Remove dubious micro-optimization in ckpt_buforder_comparator().
It seems incorrect to assume that the list of CkptSortItems can never contain duplicate page numbers: concurrent activity could result in some page getting dropped from a low-numbered buffer and later loaded into a high-numbered buffer while BufferSync is scanning the buffer pool. If that happened, the comparator would give self-inconsistent results, potentially confusing qsort(). Saving one comparison step is not worth possibly getting the sort wrong. So far as I can tell, nothing would actually go wrong given our current implementation of qsort(). It might get a bit slower than expected if there were a large number of duplicates of one value, but that's surely a probability-epsilon case. Still, the comment is wrong, and if we ever switched to another sort implementation it might be less forgiving. In passing, avoid casting away const-ness of the argument pointers; I've not seen any compiler complaints from that, but it seems likely that some compilers would not like it. Back-patch to 9.6 where this code came in, just in case I've underestimated the possible consequences. Discussion: https://postgr.es/m/18437.1515607610@sss.pgh.pa.us
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@ -4064,8 +4064,8 @@ local_buffer_write_error_callback(void *arg)
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static int
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rnode_comparator(const void *p1, const void *p2)
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{
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RelFileNode n1 = *(RelFileNode *) p1;
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RelFileNode n2 = *(RelFileNode *) p2;
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RelFileNode n1 = *(const RelFileNode *) p1;
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RelFileNode n2 = *(const RelFileNode *) p2;
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if (n1.relNode < n2.relNode)
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return -1;
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@ -4174,8 +4174,8 @@ buffertag_comparator(const void *a, const void *b)
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static int
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ckpt_buforder_comparator(const void *pa, const void *pb)
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{
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const CkptSortItem *a = (CkptSortItem *) pa;
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const CkptSortItem *b = (CkptSortItem *) pb;
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const CkptSortItem *a = (const CkptSortItem *) pa;
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const CkptSortItem *b = (const CkptSortItem *) pb;
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/* compare tablespace */
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if (a->tsId < b->tsId)
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@ -4195,8 +4195,10 @@ ckpt_buforder_comparator(const void *pa, const void *pb)
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/* compare block number */
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else if (a->blockNum < b->blockNum)
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return -1;
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else /* should not be the same block ... */
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else if (a->blockNum > b->blockNum)
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return 1;
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/* equal page IDs are unlikely, but not impossible */
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return 0;
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}
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/*
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