nvidia-open-gpu-kernel-modules/kernel-open/nvidia-uvm/uvm_mem.h
2022-05-09 13:18:59 -07:00

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#ifndef __UVM_MEM_H__
#define __UVM_MEM_H__
#include "uvm_forward_decl.h"
#include "uvm_processors.h"
#include "uvm_hal_types.h"
#include "uvm_pmm_gpu.h"
#include "uvm_range_allocator.h"
//
// This module provides an abstraction for UVM-managed allocations, both sysmem
// and vidmem, which can be mapped on GPUs in internal or user VA spaces or on
// the CPU, or accessed physically.
//
// As opposed to the uvm_rm_mem_* abstraction, this module has no dependencies
// on the UVM-RM interface and implements all the functionality on top of other
// UVM abstractions. Specifically, vidmem is allocated from PMM and sysmem is
// allocated directly from the kernel (in the future PMM will support sysmem as
// well and then this module can switch over). And GPU mappings are created
// through the page table range vector (uvm_page_table_range_vec_t) and CPU
// mappings (only sysmem) use vmap directly.
//
// The module currently allows the following:
// - sysmem allocation and mapping on all GPUs and the CPU
// - vidmem allocation and mapping on the GPU backing the allocation
//
// Additionally, helpers for accessing the allocations physically are provided,
// which allows skipping virtual mappings if not necessary (e.g. allocating a
// single CPU page and accessing it from the GPU).
//
// For internal mappings, GPU VA ranges used for mapping the allocations are
// allocated from a global range allocator (uvm_range_allocator_t) and are
// currently offset by a GPU specific offset (gpu->uvm_mem_va_base). This would
// change if the first limitation below is lifted and UVM can control the VA
// starting at 0. For user mappings, a fixed VA is provided externally.
//
// Allocation lifetimes:
// - Vidmem allocations cannot exceed the lifetime of the GPU on which they are
// allocated (backing_gpu).
// - Sysmem allocations without a DMA owner have no lifetime restrictions.
// - Sysmem allocations with a DMA owner cannot exceed the lifetime of the
// dma_owner GPU.
//
// Future additions:
// - Per processor caching attributes (longer term, the envisioned use-case is
// for GPU semaphore caching, which requires the first limitation below to be
// lifted)
//
// Limitations:
// - On Pascal+ limited to VAs over 40bit due to how the internal VA is shared
// with RM. This implies it cannot be used for e.g. pushbuffer nor sempahores
// currently. At some point in the future UVM should be able
// to take full control of the VA (or at least the bottom 40bits of it)
// and this limitation would be lifted. See comments around
// gpu->rm_va_base for more details.
// - Mapping vidmem on the CPU is only allowed on GPU-coherent systems. The
// problem with lifting this limitation in other systems is that the BAR1
// space (that's used for such mappings) is limited and controlled by RM and
// may not be easy to interop with vidmem allocations from PMM.
//
// The size of the VA used for mapping uvm_mem_t allocations
// 128 GBs should be plenty for internal allocations and fits easily on all
// supported architectures.
#define UVM_MEM_VA_SIZE (128ull * 1024 * 1024 * 1024)
typedef struct
{
// The GPU to allocate memory from, or NULL for sysmem.
uvm_gpu_t *backing_gpu;
// For DMA allocations, the accessing GPU needs to be known at alloc
// time for sysmem allocations. Setting the DMA owner has consequences on
// the lifetime of the allocation, which are described in the block
// commment at the top of the file.
// The mapping is bound to the allocation, hence, one can assume that the
// mappings on dma_owner are done when uvm_mem_alloc() returns.
uvm_gpu_t *dma_owner;
// Size of the allocation, in bytes.
// The only restriction is for it to be non-0.
NvU64 size;
// mm owning the memory allocation.
// The mm is used to charge the mm's memory cgroup for the allocation.
// If mm is NULL, the allocation will not be charged.
struct mm_struct *mm;
// Desired page size to use, in bytes.
//
// If this is a DMA allocation, the physical allocation chunk must be
// equal to PAGE_SIZE
//
// If this is a CPU allocation, the physical allocation chunk has to be
// aligned to PAGE_SIZE and the allocation will be mapped with the largest
// PTEs possible on the GPUs. If set to UVM_PAGE_SIZE_DEFAULT, PAGE_SIZE
// size will be used.
//
// For a GPU allocation, if set to UVM_PAGE_SIZE_DEFAULT, GPU mappings will
// use the largest page size supported by the backing GPU which is not
// larger than size. Otherwise, the desired page size will be used.
//
// CPU mappings will always use PAGE_SIZE, so the physical allocation chunk
// has to be aligned to PAGE_SIZE.
NvU32 page_size;
// If true, the allocation is zeroed (scrubbed).
bool zero;
} uvm_mem_alloc_params_t;
typedef struct
{
uvm_prot_t protection;
bool is_cacheable;
} uvm_mem_gpu_mapping_attrs_t;
// Information specific to allocations mapped in a user VA space.
typedef struct
{
// Mask of processors the memory is virtually mapped on
uvm_global_processor_mask_t mapped_on;
// Page table ranges for all GPUs
uvm_page_table_range_vec_t *range_vecs[UVM_GLOBAL_ID_MAX_GPUS];
uvm_va_space_t *va_space;
// The VA to map the allocation at on all processors
void *addr;
} uvm_mem_user_mapping_t;
struct uvm_mem_struct
{
// The GPU the physical memory is allocated on. Or NULL for sysmem.
//
// For GPU allocations, the lifetime of the allocation cannot extend the
// lifetime of the GPU. For CPU allocations there is no lifetime limitation.
uvm_gpu_t *backing_gpu;
uvm_gpu_t *dma_owner;
// Size of the physical chunks.
NvU32 chunk_size;
union
{
struct
{
uvm_gpu_chunk_t **chunks;
} vidmem;
struct
{
// Mask of processors the memory is physically mapped on.
//
// There is no equivalent mask for vidmem, because only the backing
// GPU can physical access the memory
uvm_global_processor_mask_t mapped_on_phys;
struct page **pages;
void **va;
// Per GPU IOMMU mappings of the pages
NvU64 *dma_addrs[UVM_GLOBAL_ID_MAX_GPUS];
} sysmem;
};
// Count of chunks (vidmem) or CPU pages (sysmem) above
size_t chunks_count;
// Size of the allocation
NvU64 size;
// Size of the physical allocation backing
NvU64 physical_allocation_size;
uvm_mem_user_mapping_t *user;
// Information specific to allocations mapped in UVM internal VA space.
struct
{
// Mask of processors the memory is virtually mapped on
uvm_global_processor_mask_t mapped_on;
// Page table ranges for all GPUs
uvm_page_table_range_vec_t *range_vecs[UVM_GLOBAL_ID_MAX_GPUS];
// Range allocation for the GPU VA
uvm_range_allocation_t range_alloc;
// CPU address of the allocation if mapped on the CPU
void *cpu_addr;
} kernel;
};
NV_STATUS uvm_mem_global_init(void);
void uvm_mem_global_exit(void);
// Fill out attrs_out from attrs. attrs_out must not be null. attrs_out may be
// prepopulated with default values, which are not overwritten if the
// corresponding field in attrs has a default value. The gpu corresponding to
// attrs->gpuUuid is optionally returned in gpu_out if it is not NULL.
//
// Returns an error if attrs is invalid.
NV_STATUS uvm_mem_translate_gpu_attributes(const UvmGpuMappingAttributes *attrs,
uvm_va_space_t *va_space,
uvm_gpu_t **gpu_out,
uvm_mem_gpu_mapping_attrs_t *attrs_out);
uvm_chunk_sizes_mask_t uvm_mem_kernel_chunk_sizes(uvm_gpu_t *gpu);
// Allocate memory according to the given allocation parameters.
//
// In the case of sysmem, the memory is immediately physically accessible from
// the GPU DMA owner, if any. Vidmem is accessible from the GPU backing the
// allocation.
//
// Unless a specific page size is needed, or the physical pages need to be
// zeroed, the caller can use the appropriate uvm_mem_alloc* helper instead.
NV_STATUS uvm_mem_alloc(const uvm_mem_alloc_params_t *params, uvm_mem_t **mem_out);
// Clear all mappings and free the memory
void uvm_mem_free(uvm_mem_t *mem);
// Map/unmap sysmem for physical access on a GPU.
// A physical unmap implies a virtual user and kernel unmap i.e. it clears all
// mappings in the given GPU.
NV_STATUS uvm_mem_map_gpu_phys(uvm_mem_t *mem, uvm_gpu_t *gpu);
void uvm_mem_unmap_gpu_phys(uvm_mem_t *mem, uvm_gpu_t *gpu);
// Map/unmap on a user VA space.
//
// For GPU mappings, the caller passes the user VA space to map the allocation,
// the address to map at, and the mapping attributes. CPU mappings pass the user
// VA space, and the affected VM area; the memory is mapped at the VM area
// starting address.
//
// The user VA space and address values must be identical to those used in prior
// mappings (if any) on the same memory object.
NV_STATUS uvm_mem_map_gpu_user(uvm_mem_t *mem,
uvm_gpu_t *gpu,
uvm_va_space_t *user_va_space,
void *user_addr,
const uvm_mem_gpu_mapping_attrs_t *attrs);
NV_STATUS uvm_mem_map_cpu_user(uvm_mem_t *mem,
uvm_va_space_t *user_va_space,
struct vm_area_struct *vma);
void uvm_mem_unmap_gpu_user(uvm_mem_t *mem, uvm_gpu_t *gpu);
void uvm_mem_unmap_cpu_user(uvm_mem_t *mem);
// Map/unmap on UVM's internal VA space.
//
// TODO: Bug 1812419: uvm_mem_map_gpu_kernel should accept GPU mapping
// attributes the way uvm_mem_map_gpu_user does.
NV_STATUS uvm_mem_map_gpu_kernel(uvm_mem_t *mem, uvm_gpu_t *gpu);
NV_STATUS uvm_mem_map_cpu_kernel(uvm_mem_t *mem);
void uvm_mem_unmap_gpu_kernel(uvm_mem_t *mem, uvm_gpu_t *gpu);
void uvm_mem_unmap_cpu_kernel(uvm_mem_t *mem);
// Check if a user or kernel mapping exists on a given device.
bool uvm_mem_mapped_on_gpu_kernel(uvm_mem_t *mem, uvm_gpu_t *gpu);
bool uvm_mem_mapped_on_gpu_user(uvm_mem_t *mem, uvm_gpu_t *gpu);
bool uvm_mem_mapped_on_cpu_kernel(uvm_mem_t *mem);
bool uvm_mem_mapped_on_cpu_user(uvm_mem_t *mem);
// Get the CPU address
//
// The allocation has to be mapped on the CPU prior to calling this function.
void *uvm_mem_get_cpu_addr_kernel(uvm_mem_t *mem);
// Get the GPU VA
//
// The allocation has to be internally mapped on the given GPU prior to calling
// this function.
NvU64 uvm_mem_get_gpu_va_kernel(uvm_mem_t *mem, uvm_gpu_t *gpu);
// Helper for getting a virtual uvm_gpu_address_t
uvm_gpu_address_t uvm_mem_gpu_address_virtual_kernel(uvm_mem_t *mem, uvm_gpu_t *gpu);
// Helpers for getting both types of GPU physical addresses.
//
// Offset and size are used to return the address of the correct physical chunk
// and check that the allocation is physically contiguous for the given range.
uvm_gpu_phys_address_t uvm_mem_gpu_physical(uvm_mem_t *mem, uvm_gpu_t *gpu, NvU64 offset, NvU64 size);
uvm_gpu_address_t uvm_mem_gpu_address_physical(uvm_mem_t *mem, uvm_gpu_t *gpu, NvU64 offset, NvU64 size);
// Helper to get an address suitable for accessing_gpu (which may be the backing
// GPU) to access with CE. Note that mappings for indirect peers are not
// created automatically.
uvm_gpu_address_t uvm_mem_gpu_address_copy(uvm_mem_t *mem, uvm_gpu_t *accessing_gpu, NvU64 offset, NvU64 size);
static bool uvm_mem_is_sysmem(uvm_mem_t *mem)
{
return mem->backing_gpu == NULL;
}
static bool uvm_mem_is_vidmem(uvm_mem_t *mem)
{
return !uvm_mem_is_sysmem(mem);
}
static bool uvm_mem_is_local_vidmem(uvm_mem_t *mem, uvm_gpu_t *gpu)
{
return uvm_mem_is_vidmem(mem) && (mem->backing_gpu == gpu);
}
static bool uvm_mem_is_sysmem_dma(uvm_mem_t *mem)
{
return uvm_mem_is_sysmem(mem) && !!mem->dma_owner;
}
// Helper for allocating sysmem using the default page size. The backing pages
// are not zeroed.
static NV_STATUS uvm_mem_alloc_sysmem(NvU64 size, struct mm_struct *mm, uvm_mem_t **mem_out)
{
uvm_mem_alloc_params_t params = { 0 };
params.size = size;
params.backing_gpu = NULL;
params.page_size = UVM_PAGE_SIZE_DEFAULT;
params.mm = mm;
return uvm_mem_alloc(&params, mem_out);
}
// Helper for allocating sysmem in DMA zone using the default page size. The
// backing pages are not zeroed.
static NV_STATUS uvm_mem_alloc_sysmem_dma(NvU64 size, uvm_gpu_t *dma_owner, struct mm_struct *mm, uvm_mem_t **mem_out)
{
uvm_mem_alloc_params_t params = { 0 };
params.size = size;
params.backing_gpu = NULL;
params.dma_owner = dma_owner;
params.page_size = UVM_PAGE_SIZE_DEFAULT;
params.mm = mm;
return uvm_mem_alloc(&params, mem_out);
}
// Helper for allocating vidmem with the default page size. The backing pages
// are not zeroed.
static NV_STATUS uvm_mem_alloc_vidmem(NvU64 size, uvm_gpu_t *gpu, uvm_mem_t **mem_out)
{
uvm_mem_alloc_params_t params = { 0 };
params.size = size;
params.backing_gpu = gpu;
params.page_size = UVM_PAGE_SIZE_DEFAULT;
return uvm_mem_alloc(&params, mem_out);
}
// Helper for allocating sysmem and mapping it on the CPU
static NV_STATUS uvm_mem_alloc_sysmem_and_map_cpu_kernel(NvU64 size, struct mm_struct *mm, uvm_mem_t **mem_out)
{
NV_STATUS status;
uvm_mem_t *mem;
status = uvm_mem_alloc_sysmem(size, mm, &mem);
if (status != NV_OK)
return status;
status = uvm_mem_map_cpu_kernel(mem);
if (status != NV_OK) {
uvm_mem_free(mem);
return status;
}
*mem_out = mem;
return NV_OK;
}
static NV_STATUS uvm_mem_alloc_sysmem_dma_and_map_cpu_kernel(NvU64 size,
uvm_gpu_t *gpu,
struct mm_struct *mm,
uvm_mem_t **mem_out)
{
NV_STATUS status;
uvm_mem_t *mem;
status = uvm_mem_alloc_sysmem_dma(size, gpu, mm, &mem);
if (status != NV_OK)
return status;
status = uvm_mem_map_cpu_kernel(mem);
if (status != NV_OK) {
uvm_mem_free(mem);
return status;
}
*mem_out = mem;
return NV_OK;
}
// Helper to map an allocation on the specified processors in the UVM VA space.
NV_STATUS uvm_mem_map_kernel(uvm_mem_t *mem, const uvm_global_processor_mask_t *mask);
#endif // __UVM_MEM_H__