nvidia-open-gpu-kernel-modules/kernel-open/nvidia-uvm/uvm_conf_computing.h

294 lines
14 KiB
C

/*******************************************************************************
Copyright (c) 2021-2023 NVIDIA Corporation
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*******************************************************************************/
#ifndef __UVM_CONF_COMPUTING_H__
#define __UVM_CONF_COMPUTING_H__
#include "nv_uvm_types.h"
#include "uvm_forward_decl.h"
#include "uvm_lock.h"
#include "uvm_tracker.h"
#include "uvm_va_block_types.h"
#include "linux/list.h"
#define UVM_CONF_COMPUTING_AUTH_TAG_SIZE (UVM_CSL_CRYPT_AUTH_TAG_SIZE_BYTES)
// An authentication tag pointer is required by HW to be 16-bytes aligned.
#define UVM_CONF_COMPUTING_AUTH_TAG_ALIGNMENT 16
// An IV pointer is required by HW to be 16-bytes aligned.
//
// Use sizeof(UvmCslIv) to refer to the IV size.
#define UVM_CONF_COMPUTING_IV_ALIGNMENT 16
// SEC2 decrypt operation buffers are required to be 16-bytes aligned.
#define UVM_CONF_COMPUTING_SEC2_BUF_ALIGNMENT 16
// CE encrypt/decrypt can be unaligned if the entire buffer lies in a single
// 32B segment. Otherwise, it needs to be 32B aligned.
#define UVM_CONF_COMPUTING_BUF_ALIGNMENT 32
#define UVM_CONF_COMPUTING_DMA_BUFFER_SIZE UVM_VA_BLOCK_SIZE
// SEC2 supports at most a stream of 64 entries in the method stream for
// signing. Each entry is made of the method address and method data, therefore
// the maximum buffer size is: UVM_METHOD_SIZE * 2 * 64 = 512.
// UVM, however, won't use this amount of entries, in the worst case scenario,
// we push a semaphore_releases or a decrypt. A SEC2 semaphore_release uses 6 1U
// entries, whereas a SEC2 decrypt uses 10 1U entries. For 10 entries,
// UVM_METHOD_SIZE * 2 * 10 = 80.
#define UVM_CONF_COMPUTING_SIGN_BUF_MAX_SIZE 80
void uvm_conf_computing_check_parent_gpu(const uvm_parent_gpu_t *parent);
bool uvm_conf_computing_mode_is_hcc(const uvm_gpu_t *gpu);
typedef struct
{
// List of free DMA buffers (uvm_conf_computing_dma_buffer_t).
// A free DMA buffer can be grabbed anytime, though the tracker
// inside it may still have pending work.
struct list_head free_dma_buffers;
// Used to grow the pool when full.
size_t num_dma_buffers;
// Lock protecting the dma_buffer_pool
uvm_mutex_t lock;
} uvm_conf_computing_dma_buffer_pool_t;
typedef struct
{
// Backing DMA allocation
uvm_mem_t *alloc;
// Used internally by the pool management code to track the state of
// a free buffer.
uvm_tracker_t tracker;
// When the DMA buffer is used as the destination of a GPU encryption, the
// engine (CE or SEC2) writes the authentication tag here. When the buffer
// is decrypted on the CPU the authentication tag is used by CSL to verify
// the authenticity. The allocation is big enough for one authentication
// tag per PAGE_SIZE page in the alloc buffer.
uvm_mem_t *auth_tag;
// CSL supports out-of-order decryption, the decrypt IV is used similarly
// to the authentication tag. The allocation is big enough for one IV per
// PAGE_SIZE page in the alloc buffer. The granularity between the decrypt
// IV and authentication tag must match.
UvmCslIv decrypt_iv[UVM_CONF_COMPUTING_DMA_BUFFER_SIZE / PAGE_SIZE];
// When the DMA buffer is used as the destination of a GPU encryption, the
// key version used during GPU encryption of each PAGE_SIZE page can be
// saved here, so CPU decryption uses the correct decryption key.
NvU32 key_version[UVM_CONF_COMPUTING_DMA_BUFFER_SIZE / PAGE_SIZE];
// Bitmap of the encrypted pages in the backing allocation
uvm_page_mask_t encrypted_page_mask;
// See uvm_conf_computing_dma_pool lists
struct list_head node;
} uvm_conf_computing_dma_buffer_t;
// Retrieve a DMA buffer from the given DMA allocation pool.
// NV_OK Stage buffer successfully retrieved
// NV_ERR_NO_MEMORY No free DMA buffers are available for grab, and
// expanding the memory pool to get new ones failed.
//
// out_dma_buffer is only valid if NV_OK is returned. The caller is responsible
// for calling uvm_conf_computing_dma_buffer_free once the operations on this
// buffer are done.
// When out_tracker is passed to the function, the buffer's dependencies are
// added to the tracker. The caller is guaranteed that all pending tracker
// entries come from the same GPU as the pool's owner. Before being able to use
// the DMA buffer, the caller is responsible for either acquiring or waiting
// on out_tracker. If out_tracker is NULL, the wait happens in the allocation
// itself.
// Upon success the encrypted_page_mask is cleared as part of the allocation.
NV_STATUS uvm_conf_computing_dma_buffer_alloc(uvm_conf_computing_dma_buffer_pool_t *dma_buffer_pool,
uvm_conf_computing_dma_buffer_t **out_dma_buffer,
uvm_tracker_t *out_tracker);
// Free a DMA buffer to the DMA allocation pool. All DMA buffers must be freed
// prior to GPU deinit.
//
// The tracker is optional and a NULL tracker indicates that no new operation
// has been pushed for the buffer. A non-NULL tracker indicates any additional
// pending operations on the buffer pushed by the caller that need to be
// synchronized before freeing or re-using the buffer.
void uvm_conf_computing_dma_buffer_free(uvm_conf_computing_dma_buffer_pool_t *dma_buffer_pool,
uvm_conf_computing_dma_buffer_t *dma_buffer,
uvm_tracker_t *tracker);
// Synchronize trackers in all entries in the GPU's DMA pool
void uvm_conf_computing_dma_buffer_pool_sync(uvm_conf_computing_dma_buffer_pool_t *dma_buffer_pool);
// Initialization and deinitialization of Confidential Computing data structures
// for the given GPU.
NV_STATUS uvm_conf_computing_gpu_init(uvm_gpu_t *gpu);
void uvm_conf_computing_gpu_deinit(uvm_gpu_t *gpu);
// Logs encryption information from the GPU and returns the IV.
void uvm_conf_computing_log_gpu_encryption(uvm_channel_t *channel, size_t size, UvmCslIv *iv);
// Acquires next CPU encryption IV and returns it.
void uvm_conf_computing_acquire_encryption_iv(uvm_channel_t *channel, UvmCslIv *iv);
// CPU side encryption helper with explicit IV, which is obtained from
// uvm_conf_computing_acquire_encryption_iv. Without an explicit IV
// the function uses the next IV in order. Encrypts data in src_plain and
// write the cipher text in dst_cipher. src_plain and dst_cipher can't overlap.
// The IV is invalidated and can't be used again after this operation.
void uvm_conf_computing_cpu_encrypt(uvm_channel_t *channel,
void *dst_cipher,
const void *src_plain,
UvmCslIv *encrypt_iv,
size_t size,
void *auth_tag_buffer);
// CPU side decryption helper. Decrypts data from src_cipher and writes the
// plain text in dst_plain. src_cipher and dst_plain can't overlap. IV obtained
// from uvm_conf_computing_log_gpu_encryption() needs to be be passed to src_iv.
//
// The caller must indicate which key to use for decryption by passing the
// appropiate key version number.
NV_STATUS uvm_conf_computing_cpu_decrypt(uvm_channel_t *channel,
void *dst_plain,
const void *src_cipher,
const UvmCslIv *src_iv,
NvU32 key_version,
size_t size,
const void *auth_tag_buffer);
// CPU decryption of a single replayable fault, encrypted by GSP-RM.
//
// Replayable fault decryption depends not only on the encrypted fault contents,
// and the authentication tag, but also on the plaintext valid bit associated
// with the fault.
//
// When decrypting data previously encrypted by the Copy Engine, use
// uvm_conf_computing_cpu_decrypt instead.
//
// Locking: this function must be invoked while holding the replayable ISR lock.
NV_STATUS uvm_conf_computing_fault_decrypt(uvm_parent_gpu_t *parent_gpu,
void *dst_plain,
const void *src_cipher,
const void *auth_tag_buffer,
NvU8 valid);
// Increment the CPU-side decrypt IV of the CSL context associated with
// replayable faults.
//
// The IV associated with a fault CSL context is a 64-bit counter.
//
// Locking: this function must be invoked while holding the replayable ISR lock.
void uvm_conf_computing_fault_increment_decrypt_iv(uvm_parent_gpu_t *parent_gpu);
// Query the number of remaining messages before IV needs to be rotated.
void uvm_conf_computing_query_message_pools(uvm_channel_t *channel,
NvU64 *remaining_encryptions,
NvU64 *remaining_decryptions);
// Check if there are more than uvm_conf_computing_channel_iv_rotation_limit
// messages available in the channel and try to rotate if not.
NV_STATUS uvm_conf_computing_maybe_rotate_channel_ivs(uvm_channel_t *channel);
// Check if there are more than uvm_conf_computing_channel_iv_rotation_limit
// messages available in the channel and rotate if not.
NV_STATUS uvm_conf_computing_maybe_rotate_channel_ivs_retry_busy(uvm_channel_t *channel);
// Check if there are fewer than 'limit' messages available in either direction
// and rotate if not.
NV_STATUS uvm_conf_computing_rotate_channel_ivs_below_limit(uvm_channel_t *channel, NvU64 limit, bool retry_if_busy);
// Rotate the engine key associated with the given channel pool.
NV_STATUS uvm_conf_computing_rotate_pool_key(uvm_channel_pool_t *pool);
// Returns true if key rotation is allowed in the channel pool.
bool uvm_conf_computing_is_key_rotation_enabled_in_pool(uvm_channel_pool_t *pool);
// Returns true if key rotation is pending in the channel pool.
bool uvm_conf_computing_is_key_rotation_pending_in_pool(uvm_channel_pool_t *pool);
// Enable/disable key rotation in the passed GPU. Note that UVM enablement is
// dependent on RM enablement: key rotation may still be disabled upon calling
// this function, if it is disabled in RM. On the other hand, key rotation can
// be disabled in UVM, even if it is enabled in RM.
//
// Enablement/Disablement affects only kernel key rotation in keys owned by UVM.
// It doesn't affect user key rotation (CUDA, Video...), nor it affects RM
// kernel key rotation.
void uvm_conf_computing_enable_key_rotation(uvm_gpu_t *gpu);
void uvm_conf_computing_disable_key_rotation(uvm_gpu_t *gpu);
// Returns true if key rotation is enabled on UVM in the given GPU. Key rotation
// can be enabled on the GPU but disabled on some of GPU engines (LCEs or SEC2),
// see uvm_conf_computing_is_key_rotation_enabled_in_pool.
bool uvm_conf_computing_is_key_rotation_enabled(uvm_gpu_t *gpu);
// Launch a synchronous, encrypted copy between CPU and GPU.
//
// The maximum copy size allowed is UVM_CONF_COMPUTING_DMA_BUFFER_SIZE.
//
// The source CPU buffer pointed by src_plain contains the unencrypted (plain
// text) contents; the function internally performs a CPU-side encryption step
// before launching the GPU-side CE decryption. The source buffer can be in
// protected or unprotected sysmem, while the destination buffer must be in
// protected vidmem.
//
// The input tracker, if not NULL, is internally acquired by the push
// responsible for the encrypted copy.
__attribute__ ((format(printf, 6, 7)))
NV_STATUS uvm_conf_computing_util_memcopy_cpu_to_gpu(uvm_gpu_t *gpu,
uvm_gpu_address_t dst_gpu_address,
void *src_plain,
size_t size,
uvm_tracker_t *tracker,
const char *format,
...);
// Launch a synchronous, encrypted copy between CPU and GPU.
//
// The maximum copy size allowed is UVM_CONF_COMPUTING_DMA_BUFFER_SIZE.
//
// The source CPU buffer pointed by src_plain contains the unencrypted (plain
// text) contents; the function internally performs a CPU-side encryption step
// before launching the GPU-side CE decryption. The source buffer can be in
// protected or unprotected sysmem, while the destination buffer must be in
// protected vidmem.
//
// The input tracker, if not NULL, is internally acquired by the push
// responsible for the encrypted copy.
__attribute__ ((format(printf, 6, 7)))
NV_STATUS uvm_conf_computing_util_memcopy_gpu_to_cpu(uvm_gpu_t *gpu,
void *dst_plain,
uvm_gpu_address_t src_gpu_address,
size_t size,
uvm_tracker_t *tracker,
const char *format,
...);
#endif // __UVM_CONF_COMPUTING_H__