nvidia-open-gpu-kernel-modules/kernel-open/nvidia/nv_gpu_ops.h

327 lines
14 KiB
C

/*
* SPDX-FileCopyrightText: Copyright (c) 2013-2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
/*
* nv_gpu_ops.h
*
* This file defines the interface between the common RM layer
* and the OS specific platform layers. (Currently supported
* are Linux and KMD)
*
*/
#ifndef _NV_GPU_OPS_H_
#define _NV_GPU_OPS_H_
#include "nvgputypes.h"
#include "nv_uvm_types.h"
typedef struct gpuSession *gpuSessionHandle;
typedef struct gpuDevice *gpuDeviceHandle;
typedef struct gpuAddressSpace *gpuAddressSpaceHandle;
typedef struct gpuTsg *gpuTsgHandle;
typedef struct gpuChannel *gpuChannelHandle;
typedef struct gpuObject *gpuObjectHandle;
typedef struct gpuRetainedChannel_struct gpuRetainedChannel;
NV_STATUS nvGpuOpsCreateSession(struct gpuSession **session);
NV_STATUS nvGpuOpsDestroySession(struct gpuSession *session);
NV_STATUS nvGpuOpsDeviceCreate(struct gpuSession *session,
const gpuInfo *pGpuInfo,
const NvProcessorUuid *gpuGuid,
struct gpuDevice **device,
NvBool bCreateSmcPartition);
NV_STATUS nvGpuOpsDeviceDestroy(struct gpuDevice *device);
NV_STATUS nvGpuOpsAddressSpaceCreate(struct gpuDevice *device,
NvU64 vaBase,
NvU64 vaSize,
gpuAddressSpaceHandle *vaSpace,
UvmGpuAddressSpaceInfo *vaSpaceInfo);
NV_STATUS nvGpuOpsGetP2PCaps(gpuDeviceHandle device1,
gpuDeviceHandle device2,
getP2PCapsParams *p2pCaps);
void nvGpuOpsAddressSpaceDestroy(gpuAddressSpaceHandle vaSpace);
NV_STATUS nvGpuOpsMemoryAllocFb (gpuAddressSpaceHandle vaSpace,
NvLength length, NvU64 *gpuOffset, gpuAllocInfo * allocInfo);
NV_STATUS nvGpuOpsMemoryAllocSys (gpuAddressSpaceHandle vaSpace,
NvLength length, NvU64 *gpuOffset, gpuAllocInfo * allocInfo);
NV_STATUS nvGpuOpsPmaAllocPages(void *pPma,
NvLength pageCount,
NvU64 pageSize,
gpuPmaAllocationOptions *pPmaAllocOptions,
NvU64 *pPages);
void nvGpuOpsPmaFreePages(void *pPma,
NvU64 *pPages,
NvLength pageCount,
NvU64 pageSize,
NvU32 flags);
NV_STATUS nvGpuOpsPmaPinPages(void *pPma,
NvU64 *pPages,
NvLength pageCount,
NvU64 pageSize,
NvU32 flags);
NV_STATUS nvGpuOpsPmaUnpinPages(void *pPma,
NvU64 *pPages,
NvLength pageCount,
NvU64 pageSize);
NV_STATUS nvGpuOpsTsgAllocate(gpuAddressSpaceHandle vaSpace,
const gpuTsgAllocParams *params,
gpuTsgHandle *tsgHandle);
NV_STATUS nvGpuOpsChannelAllocate(const gpuTsgHandle tsgHandle,
const gpuChannelAllocParams *params,
gpuChannelHandle *channelHandle,
gpuChannelInfo *channelInfo);
NV_STATUS nvGpuOpsMemoryReopen(struct gpuAddressSpace *vaSpace,
NvHandle hSrcClient, NvHandle hSrcAllocation, NvLength length, NvU64 *gpuOffset);
void nvGpuOpsTsgDestroy(struct gpuTsg *tsg);
void nvGpuOpsChannelDestroy(struct gpuChannel *channel);
void nvGpuOpsMemoryFree(gpuAddressSpaceHandle vaSpace,
NvU64 pointer);
NV_STATUS nvGpuOpsMemoryCpuMap(gpuAddressSpaceHandle vaSpace,
NvU64 memory, NvLength length,
void **cpuPtr, NvU64 pageSize);
void nvGpuOpsMemoryCpuUnMap(gpuAddressSpaceHandle vaSpace,
void* cpuPtr);
NV_STATUS nvGpuOpsQueryCaps(struct gpuDevice *device,
gpuCaps *caps);
NV_STATUS nvGpuOpsQueryCesCaps(struct gpuDevice *device,
gpuCesCaps *caps);
NV_STATUS nvGpuOpsDupAllocation(struct gpuAddressSpace *srcVaSpace,
NvU64 srcAddress,
struct gpuAddressSpace *dstVaSpace,
NvU64 dstVaAlignment,
NvU64 *dstAddress);
NV_STATUS nvGpuOpsDupMemory(struct gpuDevice *device,
NvHandle hClient,
NvHandle hPhysMemory,
NvHandle *hDupMemory,
gpuMemoryInfo *pGpuMemoryInfo);
NV_STATUS nvGpuOpsGetGuid(NvHandle hClient, NvHandle hDevice,
NvHandle hSubDevice, NvU8 *gpuGuid,
unsigned guidLength);
NV_STATUS nvGpuOpsGetClientInfoFromPid(unsigned pid,
const NvU8 *gpuUuid,
NvHandle *hClient,
NvHandle *hDevice,
NvHandle *hSubDevice);
NV_STATUS nvGpuOpsFreeDupedHandle(struct gpuDevice *device,
NvHandle hPhysHandle);
NV_STATUS nvGpuOpsGetAttachedGpus(NvU8 *guidList, unsigned *numGpus);
NV_STATUS nvGpuOpsGetGpuInfo(const NvProcessorUuid *gpuUuid,
const gpuClientInfo *pGpuClientInfo,
gpuInfo *pGpuInfo);
NV_STATUS nvGpuOpsGetGpuIds(const NvU8 *pUuid, unsigned uuidLength, NvU32 *pDeviceId,
NvU32 *pSubdeviceId);
NV_STATUS nvGpuOpsOwnPageFaultIntr(struct gpuDevice *device, NvBool bOwnInterrupts);
NV_STATUS nvGpuOpsServiceDeviceInterruptsRM(struct gpuDevice *device);
NV_STATUS nvGpuOpsCheckEccErrorSlowpath(struct gpuChannel * channel, NvBool *bEccDbeSet);
NV_STATUS nvGpuOpsSetPageDirectory(struct gpuAddressSpace * vaSpace,
NvU64 physAddress, unsigned numEntries,
NvBool bVidMemAperture, NvU32 pasid);
NV_STATUS nvGpuOpsUnsetPageDirectory(struct gpuAddressSpace * vaSpace);
NV_STATUS nvGpuOpsGetGmmuFmt(struct gpuAddressSpace * vaSpace, void ** pFmt);
NV_STATUS nvGpuOpsInvalidateTlb(struct gpuAddressSpace * vaSpace);
NV_STATUS nvGpuOpsGetFbInfo(struct gpuDevice *device, gpuFbInfo * fbInfo);
NV_STATUS nvGpuOpsGetEccInfo(struct gpuDevice *device, gpuEccInfo * eccInfo);
NV_STATUS nvGpuOpsInitFaultInfo(struct gpuDevice *device, gpuFaultInfo *pFaultInfo);
NV_STATUS nvGpuOpsDestroyFaultInfo(struct gpuDevice *device,
gpuFaultInfo *pFaultInfo);
NV_STATUS nvGpuOpsHasPendingNonReplayableFaults(gpuFaultInfo *pFaultInfo, NvBool *hasPendingFaults);
NV_STATUS nvGpuOpsGetNonReplayableFaults(gpuFaultInfo *pFaultInfo, void *faultBuffer, NvU32 *numFaults);
NV_STATUS nvGpuOpsDupAddressSpace(struct gpuDevice *device,
NvHandle hUserClient,
NvHandle hUserVASpace,
struct gpuAddressSpace **vaSpace,
UvmGpuAddressSpaceInfo *vaSpaceInfo);
NV_STATUS nvGpuOpsGetPmaObject(struct gpuDevice *device,
void **pPma,
const UvmPmaStatistics **pPmaPubStats);
NV_STATUS nvGpuOpsInitAccessCntrInfo(struct gpuDevice *device, gpuAccessCntrInfo *pAccessCntrInfo, NvU32 accessCntrIndex);
NV_STATUS nvGpuOpsDestroyAccessCntrInfo(struct gpuDevice *device,
gpuAccessCntrInfo *pAccessCntrInfo);
NV_STATUS nvGpuOpsOwnAccessCntrIntr(struct gpuSession *session,
gpuAccessCntrInfo *pAccessCntrInfo,
NvBool bOwnInterrupts);
NV_STATUS nvGpuOpsEnableAccessCntr(struct gpuDevice *device,
gpuAccessCntrInfo *pAccessCntrInfo,
gpuAccessCntrConfig *pAccessCntrConfig);
NV_STATUS nvGpuOpsDisableAccessCntr(struct gpuDevice *device, gpuAccessCntrInfo *pAccessCntrInfo);
NV_STATUS nvGpuOpsP2pObjectCreate(struct gpuDevice *device1,
struct gpuDevice *device2,
NvHandle *hP2pObject);
NV_STATUS nvGpuOpsP2pObjectDestroy(struct gpuSession *session,
NvHandle hP2pObject);
NV_STATUS nvGpuOpsGetExternalAllocPtes(struct gpuAddressSpace *vaSpace,
NvHandle hDupedMemory,
NvU64 offset,
NvU64 size,
gpuExternalMappingInfo *pGpuExternalMappingInfo);
NV_STATUS nvGpuOpsRetainChannel(struct gpuAddressSpace *vaSpace,
NvHandle hClient,
NvHandle hChannel,
gpuRetainedChannel **retainedChannel,
gpuChannelInstanceInfo *channelInstanceInfo);
void nvGpuOpsReleaseChannel(gpuRetainedChannel *retainedChannel);
NV_STATUS nvGpuOpsBindChannelResources(gpuRetainedChannel *retainedChannel,
gpuChannelResourceBindParams *channelResourceBindParams);
void nvGpuOpsStopChannel(gpuRetainedChannel *retainedChannel, NvBool bImmediate);
NV_STATUS nvGpuOpsGetChannelResourcePtes(struct gpuAddressSpace *vaSpace,
NvP64 resourceDescriptor,
NvU64 offset,
NvU64 size,
gpuExternalMappingInfo *pGpuExternalMappingInfo);
NV_STATUS nvGpuOpsReportNonReplayableFault(struct gpuDevice *device,
const void *pFaultPacket);
// Private interface used for windows only
#if defined(NV_WINDOWS)
NV_STATUS nvGpuOpsGetRmHandleForSession(gpuSessionHandle hSession, NvHandle *hRmClient);
NV_STATUS nvGpuOpsGetRmHandleForChannel(gpuChannelHandle hChannel, NvHandle *hRmChannel);
#endif // WINDOWS
// Interface used for SR-IOV heavy
NV_STATUS nvGpuOpsPagingChannelAllocate(struct gpuDevice *device,
const gpuPagingChannelAllocParams *params,
gpuPagingChannelHandle *channelHandle,
gpuPagingChannelInfo *channelinfo);
void nvGpuOpsPagingChannelDestroy(UvmGpuPagingChannel *channel);
NV_STATUS nvGpuOpsPagingChannelsMap(struct gpuAddressSpace *srcVaSpace,
NvU64 srcAddress,
struct gpuDevice *device,
NvU64 *dstAddress);
void nvGpuOpsPagingChannelsUnmap(struct gpuAddressSpace *srcVaSpace,
NvU64 srcAddress,
struct gpuDevice *device);
NV_STATUS nvGpuOpsPagingChannelPushStream(UvmGpuPagingChannel *channel,
char *methodStream,
NvU32 methodStreamSize);
NV_STATUS nvGpuOpsFlushReplayableFaultBuffer(struct gpuDevice *device);
// Interface used for CCSL
NV_STATUS nvGpuOpsCcslContextInit(struct ccslContext_t **ctx,
gpuChannelHandle channel);
NV_STATUS nvGpuOpsCcslContextClear(struct ccslContext_t *ctx);
NV_STATUS nvGpuOpsCcslRotateIv(struct ccslContext_t *ctx,
NvU8 direction);
NV_STATUS nvGpuOpsCcslEncrypt(struct ccslContext_t *ctx,
NvU32 bufferSize,
NvU8 const *inputBuffer,
NvU8 *outputBuffer,
NvU8 *authTagBuffer);
NV_STATUS nvGpuOpsCcslEncryptWithIv(struct ccslContext_t *ctx,
NvU32 bufferSize,
NvU8 const *inputBuffer,
NvU8 *encryptIv,
NvU8 *outputBuffer,
NvU8 *authTagBuffer);
NV_STATUS nvGpuOpsCcslDecrypt(struct ccslContext_t *ctx,
NvU32 bufferSize,
NvU8 const *inputBuffer,
NvU8 const *decryptIv,
NvU8 *outputBuffer,
NvU8 const *addAuthData,
NvU32 addAuthDataSize,
NvU8 const *authTagBuffer);
NV_STATUS nvGpuOpsCcslSign(struct ccslContext_t *ctx,
NvU32 bufferSize,
NvU8 const *inputBuffer,
NvU8 *authTagBuffer);
NV_STATUS nvGpuOpsQueryMessagePool(struct ccslContext_t *ctx,
NvU8 direction,
NvU64 *messageNum);
NV_STATUS nvGpuOpsIncrementIv(struct ccslContext_t *ctx,
NvU8 direction,
NvU64 increment,
NvU8 *iv);
#endif /* _NV_GPU_OPS_H_*/