: for overlapped socket, 'ok' result from pgwin32_waitforsinglesocket() isn't guarantee that socket is still free, it can become busy again and following WSASend call will fail with WSAEWOULDBLOCK error. See http://archives.postgresql.org/pgsql-hackers/2006-10/msg00561.php
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@ -6,7 +6,7 @@
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* Portions Copyright (c) 1996-2006, PostgreSQL Global Development Group
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*
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* IDENTIFICATION
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* $PostgreSQL: pgsql/src/backend/port/win32/socket.c,v 1.13 2006/10/04 00:29:56 momjian Exp $
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* $PostgreSQL: pgsql/src/backend/port/win32/socket.c,v 1.14 2006/10/13 13:59:47 teodor Exp $
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*
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*-------------------------------------------------------------------------
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*/
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@ -102,11 +102,23 @@ pgwin32_poll_signals(void)
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return 0;
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}
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static int
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isDataGram(SOCKET s) {
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int type;
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int typelen = sizeof(type);
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if ( getsockopt(s, SOL_SOCKET, SO_TYPE, (char*)&type, &typelen) )
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return 1;
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return ( type == SOCK_DGRAM ) ? 1 : 0;
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}
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int
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pgwin32_waitforsinglesocket(SOCKET s, int what)
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{
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static HANDLE waitevent = INVALID_HANDLE_VALUE;
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static SOCKET current_socket = -1;
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static int isUDP = 0;
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HANDLE events[2];
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int r;
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@ -127,8 +139,12 @@ pgwin32_waitforsinglesocket(SOCKET s, int what)
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* socket from a previous call
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*/
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if (current_socket != s && current_socket != -1)
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if (current_socket != s)
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{
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if ( current_socket != -1 )
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WSAEventSelect(current_socket, waitevent, 0);
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isUDP = isDataGram(s);
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}
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current_socket = s;
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@ -140,6 +156,45 @@ pgwin32_waitforsinglesocket(SOCKET s, int what)
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events[0] = pgwin32_signal_event;
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events[1] = waitevent;
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/*
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* Just a workaround of unknown locking problem with writing
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* in UDP socket under high load:
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* Client's pgsql backend sleeps infinitely in
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* WaitForMultipleObjectsEx, pgstat process sleeps in
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* pgwin32_select(). So, we will wait with small
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* timeout(0.1 sec) and if sockect is still blocked,
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* try WSASend (see comments in pgwin32_select) and wait again.
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*/
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if ((what & FD_WRITE) && isUDP)
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{
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for(;;)
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{
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r = WaitForMultipleObjectsEx(2, events, FALSE, 100, TRUE);
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if ( r == WAIT_TIMEOUT )
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{
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char c;
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WSABUF buf;
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DWORD sent;
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buf.buf = &c;
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buf.len = 0;
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r = WSASend(s, &buf, 1, &sent, 0, NULL, NULL);
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if (r == 0) /* Completed - means things are fine! */
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return 1;
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else if ( WSAGetLastError() != WSAEWOULDBLOCK )
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{
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TranslateSocketError();
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return 0;
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}
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}
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else
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break;
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}
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}
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else
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r = WaitForMultipleObjectsEx(2, events, FALSE, INFINITE, TRUE);
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if (r == WAIT_OBJECT_0 || r == WAIT_IO_COMPLETION)
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@ -280,6 +335,12 @@ pgwin32_send(SOCKET s, char *buf, int len, int flags)
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wbuf.len = len;
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wbuf.buf = buf;
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/*
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* Readiness of socket to send data to UDP socket
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* may be not true: socket can become busy again! So loop
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* until send or error occurs.
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*/
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for(;;) {
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r = WSASend(s, &wbuf, 1, &b, flags, NULL, NULL);
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if (r != SOCKET_ERROR && b > 0)
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/* Write succeeded right away */
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@ -296,14 +357,9 @@ pgwin32_send(SOCKET s, char *buf, int len, int flags)
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if (pgwin32_waitforsinglesocket(s, FD_WRITE | FD_CLOSE) == 0)
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return -1;
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r = WSASend(s, &wbuf, 1, &b, flags, NULL, NULL);
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if (r == SOCKET_ERROR)
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{
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TranslateSocketError();
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return -1;
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}
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return b;
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return -1;
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}
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