netsurf/content/handlers/html/form_internal.h

282 lines
8.7 KiB
C

/*
* Copyright 2014 Vincent Sanders <vince@netsurf-browser.org>
*
* This file is part of NetSurf, http://www.netsurf-browser.org/
*
* NetSurf is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* NetSurf is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* \file
* Interface to form handling functions internal to HTML content handler.
*/
#ifndef NETSURF_HTML_FORM_INTERNAL_H
#define NETSURF_HTML_FORM_INTERNAL_H
#include <stdbool.h>
#include "netsurf/form.h"
struct box;
struct form_control;
struct form_option;
struct form_select_menu;
struct form;
struct html_content;
struct dom_string;
struct content;
struct nsurl;
struct fetch_multipart_data;
struct redraw_context;
struct browser_window;
enum browser_mouse_state;
/** Type of a struct form_control. */
typedef enum {
GADGET_HIDDEN,
GADGET_TEXTBOX,
GADGET_RADIO,
GADGET_CHECKBOX,
GADGET_SELECT,
GADGET_TEXTAREA,
GADGET_IMAGE,
GADGET_PASSWORD,
GADGET_SUBMIT,
GADGET_RESET,
GADGET_FILE,
GADGET_BUTTON
} form_control_type;
/** Data for textarea */
struct form_textarea_data {
struct form_control *gadget;
};
struct image_input_coords {
int x;
int y;
};
/** Form control. */
struct form_control {
void *node; /**< Corresponding DOM node */
struct dom_string *node_value; /**< The last value sync'd with the DOM */
bool syncing; /**< Set if a DOM sync is in-progress */
struct html_content *html; /**< HTML content containing control */
form_control_type type; /**< Type of control */
struct form *form; /**< Containing form */
char *name; /**< Control name */
char *value; /**< Current value of control */
char *initial_value; /**< Initial value of control */
char *last_synced_value; /**< The last value sync'd to the DOM */
bool disabled; /**< Whether control is disabled */
struct box *box; /**< Box for control */
unsigned int length; /**< Number of characters in control */
unsigned int maxlength; /**< Maximum characters permitted */
bool selected; /**< Whether control is selected */
union {
struct {
int mx, my;
} image;
struct {
int num_items;
struct form_option *items, *last_item;
bool multiple;
int num_selected;
/** Currently selected item, if num_selected == 1. */
struct form_option *current;
struct form_select_menu *menu;
} select;
struct {
struct textarea *ta;
struct dom_string *initial;
struct form_textarea_data data;
} text; /**< input type=text or textarea */
} data;
struct form_control *prev; /**< Previous control in this form */
struct form_control *next; /**< Next control in this form. */
};
/** Form submit method. */
typedef enum {
method_GET, /**< GET, always url encoded. */
method_POST_URLENC, /**< POST, url encoded. */
method_POST_MULTIPART /**< POST, multipart/form-data. */
} form_method;
/** HTML form. */
struct form {
void *node; /**< Corresponding DOM node */
char *action; /**< Absolute URL to submit to. */
char *target; /**< Target to submit to. */
form_method method; /**< Method and enctype. */
char *accept_charsets; /**< Charset to submit form in */
char *document_charset; /**< Charset of document containing form */
struct form_control *controls; /**< Linked list of controls. */
struct form_control *last_control; /**< Last control in list. */
struct form *prev; /**< Previous form in doc. */
};
/**
* Called by the select menu when it wants an area to be redrawn. The
* coordinates are menu origin relative.
*
* \param client_data data which was passed to form_open_select_menu
* \param x X coordinate of redraw rectangle
* \param y Y coordinate of redraw rectangle
* \param width width of redraw rectangle
* \param height height of redraw rectangle
*/
typedef void(*select_menu_redraw_callback)(void *client_data,
int x, int y, int width, int height);
/**
* Create a struct form.
*
* \param node DOM node associated with form
* \param action URL to submit form to, or NULL for default
* \param target Target frame of form, or NULL for default
* \param method method and enctype
* \param charset acceptable encodings for form submission, or NULL
* \param doc_charset encoding of containing document, or NULL
* \return A new form or NULL on memory exhaustion
*/
struct form *form_new(void *node, const char *action, const char *target,
form_method method, const char *charset,
const char *doc_charset);
/**
* Free a form and any controls it owns.
*
* \note There may exist controls attached to box tree nodes which are not
* associated with any form. These will leak at present. Ideally, they will
* be cleaned up when the box tree is destroyed. As that currently happens
* via talloc, this won't happen. These controls are distinguishable, as their
* form field will be NULL.
*
* \param form The form to free
*/
void form_free(struct form *form);
/**
* Create a struct form_control.
*
* \param node Associated DOM node
* \param type control type
* \return a new structure, or NULL on memory exhaustion
*/
struct form_control *form_new_control(void *node, form_control_type type);
void form_add_control(struct form *form, struct form_control *control);
void form_free_control(struct form_control *control);
bool form_add_option(struct form_control *control, char *value, char *text,
bool selected, void *node);
bool form_successful_controls(struct form *form,
struct form_control *submit_button,
struct fetch_multipart_data **successful_controls);
/**
* Open a select menu for a select form control, creating it if necessary.
*
* \param client_data data passed to the redraw callback
* \param control The select form control for which the menu is being opened
* \param redraw_callback The callback to redraw the select menu.
* \param c The content the select menu is opening for.
* \return NSERROR_OK on sucess else error code.
*/
nserror form_open_select_menu(void *client_data,
struct form_control *control,
select_menu_redraw_callback redraw_callback,
struct content *c);
void form_select_menu_callback(void *client_data,
int x, int y, int width, int height);
/**
* Destroy a select menu and free allocated memory.
*
* \param control the select form control owning the select menu being
* destroyed.
*/
void form_free_select_menu(struct form_control *control);
/**
* Redraw an opened select menu.
*
* \param control the select menu being redrawn
* \param x the X coordinate to draw the menu at
* \param y the Y coordinate to draw the menu at
* \param scale current redraw scale
* \param clip clipping rectangle
* \param ctx current redraw context
* \return true on success, false otherwise
*/
bool form_redraw_select_menu(struct form_control *control, int x, int y,
float scale, const struct rect *clip,
const struct redraw_context *ctx);
bool form_clip_inside_select_menu(struct form_control *control, float scale,
const struct rect *clip);
const char *form_select_mouse_action(struct form_control *control,
enum browser_mouse_state mouse, int x, int y);
void form_select_mouse_drag_end(struct form_control *control,
enum browser_mouse_state mouse, int x, int y);
void form_select_get_dimensions(struct form_control *control,
int *width, int *height);
/**
* navigate browser window based on form submission.
*
* \param page_url content url
* \param target The browsing context in which the navigation will occour.
* \param form The form to submit.
* \param submit_button The control used to submit the form.
*/
nserror form_submit(struct nsurl *page_url, struct browser_window *target,
struct form *form, struct form_control *submit_button);
void form_radio_set(struct form_control *radio);
void form_gadget_update_value(struct form_control *control, char *value);
/**
* Synchronise this gadget with its associated DOM node.
*
* If the DOM has changed and the gadget has not, the DOM's new value is
* imported into the gadget. If the gadget's value has changed and the DOM's
* has not, the gadget's value is pushed into the DOM.
* If both have changed, the gadget's value wins.
*
* \param control The form gadget to synchronise
*
* \note Currently this will only synchronise input gadgets (text/password)
*/
void form_gadget_sync_with_dom(struct form_control *control);
#endif